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@ -144,7 +144,7 @@
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- 2015/04/09 (1.38) - renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API
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- 2015/04/09 (1.38) - renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API
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- 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive.
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- 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive.
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- 2014/04/03 (1.38) - removed support for passing -FLT_MAX..+FLT_MAX as the range for a SliderFloat(). Use DragFloat() or Inputfloat() instead.
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- 2014/04/03 (1.38) - removed support for passing -FLT_MAX..+FLT_MAX as the range for a SliderFloat(). Use DragFloat() or Inputfloat() instead.
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- 2015/03/17 (1.36) - renamed GetItemRectMin()/GetItemRectMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function (will obsolete).
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- 2015/03/17 (1.36) - renamed GetItemBoxMin()/GetItemBoxMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function (will obsolete).
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- 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing
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- 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing
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- 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function (will obsolete).
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- 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function (will obsolete).
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- 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth
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- 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth
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32
imgui.h
32
imgui.h
@ -310,14 +310,14 @@ namespace ImGui
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// Widgets: Menus
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// Widgets: Menus
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IMGUI_API bool BeginMainMenuBar(); // create and append to a full screen menu-bar. only call EndMainMenuBar() if this returns true!
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IMGUI_API bool BeginMainMenuBar(); // create and append to a full screen menu-bar. only call EndMainMenuBar() if this returns true!
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IMGUI_API void EndMainMenuBar();
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IMGUI_API void EndMainMenuBar();
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IMGUI_API bool BeginMenuBar(); // append to menu-bar of current window. only call EndMenuBar() if this returns true!
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IMGUI_API bool BeginMenuBar(); // append to menu-bar of current window (requires ImGuiWindowFlags_MenuBar flag set). only call EndMenuBar() if this returns true!
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IMGUI_API void EndMenuBar();
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IMGUI_API void EndMenuBar();
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IMGUI_API bool BeginMenu(const char* label, bool enabled = true); // create a sub-menu entry. only call EndMenu() if this returns true!
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IMGUI_API bool BeginMenu(const char* label, bool enabled = true); // create a sub-menu entry. only call EndMenu() if this returns true!
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IMGUI_API void EndMenu();
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IMGUI_API void EndMenu();
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IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated. shortcuts are displayed for convenience but not processed by ImGui
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IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated. shortcuts are displayed for convenience but not processed by ImGui
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IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL
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IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL
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// Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare your own within the ImGui namespace!)
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// Widgets: Value() Helpers. Output single value in "name: value" format (tip: freely declare more in your code to handle your types. you can add functions to the ImGui namespace)
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IMGUI_API void Value(const char* prefix, bool b);
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IMGUI_API void Value(const char* prefix, bool b);
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IMGUI_API void Value(const char* prefix, int v);
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IMGUI_API void Value(const char* prefix, int v);
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IMGUI_API void Value(const char* prefix, unsigned int v);
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IMGUI_API void Value(const char* prefix, unsigned int v);
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@ -338,8 +338,8 @@ namespace ImGui
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IMGUI_API bool IsItemHoveredRect(); // was the last item hovered by mouse? even if another item is active while we are hovering this
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IMGUI_API bool IsItemHoveredRect(); // was the last item hovered by mouse? even if another item is active while we are hovering this
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IMGUI_API bool IsItemActive(); // was the last item active? (e.g. button being held, text field being edited- items that don't interact will always return false)
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IMGUI_API bool IsItemActive(); // was the last item active? (e.g. button being held, text field being edited- items that don't interact will always return false)
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IMGUI_API bool IsItemVisible();
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IMGUI_API bool IsItemVisible();
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IMGUI_API bool IsAnyItemHovered(); //
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IMGUI_API bool IsAnyItemHovered();
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IMGUI_API bool IsAnyItemActive(); //
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IMGUI_API bool IsAnyItemActive();
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IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item in screen space
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IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item in screen space
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IMGUI_API ImVec2 GetItemRectMax(); // "
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IMGUI_API ImVec2 GetItemRectMax(); // "
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IMGUI_API ImVec2 GetItemRectSize(); // "
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IMGUI_API ImVec2 GetItemRectSize(); // "
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@ -367,7 +367,7 @@ namespace ImGui
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IMGUI_API const char* GetStyleColName(ImGuiCol idx);
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IMGUI_API const char* GetStyleColName(ImGuiCol idx);
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IMGUI_API ImVec2 CalcItemRectClosestPoint(const ImVec2& pos, bool on_edge = false, float outward = +0.0f); // utility to find the closest point the last item bounding rectangle edge. useful to visually link items
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IMGUI_API ImVec2 CalcItemRectClosestPoint(const ImVec2& pos, bool on_edge = false, float outward = +0.0f); // utility to find the closest point the last item bounding rectangle edge. useful to visually link items
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IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
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IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
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IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // helper to manually clip large list of items. see comments in implementation
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IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // helper to manually clip large list of evenly sized items. see comments in implementation
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IMGUI_API void BeginChildFrame(ImGuiID id, const ImVec2& size); // helper to create a child window / scrolling region that looks like a normal widget frame
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IMGUI_API void BeginChildFrame(ImGuiID id, const ImVec2& size); // helper to create a child window / scrolling region that looks like a normal widget frame
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IMGUI_API void EndChildFrame();
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IMGUI_API void EndChildFrame();
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@ -376,25 +376,25 @@ namespace ImGui
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IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
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IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
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IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b);
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IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b);
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// Proxy functions to access the MemAllocFn/MemFreeFn pointers in ImGui::GetIO()
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// Helpers functions to access the MemAllocFn/MemFreeFn pointers in ImGui::GetIO()
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IMGUI_API void* MemAlloc(size_t sz);
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IMGUI_API void* MemAlloc(size_t sz);
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IMGUI_API void MemFree(void* ptr);
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IMGUI_API void MemFree(void* ptr);
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// Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself
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// Internal state/context access - if you want to use multiple ImGui context, or share context between modules (e.g. DLL), or allocate the memory yourself
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IMGUI_API const char* GetVersion();
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IMGUI_API const char* GetVersion();
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IMGUI_API void* GetInternalState();
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IMGUI_API void* GetInternalState();
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IMGUI_API size_t GetInternalStateSize();
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IMGUI_API size_t GetInternalStateSize();
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IMGUI_API void SetInternalState(void* state, bool construct = false);
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IMGUI_API void SetInternalState(void* state, bool construct = false);
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// Obsolete (will be removed)
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// Obsolete (will be removed)
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IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size); // OBSOLETE
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IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size); // OBSOLETE 1.30+
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static inline void OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); } // OBSOLETE
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static inline void OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); } // OBSOLETE 1.34+
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static inline bool GetWindowIsFocused() { return ImGui::IsWindowFocused(); } // OBSOLETE
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static inline bool GetWindowIsFocused() { return ImGui::IsWindowFocused(); } // OBSOLETE 1.36+
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static inline ImVec2 GetItemBoxMin() { return GetItemRectMin(); } // OBSOLETE
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static inline ImVec2 GetItemBoxMin() { return GetItemRectMin(); } // OBSOLETE 1.36+
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static inline ImVec2 GetItemBoxMax() { return GetItemRectMax(); } // OBSOLETE
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static inline ImVec2 GetItemBoxMax() { return GetItemRectMax(); } // OBSOLETE 1.36+
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static inline bool IsClipped(const ImVec2& size) { return !IsRectVisible(size); } // OBSOLETE
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static inline bool IsClipped(const ImVec2& size) { return !IsRectVisible(size); } // OBSOLETE 1.38+
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static inline bool IsRectClipped(const ImVec2& size) { return !IsRectVisible(size); } // OBSOLETE
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static inline bool IsRectClipped(const ImVec2& size) { return !IsRectVisible(size); } // OBSOLETE 1.39+
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static inline bool IsMouseHoveringBox(const ImVec2& rect_min, const ImVec2& rect_max) { return IsMouseHoveringRect(rect_min, rect_max); } // OBSOLETE
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static inline bool IsMouseHoveringBox(const ImVec2& rect_min, const ImVec2& rect_max) { return IsMouseHoveringRect(rect_min, rect_max); } // OBSOLETE 1.36+
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} // namespace ImGui
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} // namespace ImGui
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@ -411,7 +411,7 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
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ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items
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ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items
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ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
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ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
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ImGuiWindowFlags_MenuBar = 1 << 9, // Has a menubar
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ImGuiWindowFlags_MenuBar = 1 << 9, // Has a menu-bar
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// [Internal]
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// [Internal]
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ImGuiWindowFlags_ChildWindow = 1 << 20, // Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindow = 1 << 20, // Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 21, // Don't use! For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 21, // Don't use! For internal use by BeginChild()
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