CalcTextSize*() more optimisation, fast-path for ascii.
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ea94835834
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183a27fd70
22
imgui.cpp
22
imgui.cpp
@ -7530,8 +7530,12 @@ const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const c
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const char* s = text;
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while (s < text_end)
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{
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unsigned int c;
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const char* next_s = s + ImTextCharFromUtf8(&c, s, text_end);
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unsigned int c = (unsigned int)*s;
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const char* next_s;
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if (c < 0x80)
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next_s = s + 1;
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else
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next_s = s + ImTextCharFromUtf8(&c, s, text_end);
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if (c == '\n')
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{
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@ -7631,8 +7635,11 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
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}
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// Decode and advance source (handle unlikely UTF-8 decoding failure by skipping to the next byte)
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unsigned int c;
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s += ImTextCharFromUtf8(&c, s, text_end);
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unsigned int c = (unsigned int)*s;
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if (c < 0x80)
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s += 1;
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else
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s += ImTextCharFromUtf8(&c, s, text_end);
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if (c == '\n')
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{
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@ -7760,8 +7767,11 @@ void ImFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& clip_re
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}
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// Decode and advance source (handle unlikely UTF-8 decoding failure by skipping to the next byte)
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unsigned int c;
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s += ImTextCharFromUtf8(&c, s, text_end);
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unsigned int c = (unsigned int)*s;
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if (c < 0x80)
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s += 1;
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else
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s += ImTextCharFromUtf8(&c, s, text_end);
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if (c == '\n')
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{
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