CheckboxFlags: Display mixed-value/tristate marker when passed flags that have multiple bits set and stored value matches neither zero neither the full set.
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@ -39,12 +39,12 @@ Breaking Changes:
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- Fonts: Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. DisplayOffset was applied
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after scaling and not very meaningful/useful outside of being needed by the default ProggyClean font.
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It was also getting in the way of better font scaling, so let's get rid of it now!
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It was also getting in the way of better font scaling, so let's get rid of it now!
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If you used DisplayOffset it was probably in association to rasterizing a font at a specific size,
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in which case the corresponding offset may be reported into GlyphOffset. (#1619)
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- ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using
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- ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using
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the ImGuiListClipper::Begin() function, with misleading edge cases. Always use ImGuiListClipper::Begin()!
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Kept inline redirection function (will obsolete).
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Kept inline redirection function (will obsolete).
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(note: imgui_memory_editor <0.40 from imgui_club/ used this old clipper API. Update your copy if needed).
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- Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton.
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- Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. Kept redirection enum (will obsolete).
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@ -72,7 +72,7 @@ Other Changes:
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- InputText: Fixed cursor being partially covered after using Ctrl+End key.
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- InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. (#3454)
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- InputText: Made pressing Down arrow on the last line when it doesn't have a carriage return not move to
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the end of the line (so it is consistent with Up arrow, and behave same as Notepad and Visual Studio.
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the end of the line (so it is consistent with Up arrow, and behave same as Notepad and Visual Studio.
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Note that some other text editors instead would move the crusor to the end of the line). [@Xipiryon]
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- DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case
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where v_min == v_max. (#3361)
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@ -80,6 +80,8 @@ Other Changes:
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with signed and unsigned types. Added reverse Sliders to Demo. (#3432, #3449) [@rokups]
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- Text: Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers
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with a "%s" format string. (#3466)
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- CheckboxFlags: Display mixed-value/tristate marker when passed flags that have multiple bits set and
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stored value matches neither zero neither the full set.
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- BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(),
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so e.g. calling the function at the end of a window would often add +ItemSpacing.y to scrolling range.
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- TreeNode, CollapsingHeader: Made clicking on arrow toggle toggle the open state on the Mouse Down event
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@ -87,7 +89,7 @@ Other Changes:
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and amends the change done in 1.76 which only affected cases were _OpenOnArrow flag was set.
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(This is also necessary to support full multi/range-select/drag and drop operations.)
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- Tab Bar: Added TabItemButton() to submit tab that behave like a button. (#3291) [@Xipiryon]
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- Tab Bar: Added ImGuiTabItemFlags_Leading and ImGuiTabItemFlags_Trailing flags to position tabs or button
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- Tab Bar: Added ImGuiTabItemFlags_Leading and ImGuiTabItemFlags_Trailing flags to position tabs or button
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at either end of the tab bar. Those tabs won't be part of the scrolling region, and when reordering cannot
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be moving outside of their section. Most often used with TabItemButton(). (#3291) [@Xipiryon]
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- Tab Bar: Added ImGuiTabItemFlags_NoReorder flag to disable reordering a given tab.
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@ -104,7 +106,7 @@ Other Changes:
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- Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
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- Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible.
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- Demo: Add simple InputText() callbacks demo (aside from the more elaborate ones in 'Examples->Console').
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- Backends: OpenGL3: Fix to avoid compiling/calling glBindSampler() on ES or pre 3.3 contexts which have
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- Backends: OpenGL3: Fix to avoid compiling/calling glBindSampler() on ES or pre 3.3 contexts which have
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the defines set by a loader. (#3467, #1985) [@jjwebb]
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- Backends: Vulkan: Some internal refactor aimed at allowing multi-viewport feature to create their
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own render pass. (#3455, #3459) [@FunMiles]
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@ -1071,7 +1071,8 @@ bool ImGui::Checkbox(const char* label, bool* v)
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RenderNavHighlight(total_bb, id);
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RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
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ImU32 check_col = GetColorU32(ImGuiCol_CheckMark);
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if (window->DC.ItemFlags & ImGuiItemFlags_MixedValue)
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bool mixed_value = (window->DC.ItemFlags & ImGuiItemFlags_MixedValue) != 0;
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if (mixed_value)
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{
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// Undocumented tristate/mixed/indeterminate checkbox (#2644)
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ImVec2 pad(ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)), ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)));
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@ -1084,7 +1085,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
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}
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if (g.LogEnabled)
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LogRenderedText(&total_bb.Min, *v ? "[x]" : "[ ]");
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LogRenderedText(&total_bb.Min, mixed_value ? "[~]" : *v ? "[x]" : "[ ]");
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if (label_size.x > 0.0f)
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RenderText(ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y), label);
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@ -1095,7 +1096,21 @@ bool ImGui::Checkbox(const char* label, bool* v)
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bool ImGui::CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value)
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{
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bool v = ((*flags & flags_value) == flags_value);
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bool pressed = Checkbox(label, &v);
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bool pressed;
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if (v == false && (*flags & flags_value) != 0)
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{
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// Mixed value (FIXME: find a way to expose neatly to Checkbox?)
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ImGuiWindow* window = GetCurrentWindow();
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const ImGuiItemFlags backup_item_flags = window->DC.ItemFlags;
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window->DC.ItemFlags |= ImGuiItemFlags_MixedValue;
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pressed = Checkbox(label, &v);
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window->DC.ItemFlags = backup_item_flags;
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}
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else
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{
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// Regular checkbox
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pressed = Checkbox(label, &v);
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}
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if (pressed)
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{
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if (v)
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