From 104936ab1a78ff6a931d7a8d33afb1190e400ac4 Mon Sep 17 00:00:00 2001 From: omar Date: Wed, 26 Apr 2017 19:12:46 +0200 Subject: [PATCH] imconfig: Added comment about redefining ImDrawIdx --- imconfig.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/imconfig.h b/imconfig.h index 2a956d377..1daa25406 100644 --- a/imconfig.h +++ b/imconfig.h @@ -43,6 +43,9 @@ operator MyVec4() const { return MyVec4(x,y,z,w); } */ +//---- Use 32-bit vertex indices (instead of default: 16-bit) to allow meshes with more than 64K vertices +//#define ImDrawIdx unsigned int + //---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files. //---- e.g. create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers. /*