Allegro5 example: added example from https://github.com/bggd/a5imgui_example

This commit is contained in:
ocornut 2015-07-08 11:34:36 -06:00
parent e49977a913
commit 19e3c1506f
4 changed files with 342 additions and 0 deletions

View File

@ -0,0 +1,18 @@
# How to Build
- On Ubuntu 14.04+
```bash
g++ -I ../imgui main.cpp imgui_impl_a5.cpp ../imgui/imgui.cpp -lallegro -lallegro_primitives
```
- On Windows with Visual Studio's CLI
\<a5path\> is your allegro5 folder.
```
cl /MD /I <a5path\include> /I ..\imgui main.cpp imgui_impl_a5.cpp ..\imgui\imgui.cpp /link /LIBPATH:<a5path\lib> allegro-5.0.10-monolith-md.lib user32.lib
```
public domain

View File

@ -0,0 +1,228 @@
// ImGui Allegro 5 bindings
// by @birthggd
// public domain
// https://github.com/ocornut/imgui
#include <stdint.h> // uint64_t
#include <cstring> // memcpy
#include <imgui.h>
#include "imgui_impl_a5.h"
#include <allegro5/allegro.h>
#include <allegro5/allegro_primitives.h>
#ifdef _WIN32
#include <allegro5/allegro_windows.h>
#endif
static ALLEGRO_DISPLAY *g_disp = NULL;
static ALLEGRO_BITMAP *g_img = NULL;
static double g_time = 0.0;
static void ImGui_ImplA5_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_count)
{
if (cmd_lists_count == 0) return;
const float width = ImGui::GetIO().DisplaySize.x;
const float height = ImGui::GetIO().DisplaySize.y;
const float bw = al_get_bitmap_width(g_img);
const float bh = al_get_bitmap_height(g_img);
int op, src, dst;
al_get_blender(&op, &src, &dst);
al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA);
#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->Element))
for (int n=0; n < cmd_lists_count; ++n) {
const ImDrawList* cmd_list = cmd_lists[n];
static ImVector<ALLEGRO_VERTEX> vertices;
vertices.reserve(cmd_list->vtx_buffer.size());
vertices.clear();
for (int i = 0; i < cmd_list->vtx_buffer.size(); ++i) {
ALLEGRO_VERTEX v;
const ImDrawVert &dv = cmd_list->vtx_buffer[i];
v.x = dv.pos.x;
v.y = dv.pos.y;
v.z = 0;
v.u = dv.uv.x * bw;
v.v = dv.uv.y * bh;
unsigned char *c = (unsigned char*)&dv.col;
v.color = al_map_rgba(c[0], c[1], c[2], c[3]);
vertices.push_back(v);
}
int vtx_offset = 0;
for (size_t cmd_i=0; cmd_i < cmd_list->commands.size(); ++cmd_i) {
const ImDrawCmd *pcmd = &cmd_list->commands[cmd_i];
if (pcmd->user_callback) {
pcmd->user_callback(cmd_list, pcmd);
}
else {
ALLEGRO_BITMAP *tex = (ALLEGRO_BITMAP*)pcmd->texture_id;
al_set_clipping_rectangle(pcmd->clip_rect.x, pcmd->clip_rect.y, pcmd->clip_rect.z, pcmd->clip_rect.w);
al_draw_prim(&vertices[0], NULL, tex, vtx_offset, vtx_offset+pcmd->vtx_count, ALLEGRO_PRIM_TRIANGLE_LIST);
}
vtx_offset += pcmd->vtx_count;
}
}
#undef OFFSETOF
// restore state
al_set_blender(op, src, dst);
al_set_clipping_rectangle(0, 0, al_get_display_width(g_disp), al_get_display_height(g_disp));
}
bool Imgui_ImplA5_CreateDeviceObjects()
{
ImGuiIO &io = ImGui::GetIO();
unsigned char *pixels;
int width, height;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
int flags = al_get_new_bitmap_flags();
int fmt = al_get_new_bitmap_format();
al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP|ALLEGRO_MIN_LINEAR|ALLEGRO_MAG_LINEAR);
al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE);
ALLEGRO_BITMAP *img = al_create_bitmap(width, height);
// restore bitmap state
al_set_new_bitmap_flags(flags);
al_set_new_bitmap_format(fmt);
if (!img) return false;
ALLEGRO_LOCKED_REGION *locked_img;
locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY);
if (!locked_img) {
al_destroy_bitmap(img);
return false;
}
memcpy(locked_img->data, pixels, sizeof(int)*width*height);
al_unlock_bitmap(img);
// convert software texture to hardware texture.
ALLEGRO_BITMAP *cloned_img = al_clone_bitmap(img);
al_destroy_bitmap(img);
if (!cloned_img) return false;
io.Fonts->TexID = cloned_img;
g_img = cloned_img;
return true;
}
void ImGui_ImplA5_InvalidateDeviceObjects()
{
if (g_img) {
al_destroy_bitmap(g_img);
ImGui::GetIO().Fonts->TexID = NULL;
g_img = NULL;
}
}
bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY *disp)
{
g_disp = disp;
ImGuiIO& io = ImGui::GetIO();
io.KeyMap[ImGuiKey_Tab] = ALLEGRO_KEY_TAB;
io.KeyMap[ImGuiKey_LeftArrow] = ALLEGRO_KEY_LEFT;
io.KeyMap[ImGuiKey_RightArrow] = ALLEGRO_KEY_RIGHT;
io.KeyMap[ImGuiKey_UpArrow] = ALLEGRO_KEY_UP;
io.KeyMap[ImGuiKey_DownArrow] = ALLEGRO_KEY_DOWN;
io.KeyMap[ImGuiKey_Home] = ALLEGRO_KEY_HOME;
io.KeyMap[ImGuiKey_End] = ALLEGRO_KEY_END;
io.KeyMap[ImGuiKey_Delete] = ALLEGRO_KEY_DELETE;
io.KeyMap[ImGuiKey_Backspace] = ALLEGRO_KEY_BACKSPACE;
io.KeyMap[ImGuiKey_Enter] = ALLEGRO_KEY_ENTER;
io.KeyMap[ImGuiKey_Escape] = ALLEGRO_KEY_ESCAPE;
io.KeyMap[ImGuiKey_A] = ALLEGRO_KEY_A;
io.KeyMap[ImGuiKey_C] = ALLEGRO_KEY_C;
io.KeyMap[ImGuiKey_V] = ALLEGRO_KEY_V;
io.KeyMap[ImGuiKey_X] = ALLEGRO_KEY_X;
io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y;
io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z;
io.RenderDrawListsFn = ImGui_ImplA5_RenderDrawLists;
#ifdef _WIN32
io.ImeWindowHandle = al_get_win_window_handle(disp);
#endif
return true;
}
void ImGui_ImplA5_Shutdown()
{
ImGui_ImplA5_InvalidateDeviceObjects();
ImGui::Shutdown();
}
void ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev)
{
ImGuiIO &io = ImGui::GetIO();
switch (ev->type) {
case ALLEGRO_EVENT_MOUSE_AXES:
io.MouseWheel += ev->mouse.dz;
break;
case ALLEGRO_EVENT_KEY_CHAR:
if (ev->keyboard.display == g_disp) {
io.KeysDown[ev->keyboard.keycode] = true;
if (ev->keyboard.unichar > 0 && ev->keyboard.unichar < 0x10000)
io.AddInputCharacter((unsigned short)ev->keyboard.unichar);
}
break;
case ALLEGRO_EVENT_KEY_UP:
if (ev->keyboard.display == g_disp)
io.KeysDown[ev->keyboard.keycode] = false;
break;
default:
break;
}
}
void ImGui_ImplA5_NewFrame()
{
if (!g_img) Imgui_ImplA5_CreateDeviceObjects();
ImGuiIO &io = ImGui::GetIO();
int w, h;
w = al_get_display_width(g_disp);
h = al_get_display_height(g_disp);
io.DisplaySize = ImVec2((float)w, (float)h);
double current_time = al_get_time();
io.DeltaTime = g_time > 0.0 ? (float)(current_time - g_time) : (float)(1.0f/60.0f);
g_time = current_time;
ALLEGRO_KEYBOARD_STATE keys;
al_get_keyboard_state(&keys);
io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEYMOD_CTRL);
io.KeyShift = al_key_down(&keys, ALLEGRO_KEYMOD_SHIFT);
io.KeyAlt = al_key_down(&keys, ALLEGRO_KEYMOD_ALT);
ALLEGRO_MOUSE_STATE mouse;
if (keys.display == g_disp) {
al_get_mouse_state(&mouse);
io.MousePos = ImVec2((float)mouse.x, (float)mouse.y);
}
else {
io.MousePos = ImVec2(-1, -1);
}
al_get_mouse_state(&mouse);
io.MouseDown[0] = mouse.buttons & 1;
io.MouseDown[1] = mouse.buttons & 2;
io.MouseDown[2] = mouse.buttons & 3;
ImGui::NewFrame();
}

View File

@ -0,0 +1,16 @@
// public domain
#pragma once
struct ALLEGRO_DISPLAY;
union ALLEGRO_EVENT;
bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY *disp);
void ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev);
void ImGui_ImplA5_Shutdown();
void ImGui_ImplA5_NewFrame();
bool Imgui_ImplA5_CreateDeviceObjects();
void ImGui_ImplA5_InvalidateDeviceObjects();

View File

@ -0,0 +1,80 @@
// public domain
#include <stdint.h>
#include <allegro5/allegro.h>
#include <allegro5/allegro_primitives.h>
#include <imgui.h>
#include "imgui_impl_a5.h"
int main(int argc, char **argv)
{
ALLEGRO_DISPLAY *disp;
ALLEGRO_EVENT_QUEUE *queue;
al_init();
al_install_keyboard();
al_install_mouse();
al_init_primitives_addon();
//al_set_new_display_option(ALLEGRO_VSYNC, 1, ALLEGRO_DONTCARE);
disp = al_create_display(1280, 800);
queue = al_create_event_queue();
al_register_event_source(queue, al_get_display_event_source(disp));
al_register_event_source(queue, al_get_keyboard_event_source());
al_register_event_source(queue, al_get_mouse_event_source());
ImGui_ImplA5_Init(disp);
bool show_test_window = true;
bool show_another_window = false;
ImVec4 clear_color = ImColor(114, 144, 154);
bool running = true;
while (running) {
ALLEGRO_EVENT ev;
while (al_get_next_event(queue, &ev)) {
ImGui_ImplA5_ProcessEvent(&ev);
if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) running = false;
}
ImGui_ImplA5_NewFrame();
{
static float f;
ImGui::Text("Hello, world!");
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
ImGui::ColorEdit3("clear color", (float*)&clear_color);
if (ImGui::Button("Test Window")) show_test_window ^= 1;
if (ImGui::Button("Another Window")) show_another_window ^= 1;
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f/ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
}
if (show_another_window) {
ImGui::SetNextWindowSize(ImVec2(200, 100), ImGuiSetCond_FirstUseEver);
ImGui::Begin("Another Window", &show_another_window);
ImGui::Text("Hello");
ImGui::End();
}
if (show_test_window) {
ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver);
ImGui::ShowTestWindow(&show_test_window);
}
al_clear_to_color(al_map_rgba_f(clear_color.x, clear_color.y, clear_color.z, clear_color.w));
ImGui::Render();
al_flip_display();
}
ImGui_ImplA5_Shutdown();
al_destroy_event_queue(queue);
al_destroy_display(disp);
return 0;
}