* builds/windows/ftsystem.c: Use _WINRT_DLL to check for UWP.
Fixes compilation using Windows GDK, reported by Erin Melucci.
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@ -196,8 +196,8 @@
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}
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/* non-desktop Universal Windows Platform */
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#if defined( WINAPI_FAMILY ) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
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/* support for Universal Windows Platform UWP, formerly WinRT */
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#ifdef _WINRT_DLL
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#define PACK_DWORD64( hi, lo ) ( ( (DWORD64)(hi) << 32 ) | (DWORD)(lo) )
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@ -248,10 +248,11 @@
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dwCreationDisposition, &createExParams );
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}
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#endif
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#endif /* _WINRT_DLL */
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#if defined( _WIN32_WCE )
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/* support for Windows CE */
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#ifdef _WIN32_WCE
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/* malloc.h provides implementation of alloca()/_alloca() */
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#include <malloc.h>
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@ -291,9 +292,9 @@
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dwFlagsAndAttributes, hTemplateFile );
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}
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#endif
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#endif /* _WIN32_WCE */
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/* support for really old Windows */
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#if defined( _WIN32_WCE ) || defined ( _WIN32_WINDOWS ) || \
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!defined( _WIN32_WINNT ) || _WIN32_WINNT <= 0x0400
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@ -311,7 +312,7 @@
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return TRUE;
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}
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#endif
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#endif /* _WIN32_WCE || _WIN32_WINDOWS || _WIN32_WINNT <= 0x0400 */
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/* documentation is in ftobjs.h */
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