2019-06-11 17:11:19 +03:00
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# Example usage:
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# mkdir build
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# cd build
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# cmake -g "Visual Studio 14 2015" ..
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2016-03-09 18:39:54 +03:00
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cmake_minimum_required(VERSION 2.8)
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2018-06-10 16:42:14 +03:00
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project(imgui_example_glfw_vulkan C CXX)
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2016-03-09 18:39:54 +03:00
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Debug CACHE STRING "" FORCE)
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endif()
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DVK_PROTOTYPES")
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set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_PROTOTYPES")
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# GLFW
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2016-09-11 23:02:35 +03:00
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set(GLFW_DIR ../../../glfw) # Set this to point to an up-to-date GLFW repo
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2016-03-09 18:39:54 +03:00
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
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option(GLFW_BUILD_DOCS "Build the GLFW documentation" OFF)
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option(GLFW_INSTALL "Generate installation target" OFF)
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option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
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add_subdirectory(${GLFW_DIR} binary_dir EXCLUDE_FROM_ALL)
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include_directories(${GLFW_DIR}/include)
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2019-06-11 17:11:19 +03:00
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# Dear ImGui
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2016-03-09 18:39:54 +03:00
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set(IMGUI_DIR ../../)
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2018-06-30 11:53:36 +03:00
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include_directories(${IMGUI_DIR} ..)
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2016-03-09 18:39:54 +03:00
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# Libraries
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2016-03-09 19:01:38 +03:00
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find_library(VULKAN_LIBRARY
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NAMES vulkan vulkan-1)
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set(LIBRARIES "glfw;${VULKAN_LIBRARY}")
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# Use vulkan headers from glfw:
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include_directories(${GLFW_DIR}/deps)
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2016-03-09 18:39:54 +03:00
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file(GLOB sources *.cpp)
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2018-09-09 15:32:57 +03:00
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add_executable(example_glfw_vulkan ${sources} ${IMGUI_DIR}/examples/imgui_impl_glfw.cpp ${IMGUI_DIR}/examples/imgui_impl_vulkan.cpp ${IMGUI_DIR}/imgui.cpp ${IMGUI_DIR}/imgui_draw.cpp ${IMGUI_DIR}/imgui_demo.cpp ${IMGUI_DIR}/imgui_widgets.cpp)
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2018-06-10 16:42:14 +03:00
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target_link_libraries(example_glfw_vulkan ${LIBRARIES})
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