mirror of https://github.com/ocornut/imgui
TODO list update
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TODO.txt
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TODO.txt
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@ -15,8 +15,9 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- window: auto-fit feedback loop when user relies on any dynamic layout (window width multiplier, column) appears weird to end-user. clarify.
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- window: allow resizing of child windows (possibly given min/max for each axis?.)
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- window: background options for child windows, border option (disable rounding).
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- window: resizing from any sides? + mouse cursor directives for app. (#822)
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!- window: begin with *p_open == false should return false.
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- window: resizing from any sides? done. > need backends to honor mouse cursors properly. (#822)
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- window: resize from borders: support some form of outer padding to make it easier to grab borders. (#822)
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- window: begin with *p_open == false should return false.
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- window: get size/pos helpers given names (see discussion in #249)
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- window: a collapsed window can be stuck behind the main menu bar?
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- window: when window is very small, prioritize resize button over close button.
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@ -24,9 +25,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- window: increase minimum size of a window with menus or fix the menu rendering so that it doesn't look odd.
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- window: double-clicking on title bar to minimize isn't consistent, perhaps move to single-click on left-most collapse icon?
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- window: expose contents size. (#1045)
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- window: resize from borders: support some form of outer padding to make it easier to grab borders. (#822)
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- window: GetWindowSize() returns (0,0) when not calculated? (#1045)
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- window: refactor IsWindowFocused(), merge all three existing variants, add flags, similar to #1382.
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- window: freeze window flag: if not focused/hovered, return false, render with previous ImDrawList. and/or reduce refresh rate.
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!- scrolling: allow immediately effective change of scroll after Begin() if we haven't appended items yet.
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- scrolling/clipping: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y). (2017-08-20: can't repro)
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@ -38,6 +37,8 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- drawlist: avoid passing null (-9999,+9999) rectangle to end-user, instead perhaps pass rectangle based on io.DisplaySize?
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- drawlist: primtiives/helpers to manipulate vertices post submission, so e.g. a quad/rect can be resized to fit later submitted content, _without_ using the ChannelSplit api
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- drawlist: non-AA strokes have gaps between points (#593, #288), especially RenderCheckmark().
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- drawlist: would be good to be able to deep copy a draw list (ImVector= op?).
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- drawlist/opt: AddRect() axis aligned pixel aligned (no-aa) could use 8 triangles instead of 16 and no normal calculation.
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- main: considering adding an Init() function? some constructs are awkward in the implementation because of the lack of them.
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- main: find a way to preserve relative orders of multiple reappearing windows (so an app toggling between "modes" e.g. fullscreen vs all tools) won't lose relative ordering.
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@ -47,7 +48,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- widgets: display mode: widget-label, label-widget (aligned on column or using fixed size), label-newline-tab-widget etc. (#395)
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- widgets: clean up widgets internal toward exposing everything and stabilizing imgui_internals.h.
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- widgets: add disabled and read-only modes (#211)
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- widgets: add visauls for Disabled/ReadOnly mode and expose publicly (#211)
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- widgets: add always-allow-overlap mode.
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- widgets: alignment options in style (e.g. center Selectable, Right-Align within Button, etc.) #1260
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- widgets: activate by identifier (trigger button, focus given id)
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@ -80,7 +81,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- layout: horizontal flow until no space left (#404)
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- layout: more generic alignment state (left/right/centered) for single items?
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- layout: clean up the InputFloatN/SliderFloatN/ColorEdit4 layout code. item width should include frame padding.
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- layout: BeginGroup() needs a border option.
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- layout: BeginGroup() needs a border option. (~#1496)
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- layout: vertical alignement of mixed height items (e.g. buttons) within a same line (#1284)
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- columns: sizing policy (e.g. for each column: fixed size, %, fill, distribute default size among fills) (#513, #125)
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@ -135,22 +136,19 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- drag float: up/down axis
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- drag float: added leeway on edge (e.g. a few invisible steps past the clamp limits)
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- combo: sparse combo boxes (via function call?) / iterators
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- combo: active item type could be anything else e.g. void*
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- combo: use clipper
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- combo: contents should extends to fit label if combo widget is small
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- combo: option for ComboEx to not return true when unchanged (#1182)
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- combo: use clipper: make it easier to disable clipper with a single flag.
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- combo: option for BeginCombo to not return true when unchanged (#1182)
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- combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considering keyboard for custom listbox (pr #203)
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- listbox: multiple selection.
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- listbox: unselect option (#1208)
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- listbox: make it easier/more natural to implement range-select (need some sort of info/ref about the last clicked/focused item that user can translate to an index?)
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- listbox: make it easier/more natural to implement range-select (need some sort of info/ref about the last clicked/focused item that user can translate to an index?) (wip stash)
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- listbox: user may want to initial scroll to focus on the one selected value?
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- listbox: expose hovered item for a basic ListBox
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- listbox: keyboard navigation.
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- listbox: scrolling should track modified selection.
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!- popups/menus: clarify usage of popups id, how MenuItem/Selectable closing parent popups affects the ID, etc. this is quite fishy needs improvement! (#331, #402)
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- popups: reopening context menu at new position should be the behavior by default? (equivalent to internal OpenPopupEx() with reopen_existing=true)
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- popups: reopening context menu at new position should be the behavior by default? (equivalent to internal OpenPopupEx() with reopen_existing=true) (~#1497)
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- popups: if the popup functions took explicit ImGuiID it would allow the user to manage the scope of those ID. (#331)
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- popups: clicking outside (to close popup) and holding shouldn't drag window below.
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- popups: add variant using global identifier similar to Begin/End (#402)
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@ -184,12 +182,10 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- settings: api for per-tool simple persistent data (bool,int,float,columns sizes,etc.) in .ini file (#437)
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- stb: add defines to disable stb implementations
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!- style: better default styles.
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!- style: move border to style structure, remove _ShowBorder flag.
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!- style: better default styles. (#707)
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- style: border types: out-screen, in-screen, etc. (#447)
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- style/optimization: store rounded corners in texture to use 1 quad per corner (filled and wireframe) to lower the cost of rounding.
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- style: add window shadow (fading away from the window. Paint-style calculation of vertices alpha after drawlist would be easier)
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- style: color-box not always square?
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- style: a concept of "compact style" that the end-user can easily rely on (e.g. PushStyleCompact()?) that maps to other settings? avoid implementing duplicate helpers such as SmallCheckbox(), etc.
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- style: try to make PushStyleVar() more robust to incorrect parameters (to be more friendly to edit & continues situation).
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- style: global scale setting.
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@ -207,14 +203,16 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- filters: handle wildcards (with implicit leading/trailing *), regexps
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- filters: fuzzy matches (may use code at blog.forrestthewoods.com/4cffeed33fdb)
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- drag'n drop, dragging helpers, demo (carry dragging info, visualize drag source before clicking, drop target, etc.) (#143, #479)
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- drag and drop: add demo. (#143, #479)
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- drag and drop: test with reordering nodes (in a list, or a tree node). (#143)
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- drag and drop: test integrating with os drag and drop.
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- node/graph editor (#306)
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- pie menus patterns (#434)
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- markup: simple markup language for color change?
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- markup: simple markup language for color change? (#902)
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- font: better vertical centering (based e.g on height of lowercase 'x'?). currently Roboto-Medium size 16 px isn't currently centered.
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- font: free the Alpha buffer if user only requested RGBA.
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!- font: better CalcTextSizeA() API, at least for simple use cases. current one is horrible (perhaps have simple vs extended versions).
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- font: better vertical centering (based e.g on height of lowercase 'x'?). currently Roboto-Medium size 16 px isn't currently centered.
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- font: enforce monospace through ImFontConfig (for icons?) + create dual ImFont output from same input, reusing rasterized data but with different glyphs/AdvanceX
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- font: finish CustomRectRegister() to allow mapping unicode codepoint to custom texture data
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- font: PushFontSize API (#1018)
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@ -246,17 +244,14 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- misc: idle refresh: expose cursor blink animation timer for backend to be able to lower framerate.
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- misc: make the ImGuiCond values linear (non-power-of-two). internal storage for ImGuiWindow can use integers to combine into flags (Why?)
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- misc: provide a way to compile out the entire implementation while providing a dummy API (e.g. #define IMGUI_DUMMY_IMPL)
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- misc: provide HoveredTime and ActivatedTime to ease the creation of animations.
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- misc: fix for compilation settings where stdcall isn't the default (e.g. vectorcall) (#1230)
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- misc: detect user not calling Render() and suggest to call EndFrame()?
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- remote: make a system like RemoteImGui first-class citizen/project (#75)
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- demo: add vertical separator demo
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- demo: add a virtual scrolling example?
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- demo: add virtual scrolling example?
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- examples: directx9: save/restore device state more thoroughly.
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- examples: window minimize, maximize (#583)
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- examples: provide a zero-framerate/idle example.
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- examples: document WantCaptureKeyboard, WantCaptureMouse in example apps. (#446)
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- examples: glfw: could go idle when minimized? if (glfwGetWindowAttrib(window, GLFW_ICONIFIED)) { glfwWaitEvents(); continue; } // the problem is that DeltaTime will be super high on resume, perhaps provide a way to let impl know (#440)
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- optimization: replace vsnprintf with stb_printf? or enable the defines/infrastructure to allow it (#1038)
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- optimization: add clipping for multi-component widgets (SliderFloatX, ColorEditX, etc.). one problem is that nav branch can't easily clip parent group when there is a move request.
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