Tables: store RawData in a simple void* pointer, rename ContentMinX > WorkMinX, misc tidying up.
Removed unnecessary casts when using CheckboxFlags().
This commit is contained in:
parent
82cf41d804
commit
10db896813
@ -10525,10 +10525,10 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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else if (rect_type == TRT_BackgroundClipRect) { return table->BgClipRect; }
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else if (rect_type == TRT_ColumnsRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->MinX, table->InnerClipRect.Min.y, c->MaxX, table->InnerClipRect.Min.y + table->LastOuterHeight); }
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else if (rect_type == TRT_ColumnsClipRect) { ImGuiTableColumn* c = &table->Columns[n]; return c->ClipRect; }
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else if (rect_type == TRT_ColumnsContentHeadersUsed){ ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->ContentMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersUsed, table->InnerClipRect.Min.y + table->LastFirstRowHeight); } // Note: y1/y2 not always accurate
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else if (rect_type == TRT_ColumnsContentHeadersIdeal){ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->ContentMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersIdeal, table->InnerClipRect.Min.y + table->LastFirstRowHeight); }
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else if (rect_type == TRT_ColumnsContentFrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->ContentMinX, table->InnerClipRect.Min.y, c->ContentMaxXFrozen, table->InnerClipRect.Min.y + table->LastFirstRowHeight); }
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else if (rect_type == TRT_ColumnsContentUnfrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->ContentMinX, table->InnerClipRect.Min.y + table->LastFirstRowHeight, c->ContentMaxXUnfrozen, table->InnerClipRect.Max.y); }
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else if (rect_type == TRT_ColumnsContentHeadersUsed){ ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersUsed, table->InnerClipRect.Min.y + table->LastFirstRowHeight); } // Note: y1/y2 not always accurate
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else if (rect_type == TRT_ColumnsContentHeadersIdeal){ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersIdeal, table->InnerClipRect.Min.y + table->LastFirstRowHeight); }
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else if (rect_type == TRT_ColumnsContentFrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXFrozen, table->InnerClipRect.Min.y + table->LastFirstRowHeight); }
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else if (rect_type == TRT_ColumnsContentUnfrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y + table->LastFirstRowHeight, c->ContentMaxXUnfrozen, table->InnerClipRect.Max.y); }
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IM_ASSERT(0);
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return ImRect();
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}
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6
imgui.h
6
imgui.h
@ -668,6 +668,8 @@ namespace ImGui
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// you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex().
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// TableNextColumn() will automatically wrap-around into the next row if needed.
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// - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
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// - Both TableSetColumnIndex() and TableNextColumn() return false when the column is not visible, so you can
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// skip submitting the contents of a cell but only if you know the contents is not going to alter row height.
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// - Summary of possible call flow:
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// ----------------------------------------------------------------------------------------------------------
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// TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
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@ -680,8 +682,8 @@ namespace ImGui
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IMGUI_API bool BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
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IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
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IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row.
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IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return true if column is visible.
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IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return true if column is visible.
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IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return false when column is not visible.
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IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return false when column is not visible.
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IMGUI_API int TableGetColumnIndex(); // return current column index.
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// Tables: Headers & Columns declaration
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// - Use TableSetupColumn() to specify label, resizing policy, default width/weight, id, various other flags etc.
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191
imgui_demo.cpp
191
imgui_demo.cpp
@ -3379,9 +3379,10 @@ static void ShowDemoWindowTables()
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ImGui::SetNextItemOpen(open_action != 0);
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if (ImGui::TreeNode("Basic"))
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{
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// Here we will showcase three different ways to output a table. They are very simple variations of a same thing!
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// Here we will showcase three different ways to output a table.
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// They are very simple variations of a same thing!
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// Basic use of tables using TableNextRow() to create a new row, and TableSetColumnIndex() to select the column.
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// [Method 1] Using TableNextRow() to create a new row, and TableSetColumnIndex() to select the column.
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// In many situations, this is the most flexible and easy to use pattern.
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HelpMarker("Using TableNextRow() + calling TableSetColumnIndex() _before_ each cell, in a loop.");
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if (ImGui::BeginTable("##table1", 3))
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@ -3398,8 +3399,8 @@ static void ShowDemoWindowTables()
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ImGui::EndTable();
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}
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// This essentially the same as above, except instead of using a for loop we call TableSetColumnIndex() manually.
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// Sometimes this makes more sense.
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// [Method 2] Using TableNextColumn() called multiple times, instead of using a for loop + TableSetColumnIndex().
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// This is generally more convenient when you have code manually submitting the contents of each columns.
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HelpMarker("Using TableNextRow() + calling TableNextColumn() _before_ each cell, manually.");
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if (ImGui::BeginTable("##table2", 3))
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{
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@ -3416,12 +3417,13 @@ static void ShowDemoWindowTables()
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ImGui::EndTable();
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}
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// Another subtle variant, we call TableNextColumn() _before_ each cell. At the end of a row, TableNextColumn() will create a new row.
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// Note that we never TableNextRow() here!
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// [Method 3] We call TableNextColumn() _before_ each cell. We never call TableNextRow(),
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// as TableNextColumn() will automatically wrap around and create new roes as needed.
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// This is generally more convenient when your cells all contains the same type of data.
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HelpMarker(
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"Only using TableNextColumn(), which tends to be convenient for tables where every cells contains the same type of contents.\n"
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"This is also more similar to the old NextColumn() function of the Columns API, and provided to facilitate the Columns->Tables API transition.");
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if (ImGui::BeginTable("##table4", 3))
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if (ImGui::BeginTable("##table3", 3))
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{
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for (int item = 0; item < 14; item++)
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{
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@ -3445,28 +3447,27 @@ static void ShowDemoWindowTables()
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static int contents_type = CT_Text;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", (unsigned int*)&flags, ImGuiTableFlags_RowBg);
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ImGui::CheckboxFlags("ImGuiTableFlags_Borders", (unsigned int*)&flags, ImGuiTableFlags_Borders);
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ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
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ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags, ImGuiTableFlags_Borders);
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ImGui::SameLine(); HelpMarker("ImGuiTableFlags_Borders\n = ImGuiTableFlags_BordersInnerV\n | ImGuiTableFlags_BordersOuterV\n | ImGuiTableFlags_BordersInnerV\n | ImGuiTableFlags_BordersOuterH");
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ImGui::Indent();
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", (unsigned int*)&flags, ImGuiTableFlags_BordersH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
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ImGui::Indent();
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
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ImGui::Unindent();
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", (unsigned int*)&flags, ImGuiTableFlags_BordersV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
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ImGui::Indent();
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
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ImGui::Unindent();
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", (unsigned int*)&flags, ImGuiTableFlags_BordersOuter);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInner", (unsigned int*)&flags, ImGuiTableFlags_BordersInner);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", &flags, ImGuiTableFlags_BordersOuter);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInner", &flags, ImGuiTableFlags_BordersInner);
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ImGui::Unindent();
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", (unsigned int*)&flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appears in Headers");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", (unsigned int*)&flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers)");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appears in Headers");
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ImGui::AlignTextToFramePadding(); ImGui::Text("Cell contents:");
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ImGui::SameLine(); ImGui::RadioButton("Text", &contents_type, CT_Text);
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@ -3515,8 +3516,8 @@ static void ShowDemoWindowTables()
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// Each columns maintain a sizing weight, and they will occupy all available width.
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", (unsigned int*)&flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", (unsigned int*)&flags, ImGuiTableFlags_BordersV);
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
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ImGui::SameLine(); HelpMarker("Using the _Resizable flag automatically enables the _BordersV flag as well.");
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PopStyleCompact();
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@ -3549,7 +3550,7 @@ static void ShowDemoWindowTables()
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"Fixed-width columns generally makes more sense if you want to use horizontal scrolling.\n\n"
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"Double-click a column border to auto-fit the column to its contents.");
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_SizingPolicyFixedX | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV;
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//ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", (unsigned int*)&flags, ImGuiTableFlags_ScrollX); // FIXME-TABLE: Explain or fix the effect of enable Scroll on outer_size
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//ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX); // FIXME-TABLE: Explain or fix the effect of enable Scroll on outer_size
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if (ImGui::BeginTable("##table1", 3, flags))
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{
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for (int row = 0; row < 5; row++)
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@ -3620,11 +3621,11 @@ static void ShowDemoWindowTables()
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HelpMarker("Click and drag column headers to reorder columns.\n\nYou can also right-click on a header to open a context menu.");
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_NoBordersInBody;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", (unsigned int*)&flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", (unsigned int*)&flags, ImGuiTableFlags_Reorderable);
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ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", (unsigned int*)&flags, ImGuiTableFlags_Hideable);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", (unsigned int*)&flags, ImGuiTableFlags_NoBordersInBody);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", (unsigned int*)&flags, ImGuiTableFlags_NoBordersInBodyUntilResize);
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable);
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ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", &flags, ImGuiTableFlags_Hideable);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers)");
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PopStyleCompact();
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if (ImGui::BeginTable("##table1", 3, flags))
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@ -3681,14 +3682,14 @@ static void ShowDemoWindowTables()
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"Because of this, activating BorderOuterV sets the default to PadOuterX. Using PadOuterX or NoPadOuterX you can override the default.\n");
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", (unsigned int*)&flags, ImGuiTableFlags_PadOuterX);
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ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", &flags, ImGuiTableFlags_PadOuterX);
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ImGui::SameLine(); HelpMarker("Enable outer-most padding (default if ImGuiTableFlags_BordersOuterV is set)");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", (unsigned int*)&flags, ImGuiTableFlags_NoPadOuterX);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", &flags, ImGuiTableFlags_NoPadOuterX);
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ImGui::SameLine(); HelpMarker("Disable outer-most padding (default if ImGuiTableFlags_BordersOuterV is not set)");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", (unsigned int*)&flags, ImGuiTableFlags_NoPadInnerX);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", &flags, ImGuiTableFlags_NoPadInnerX);
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ImGui::SameLine(); HelpMarker("Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off)");
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
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PopStyleCompact();
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if (ImGui::BeginTable("##table1", 3, flags))
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@ -3725,9 +3726,9 @@ static void ShowDemoWindowTables()
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{
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static ImGuiTableFlags flags = ImGuiTableFlags_None;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", (unsigned int*)&flags, ImGuiTableFlags_NoKeepColumnsVisible);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterV);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", &flags, ImGuiTableFlags_NoKeepColumnsVisible);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
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PopStyleCompact();
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if (ImGui::BeginTable("##table1", 4, flags))
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@ -3761,7 +3762,7 @@ static void ShowDemoWindowTables()
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static ImGuiTableFlags flags = ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", (unsigned int*)&flags, ImGuiTableFlags_ScrollY);
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
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PopStyleCompact();
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// When using ScrollX or ScrollY we need to specify a size for our table container!
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@ -3805,8 +3806,8 @@ static void ShowDemoWindowTables()
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static int freeze_rows = 1;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", (unsigned int*)&flags, ImGuiTableFlags_ScrollX);
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", (unsigned int*)&flags, ImGuiTableFlags_ScrollY);
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX);
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
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ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
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ImGui::DragInt("freeze_cols", &freeze_cols, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
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ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
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@ -3864,19 +3865,19 @@ static void ShowDemoWindowTables()
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ImGui::PushID(column);
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ImGui::AlignTextToFramePadding(); // FIXME-TABLE: Workaround for wrong text baseline propagation
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ImGui::Text("Flags for '%s'", column_names[column]);
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ImGui::CheckboxFlags("_NoResize", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoResize);
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ImGui::CheckboxFlags("_NoClipX", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoClipX);
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ImGui::CheckboxFlags("_NoHide", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoHide);
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ImGui::CheckboxFlags("_NoReorder", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoReorder);
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ImGui::CheckboxFlags("_DefaultSort", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_DefaultSort);
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ImGui::CheckboxFlags("_DefaultHide", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_DefaultHide);
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ImGui::CheckboxFlags("_NoSort", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoSort);
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ImGui::CheckboxFlags("_NoSortAscending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoSortAscending);
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ImGui::CheckboxFlags("_NoSortDescending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoSortDescending);
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ImGui::CheckboxFlags("_PreferSortAscending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_PreferSortAscending);
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ImGui::CheckboxFlags("_PreferSortDescending", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_PreferSortDescending);
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ImGui::CheckboxFlags("_IndentEnable", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_IndentEnable); ImGui::SameLine(); HelpMarker("Default for column 0");
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ImGui::CheckboxFlags("_IndentDisable", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_IndentDisable); ImGui::SameLine(); HelpMarker("Default for column >0");
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ImGui::CheckboxFlags("_NoResize", &column_flags[column], ImGuiTableColumnFlags_NoResize);
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ImGui::CheckboxFlags("_NoClipX", &column_flags[column], ImGuiTableColumnFlags_NoClipX);
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ImGui::CheckboxFlags("_NoHide", &column_flags[column], ImGuiTableColumnFlags_NoHide);
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ImGui::CheckboxFlags("_NoReorder", &column_flags[column], ImGuiTableColumnFlags_NoReorder);
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ImGui::CheckboxFlags("_DefaultSort", &column_flags[column], ImGuiTableColumnFlags_DefaultSort);
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ImGui::CheckboxFlags("_DefaultHide", &column_flags[column], ImGuiTableColumnFlags_DefaultHide);
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ImGui::CheckboxFlags("_NoSort", &column_flags[column], ImGuiTableColumnFlags_NoSort);
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ImGui::CheckboxFlags("_NoSortAscending", &column_flags[column], ImGuiTableColumnFlags_NoSortAscending);
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ImGui::CheckboxFlags("_NoSortDescending", &column_flags[column], ImGuiTableColumnFlags_NoSortDescending);
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ImGui::CheckboxFlags("_PreferSortAscending", &column_flags[column], ImGuiTableColumnFlags_PreferSortAscending);
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ImGui::CheckboxFlags("_PreferSortDescending", &column_flags[column], ImGuiTableColumnFlags_PreferSortDescending);
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ImGui::CheckboxFlags("_IndentEnable", &column_flags[column], ImGuiTableColumnFlags_IndentEnable); ImGui::SameLine(); HelpMarker("Default for column 0");
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ImGui::CheckboxFlags("_IndentDisable", &column_flags[column], ImGuiTableColumnFlags_IndentDisable); ImGui::SameLine(); HelpMarker("Default for column >0");
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ImGui::PopID();
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}
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PopStyleCompact();
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@ -3964,20 +3965,20 @@ static void ShowDemoWindowTables()
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PushStyleCompact();
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ImGui::SetNextItemWidth(TEXT_BASE_WIDTH * 22);
|
||||
ImGui::Combo("Contents", &contents_type, "Short Text\0Long Text\0Button\0Fill Button\0InputText\0");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", (unsigned int*)&flags, ImGuiTableFlags_ScrollX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", (unsigned int*)&flags, ImGuiTableFlags_ScrollY);
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyStretchX", (unsigned int*)&flags, ImGuiTableFlags_SizingPolicyStretchX))
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyStretchX", &flags, ImGuiTableFlags_SizingPolicyStretchX))
|
||||
flags &= ~(ImGuiTableFlags_SizingPolicyMaskX_ ^ ImGuiTableFlags_SizingPolicyStretchX); // Can't specify both sizing polices so we clear the other
|
||||
ImGui::SameLine(); HelpMarker("Default if _ScrollX if disabled. Makes columns use _WidthStretch policy by default.");
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyFixedX", (unsigned int*)&flags, ImGuiTableFlags_SizingPolicyFixedX))
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyFixedX", &flags, ImGuiTableFlags_SizingPolicyFixedX))
|
||||
flags &= ~(ImGuiTableFlags_SizingPolicyMaskX_ ^ ImGuiTableFlags_SizingPolicyFixedX); // Can't specify both sizing polices so we clear the other
|
||||
ImGui::SameLine(); HelpMarker("Default if _ScrollX if enabled. Makes columns use _WidthFixed by default, or _WidthAlwaysAutoResize if _Resizable is not set.");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", (unsigned int*)&flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", (unsigned int*)&flags, ImGuiTableFlags_NoClip);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", &flags, ImGuiTableFlags_NoClip);
|
||||
PopStyleCompact();
|
||||
|
||||
if (ImGui::BeginTable("##3ways", 3, flags, ImVec2(0, 100)))
|
||||
@ -4016,11 +4017,11 @@ static void ShowDemoWindowTables()
|
||||
static bool no_widget_frame = false;
|
||||
|
||||
PushStyleCompact();
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", (unsigned int*)&flags, ImGuiTableFlags_BordersOuter);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", (unsigned int*)&flags, ImGuiTableFlags_BordersH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", (unsigned int*)&flags, ImGuiTableFlags_BordersV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", (unsigned int*)&flags, ImGuiTableFlags_RowBg);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", (unsigned int*)&flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", &flags, ImGuiTableFlags_BordersOuter);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::Checkbox("no_widget_frame", &no_widget_frame);
|
||||
PopStyleCompact();
|
||||
|
||||
@ -4079,8 +4080,8 @@ static void ShowDemoWindowTables()
|
||||
static int cell_bg_type = 1;
|
||||
|
||||
PushStyleCompact();
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Borders", (unsigned int*)&flags, ImGuiTableFlags_Borders);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", (unsigned int*)&flags, ImGuiTableFlags_RowBg);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags, ImGuiTableFlags_Borders);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
|
||||
ImGui::SameLine(); HelpMarker("ImGuiTableFlags_RowBg automatically sets RowBg0 to alternative colors pulled from the Style.");
|
||||
ImGui::Combo("row bg type", (int*)&row_bg_type, "None\0Red\0Gradient\0");
|
||||
ImGui::Combo("row bg target", (int*)&row_bg_target, "RowBg0\0RowBg1\0"); ImGui::SameLine(); HelpMarker("Target RowBg0 to override the alternating odd/even colors,\nTarget RowBg1 to blend with them.");
|
||||
@ -4467,57 +4468,57 @@ static void ShowDemoWindowTables()
|
||||
|
||||
if (ImGui::TreeNodeEx("Features:", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", (unsigned int*)&flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", (unsigned int*)&flags, ImGuiTableFlags_Reorderable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", (unsigned int*)&flags, ImGuiTableFlags_Hideable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Sortable", (unsigned int*)&flags, ImGuiTableFlags_Sortable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_MultiSortable", (unsigned int*)&flags, ImGuiTableFlags_MultiSortable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoSavedSettings", (unsigned int*)&flags, ImGuiTableFlags_NoSavedSettings);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ContextMenuInBody", (unsigned int*)&flags, ImGuiTableFlags_ContextMenuInBody);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", &flags, ImGuiTableFlags_Hideable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_Sortable", &flags, ImGuiTableFlags_Sortable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_MultiSortable", &flags, ImGuiTableFlags_MultiSortable);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoSavedSettings", &flags, ImGuiTableFlags_NoSavedSettings);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ContextMenuInBody", &flags, ImGuiTableFlags_ContextMenuInBody);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (ImGui::TreeNodeEx("Decoration:", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", (unsigned int*)&flags, ImGuiTableFlags_RowBg);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", (unsigned int*)&flags, ImGuiTableFlags_BordersV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", (unsigned int*)&flags, ImGuiTableFlags_BordersH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", (unsigned int*)&flags, ImGuiTableFlags_BordersOuterH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", (unsigned int*)&flags, ImGuiTableFlags_BordersInnerH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", (unsigned int*)&flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appears in Headers");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", (unsigned int*)&flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers)");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appears in Headers");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers)");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (ImGui::TreeNodeEx("Sizing, Padding:", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", (unsigned int*)&flags, ImGuiTableFlags_PadOuterX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", (unsigned int*)&flags, ImGuiTableFlags_NoPadOuterX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", (unsigned int*)&flags, ImGuiTableFlags_NoPadInnerX);
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyStretchX", (unsigned int*)&flags, ImGuiTableFlags_SizingPolicyStretchX))
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", &flags, ImGuiTableFlags_PadOuterX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", &flags, ImGuiTableFlags_NoPadOuterX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", &flags, ImGuiTableFlags_NoPadInnerX);
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyStretchX", &flags, ImGuiTableFlags_SizingPolicyStretchX))
|
||||
flags &= ~(ImGuiTableFlags_SizingPolicyMaskX_ ^ ImGuiTableFlags_SizingPolicyStretchX); // Can't specify both sizing polices so we clear the other
|
||||
ImGui::SameLine(); HelpMarker("[Default if ScrollX is off]\nFit all columns within available width (or specified inner_width). Fixed and Stretch columns allowed.");
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyFixedX", (unsigned int*)&flags, ImGuiTableFlags_SizingPolicyFixedX))
|
||||
if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyFixedX", &flags, ImGuiTableFlags_SizingPolicyFixedX))
|
||||
flags &= ~(ImGuiTableFlags_SizingPolicyMaskX_ ^ ImGuiTableFlags_SizingPolicyFixedX); // Can't specify both sizing polices so we clear the other
|
||||
ImGui::SameLine(); HelpMarker("[Default if ScrollX is on]\nEnlarge as needed: enable scrollbar if ScrollX is enabled, otherwise extend parent window's contents rectangle. Only Fixed columns allowed. Stretched columns will calculate their width assuming no scrolling.");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoHeadersWidth", (unsigned int*)&flags, ImGuiTableFlags_NoHeadersWidth);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendY", (unsigned int*)&flags, ImGuiTableFlags_NoHostExtendY);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", (unsigned int*)&flags, ImGuiTableFlags_NoKeepColumnsVisible);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoHeadersWidth", &flags, ImGuiTableFlags_NoHeadersWidth);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendY", &flags, ImGuiTableFlags_NoHostExtendY);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", &flags, ImGuiTableFlags_NoKeepColumnsVisible);
|
||||
ImGui::SameLine(); HelpMarker("Only available if ScrollX is disabled.");
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", (unsigned int*)&flags, ImGuiTableFlags_NoClip);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", &flags, ImGuiTableFlags_NoClip);
|
||||
ImGui::SameLine(); HelpMarker("Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with ScrollFreeze options.");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
if (ImGui::TreeNodeEx("Scrolling:", ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", (unsigned int*)&flags, ImGuiTableFlags_ScrollX);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX);
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
|
||||
ImGui::DragInt("freeze_cols", &freeze_cols, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", (unsigned int*)&flags, ImGuiTableFlags_ScrollY);
|
||||
ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
|
||||
ImGui::DragInt("freeze_rows", &freeze_rows, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
|
||||
|
@ -1892,7 +1892,7 @@ struct ImGuiTabBar
|
||||
#define IMGUI_TABLE_MAX_COLUMNS 64 // sizeof(ImU64) * 8. This is solely because we frequently encode columns set in a ImU64.
|
||||
#define IMGUI_TABLE_MAX_DRAW_CHANNELS (1 + 2 + 64 * 2) // See TableUpdateDrawChannels()
|
||||
|
||||
// [Internal] sizeof() ~ 100
|
||||
// [Internal] sizeof() ~ 96
|
||||
// We use the terminology "Visible" to refer to a column that is not Hidden by user or settings. However it may still be out of view and clipped (see IsClipped).
|
||||
struct ImGuiTableColumn
|
||||
{
|
||||
@ -1907,23 +1907,23 @@ struct ImGuiTableColumn
|
||||
float WidthAuto; // Automatic width
|
||||
float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout()
|
||||
float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be > WidthRequest to honor minimum width, may be < WidthRequest to honor shrinking columns down in tight space.
|
||||
float ContentMinX; // Start position for the frame, currently ~(MinX + CellPaddingX)
|
||||
float WorkMinX; // Start position for the frame, currently ~(MinX + CellPaddingX)
|
||||
float ContentMaxXFrozen; // Contents maximum position for frozen rows (apart from headers), from which we can infer content width.
|
||||
float ContentMaxXUnfrozen;
|
||||
float ContentMaxXHeadersUsed; // Contents maximum position for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls
|
||||
float ContentMaxXHeadersIdeal;
|
||||
ImS16 NameOffset; // Offset into parent ColumnsNames[]
|
||||
bool IsVisible; // Is the column not marked Hidden by the user? (could be clipped by scrolling, etc).
|
||||
bool IsVisible; // Is the column not marked Hidden by the user? (even if off view, e.g. clipped by scrolling).
|
||||
bool IsVisibleNextFrame;
|
||||
bool IsClipped; // Set when not overlapping the host window clipping rectangle.
|
||||
bool IsSkipItems;
|
||||
bool IsClipped; // Is not actually in view (e.g. not overlapping the host window clipping rectangle).
|
||||
bool IsSkipItems; // Do we want item submissions to this column to be ignored early on.
|
||||
ImS8 NavLayerCurrent; // ImGuiNavLayer in 1 byte
|
||||
ImS8 DisplayOrder; // Index within Table's IndexToDisplayOrder[] (column may be reordered by users)
|
||||
ImS8 IndexWithinVisibleSet; // Index within visible set (<= IndexToDisplayOrder)
|
||||
ImS8 PrevVisibleColumn; // Index of prev visible column within Columns[], -1 if first visible column
|
||||
ImS8 NextVisibleColumn; // Index of next visible column within Columns[], -1 if last visible column
|
||||
ImS8 SortOrder; // -1: Not sorting on this column
|
||||
ImS8 SortDirection; // enum ImGuiSortDirection_
|
||||
ImS8 SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
|
||||
ImS8 SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
|
||||
ImU8 AutoFitQueue; // Queue of 8 values for the next 8 frames to request auto-fit
|
||||
ImU8 CannotSkipItemsQueue; // Queue of 8 values for the next 8 frames to disable Clipped/SkipItem
|
||||
ImU8 DrawChannelCurrent; // Index within DrawSplitter.Channels[]
|
||||
@ -1956,8 +1956,8 @@ struct ImGuiTableCellData
|
||||
struct ImGuiTable
|
||||
{
|
||||
ImGuiID ID;
|
||||
ImGuiTableFlags Flags;
|
||||
ImVector<char> RawData;
|
||||
ImGuiTableFlags Flags;
|
||||
void* RawData; // Single allocation to hold Columns[], DisplayOrderToIndex[] and RowCellData[]
|
||||
ImSpan<ImGuiTableColumn> Columns; // Point within RawData[]
|
||||
ImSpan<ImS8> DisplayOrderToIndex; // Point within RawData[]. Store display order of columns (when not reordered, the values are 0...Count-1)
|
||||
ImSpan<ImGuiTableCellData> RowCellData; // Point within RawData[]. Store cells background requests for current row.
|
||||
@ -1969,8 +1969,8 @@ struct ImGuiTable
|
||||
int LastFrameActive;
|
||||
int ColumnsCount; // Number of columns declared in BeginTable()
|
||||
int ColumnsVisibleCount; // Number of non-hidden columns (<= ColumnsCount)
|
||||
int CurrentColumn;
|
||||
int CurrentRow;
|
||||
int CurrentColumn;
|
||||
ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple table with same ID look are multiple tables, they are just synched.
|
||||
ImS16 InstanceInteracted; // Mark which instance (generally 0) of the same ID is being interacted with
|
||||
float RowPosY1;
|
||||
@ -1980,7 +1980,7 @@ struct ImGuiTable
|
||||
float RowIndentOffsetX;
|
||||
ImGuiTableRowFlags RowFlags : 16; // Current row flags, see ImGuiTableRowFlags_
|
||||
ImGuiTableRowFlags LastRowFlags : 16;
|
||||
int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper)
|
||||
int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper), not same as CurrentRow because header rows typically don't increase this.
|
||||
ImU32 RowBgColor[2]; // Background color override for current row.
|
||||
ImU32 BorderColorStrong;
|
||||
ImU32 BorderColorLight;
|
||||
@ -2008,7 +2008,7 @@ struct ImGuiTable
|
||||
ImRect HostBackupWorkRect; // Backup of InnerWindow->WorkRect at the end of BeginTable()
|
||||
ImRect HostBackupParentWorkRect; // Backup of InnerWindow->ParentWorkRect at the end of BeginTable()
|
||||
ImRect HostBackupClipRect; // Backup of InnerWindow->ClipRect during PushTableBackground()/PopTableBackground()
|
||||
ImVec2 HostCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable()
|
||||
ImVec2 HostBackupCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable()
|
||||
ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->ColumnsOffset at the end of BeginTable()
|
||||
ImGuiWindow* OuterWindow; // Parent window for the table
|
||||
ImGuiWindow* InnerWindow; // Window holding the table data (== OuterWindow or a child window)
|
||||
@ -2049,18 +2049,8 @@ struct ImGuiTable
|
||||
bool MemoryCompacted;
|
||||
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
|
||||
|
||||
ImGuiTable()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
SettingsOffset = -1;
|
||||
InstanceInteracted = -1;
|
||||
LastFrameActive = -1;
|
||||
LastResizedColumn = -1;
|
||||
ContextPopupColumn = -1;
|
||||
ReorderColumn = -1;
|
||||
ResizedColumn = -1;
|
||||
HoveredColumnBody = HoveredColumnBorder = -1;
|
||||
}
|
||||
IMGUI_API ImGuiTable();
|
||||
IMGUI_API ~ImGuiTable();
|
||||
};
|
||||
|
||||
// sizeof() ~ 12
|
||||
|
@ -139,6 +139,24 @@ ImGuiTable* ImGui::TableFindByID(ImGuiID id)
|
||||
return g.Tables.GetByKey(id);
|
||||
}
|
||||
|
||||
ImGuiTable::ImGuiTable()
|
||||
{
|
||||
memset(this, 0, sizeof(*this));
|
||||
SettingsOffset = -1;
|
||||
InstanceInteracted = -1;
|
||||
LastFrameActive = -1;
|
||||
LastResizedColumn = -1;
|
||||
ContextPopupColumn = -1;
|
||||
ReorderColumn = -1;
|
||||
ResizedColumn = -1;
|
||||
HoveredColumnBody = HoveredColumnBorder = -1;
|
||||
}
|
||||
|
||||
ImGuiTable::~ImGuiTable()
|
||||
{
|
||||
IM_FREE(RawData);
|
||||
}
|
||||
|
||||
// (Read carefully because this is subtle but it does make sense!)
|
||||
// About 'outer_size', its meaning needs to differ slightly depending of if we are using ScrollX/ScrollY flags:
|
||||
// X:
|
||||
@ -186,8 +204,8 @@ static void TableBeginInitMemory(ImGuiTable* table, int columns_count)
|
||||
span_allocator.ReserveBytes(0, columns_count * sizeof(ImGuiTableColumn));
|
||||
span_allocator.ReserveBytes(1, columns_count * sizeof(ImS8));
|
||||
span_allocator.ReserveBytes(2, columns_count * sizeof(ImGuiTableCellData));
|
||||
table->RawData.resize(span_allocator.GetArenaSizeInBytes());
|
||||
span_allocator.SetArenaBasePtr(table->RawData.Data);
|
||||
table->RawData = IM_ALLOC(span_allocator.GetArenaSizeInBytes());
|
||||
span_allocator.SetArenaBasePtr(table->RawData);
|
||||
span_allocator.GetSpan(0, &table->Columns);
|
||||
span_allocator.GetSpan(1, &table->DisplayOrderToIndex);
|
||||
span_allocator.GetSpan(2, &table->RowCellData);
|
||||
@ -287,7 +305,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
table->HostBackupWorkRect = inner_window->WorkRect;
|
||||
table->HostBackupParentWorkRect = inner_window->ParentWorkRect;
|
||||
table->HostBackupColumnsOffset = outer_window->DC.ColumnsOffset;
|
||||
table->HostCursorMaxPos = inner_window->DC.CursorMaxPos;
|
||||
table->HostBackupCursorMaxPos = inner_window->DC.CursorMaxPos;
|
||||
inner_window->ParentWorkRect = table->WorkRect;
|
||||
|
||||
// Padding and Spacing
|
||||
@ -360,8 +378,11 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
// Setup memory buffer (clear data if columns count changed)
|
||||
const int stored_size = table->Columns.size();
|
||||
if (stored_size != 0 && stored_size != columns_count)
|
||||
table->RawData.resize(0);
|
||||
if (table->RawData.Size == 0)
|
||||
{
|
||||
IM_FREE(table->RawData);
|
||||
table->RawData = NULL;
|
||||
}
|
||||
if (table->RawData == NULL)
|
||||
{
|
||||
TableBeginInitMemory(table, columns_count);
|
||||
if (table_is_new)
|
||||
@ -615,8 +636,8 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
|
||||
|
||||
// Calculate "ideal" column width for nothing to be clipped.
|
||||
// Combine width from regular rows + width from headers unless requested not to.
|
||||
const float content_width_body = (float)ImMax(column->ContentMaxXFrozen, column->ContentMaxXUnfrozen) - column->ContentMinX;
|
||||
const float content_width_headers = (float)column->ContentMaxXHeadersIdeal - column->ContentMinX;
|
||||
const float content_width_body = (float)ImMax(column->ContentMaxXFrozen, column->ContentMaxXUnfrozen) - column->WorkMinX;
|
||||
const float content_width_headers = (float)column->ContentMaxXHeadersIdeal - column->WorkMinX;
|
||||
float width_auto = content_width_body;
|
||||
if (!(table->Flags & ImGuiTableFlags_NoHeadersWidth) && !(column->Flags & ImGuiTableColumnFlags_NoHeaderWidth))
|
||||
width_auto = ImMax(width_auto, content_width_headers);
|
||||
@ -775,7 +796,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
|
||||
{
|
||||
// Hidden column: clear a few fields and we are done with it for the remainder of the function.
|
||||
// We set a zero-width clip rect but set Min.y/Max.y properly to not interfere with the clipper.
|
||||
column->MinX = column->MaxX = column->ContentMinX = offset_x;
|
||||
column->MinX = column->MaxX = column->WorkMinX = offset_x;
|
||||
column->WidthGiven = 0.0f;
|
||||
column->ClipRect.Min.x = offset_x;
|
||||
column->ClipRect.Min.y = work_rect.Min.y;
|
||||
@ -806,7 +827,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
|
||||
// Min, Max + starting positions
|
||||
column->MinX = offset_x - table->CellSpacingX1;
|
||||
column->MaxX = offset_x + column->WidthGiven + table->CellSpacingX2 + table->CellPaddingX * 2.0f;
|
||||
column->ContentMinX = offset_x + table->CellPaddingX;
|
||||
column->WorkMinX = offset_x + table->CellPaddingX;
|
||||
|
||||
column->ClipRect.Min.x = column->MinX;
|
||||
column->ClipRect.Min.y = work_rect.Min.y;
|
||||
@ -847,13 +868,13 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
|
||||
// many cases (to be able to honor this we might be able to store a log of cells width, per row, for
|
||||
// visible rows, but nav/programmatic scroll would have visible artifacts.)
|
||||
//if (column->Flags & ImGuiTableColumnFlags_AlignRight)
|
||||
// column->StartX = ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen);
|
||||
// column->WorkMinX = ImMax(column->WorkMinX, column->MaxX - column->ContentWidthRowsUnfrozen);
|
||||
//else if (column->Flags & ImGuiTableColumnFlags_AlignCenter)
|
||||
// column->StartX = ImLerp(column->StartX, ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen), 0.5f);
|
||||
// column->WorkMinX = ImLerp(column->WorkMinX, ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen), 0.5f);
|
||||
|
||||
// Reset content width variables
|
||||
column->ContentMaxXFrozen = column->ContentMaxXUnfrozen = column->ContentMinX;
|
||||
column->ContentMaxXHeadersUsed = column->ContentMaxXHeadersIdeal = column->ContentMinX;
|
||||
column->ContentMaxXFrozen = column->ContentMaxXUnfrozen = column->WorkMinX;
|
||||
column->ContentMaxXHeadersUsed = column->ContentMaxXHeadersIdeal = column->WorkMinX;
|
||||
|
||||
// Don't decrement auto-fit counters until container window got a chance to submit its items
|
||||
if (table->HostSkipItems == false)
|
||||
@ -1015,8 +1036,7 @@ void ImGui::EndTable()
|
||||
TableOpenContextMenu((int)table->HoveredColumnBody);
|
||||
|
||||
// Finalize table height
|
||||
inner_window->SkipItems = table->HostSkipItems;
|
||||
inner_window->DC.CursorMaxPos = table->HostCursorMaxPos;
|
||||
inner_window->DC.CursorMaxPos = table->HostBackupCursorMaxPos;
|
||||
if (inner_window != outer_window)
|
||||
{
|
||||
table->OuterRect.Max.y = ImMax(table->OuterRect.Max.y, inner_window->Pos.y + inner_window->Size.y);
|
||||
@ -1450,7 +1470,7 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
|
||||
content_max_x = ImMax(column->ContentMaxXFrozen, column->ContentMaxXHeadersUsed); // Row freeze: use width before freeze
|
||||
else
|
||||
content_max_x = column->ContentMaxXUnfrozen; // Row freeze: use width after freeze
|
||||
float content_width = content_max_x - column->ContentMinX;
|
||||
float content_width = content_max_x - column->WorkMinX;
|
||||
if (content_width > column->WidthGiven + table->CellPaddingX * 1.0f)
|
||||
continue;
|
||||
}
|
||||
@ -1849,12 +1869,12 @@ void ImGui::TableEndRow(ImGuiTable* table)
|
||||
// FIXME-TABLE FIXME-OPT: Could probably shortcut some things for non-active or clipped columns.
|
||||
void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
|
||||
{
|
||||
table->CurrentColumn = column_n;
|
||||
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||
ImGuiWindow* window = table->InnerWindow;
|
||||
table->CurrentColumn = column_n;
|
||||
|
||||
// Start position is roughly ~~ CellRect.Min + CellPadding + Indent
|
||||
float start_x = column->ContentMinX;
|
||||
float start_x = column->WorkMinX;
|
||||
if (column->Flags & ImGuiTableColumnFlags_IndentEnable)
|
||||
start_x += table->RowIndentOffsetX; // ~~ += window.DC.Indent.x - table->HostIndentX, except we locked it for the row.
|
||||
|
||||
@ -1867,7 +1887,7 @@ void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
|
||||
window->DC.NavLayerCurrent = (ImGuiNavLayer)column->NavLayerCurrent;
|
||||
|
||||
window->WorkRect.Min.y = window->DC.CursorPos.y;
|
||||
window->WorkRect.Min.x = column->MinX + table->CellPaddingX + table->CellSpacingX1;
|
||||
window->WorkRect.Min.x = column->WorkMinX; // == column->MinX + table->CellPaddingX + table->CellSpacingX1;
|
||||
window->WorkRect.Max.x = column->MaxX - table->CellPaddingX - table->CellSpacingX2;
|
||||
|
||||
// To allow ImGuiListClipper to function we propagate our row height
|
||||
@ -1881,6 +1901,7 @@ void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
|
||||
}
|
||||
else
|
||||
{
|
||||
// FIXME-TABLE: Could avoid this if draw channel is dummy channel?
|
||||
SetWindowClipRectBeforeSetChannel(window, column->ClipRect);
|
||||
table->DrawSplitter.SetCurrentChannel(window->DrawList, column->DrawChannelCurrent);
|
||||
}
|
||||
@ -2956,13 +2977,13 @@ void ImGui::DebugNodeTable(ImGuiTable* table)
|
||||
"Column %d order %d name '%s': +%.1f to +%.1f\n"
|
||||
"Visible: %d, Clipped: %d, DrawChannels: %d,%d\n"
|
||||
"WidthGiven: %.2f, Request/Auto: %.2f/%.2f, StretchWeight: %.3f\n"
|
||||
"ContentWidth: Frozen %.2f, Unfrozen %.2f, HeadersUsed/Ideal %.2f/%.2f\n"
|
||||
"ContentWidth: %.2f,%.2f, HeadersUsed/Ideal %.2f/%.2f\n"
|
||||
"SortOrder: %d, SortDir: %s\n"
|
||||
"UserID: 0x%08X, Flags: 0x%04X: %s%s%s%s..",
|
||||
n, column->DisplayOrder, name, column->MinX - table->WorkRect.Min.x, column->MaxX - table->WorkRect.Min.x,
|
||||
column->IsVisible, column->IsClipped, column->DrawChannelFrozen, column->DrawChannelUnfrozen,
|
||||
column->WidthGiven, column->WidthRequest, column->WidthAuto, column->StretchWeight,
|
||||
column->ContentMaxXFrozen - column->ContentMinX, column->ContentMaxXUnfrozen - column->ContentMinX, column->ContentMaxXHeadersUsed - column->ContentMinX, column->ContentMaxXHeadersIdeal - column->ContentMinX,
|
||||
column->ContentMaxXFrozen - column->WorkMinX, column->ContentMaxXUnfrozen - column->WorkMinX, column->ContentMaxXHeadersUsed - column->WorkMinX, column->ContentMaxXHeadersIdeal - column->WorkMinX,
|
||||
column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? "Ascending" : (column->SortDirection == ImGuiSortDirection_Descending) ? "Descending" : "None",
|
||||
column->UserID, column->Flags,
|
||||
(column->Flags & ImGuiTableColumnFlags_WidthFixed) ? "WidthFixed " : "",
|
||||
|
Loading…
Reference in New Issue
Block a user