This commit is contained in:
parent
7bbd758681
commit
001f102f38
@ -21,7 +21,7 @@
|
|||||||
|
|
||||||
// CHANGELOG
|
// CHANGELOG
|
||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
|
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
|
||||||
// 2023-04-06: Inputs: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they don't only pertain to IME. It's unclear exactly what their relation is to IME. (#6306)
|
// 2023-04-06: Inputs: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they don't only pertain to IME. It's unclear exactly what their relation is to IME. (#6306)
|
||||||
// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen. (#2702)
|
// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen. (#2702)
|
||||||
// 2023-02-23: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644)
|
// 2023-02-23: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644)
|
||||||
@ -276,6 +276,8 @@ static ImGuiKey ImGui_ImplSDL2_KeycodeToImGuiKey(int keycode)
|
|||||||
case SDLK_F22: return ImGuiKey_F22;
|
case SDLK_F22: return ImGuiKey_F22;
|
||||||
case SDLK_F23: return ImGuiKey_F23;
|
case SDLK_F23: return ImGuiKey_F23;
|
||||||
case SDLK_F24: return ImGuiKey_F24;
|
case SDLK_F24: return ImGuiKey_F24;
|
||||||
|
case SDLK_AC_BACK: return ImGuiKey_AppBack;
|
||||||
|
case SDLK_AC_FORWARD: return ImGuiKey_AppForward;
|
||||||
}
|
}
|
||||||
return ImGuiKey_None;
|
return ImGuiKey_None;
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
|
|
||||||
// CHANGELOG
|
// CHANGELOG
|
||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
|
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
|
||||||
// 2023-05-04: Fixed build on Emscripten/iOS/Android. (#6391)
|
// 2023-05-04: Fixed build on Emscripten/iOS/Android. (#6391)
|
||||||
// 2023-04-06: Inputs: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they don't only pertain to IME. It's unclear exactly what their relation is to IME. (#6306)
|
// 2023-04-06: Inputs: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they don't only pertain to IME. It's unclear exactly what their relation is to IME. (#6306)
|
||||||
// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen. (#2702)
|
// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen. (#2702)
|
||||||
@ -227,6 +227,8 @@ static ImGuiKey ImGui_ImplSDL3_KeycodeToImGuiKey(int keycode)
|
|||||||
case SDLK_F22: return ImGuiKey_F22;
|
case SDLK_F22: return ImGuiKey_F22;
|
||||||
case SDLK_F23: return ImGuiKey_F23;
|
case SDLK_F23: return ImGuiKey_F23;
|
||||||
case SDLK_F24: return ImGuiKey_F24;
|
case SDLK_F24: return ImGuiKey_F24;
|
||||||
|
case SDLK_AC_BACK: return ImGuiKey_AppBack;
|
||||||
|
case SDLK_AC_FORWARD: return ImGuiKey_AppForward;
|
||||||
}
|
}
|
||||||
return ImGuiKey_None;
|
return ImGuiKey_None;
|
||||||
}
|
}
|
||||||
|
@ -39,7 +39,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
|
|||||||
|
|
||||||
// CHANGELOG
|
// CHANGELOG
|
||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
|
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
|
||||||
// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL).
|
// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL).
|
||||||
// 2023-09-07: Inputs: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window.
|
// 2023-09-07: Inputs: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window.
|
||||||
// 2023-04-19: Added ImGui_ImplWin32_InitForOpenGL() to facilitate combining raw Win32/Winapi with OpenGL. (#3218)
|
// 2023-04-19: Added ImGui_ImplWin32_InitForOpenGL() to facilitate combining raw Win32/Winapi with OpenGL. (#3218)
|
||||||
@ -529,6 +529,8 @@ static ImGuiKey ImGui_ImplWin32_VirtualKeyToImGuiKey(WPARAM wParam)
|
|||||||
case VK_F22: return ImGuiKey_F22;
|
case VK_F22: return ImGuiKey_F22;
|
||||||
case VK_F23: return ImGuiKey_F23;
|
case VK_F23: return ImGuiKey_F23;
|
||||||
case VK_F24: return ImGuiKey_F24;
|
case VK_F24: return ImGuiKey_F24;
|
||||||
|
case VK_BROWSER_BACK: return ImGuiKey_AppBack;
|
||||||
|
case VK_BROWSER_FORWARD: return ImGuiKey_AppForward;
|
||||||
default: return ImGuiKey_None;
|
default: return ImGuiKey_None;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -126,6 +126,7 @@ Other changes:
|
|||||||
Was most often noticable when using an horizontal scrollbar. (#6789)
|
Was most often noticable when using an horizontal scrollbar. (#6789)
|
||||||
- Misc: Most text functions also treat "%.*s" (along with "%s") specially to avoid formatting. (#3466, #6846)
|
- Misc: Most text functions also treat "%.*s" (along with "%s") specially to avoid formatting. (#3466, #6846)
|
||||||
- IO: Add extra keys to ImGuiKey enum: ImGuiKey_F13 to ImGuiKey_F24. (#6891, #4921)
|
- IO: Add extra keys to ImGuiKey enum: ImGuiKey_F13 to ImGuiKey_F24. (#6891, #4921)
|
||||||
|
- IO: Add extra keys to ImGuiKey enum: ImGuiKey_AppBack, ImGuiKey_AppForward. (#4921)
|
||||||
- IO: Setting io.WantSetMousePos ignores incoming MousePos events. (#6837, #228) [@bertaye]
|
- IO: Setting io.WantSetMousePos ignores incoming MousePos events. (#6837, #228) [@bertaye]
|
||||||
- Debug Tools: Metrics: Added log of recent alloc/free calls.
|
- Debug Tools: Metrics: Added log of recent alloc/free calls.
|
||||||
- Debug Tools: Metrics: Added "Show groups rectangles" in tools.
|
- Debug Tools: Metrics: Added "Show groups rectangles" in tools.
|
||||||
@ -134,8 +135,8 @@ Other changes:
|
|||||||
- Demo: Added "Drag and Drop -> Tooltip at target location" demo.
|
- Demo: Added "Drag and Drop -> Tooltip at target location" demo.
|
||||||
- Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99]
|
- Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99]
|
||||||
- Backends: GLFW: Added support for F13 to F24 function keys. (#6891)
|
- Backends: GLFW: Added support for F13 to F24 function keys. (#6891)
|
||||||
- Backends: SDL2, SDL3: Added support for F13 to F24 function keys. (#6891)
|
- Backends: SDL2, SDL3: Added support for F13 to F24 function keys, AppBack, AppForward. (#6891)
|
||||||
- Backends: Win32: Added support for F13 to F24 function keys. (#6891)
|
- Backends: Win32: Added support for F13 to F24 function keys, AppBack, AppForward. (#6891)
|
||||||
- Backends: Win32: Added support for keyboard codepage conversion for when application
|
- Backends: Win32: Added support for keyboard codepage conversion for when application
|
||||||
is compiled in MBCS mode and using a non-Unicode window. (#6785, #6782, #5725, #5961) [@sneakyevil]
|
is compiled in MBCS mode and using a non-Unicode window. (#6785, #6782, #5725, #5961) [@sneakyevil]
|
||||||
- Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows
|
- Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows
|
||||||
|
@ -7989,6 +7989,7 @@ static const char* const GKeyNames[] =
|
|||||||
"Pause", "Keypad0", "Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6",
|
"Pause", "Keypad0", "Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6",
|
||||||
"Keypad7", "Keypad8", "Keypad9", "KeypadDecimal", "KeypadDivide", "KeypadMultiply",
|
"Keypad7", "Keypad8", "Keypad9", "KeypadDecimal", "KeypadDivide", "KeypadMultiply",
|
||||||
"KeypadSubtract", "KeypadAdd", "KeypadEnter", "KeypadEqual",
|
"KeypadSubtract", "KeypadAdd", "KeypadEnter", "KeypadEqual",
|
||||||
|
"AppBack", "AppForward",
|
||||||
"GamepadStart", "GamepadBack",
|
"GamepadStart", "GamepadBack",
|
||||||
"GamepadFaceLeft", "GamepadFaceRight", "GamepadFaceUp", "GamepadFaceDown",
|
"GamepadFaceLeft", "GamepadFaceRight", "GamepadFaceUp", "GamepadFaceDown",
|
||||||
"GamepadDpadLeft", "GamepadDpadRight", "GamepadDpadUp", "GamepadDpadDown",
|
"GamepadDpadLeft", "GamepadDpadRight", "GamepadDpadUp", "GamepadDpadDown",
|
||||||
|
2
imgui.h
2
imgui.h
@ -1450,6 +1450,8 @@ enum ImGuiKey : int
|
|||||||
ImGuiKey_KeypadAdd,
|
ImGuiKey_KeypadAdd,
|
||||||
ImGuiKey_KeypadEnter,
|
ImGuiKey_KeypadEnter,
|
||||||
ImGuiKey_KeypadEqual,
|
ImGuiKey_KeypadEqual,
|
||||||
|
ImGuiKey_AppBack, // Available on some keyboard/mouses. Often referred as "Browser Back"
|
||||||
|
ImGuiKey_AppForward,
|
||||||
|
|
||||||
// Gamepad (some of those are analog values, 0.0f to 1.0f) // NAVIGATION ACTION
|
// Gamepad (some of those are analog values, 0.0f to 1.0f) // NAVIGATION ACTION
|
||||||
// (download controller mapping PNG/PSD at http://dearimgui.com/controls_sheets)
|
// (download controller mapping PNG/PSD at http://dearimgui.com/controls_sheets)
|
||||||
|
Loading…
Reference in New Issue
Block a user