Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067)
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062b1f0463
@ -37,6 +37,8 @@ Other Changes:
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- Fixed calling DestroyContext() always saving .ini data with the current context instead
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of the supplied context pointer. (#2066)
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- Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to
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accidental alteration of window position. We now round the provided size. (#2067)
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-----------------------------------------------------------------------
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@ -4187,7 +4187,7 @@ static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFl
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if (ImLengthSqr(settings->Size) > 0.00001f)
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size = ImFloor(settings->Size);
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}
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window->Size = window->SizeFull = window->SizeFullAtLastBegin = size;
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window->Size = window->SizeFull = window->SizeFullAtLastBegin = ImFloor(size);
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window->DC.CursorMaxPos = window->Pos; // So first call to CalcSizeContents() doesn't return crazy values
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if ((flags & ImGuiWindowFlags_AlwaysAutoResize) != 0)
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@ -5659,7 +5659,7 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond con
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if (size.x > 0.0f)
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{
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window->AutoFitFramesX = 0;
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window->SizeFull.x = size.x;
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window->SizeFull.x = ImFloor(size.x);
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}
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else
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{
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@ -5669,7 +5669,7 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond con
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if (size.y > 0.0f)
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{
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window->AutoFitFramesY = 0;
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window->SizeFull.y = size.y;
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window->SizeFull.y = ImFloor(size.y);
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}
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else
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{
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