ebcd1d43ea
Fixes #2643 Inner drop region behaves like move to mark. The outer region is close to the edge (currently 30px from the edge). This will place the container as a sibling in the given direction within the parent container. If the move direction goes against the orientation of the parent container, tree_move() is called. Contributors: Co-authored-by: Orestis Floros <orestisflo@gmail.com> See #3085 - Inner drop region behaves like move to mark - Handle workspaces - Fix crash when target closes - Initiate tiling drag from titlebar - Hide indicator until container is dragged outside of original position - Calculate outer_threshold using percentages instead of fixed pixel values - Emit 'move' event properly - Don't focus previously unfocused containers - Use tree_split() on different orientation - Fix redundant split containers - DT_PARENT - Readability & optimizations - Limit parent threshold by render_deco_height() - Tests - Fullscreen container handling - Initiate drag from title bar - Fix issue of EnterNotify events still triggering after drag_callback is called - Include decorations for drop target calculation Co-authored-by: Michael Forster <email@michael-forster.de> See #2178 - Original implementation of tiling drag + indicator window > A container can be dragged by the title bar to one of the four sides > of another container. That container will then be split either > horizontally or vertically. Co-authored-by: Tony Crisci <tony@dubstepdish.com> See #2653 - Original implementation of outer/inner drop region indicator: > There are two drop regions per direction. > > The inner region is closer to the center of the window. Dropping on > this region will split the target container and put the container > within the split at the given direction beside the target container. > > The outer region is close to the edge (currently 30px from the edge). > This will place the container as a sibling in the given direction within > the parent container. > > Dropping into the outer region moves the con beside the target. If the > move direction goes against the orientation of the parent container, the > con moves out of the row. - Fix crash: Ignore containers without a managed window (eg i3bar)
198 lines
5.7 KiB
C
198 lines
5.7 KiB
C
/*
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* vim:ts=4:sw=4:expandtab
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*
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* i3 - an improved dynamic tiling window manager
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* © 2009 Michael Stapelberg and contributors (see also: LICENSE)
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*
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* util.c: Utility functions, which can be useful everywhere within i3 (see
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* also libi3).
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*
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*/
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#pragma once
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#include <config.h>
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#include <err.h>
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#include "data.h"
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#define die(...) errx(EXIT_FAILURE, __VA_ARGS__);
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#define exit_if_null(pointer, ...) \
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{ \
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if (pointer == NULL) \
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die(__VA_ARGS__); \
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}
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#define STARTS_WITH(string, needle) (strncasecmp((string), (needle), strlen((needle))) == 0)
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#define CIRCLEQ_NEXT_OR_NULL(head, elm, field) (CIRCLEQ_NEXT(elm, field) != CIRCLEQ_END(head) ? CIRCLEQ_NEXT(elm, field) : NULL)
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#define CIRCLEQ_PREV_OR_NULL(head, elm, field) (CIRCLEQ_PREV(elm, field) != CIRCLEQ_END(head) ? CIRCLEQ_PREV(elm, field) : NULL)
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#define NODES_FOREACH(head) \
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for (Con *child = (Con *)-1; (child == (Con *)-1) && ((child = 0), true);) \
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TAILQ_FOREACH (child, &((head)->nodes_head), nodes)
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#define NODES_FOREACH_REVERSE(head) \
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for (Con *child = (Con *)-1; (child == (Con *)-1) && ((child = 0), true);) \
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TAILQ_FOREACH_REVERSE (child, &((head)->nodes_head), nodes_head, nodes)
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/* greps the ->nodes of the given head and returns the first node that matches the given condition */
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#define GREP_FIRST(dest, head, condition) \
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NODES_FOREACH (head) { \
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if (!(condition)) \
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continue; \
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\
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(dest) = child; \
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break; \
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}
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#define FREE(pointer) \
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do { \
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free(pointer); \
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pointer = NULL; \
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} while (0)
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#define CALL(obj, member, ...) obj->member(obj, ##__VA_ARGS__)
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#define SWAP(first, second, type) \
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do { \
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type tmp_SWAP = first; \
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first = second; \
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second = tmp_SWAP; \
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} while (0)
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int min(int a, int b);
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int max(int a, int b);
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bool rect_contains(Rect rect, uint32_t x, uint32_t y);
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Rect rect_add(Rect a, Rect b);
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Rect rect_sub(Rect a, Rect b);
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bool rect_equals(Rect a, Rect b);
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Rect rect_sanitize_dimensions(Rect rect);
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/**
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* Returns true if the name consists of only digits.
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*
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*/
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__attribute__((pure)) bool name_is_digits(const char *name);
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/**
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* Set 'out' to the layout_t value for the given layout. The function
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* returns true on success or false if the passed string is not a valid
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* layout name.
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*
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*/
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bool layout_from_name(const char *layout_str, layout_t *out);
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/**
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* Parses the workspace name as a number. Returns -1 if the workspace should be
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* interpreted as a "named workspace".
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*
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*/
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int ws_name_to_number(const char *name);
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/**
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* Updates *destination with new_value and returns true if it was changed or false
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* if it was the same
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*
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*/
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bool update_if_necessary(uint32_t *destination, const uint32_t new_value);
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/**
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* exec()s an i3 utility, for example the config file migration script or
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* i3-nagbar. This function first searches $PATH for the given utility named,
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* then falls back to the dirname() of the i3 executable path and then falls
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* back to the dirname() of the target of /proc/self/exe (on linux).
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*
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* This function should be called after fork()ing.
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*
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* The first argument of the given argv vector will be overwritten with the
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* executable name, so pass NULL.
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*
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* If the utility cannot be found in any of these locations, it exits with
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* return code 2.
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*
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*/
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void exec_i3_utility(char *name, char *argv[]);
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/**
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* Checks if the given path exists by calling stat().
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*
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*/
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bool path_exists(const char *path);
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/**
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* Restart i3 in-place
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* appends -a to argument list to disable autostart
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*
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*/
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void i3_restart(bool forget_layout);
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/**
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* Escapes the given string if a pango font is currently used.
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* If the string has to be escaped, the input string will be free'd.
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*
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*/
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char *pango_escape_markup(char *input);
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/**
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* Starts an i3-nagbar instance with the given parameters. Takes care of
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* handling SIGCHLD and killing i3-nagbar when i3 exits.
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*
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* The resulting PID will be stored in *nagbar_pid and can be used with
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* kill_nagbar() to kill the bar later on.
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*
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*/
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void start_nagbar(pid_t *nagbar_pid, char *argv[]);
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/**
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* Kills the i3-nagbar process, if nagbar_pid != -1.
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*
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* If wait_for_it is set (restarting i3), this function will waitpid(),
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* otherwise, ev is assumed to handle it (reloading).
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*
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*/
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void kill_nagbar(pid_t nagbar_pid, bool wait_for_it);
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/**
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* Converts a string into a long using strtol().
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* This is a convenience wrapper checking the parsing result. It returns true
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* if the number could be parsed.
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*/
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bool parse_long(const char *str, long *out, int base);
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/**
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* Slurp reads path in its entirety into buf, returning the length of the file
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* or -1 if the file could not be read. buf is set to a buffer of appropriate
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* size, or NULL if -1 is returned.
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*
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*/
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ssize_t slurp(const char *path, char **buf);
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/**
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* Convert a direction to its corresponding orientation.
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*
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*/
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orientation_t orientation_from_direction(direction_t direction);
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/**
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* Convert a direction to its corresponding position.
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*
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*/
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position_t position_from_direction(direction_t direction);
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/**
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* Convert orientation and position to the corresponding direction.
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*
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*/
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direction_t direction_from_orientation_position(orientation_t orientation, position_t position);
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/**
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* Converts direction to a string representation.
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*
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*/
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const char *direction_to_string(direction_t direction);
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/**
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* Converts position to a string representation.
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*
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*/
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const char *position_to_string(position_t position);
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