230147c815
This had pretty much identical behaviour to hide_edge_borders which made it confusing. The `hide_edge_borders smart_no_gaps` implementation has an extra check which fixes #5406.
809 lines
24 KiB
C
809 lines
24 KiB
C
/*
|
||
* vim:ts=4:sw=4:expandtab
|
||
*
|
||
* i3 - an improved dynamic tiling window manager
|
||
* © 2009 Michael Stapelberg and contributors (see also: LICENSE)
|
||
*
|
||
* include/data.h: This file defines all data structures used by i3
|
||
*
|
||
*/
|
||
#pragma once
|
||
|
||
#define PCRE2_CODE_UNIT_WIDTH 8
|
||
|
||
#define SN_API_NOT_YET_FROZEN 1
|
||
#include <libsn/sn-launcher.h>
|
||
|
||
#include <xcb/randr.h>
|
||
#include <pcre2.h>
|
||
#include <sys/time.h>
|
||
#include <cairo/cairo.h>
|
||
|
||
#include "queue.h"
|
||
|
||
/*
|
||
* To get the big concept: There are helper structures like struct
|
||
* Workspace_Assignment. Every struct which is also defined as type (see
|
||
* forward definitions) is considered to be a major structure, thus important.
|
||
*
|
||
* The following things are all stored in a 'Con', from very high level (the
|
||
* biggest Cons) to very small (a single window):
|
||
*
|
||
* 1) X11 root window (as big as all your outputs combined)
|
||
* 2) output (like LVDS1)
|
||
* 3) content container, dockarea containers
|
||
* 4) workspaces
|
||
* 5) split containers
|
||
* ... (you can arbitrarily nest split containers)
|
||
* 6) X11 window containers
|
||
*
|
||
*/
|
||
|
||
/* Forward definitions */
|
||
typedef struct Binding Binding;
|
||
typedef struct Rect Rect;
|
||
typedef struct xoutput Output;
|
||
typedef struct Con Con;
|
||
typedef struct Match Match;
|
||
typedef struct Assignment Assignment;
|
||
typedef struct Window i3Window;
|
||
typedef struct gaps_t gaps_t;
|
||
typedef struct mark_t mark_t;
|
||
|
||
/******************************************************************************
|
||
* Helper types
|
||
*****************************************************************************/
|
||
typedef enum { D_LEFT,
|
||
D_RIGHT,
|
||
D_UP,
|
||
D_DOWN } direction_t;
|
||
typedef enum { NO_ORIENTATION = 0,
|
||
HORIZ,
|
||
VERT } orientation_t;
|
||
typedef enum { BEFORE,
|
||
AFTER } position_t;
|
||
typedef enum {
|
||
BS_NONE = 0,
|
||
BS_PIXEL = 1,
|
||
BS_NORMAL = 2,
|
||
} border_style_t;
|
||
|
||
/** parameter to specify whether tree_close_internal() and x_window_kill() should kill
|
||
* only this specific window or the whole X11 client */
|
||
typedef enum { DONT_KILL_WINDOW = 0,
|
||
KILL_WINDOW = 1,
|
||
KILL_CLIENT = 2 } kill_window_t;
|
||
|
||
/** describes if the window is adjacent to the output (physical screen) edges. */
|
||
typedef enum { ADJ_NONE = 0,
|
||
ADJ_LEFT_SCREEN_EDGE = (1 << 0),
|
||
ADJ_RIGHT_SCREEN_EDGE = (1 << 1),
|
||
ADJ_UPPER_SCREEN_EDGE = (1 << 2),
|
||
ADJ_LOWER_SCREEN_EDGE = (1 << 4) } adjacent_t;
|
||
|
||
typedef enum { SMART_GAPS_OFF,
|
||
SMART_GAPS_ON,
|
||
SMART_GAPS_INVERSE_OUTER } smart_gaps_t;
|
||
|
||
typedef enum { HEBM_NONE = ADJ_NONE,
|
||
HEBM_VERTICAL = ADJ_LEFT_SCREEN_EDGE | ADJ_RIGHT_SCREEN_EDGE,
|
||
HEBM_HORIZONTAL = ADJ_UPPER_SCREEN_EDGE | ADJ_LOWER_SCREEN_EDGE,
|
||
HEBM_BOTH = HEBM_VERTICAL | HEBM_HORIZONTAL,
|
||
HEBM_SMART = (1 << 5),
|
||
HEBM_SMART_NO_GAPS = (1 << 6) } hide_edge_borders_mode_t;
|
||
|
||
typedef enum { MM_REPLACE,
|
||
MM_ADD } mark_mode_t;
|
||
|
||
/**
|
||
* Container layouts. See Con::layout.
|
||
*/
|
||
typedef enum {
|
||
L_DEFAULT = 0,
|
||
L_STACKED = 1,
|
||
L_TABBED = 2,
|
||
L_DOCKAREA = 3,
|
||
L_OUTPUT = 4,
|
||
L_SPLITV = 5,
|
||
L_SPLITH = 6
|
||
} layout_t;
|
||
|
||
/**
|
||
* Binding input types. See Binding::input_type.
|
||
*/
|
||
typedef enum {
|
||
B_KEYBOARD = 0,
|
||
B_MOUSE = 1
|
||
} input_type_t;
|
||
|
||
/**
|
||
* Bitmask for matching XCB_XKB_GROUP_1 to XCB_XKB_GROUP_4.
|
||
*/
|
||
typedef enum {
|
||
I3_XKB_GROUP_MASK_ANY = 0,
|
||
I3_XKB_GROUP_MASK_1 = (1 << 0),
|
||
I3_XKB_GROUP_MASK_2 = (1 << 1),
|
||
I3_XKB_GROUP_MASK_3 = (1 << 2),
|
||
I3_XKB_GROUP_MASK_4 = (1 << 3)
|
||
} i3_xkb_group_mask_t;
|
||
|
||
/**
|
||
* The lower 16 bits contain a xcb_key_but_mask_t, the higher 16 bits contain
|
||
* an i3_xkb_group_mask_t. This type is necessary for the fallback logic to
|
||
* work when handling XKB groups (see ticket #1775) and makes the code which
|
||
* locates keybindings upon KeyPress/KeyRelease events simpler.
|
||
*/
|
||
typedef uint32_t i3_event_state_mask_t;
|
||
|
||
/**
|
||
* Mouse pointer warping modes.
|
||
*/
|
||
typedef enum {
|
||
POINTER_WARPING_OUTPUT = 0,
|
||
POINTER_WARPING_NONE = 1
|
||
} warping_t;
|
||
|
||
struct gaps_t {
|
||
int inner;
|
||
int top;
|
||
int right;
|
||
int bottom;
|
||
int left;
|
||
};
|
||
|
||
typedef enum {
|
||
GAPS_INNER = (1 << 0),
|
||
GAPS_TOP = (1 << 1),
|
||
GAPS_RIGHT = (1 << 2),
|
||
GAPS_BOTTOM = (1 << 3),
|
||
GAPS_LEFT = (1 << 4),
|
||
GAPS_VERTICAL = (GAPS_TOP | GAPS_BOTTOM),
|
||
GAPS_HORIZONTAL = (GAPS_RIGHT | GAPS_LEFT),
|
||
GAPS_OUTER = (GAPS_VERTICAL | GAPS_HORIZONTAL),
|
||
} gaps_mask_t;
|
||
|
||
/**
|
||
* Focus wrapping modes.
|
||
*/
|
||
typedef enum {
|
||
FOCUS_WRAPPING_OFF = 0,
|
||
FOCUS_WRAPPING_ON = 1,
|
||
FOCUS_WRAPPING_FORCE = 2,
|
||
FOCUS_WRAPPING_WORKSPACE = 3
|
||
} focus_wrapping_t;
|
||
|
||
/**
|
||
* Stores a rectangle, for example the size of a window, the child window etc.
|
||
*
|
||
* Note that x and y can contain signed values in some cases (for example when
|
||
* used for the coordinates of a window, which can be set outside of the
|
||
* visible area, but not when specifying the position of a workspace for the
|
||
* _NET_WM_WORKAREA hint). Not declaring x/y as int32_t saves us a lot of
|
||
* typecasts.
|
||
*
|
||
*/
|
||
struct Rect {
|
||
uint32_t x;
|
||
uint32_t y;
|
||
uint32_t width;
|
||
uint32_t height;
|
||
};
|
||
|
||
/**
|
||
* Stores the reserved pixels on each screen edge read from a
|
||
* _NET_WM_STRUT_PARTIAL.
|
||
*
|
||
*/
|
||
struct reservedpx {
|
||
uint32_t left;
|
||
uint32_t right;
|
||
uint32_t top;
|
||
uint32_t bottom;
|
||
};
|
||
|
||
/**
|
||
* Stores a width/height pair, used as part of deco_render_params to check
|
||
* whether the rects width/height have changed.
|
||
*
|
||
*/
|
||
struct width_height {
|
||
uint32_t w;
|
||
uint32_t h;
|
||
};
|
||
|
||
/**
|
||
* Stores the parameters for rendering a window decoration. This structure is
|
||
* cached in every Con and no re-rendering will be done if the parameters have
|
||
* not changed (only the pixmaps will be copied).
|
||
*
|
||
*/
|
||
struct deco_render_params {
|
||
struct Colortriple *color;
|
||
int border_style;
|
||
struct width_height con_rect;
|
||
struct width_height con_window_rect;
|
||
Rect con_deco_rect;
|
||
color_t background;
|
||
layout_t parent_layout;
|
||
bool con_is_leaf;
|
||
};
|
||
|
||
/**
|
||
* Stores which workspace (by name or number) goes to which output and its gaps config.
|
||
*
|
||
*/
|
||
struct Workspace_Assignment {
|
||
char *name;
|
||
char *output;
|
||
gaps_t gaps;
|
||
gaps_mask_t gaps_mask;
|
||
|
||
TAILQ_ENTRY(Workspace_Assignment) ws_assignments;
|
||
};
|
||
|
||
struct Ignore_Event {
|
||
int sequence;
|
||
int response_type;
|
||
time_t added;
|
||
|
||
SLIST_ENTRY(Ignore_Event) ignore_events;
|
||
};
|
||
|
||
/**
|
||
* Stores internal information about a startup sequence, like the workspace it
|
||
* was initiated on.
|
||
*
|
||
*/
|
||
struct Startup_Sequence {
|
||
/** startup ID for this sequence, generated by libstartup-notification */
|
||
char *id;
|
||
/** workspace on which this startup was initiated */
|
||
char *workspace;
|
||
/** libstartup-notification context for this launch */
|
||
SnLauncherContext *context;
|
||
/** time at which this sequence should be deleted (after it was marked as
|
||
* completed) */
|
||
time_t delete_at;
|
||
|
||
TAILQ_ENTRY(Startup_Sequence) sequences;
|
||
};
|
||
|
||
/**
|
||
* Regular expression wrapper. It contains the pattern itself as a string (like
|
||
* ^foo[0-9]$) as well as a pointer to the compiled PCRE expression and the
|
||
* pcre_extra data returned by pcre_study().
|
||
*
|
||
* This makes it easier to have a useful logfile, including the matching or
|
||
* non-matching pattern.
|
||
*
|
||
*/
|
||
struct regex {
|
||
char *pattern;
|
||
pcre2_code *regex;
|
||
};
|
||
|
||
/**
|
||
* Stores a resolved keycode (from a keysym), including the modifier mask. Will
|
||
* be passed to xcb_grab_key().
|
||
*
|
||
*/
|
||
struct Binding_Keycode {
|
||
xcb_keycode_t keycode;
|
||
i3_event_state_mask_t modifiers;
|
||
TAILQ_ENTRY(Binding_Keycode) keycodes;
|
||
};
|
||
|
||
/******************************************************************************
|
||
* Major types
|
||
*****************************************************************************/
|
||
|
||
/**
|
||
* Holds a keybinding, consisting of a keycode combined with modifiers and the
|
||
* command which is executed as soon as the key is pressed (see
|
||
* src/config_parser.c)
|
||
*
|
||
*/
|
||
struct Binding {
|
||
/* The type of input this binding is for. (Mouse bindings are not yet
|
||
* implemented. All bindings are currently assumed to be keyboard bindings.) */
|
||
input_type_t input_type;
|
||
|
||
/** If true, the binding should be executed upon a KeyRelease event, not a
|
||
* KeyPress (the default). */
|
||
enum {
|
||
/* This binding will only be executed upon KeyPress events */
|
||
B_UPON_KEYPRESS = 0,
|
||
/* This binding will be executed either upon a KeyRelease event, or… */
|
||
B_UPON_KEYRELEASE = 1,
|
||
/* …upon a KeyRelease event, even if the modifiers don’t match. This
|
||
* state is triggered from get_binding() when the corresponding
|
||
* KeyPress (!) happens, so that users can release the modifier keys
|
||
* before releasing the actual key. */
|
||
B_UPON_KEYRELEASE_IGNORE_MODS = 2,
|
||
} release;
|
||
|
||
/** If this is true for a mouse binding, the binding should be executed
|
||
* when the button is pressed over the window border. */
|
||
bool border;
|
||
|
||
/** If this is true for a mouse binding, the binding should be executed
|
||
* when the button is pressed over any part of the window, not just the
|
||
* title bar (default). */
|
||
bool whole_window;
|
||
|
||
/** If this is true for a mouse binding, the binding should only be
|
||
* executed if the button press was not on the titlebar. */
|
||
bool exclude_titlebar;
|
||
|
||
/** Keycode to bind */
|
||
uint32_t keycode;
|
||
|
||
/** Bitmask which is applied against event->state for KeyPress and
|
||
* KeyRelease events to determine whether this binding applies to the
|
||
* current state. */
|
||
i3_event_state_mask_t event_state_mask;
|
||
|
||
/** Symbol the user specified in configfile, if any. This needs to be
|
||
* stored with the binding to be able to re-convert it into a keycode
|
||
* if the keyboard mapping changes (using Xmodmap for example) */
|
||
char *symbol;
|
||
|
||
/** Only in use if symbol != NULL. Contains keycodes which generate the
|
||
* specified symbol. Useful for unbinding and checking which binding was
|
||
* used when a key press event comes in. */
|
||
TAILQ_HEAD(keycodes_head, Binding_Keycode) keycodes_head;
|
||
|
||
/** Command, like in command mode */
|
||
char *command;
|
||
|
||
TAILQ_ENTRY(Binding) bindings;
|
||
};
|
||
|
||
/**
|
||
* Holds a command specified by either an:
|
||
* - exec-line
|
||
* - exec_always-line
|
||
* in the config (see src/config.c)
|
||
*
|
||
*/
|
||
struct Autostart {
|
||
/** Command, like in command mode */
|
||
char *command;
|
||
/** no_startup_id flag for start_application(). Determines whether a
|
||
* startup notification context/ID should be created. */
|
||
bool no_startup_id;
|
||
TAILQ_ENTRY(Autostart) autostarts;
|
||
TAILQ_ENTRY(Autostart) autostarts_always;
|
||
};
|
||
|
||
struct output_name {
|
||
char *name;
|
||
SLIST_ENTRY(output_name) names;
|
||
};
|
||
|
||
/**
|
||
* An Output is a physical output on your graphics driver. Outputs which
|
||
* are currently in use have (output->active == true). Each output has a
|
||
* position and a mode. An output usually corresponds to one connected
|
||
* screen (except if you are running multiple screens in clone mode).
|
||
*
|
||
*/
|
||
struct xoutput {
|
||
/** Output id, so that we can requery the output directly later */
|
||
xcb_randr_output_t id;
|
||
|
||
/** Whether the output is currently active (has a CRTC attached with a
|
||
* valid mode) */
|
||
bool active;
|
||
|
||
/** Internal flags, necessary for querying RandR screens (happens in
|
||
* two stages) */
|
||
bool changed;
|
||
bool to_be_disabled;
|
||
bool primary;
|
||
|
||
/** List of names for the output.
|
||
* An output always has at least one name; the first name is
|
||
* considered the primary one. */
|
||
SLIST_HEAD(names_head, output_name) names_head;
|
||
|
||
/** Pointer to the Con which represents this output */
|
||
Con *con;
|
||
|
||
/** x, y, width, height */
|
||
Rect rect;
|
||
|
||
TAILQ_ENTRY(xoutput) outputs;
|
||
};
|
||
|
||
/**
|
||
* A 'Window' is a type which contains an xcb_window_t and all the related
|
||
* information (hints like _NET_WM_NAME for that window).
|
||
*
|
||
*/
|
||
struct Window {
|
||
xcb_window_t id;
|
||
|
||
/** Holds the xcb_window_t (just an ID) for the leader window (logical
|
||
* parent for toolwindows and similar floating windows) */
|
||
xcb_window_t leader;
|
||
xcb_window_t transient_for;
|
||
|
||
/** Pointers to the Assignments which were already ran for this Window
|
||
* (assignments run only once) */
|
||
uint32_t nr_assignments;
|
||
Assignment **ran_assignments;
|
||
|
||
char *class_class;
|
||
char *class_instance;
|
||
|
||
/** The name of the window. */
|
||
i3String *name;
|
||
|
||
/** The WM_WINDOW_ROLE of this window (for example, the pidgin buddy window
|
||
* sets "buddy list"). Useful to match specific windows in assignments or
|
||
* for_window. */
|
||
char *role;
|
||
|
||
/** WM_CLIENT_MACHINE of the window */
|
||
char *machine;
|
||
|
||
/** Flag to force re-rendering the decoration upon changes */
|
||
bool name_x_changed;
|
||
|
||
/** Whether the application used _NET_WM_NAME */
|
||
bool uses_net_wm_name;
|
||
|
||
/** Whether the application needs to receive WM_TAKE_FOCUS */
|
||
bool needs_take_focus;
|
||
|
||
/** Whether this window accepts focus. We store this inverted so that the
|
||
* default will be 'accepts focus'. */
|
||
bool doesnt_accept_focus;
|
||
|
||
/** The _NET_WM_WINDOW_TYPE for this window. */
|
||
xcb_atom_t window_type;
|
||
|
||
/** The _NET_WM_DESKTOP for this window. */
|
||
uint32_t wm_desktop;
|
||
|
||
/** Whether the window says it is a dock window */
|
||
enum { W_NODOCK = 0,
|
||
W_DOCK_TOP = 1,
|
||
W_DOCK_BOTTOM = 2 } dock;
|
||
|
||
/** When this window was marked urgent. 0 means not urgent */
|
||
struct timeval urgent;
|
||
|
||
/** Pixels the window reserves. left/right/top/bottom */
|
||
struct reservedpx reserved;
|
||
|
||
/** Depth of the window */
|
||
uint16_t depth;
|
||
|
||
/* the wanted size of the window, used in combination with size
|
||
* increments (see below). */
|
||
int base_width;
|
||
int base_height;
|
||
|
||
/* minimum increment size specified for the window (in pixels) */
|
||
int width_increment;
|
||
int height_increment;
|
||
|
||
/* Minimum size specified for the window. */
|
||
int min_width;
|
||
int min_height;
|
||
|
||
/* Maximum size specified for the window. */
|
||
int max_width;
|
||
int max_height;
|
||
|
||
/* aspect ratio from WM_NORMAL_HINTS (MPlayer uses this for example) */
|
||
double min_aspect_ratio;
|
||
double max_aspect_ratio;
|
||
|
||
/** Window icon, as Cairo surface */
|
||
cairo_surface_t *icon;
|
||
|
||
/** The window has a nonrectangular shape. */
|
||
bool shaped;
|
||
/** The window has a nonrectangular input shape. */
|
||
bool input_shaped;
|
||
|
||
/* Time when the window became managed. Used to determine whether a window
|
||
* should be swallowed after initial management. */
|
||
time_t managed_since;
|
||
|
||
/* The window has been swallowed. */
|
||
bool swallowed;
|
||
};
|
||
|
||
/**
|
||
* A "match" is a data structure which acts like a mask or expression to match
|
||
* certain windows or not. For example, when using commands, you can specify a
|
||
* command like this: [title="*Firefox*"] kill. The title member of the match
|
||
* data structure will then be filled and i3 will check each window using
|
||
* match_matches_window() to find the windows affected by this command.
|
||
*
|
||
*/
|
||
struct Match {
|
||
/* Set if a criterion was specified incorrectly. */
|
||
char *error;
|
||
|
||
struct regex *title;
|
||
struct regex *application;
|
||
struct regex *class;
|
||
struct regex *instance;
|
||
struct regex *mark;
|
||
struct regex *window_role;
|
||
struct regex *workspace;
|
||
struct regex *machine;
|
||
xcb_atom_t window_type;
|
||
enum {
|
||
U_DONTCHECK = -1,
|
||
U_LATEST = 0,
|
||
U_OLDEST = 1
|
||
} urgent;
|
||
enum {
|
||
M_DONTCHECK = -1,
|
||
M_NODOCK = 0,
|
||
M_DOCK_ANY = 1,
|
||
M_DOCK_TOP = 2,
|
||
M_DOCK_BOTTOM = 3
|
||
} dock;
|
||
xcb_window_t id;
|
||
enum { WM_ANY = 0,
|
||
WM_TILING_AUTO,
|
||
WM_TILING_USER,
|
||
WM_TILING,
|
||
WM_FLOATING_AUTO,
|
||
WM_FLOATING_USER,
|
||
WM_FLOATING } window_mode;
|
||
Con *con_id;
|
||
bool match_all_windows;
|
||
|
||
/* Where the window looking for a match should be inserted:
|
||
*
|
||
* M_HERE = the matched container will be replaced by the window
|
||
* (layout saving)
|
||
* M_ASSIGN_WS = the matched container will be inserted in the target_ws.
|
||
* M_BELOW = the window will be inserted as a child of the matched container
|
||
* (dockareas)
|
||
*
|
||
*/
|
||
enum { M_HERE = 0,
|
||
M_ASSIGN_WS,
|
||
M_BELOW } insert_where;
|
||
|
||
TAILQ_ENTRY(Match) matches;
|
||
|
||
/* Whether this match was generated when restarting i3 inplace.
|
||
* Leads to not setting focus when managing a new window, because the old
|
||
* focus stack should be restored. */
|
||
bool restart_mode;
|
||
};
|
||
|
||
/**
|
||
* An Assignment makes specific windows go to a specific workspace/output or
|
||
* run a command for that window. With this mechanism, the user can -- for
|
||
* example -- assign their browser to workspace "www". Checking if a window is
|
||
* assigned works by comparing the Match data structure with the window (see
|
||
* match_matches_window()).
|
||
*
|
||
*/
|
||
struct Assignment {
|
||
/** type of this assignment:
|
||
*
|
||
* A_COMMAND = run the specified command for the matching window
|
||
* A_TO_WORKSPACE = assign the matching window to the specified workspace
|
||
* A_NO_FOCUS = don't focus matched window when it is managed
|
||
*
|
||
* While the type is a bitmask, only one value can be set at a time. It is
|
||
* a bitmask to allow filtering for multiple types, for example in the
|
||
* assignment_for() function.
|
||
*
|
||
*/
|
||
enum {
|
||
A_ANY = 0,
|
||
A_COMMAND = (1 << 0),
|
||
A_TO_WORKSPACE = (1 << 1),
|
||
A_NO_FOCUS = (1 << 2),
|
||
A_TO_WORKSPACE_NUMBER = (1 << 3),
|
||
A_TO_OUTPUT = (1 << 4)
|
||
} type;
|
||
|
||
/** the criteria to check if a window matches */
|
||
Match match;
|
||
|
||
/** destination workspace/command/output, depending on the type */
|
||
union {
|
||
char *command;
|
||
char *workspace;
|
||
char *output;
|
||
} dest;
|
||
|
||
TAILQ_ENTRY(Assignment) assignments;
|
||
};
|
||
|
||
/** Fullscreen modes. Used by Con.fullscreen_mode. */
|
||
typedef enum { CF_NONE = 0,
|
||
CF_OUTPUT = 1,
|
||
CF_GLOBAL = 2 } fullscreen_mode_t;
|
||
|
||
struct mark_t {
|
||
char *name;
|
||
|
||
TAILQ_ENTRY(mark_t) marks;
|
||
};
|
||
|
||
/**
|
||
* A 'Con' represents everything from the X11 root window down to a single X11 window.
|
||
*
|
||
*/
|
||
struct Con {
|
||
bool mapped;
|
||
|
||
/* Should this container be marked urgent? This gets set when the window
|
||
* inside this container (if any) sets the urgency hint, for example. */
|
||
bool urgent;
|
||
|
||
/** This counter contains the number of UnmapNotify events for this
|
||
* container (or, more precisely, for its ->frame) which should be ignored.
|
||
* UnmapNotify events need to be ignored when they are caused by i3 itself,
|
||
* for example when reparenting or when unmapping the window on a workspace
|
||
* change. */
|
||
uint8_t ignore_unmap;
|
||
|
||
/* The surface used for the frame window. */
|
||
surface_t frame;
|
||
surface_t frame_buffer;
|
||
bool pixmap_recreated;
|
||
|
||
enum {
|
||
CT_ROOT = 0,
|
||
CT_OUTPUT = 1,
|
||
CT_CON = 2,
|
||
CT_FLOATING_CON = 3,
|
||
CT_WORKSPACE = 4,
|
||
CT_DOCKAREA = 5
|
||
} type;
|
||
|
||
/** the workspace number, if this Con is of type CT_WORKSPACE and the
|
||
* workspace is not a named workspace (for named workspaces, num == -1) */
|
||
int num;
|
||
|
||
/** Only applicable for containers of type CT_WORKSPACE. */
|
||
gaps_t gaps;
|
||
|
||
struct Con *parent;
|
||
|
||
/* The position and size for this con. These coordinates are absolute. Note
|
||
* that the rect of a container does not include the decoration. */
|
||
struct Rect rect;
|
||
/* The position and size of the actual client window. These coordinates are
|
||
* relative to the container's rect. */
|
||
struct Rect window_rect;
|
||
/* The position and size of the container's decoration. These coordinates
|
||
* are relative to the container's parent's rect. */
|
||
struct Rect deco_rect;
|
||
/** the geometry this window requested when getting mapped */
|
||
struct Rect geometry;
|
||
|
||
char *name;
|
||
|
||
/** The format with which the window's name should be displayed. */
|
||
char *title_format;
|
||
|
||
/** Whether the window icon should be displayed, and with what padding. -1
|
||
* means display no window icon (default behavior), 0 means display without
|
||
* any padding, 1 means display with 1 pixel of padding and so on. */
|
||
int window_icon_padding;
|
||
|
||
/* a sticky-group is an identifier which bundles several containers to a
|
||
* group. The contents are shared between all of them, that is they are
|
||
* displayed on whichever of the containers is currently visible */
|
||
char *sticky_group;
|
||
|
||
/* user-definable marks to jump to this container later */
|
||
TAILQ_HEAD(marks_head, mark_t) marks_head;
|
||
/* cached to decide whether a redraw is needed */
|
||
bool mark_changed;
|
||
|
||
double percent;
|
||
|
||
/* the x11 border pixel attribute */
|
||
int border_width;
|
||
int current_border_width;
|
||
|
||
struct Window *window;
|
||
|
||
/* timer used for disabling urgency */
|
||
struct ev_timer *urgency_timer;
|
||
|
||
/** Cache for the decoration rendering */
|
||
struct deco_render_params *deco_render_params;
|
||
|
||
/* Only workspace-containers can have floating clients */
|
||
TAILQ_HEAD(floating_head, Con) floating_head;
|
||
|
||
TAILQ_HEAD(nodes_head, Con) nodes_head;
|
||
TAILQ_HEAD(focus_head, Con) focus_head;
|
||
|
||
TAILQ_HEAD(swallow_head, Match) swallow_head;
|
||
|
||
fullscreen_mode_t fullscreen_mode;
|
||
|
||
/* Whether this window should stick to the glass. This corresponds to
|
||
* the _NET_WM_STATE_STICKY atom and will only be respected if the
|
||
* window is floating. */
|
||
bool sticky;
|
||
|
||
/* layout is the layout of this container: one of split[v|h], stacked or
|
||
* tabbed. Special containers in the tree (above workspaces) have special
|
||
* layouts like dockarea or output.
|
||
*
|
||
* last_split_layout is one of splitv or splith to support the old "layout
|
||
* default" command which by now should be "layout splitv" or "layout
|
||
* splith" explicitly.
|
||
*
|
||
* workspace_layout is only for type == CT_WORKSPACE cons. When you change
|
||
* the layout of a workspace without any children, i3 cannot just set the
|
||
* layout (because workspaces need to be splitv/splith to allow focus
|
||
* parent and opening new containers). Instead, it stores the requested
|
||
* layout in workspace_layout and creates a new split container with that
|
||
* layout whenever a new container is attached to the workspace. */
|
||
layout_t layout, last_split_layout, workspace_layout;
|
||
|
||
border_style_t border_style;
|
||
/* When the border style of a con changes because of motif hints, we don't
|
||
* want to set more decoration that the user wants. The user's preference is determined by these:
|
||
* 1. For new tiling windows, as set by `default_border`
|
||
* 2. For new floating windows, as set by `default_floating_border`
|
||
* 3. For all windows that the user runs the `border` command, whatever is
|
||
* the result of that command for that window. */
|
||
border_style_t max_user_border_style;
|
||
|
||
/** floating? (= not in tiling layout) This cannot be simply a bool
|
||
* because we want to keep track of whether the status was set by the
|
||
* application (by setting _NET_WM_WINDOW_TYPE appropriately) or by the
|
||
* user. The user’s choice overwrites automatic mode, of course. The
|
||
* order of the values is important because we check with >=
|
||
* FLOATING_AUTO_ON if a client is floating. */
|
||
enum {
|
||
FLOATING_AUTO_OFF = 0,
|
||
FLOATING_USER_OFF = 1,
|
||
FLOATING_AUTO_ON = 2,
|
||
FLOATING_USER_ON = 3
|
||
} floating;
|
||
|
||
TAILQ_ENTRY(Con) nodes;
|
||
TAILQ_ENTRY(Con) focused;
|
||
TAILQ_ENTRY(Con) all_cons;
|
||
TAILQ_ENTRY(Con) floating_windows;
|
||
|
||
/** callbacks */
|
||
void (*on_remove_child)(Con *);
|
||
|
||
enum {
|
||
/* Not a scratchpad window. */
|
||
SCRATCHPAD_NONE = 0,
|
||
|
||
/* Just moved to scratchpad, not resized by the user yet.
|
||
* Window will be auto-centered and sized appropriately. */
|
||
SCRATCHPAD_FRESH = 1,
|
||
|
||
/* The user changed position/size of the scratchpad window. */
|
||
SCRATCHPAD_CHANGED = 2
|
||
} scratchpad_state;
|
||
|
||
/* The ID of this container before restarting. Necessary to correctly
|
||
* interpret back-references in the JSON (such as the focus stack). */
|
||
int old_id;
|
||
|
||
/* Depth of the container window */
|
||
uint16_t depth;
|
||
|
||
/* The colormap for this con if a custom one is used. */
|
||
xcb_colormap_t colormap;
|
||
};
|