* src/autohint/ahglyph.c (ah_setup_uv): Exchange `for' loop and
`switch' statement to make it run faster. (ah_outline_compute_segments): Reset `segment->score' and `segment->link'. (ah_outline_link_segments): Provide alternative code which does the same but runs much faster. Handle major direction also. (ah_outline_compute_edges): Scale `edge_distance_threshold' down after rounding instead of scaling comparison value in loop. * src/autohint/ahhint.c (ah_hinter_align_stong_points): Provide alternative code which runs faster. Handle `before->scale == 0'. * src/autohint/ahtypes.h (AH_SegmentRec): Move some fields down. (AH_EdgeRec): Move some fields in structure. New field `scale'. * src/sfnt/ttcmap0.c (tt_cmap4_char_next): Use binary search.
This commit is contained in:
parent
c3122677c9
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22
ChangeLog
22
ChangeLog
@ -1,3 +1,25 @@
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2003-05-07 David Turner <david@freetype.org>
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* src/autohint/ahglyph.c (ah_setup_uv): Exchange `for' loop and
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`switch' statement to make it run faster.
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(ah_outline_compute_segments): Reset `segment->score' and
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`segment->link'.
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(ah_outline_link_segments): Provide alternative code which does
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the same but runs much faster.
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Handle major direction also.
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(ah_outline_compute_edges): Scale `edge_distance_threshold' down
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after rounding instead of scaling comparison value in loop.
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* src/autohint/ahhint.c (ah_hinter_align_stong_points): Provide
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alternative code which runs faster.
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Handle `before->scale == 0'.
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* src/autohint/ahtypes.h (AH_SegmentRec): Move some fields down.
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(AH_EdgeRec): Move some fields in structure.
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New field `scale'.
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* src/sfnt/ttcmap0.c (tt_cmap4_char_next): Use binary search.
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2003-05-02 Werner Lemberg <wl@gnu.org>
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* src/autohint/ahoptim.c (LOG): Renamed to...
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@ -641,48 +641,70 @@
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AH_Point point_limit = point + outline->num_points;
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for ( ; point < point_limit; point++ )
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switch ( source )
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{
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FT_Pos u, v;
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switch ( source )
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case AH_UV_FXY:
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for ( ; point < point_limit; point++ )
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{
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case AH_UV_FXY:
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u = point->fx;
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v = point->fy;
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break;
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case AH_UV_FYX:
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u = point->fy;
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v = point->fx;
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break;
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case AH_UV_OXY:
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u = point->ox;
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v = point->oy;
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break;
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case AH_UV_OYX:
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u = point->oy;
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v = point->ox;
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break;
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case AH_UV_YX:
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u = point->y;
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v = point->x;
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break;
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case AH_UV_OX:
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u = point->x;
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v = point->ox;
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break;
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case AH_UV_OY:
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u = point->y;
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v = point->oy;
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break;
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default:
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u = point->x;
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v = point->y;
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break;
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point->u = point->fx;
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point->v = point->fy;
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}
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break;
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case AH_UV_FYX:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->fy;
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point->v = point->fx;
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}
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break;
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case AH_UV_OXY:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->ox;
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point->v = point->oy;
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}
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break;
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case AH_UV_OYX:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->oy;
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point->v = point->ox;
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}
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break;
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case AH_UV_YX:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->y;
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point->v = point->x;
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}
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break;
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case AH_UV_OX:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->x;
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point->v = point->ox;
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}
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break;
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case AH_UV_OY:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->y;
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point->v = point->oy;
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}
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break;
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default:
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for ( ; point < point_limit; point++ )
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{
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point->u = point->x;
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point->v = point->y;
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}
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point->u = u;
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point->v = v;
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}
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}
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@ -950,6 +972,8 @@
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segment->first = point;
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segment->last = point;
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segment->contour = contour;
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segment->score = 32000;
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segment->link = NULL;
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on_edge = 1;
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#ifdef AH_HINT_METRICS
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@ -975,8 +999,8 @@
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AH_Point point = outline->points;
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AH_Point point_limit = point + outline->num_points;
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FT_Pos min_pos = 32000;
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FT_Pos max_pos = -32000;
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FT_Pos min_pos = 32000;
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FT_Pos max_pos = -32000;
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min_point = 0;
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@ -1011,6 +1035,8 @@
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segment->first = min_point;
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segment->last = min_point;
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segment->pos = min_pos;
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segment->score = 32000;
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segment->link = NULL;
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num_segments++;
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segment++;
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@ -1027,6 +1053,8 @@
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segment->first = max_point;
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segment->last = max_point;
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segment->pos = max_pos;
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segment->score = 32000;
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segment->link = NULL;
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num_segments++;
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segment++;
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@ -1047,22 +1075,22 @@
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FT_LOCAL_DEF( void )
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ah_outline_link_segments( AH_Outline outline )
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{
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AH_Segment segments;
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AH_Segment segment_limit;
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int dimension;
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AH_Segment segments;
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AH_Segment segment_limit;
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AH_Direction major_dir;
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int dimension;
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ah_setup_uv( outline, AH_UV_FYX );
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segments = outline->horz_segments;
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segment_limit = segments + outline->num_hsegments;
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major_dir = outline->horz_major_dir;
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for ( dimension = 1; dimension >= 0; dimension-- )
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{
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AH_Segment seg1;
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AH_Segment seg2;
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#if 0
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/* now compare each segment to the others */
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for ( seg1 = segments; seg1 < segment_limit; seg1++ )
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{
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@ -1079,7 +1107,7 @@
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if ( best_segment )
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best_score = seg1->score;
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else
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best_score = 32000;
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best_score = +32000;
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for ( seg2 = segments; seg2 < segment_limit; seg2++ )
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if ( seg1 != seg2 && seg1->dir + seg2->dir == 0 )
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@ -1134,28 +1162,86 @@
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{
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seg1->link = best_segment;
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seg1->score = best_score;
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best_segment->num_linked++;
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}
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}
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#endif /* 0 */
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} /* edges 1 */
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#if 1
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/* the following code does the same, but much faster! */
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/* now compare each segment to the others */
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for ( seg1 = segments; seg1 < segment_limit; seg1++ )
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{
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/* the fake segments are introduced to hint the metrics -- */
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/* we must never link them to anything */
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if ( seg1->first == seg1->last || seg1->dir != major_dir )
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continue;
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for ( seg2 = segments; seg2 < segment_limit; seg2++ )
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if ( seg2 != seg1 && seg1->dir + seg2->dir == 0 )
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{
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FT_Pos pos1 = seg1->pos;
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FT_Pos pos2 = seg2->pos;
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FT_Pos dist = pos2 - pos1;
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if ( dist < 0 )
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continue;
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{
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FT_Pos min = seg1->min_coord;
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FT_Pos max = seg1->max_coord;
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FT_Pos len, score;
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if ( min < seg2->min_coord )
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min = seg2->min_coord;
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if ( max > seg2->max_coord )
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max = seg2->max_coord;
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len = max - min;
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if ( len >= 8 )
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{
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score = dist + 3000 / len;
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if ( score < seg1->score )
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{
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seg1->score = score;
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seg1->link = seg2;
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}
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if ( score < seg2->score )
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{
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seg2->score = score;
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seg2->link = seg1;
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}
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}
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}
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}
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}
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#endif /* 1 */
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/* now, compute the `serif' segments */
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for ( seg1 = segments; seg1 < segment_limit; seg1++ )
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{
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seg2 = seg1->link;
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if ( seg2 && seg2->link != seg1 )
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if ( seg2 )
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{
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seg1->link = 0;
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seg1->serif = seg2->link;
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seg2->num_linked++;
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if ( seg2->link != seg1 )
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{
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seg1->link = 0;
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seg1->serif = seg2->link;
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}
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}
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}
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ah_setup_uv( outline, AH_UV_FXY );
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segments = outline->vert_segments;
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segment_limit = segments + outline->num_vsegments;
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major_dir = outline->vert_major_dir;
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}
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}
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@ -1208,6 +1294,9 @@
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if ( edge_distance_threshold > 64 / 4 )
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edge_distance_threshold = 64 / 4;
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edge_distance_threshold = FT_DivFix( edge_distance_threshold,
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scale );
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edge_limit = edges;
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for ( seg = segments; seg < segment_limit; seg++ )
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{
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@ -1224,7 +1313,6 @@
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if ( dist < 0 )
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dist = -dist;
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dist = FT_MulFix( dist, scale );
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if ( dist < edge_distance_threshold )
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{
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found = edge;
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@ -1262,7 +1350,6 @@
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edge->last = seg;
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}
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}
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*p_num_edges = (FT_Int)( edge_limit - edges );
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@ -1280,6 +1367,12 @@
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/* first of all, set the `edge' field in each segment -- this is */
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/* required in order to compute edge links */
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/* Note that I've tried to remove this loop, setting
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* the "edge" field of each segment directly in the
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* code above. For some reason, it slows down execution
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* speed -- on a Sun.
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*/
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for ( edge = edges; edge < edge_limit; edge++ )
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{
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seg = edge->first;
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@ -884,6 +884,51 @@
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goto Store_Point;
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}
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#if 1
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{
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FT_UInt min, max, mid;
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FT_Pos fpos;
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/* find enclosing edges */
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min = 0;
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max = edge_limit - edges;
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while ( min < max )
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{
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mid = ( max + min ) >> 1;
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edge = edges + mid;
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fpos = edge->fpos;
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if ( u < fpos )
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max = mid;
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else if ( u > fpos )
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min = mid + 1;
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else
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{
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/* we are on the edge */
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u = edge->pos;
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goto Store_Point;
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}
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}
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{
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AH_Edge before = edges + min - 1;
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AH_Edge after = edges + min + 0;
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/* assert( before && after && before != after ) */
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if ( before->scale == 0 )
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before->scale = FT_DivFix( after->pos - before->pos,
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after->fpos - before->fpos );
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u = before->pos + FT_MulFix( fu - before->fpos,
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before->scale );
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}
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}
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#else /* !0 */
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/* otherwise, interpolate the point in between */
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{
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AH_Edge before = 0;
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@ -914,12 +959,16 @@
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after = edge;
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}
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/* assert( before && after && before != after ) */
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u = before->pos + FT_MulDiv( fu - before->fpos,
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after->pos - before->pos,
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after->fpos - before->fpos );
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if ( before->scale == 0 )
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before->scale = FT_DivFix( after->pos - before->pos,
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after->fpos - before->fpos );
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u = before->pos + FT_MulFix( fu - before->fpos,
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before->scale );
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}
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#endif /* !0 */
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Store_Point:
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/* save the point position */
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|
@ -244,13 +244,6 @@ FT_BEGIN_HEADER
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/* */
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/* dir :: The segment direction. */
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/* */
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/* first :: The first point in the segment. */
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/* */
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/* last :: The last point in the segment. */
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/* */
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/* contour :: A pointer to the first point of the segment's */
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/* contour. */
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/* */
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/* min_coord :: The minimum coordinate of the segment. */
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/* */
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/* max_coord :: The maximum coordinate of the segment. */
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@ -267,15 +260,17 @@ FT_BEGIN_HEADER
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/* */
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/* score :: Used to score the segment when selecting them. */
|
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/* */
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/* first :: The first point in the segment. */
|
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/* */
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/* last :: The last point in the segment. */
|
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/* */
|
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/* contour :: A pointer to the first point of the segment's */
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/* contour. */
|
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/* */
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typedef struct AH_SegmentRec_
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{
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AH_Edge_Flags flags;
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AH_Direction dir;
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AH_Point first; /* first point in edge segment */
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AH_Point last; /* last point in edge segment */
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AH_Point* contour; /* ptr to first point of segment's contour */
|
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|
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FT_Pos pos; /* position of segment */
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FT_Pos min_coord; /* minimum coordinate of segment */
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FT_Pos max_coord; /* maximum coordinate of segment */
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@ -288,6 +283,10 @@ FT_BEGIN_HEADER
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FT_Pos num_linked; /* number of linked segments */
|
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FT_Pos score;
|
||||
|
||||
AH_Point first; /* first point in edge segment */
|
||||
AH_Point last; /* last point in edge segment */
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AH_Point* contour; /* ptr to first point of segment's contour */
|
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|
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} AH_SegmentRec;
|
||||
|
||||
|
||||
@ -302,20 +301,23 @@ FT_BEGIN_HEADER
|
||||
/* located on it. */
|
||||
/* */
|
||||
/* <Fields> */
|
||||
/* flags :: The segment edge flags (straight, rounded, etc.). */
|
||||
/* */
|
||||
/* dir :: The main segment direction on this edge. */
|
||||
/* */
|
||||
/* first :: The first edge segment. */
|
||||
/* */
|
||||
/* last :: The last edge segment. */
|
||||
/* */
|
||||
/* fpos :: The original edge position in font units. */
|
||||
/* */
|
||||
/* opos :: The original scaled edge position. */
|
||||
/* */
|
||||
/* pos :: The hinted edge position. */
|
||||
/* */
|
||||
/* flags :: The segment edge flags (straight, rounded, etc.). */
|
||||
/* */
|
||||
/* dir :: The main segment direction on this edge. */
|
||||
/* */
|
||||
/* scale :: Scaling factor between original and hinted edge */
|
||||
/* positions. */
|
||||
/* */
|
||||
/* blue_edge :: Indicate the blue zone edge this edge is related to. */
|
||||
/* Only set for some of the horizontal edges in a latin */
|
||||
/* font. */
|
||||
/* */
|
||||
/* link :: The linked edge. */
|
||||
/* */
|
||||
/* serif :: The serif edge. */
|
||||
@ -324,28 +326,30 @@ FT_BEGIN_HEADER
|
||||
/* */
|
||||
/* score :: Used to score the edge when selecting them. */
|
||||
/* */
|
||||
/* blue_edge :: Indicate the blue zone edge this edge is related to. */
|
||||
/* Only set for some of the horizontal edges in a latin */
|
||||
/* font. */
|
||||
/* first :: The first edge segment. */
|
||||
/* */
|
||||
/* last :: The last edge segment. */
|
||||
/* */
|
||||
typedef struct AH_EdgeRec_
|
||||
{
|
||||
AH_Edge_Flags flags;
|
||||
AH_Direction dir;
|
||||
|
||||
AH_Segment first;
|
||||
AH_Segment last;
|
||||
|
||||
FT_Pos fpos;
|
||||
FT_Pos opos;
|
||||
FT_Pos pos;
|
||||
|
||||
AH_Edge_Flags flags;
|
||||
AH_Direction dir;
|
||||
FT_Fixed scale;
|
||||
FT_Pos* blue_edge;
|
||||
|
||||
AH_Edge link;
|
||||
AH_Edge serif;
|
||||
FT_Int num_linked;
|
||||
|
||||
FT_Int score;
|
||||
FT_Pos* blue_edge;
|
||||
|
||||
AH_Segment first;
|
||||
AH_Segment last;
|
||||
|
||||
|
||||
} AH_EdgeRec;
|
||||
|
||||
|
@ -789,10 +789,8 @@
|
||||
|
||||
if ( code < start )
|
||||
max = mid;
|
||||
|
||||
else if ( code > end )
|
||||
min = mid + 1;
|
||||
|
||||
else
|
||||
{
|
||||
/* we found the segment */
|
||||
@ -881,24 +879,117 @@
|
||||
{
|
||||
FT_Byte* table = cmap->data;
|
||||
FT_UInt32 result = 0;
|
||||
FT_UInt32 char_code = *pchar_code + 1;
|
||||
FT_UInt gindex = 0;
|
||||
FT_UInt32 char_code = *pchar_code;
|
||||
FT_Byte* p;
|
||||
FT_Byte* q;
|
||||
FT_UInt code, num_segs2;
|
||||
|
||||
|
||||
if ( char_code >= 0x10000UL )
|
||||
if ( char_code >= 0xFFFFUL )
|
||||
goto Exit;
|
||||
|
||||
code = (FT_UInt)char_code;
|
||||
code = (FT_UInt)char_code + 1;
|
||||
p = table + 6;
|
||||
num_segs2 = TT_PEEK_USHORT(p) & -2; /* ensure even-ness */
|
||||
|
||||
#if 1
|
||||
|
||||
for (;;)
|
||||
{
|
||||
FT_UInt offset, n;
|
||||
/* Some fonts have more than 170 segments in their charmaps! */
|
||||
/* We changed this function to use a more efficient binary */
|
||||
/* search */
|
||||
FT_UInt offset;
|
||||
FT_Int delta;
|
||||
FT_UInt min = 0;
|
||||
FT_UInt max = num_segs2 >> 1;
|
||||
FT_UInt mid, start, end;
|
||||
FT_UInt hi;
|
||||
|
||||
|
||||
/* we begin by finding the segment which end is
|
||||
closer to our code point */
|
||||
hi = 0;
|
||||
while ( min < max )
|
||||
{
|
||||
mid = ( min + max ) >> 1;
|
||||
p = table + 14 + mid * 2;
|
||||
end = TT_PEEK_USHORT( p );
|
||||
|
||||
if ( end < code )
|
||||
min = mid + 1;
|
||||
else
|
||||
{
|
||||
hi = mid;
|
||||
max = mid;
|
||||
}
|
||||
}
|
||||
|
||||
if ( hi > max )
|
||||
{
|
||||
/* the point is behind the last segment;
|
||||
we will exit right now */
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
p = table + 14 + hi * 2;
|
||||
end = TT_PEEK_USHORT( p );
|
||||
|
||||
p += 2 + num_segs2;
|
||||
start = TT_PEEK_USHORT( p );
|
||||
|
||||
if ( code < start )
|
||||
code = start;
|
||||
|
||||
p += num_segs2;
|
||||
delta = TT_PEEK_USHORT( p );
|
||||
|
||||
p += num_segs2;
|
||||
offset = TT_PEEK_USHORT( p );
|
||||
|
||||
if ( offset != 0 && offset != 0xFFFFU )
|
||||
{
|
||||
/* parse the glyph ids array for non-zero index */
|
||||
p += offset + ( code - start ) * 2;
|
||||
while ( code <= end )
|
||||
{
|
||||
gindex = TT_NEXT_USHORT( p );
|
||||
if ( gindex != 0 )
|
||||
{
|
||||
gindex = (FT_UInt)( gindex + delta ) & 0xFFFFU;
|
||||
if ( gindex != 0 )
|
||||
{
|
||||
result = code;
|
||||
goto Exit;
|
||||
}
|
||||
}
|
||||
code++;
|
||||
}
|
||||
}
|
||||
else if ( offset == 0xFFFFU )
|
||||
{
|
||||
/* an offset of 0xFFFF means an empty glyph in certain fonts! */
|
||||
code = end + 1;
|
||||
}
|
||||
else /* offset == 0 */
|
||||
{
|
||||
gindex = (FT_UInt)( code + delta ) & 0xFFFFU;
|
||||
if ( gindex != 0 )
|
||||
{
|
||||
result = code;
|
||||
goto Exit;
|
||||
}
|
||||
code++;
|
||||
}
|
||||
}
|
||||
|
||||
#else /* old code -- kept for reference */
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
FT_UInt offset, n;
|
||||
FT_Int delta;
|
||||
FT_Byte* q;
|
||||
|
||||
|
||||
p = table + 14; /* ends table */
|
||||
@ -952,14 +1043,14 @@
|
||||
goto Exit;
|
||||
}
|
||||
}
|
||||
|
||||
/* loop to next trial charcode */
|
||||
if ( code >= 0xFFFFU )
|
||||
break;
|
||||
|
||||
code++;
|
||||
}
|
||||
return (FT_UInt)result;
|
||||
|
||||
#endif /* !1 */
|
||||
|
||||
Exit:
|
||||
*pchar_code = result;
|
||||
|
Loading…
Reference in New Issue
Block a user