fixed small bug
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281f9f6a13
commit
8cd9575c27
@ -383,7 +383,7 @@
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vec = outline->points;
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bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
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bbox.yMin = bbox.yMin = cbox.yMin = cbox.yMax = vec->y;
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bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
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for ( n = 1; n < outline->n_points; n++ )
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{
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