* src/sfnt/sfdriver.c: Include `ttcpal.h'.
* src/sfnt/sfnt.c: Include `ttcpal.c'.
* src/sfnt/ttcolr.c, src/sfnt/ttcolr.h: Move CPAL stuff to ...
* src/sfnt/ttcpal.c, src/sfnt/ttcpal.c: ... these new files.
* src/sfnt/Jamfile (_sources), src/sfnt/rules.mk (SFNT_DRV_SRC):
Updated.
* include/freetype/internal/fttrace.h: Add support for `colr' and
`cpal'.
Sort entries.
* src/sfnt/ttcolr.c (tt_face_find_color): Removed.
(tt_face_colr_blend_layer): Use `face->palette' instead of calling
`tt_face_find_color'.
Use and set text foreground color.
* src/sfnt/ttcolr.c (tt_face_palette_set): New function.
(tt_face_load_colr): Allocate `face->palette' and call
`tt_face_palette_set'.
Adjust return error code in case of error.
* src/sfnt/ttcolr.h: Updated.
* include/freetype/internal/sfnt.h (TT_Set_Palette_Func): New
function type.
(SFNT_Interface, FT_DEFINE_SFNT_INTERFACE): Add it.
* src/sfnt/sfdriver.c (sfnt_interface), src/sfnt/sfobjs.c
(sfnt_done_face): Updated.
* src/raster/ftraster.c (black_TWorker, SCALED, Set_High_Precision):
Clean up after 5-level gray removal (8dc8635874).
(Vertical_Sweep_Span): Be brief.
This might be needed to build FreeType for the iOS simulator. See
https://savannah.nongnu.org/bugs/index.php?54048. Patch contributed
by Steve Robinson.
* CMakeLists.txt: Accept IOS_PLATFORM=SIMULATOR64
* include/freetype/internal.tttypes.h: Include FT_COLOR_H.
(TT_FaceRec): Add `palette' field.
* src/sfnt/ttcolr.c: Include FT_COLOR_H.
(Cpal): Remove all data covered by the new `palette' field in
`TT_FaceRec'.
(tt_face_load_colr): Updated.
Read `CPAL' version 1 data.
(tt_face_load_colr_layers, tt_face_find_color): Updated.
* src/sfnt/sfobjs.c (sfnt_done_face): Free glyph color palette data.
This introduces `FT_Library_SetLcdGeometry' for setting up arbitrary
LCD subpixel geometry including non-striped patterns.
* src/base/ftlcdfil.c (FT_Library_SetLcdGeometry): New function.
* include/freetype/ftlcdfil.h: Document it.
* include/freetype/freetype.h: Minor.
* include/freetype/ftchapters.h: Minor.
While going to implement it I noticed that I need access to most of
the `CPAL' elements; I thus plan to add a `cpal' field to
`TT_FaceRec', which makes most of the previously suggested API
functions obsolete because the fields will be directly accessable.
* src/raster/ftraster.c [STANDALONE] (FT_Outline_Get_CBox): Add
function.
[!STANDALONE]: Include FT_OUTLINE_H.
(ft_black_render): Compute CBox and reject glyphs larger than
0xFFFF x 0xFFFF.
* src/smooth/ftgrays.c (gray_raster_render): Reject glyphs larger
than 0xFFFF x 0xFFFF.
This second and final monster commit was created by applying Nikhil's
scripts `docconverter.py' and `markify.py' to all C header and source files,
followed up by minor manual clean-up.
No change in functionality, of course.
I used commit f7419907bc6044b9b7057f9789866426c804ba82 from
https://github.com/nikramakrishnan/freetype-docs.git.
This monster commit was created by applying Nikhil's scripts
`docconverter.py' and `markify.py' to all C header and source files,
followed up by minor manual clean-up.
No change in functionality, of course.
I used commit f7419907bc6044b9b7057f9789866426c804ba82 from
https://github.com/nikramakrishnan/freetype-docs.git.
The robust rendering of estra large glyphs came with unbearable cost.
The old way of bisecting should fail but fail faster.
* src/smooth/ftgrays.c (gray_convert_glyph): Switch back to bisecting
in y-direction.
The declaration of `edge2' can be reached with `edge1 == NULL' and
`axis->edges == 0' which results in undefined behaviour.
* src/autofit/afloader.c (af_loader_load_glyph): Initialise `edge2'
after checking `axis->num_edges > 1'. `edge1 != NULL' can be assumed.
* include/freetype/config/ftheader.h (FT_COLOR_H): New macro.
* include/freetype/internal/ftobjs.h (FT_Colr_Internal): Change
type of `load_flags' to `FT_Int32'.
* include/freetype/internal/sfnt.h (TT_Load_Colr_Layer_Func): Change
type of `idx' to `FT_UInt'.
(TT_Blend_Colr_Func): Change type of `color_index' to `FT_UInt'.
* src/base/ftobjs.c (FT_Render_Glyph_Internal): Change type of
`load_flags' to `FT_Int32'.
* src/sfnt/ttcolr.c (find_base_glyph_record,
tt_face_load_colr_layers): Change type of `glyph_id' to `FT_UInt'.
(tt_face_find_color, tt_face_colr_blend_layer): Change type of
`color_index' to `FT_UInt'.
Fix signedness and type issues.
* src/sfnt/ttcolr.h: Updated.
This platform uses backslashes for paths, which docmaker didn't
understand correctly.
* src/tools/docmaker/tohtml.py (HtmlFormatter::blockEnter): Use
`os.path.normpath' to normalize the path for the platform being
used.
This generalizes magic outline shifts that make Harmony LCD
rendering work in terms of precise two-dimensional RGB subpixel
positions. These coordinates are now set in time of the `smooth'
module initialization and later used to shift a glyph outline for
rendering. FT_RENDER_MODE_LCD and FT_RENDER_MODE_LCD_V use the same
coordinates. The letter, however, rotates them before using.
The LCD bitmap padding is also calculated using these coordinates.
* include/freetype/internal/ftobjs.h (FT_LibraryRec): New array field
`lcd_geometry'.
* src/base/ftlcdfil.c (ft_lcd_padding): Reworked.
* src/base/ftobjs.c (ft_glyphslot_preset_bitmap): Updated accordingly.
* src/smooth/ftsmooth.c [!FT_CONFIG_OPTION_SUBPIXEL_RENDERING]
(ft_smooth_init): Initialize `lcd_geometry'.
(ft_smooth_render_generic): Formalize outline shifts.