mirror of https://github.com/freetype/freetype
Add ARM NEON support
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@ -3154,7 +3154,7 @@ int conic_to2(FT_GlyphSlot* slot, FT_Vector *control, FT_Vector *from, FT_Vector
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face->garray = (FT_GlyphSlot*)malloc(
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face->driver->clazz->slot_object_size * face->num_glyphs );
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//error = FT_Set_Char_Size( face, 0, 160 * 64, 300, 300 );
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error = FT_Set_Pixel_Sizes( face, 0, 500);
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error = FT_Set_Pixel_Sizes( face, 0, 100);
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// int glyph_index = FT_Get_Char_Index( face, 'A' );
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// error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_HINTING );
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@ -23,11 +23,18 @@
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# define FT_SSE4_1 0
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#endif
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#if defined(__ARM_NEON)
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#define FT_NEON 1
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else
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#define FT_NEON 0
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#endif
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#if FT_SSE4_1
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#include <immintrin.h>
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#elif FT_NEON
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#include <arm_neon.h>
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#endif
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#define PIXEL_BITS 8
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@ -91,7 +98,6 @@ dense_render_line( dense_worker* worker, FT_Pos fromx, FT_Pos fromy, FT_Pos tox,
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return;
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}
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void
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dense_render_line2( dense_worker* worker, FT_PreLine pl )
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{
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@ -212,8 +218,9 @@ dense_render_line2( dense_worker* worker, FT_PreLine pl )
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if ( x1i <= x0i + 1 )
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{
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FT26D6 xmf = ( ( x + xnext )>>1) - x0floor;
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m_a[linestart + x0i] += d * ((1<<6) - xmf);
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m_a[linestart + ( x0i + 1 )] += d * xmf;
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FT20D12 dxmf = d*xmf;
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m_a[linestart + x0i] += (d * 64) - dxmf;
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m_a[linestart + ( x0i + 1 )] += dxmf;
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}
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else
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{
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@ -252,6 +259,8 @@ dense_render_line2( dense_worker* worker, FT_PreLine pl )
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x = xnext;
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}
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}
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}
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@ -456,75 +465,62 @@ dense_render_glyph( dense_worker* worker, const FT_Bitmap* target, FT_PreLine pl
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#if FT_SSE4_1
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__m128i offset = _mm_setzero_si128();
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__m128i mask = _mm_set1_epi32( 0x0c080400 );
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__m128i offset = _mm_setzero_si128();
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__m128i nzero = _mm_castps_si128(_mm_set1_ps(-0.0));
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for (int i = 0; i < worker->m_h*worker->m_w; i += 4)
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{
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// load 4 floats from source
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//printf("%d\n", source[i]);
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__m128i x = _mm_load_si128( (__m128i*)&source[i] );
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x = _mm_add_epi32( x, _mm_slli_si128( x, 4 ) );
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// x = _mm_add_epi32(
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// x, _mm_castps_si128( _mm_shuffle_ps( _mm_setzero_ps(),
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// _mm_castsi128_ps( x ), 0x40 ) ) );
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x = _mm_add_epi32(x, _mm_slli_si128(x,8));
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// add the prefsum of previous 4 floats to all current floats
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x = _mm_add_epi32( x, offset );
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// __m128 y = _mm_mul_ps(_mm_castsi128_ps(x), _mm_set1_ps(255.9));
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// y = _mm_andnot_ps(_mm_castsi128_ps(nzero), y);
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// __m128i z = _mm_cvttps_epi32(y);
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// z = _mm_packus_epi16(_mm_packs_epi32(z, nzero), nzero);
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// int yu = ;
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// *((int*)dest+i) = yu;
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// take absolute value
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//__m128i y = _mm_abs_epi32( x ); // fabs(x)
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// cap max value to 1
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//y = _mm_min_epi32( _mm_srli_epi32( y, 4 ), _mm_set1_epi32( 255 ) );
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//__m128i y = _mm_abs_epi32(_mm_srai_epi32( x , 4 ));
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__m128i y = _mm_srli_epi32( _mm_abs_epi32( x) , 4 );
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// reduce to 255
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// y =
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// // shuffle
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//y = _mm_shuffle_epi8( y, mask );
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y = _mm_packus_epi16(_mm_packs_epi32(y, nzero), nzero);
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//__m128i z = _mm_packus_epi16(_mm_packs_epi32(z, nzero), nzero);
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y = _mm_packs_epi32(y, nzero);
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y = _mm_packus_epi16(y, nzero);
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// int* ptr = (int*)&dest[i];
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_mm_storeu_si32(&dest[i], y);
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//*(int*)&dest[i] = *(int*)&y;
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//*(int*)&dest[i] = _mm_extract_epi32(y, 0);
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//_mm_store_ss( (float*)&dest[i], _mm_castsi128_ps(y) );
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// store the current prefix sum in offset
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// offset = _mm_castps_si128( _mm_shuffle_ps( _mm_castsi128_ps( x ),
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// _mm_castsi128_ps( x ),
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// _MM_SHUFFLE( 3, 3, 3, 3 ) ) );
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offset = _mm_shuffle_epi32(x,_MM_SHUFFLE( 3, 3, 3, 3 ) );
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//offset = _mm_set1_epi32(_mm_extract_epi32(x, 3));
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}
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#elif FT_NEON
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int32x4_t offset = vdupq_n_s32(0);
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int32x4_t nzero = vreinterpretq_s32_f32(vdupq_n_f32(-0.0));
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for (int i = 0; i < worker->m_h*worker->m_w; i += 4)
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{
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// load 4 floats from source
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int32x4_t x = vld1q_s32( (int32_t*)&source[i] );
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x = vaddq_s32( x, vreinterpretq_s32_s8(vextq_s8(vdupq_n_s8(0), vreinterpretq_s8_s32( x), 12) ));
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x = vaddq_s32(x, vreinterpretq_s32_s8(vextq_s8(vdupq_n_s8(0), vreinterpretq_s8_s32(x), 8)));
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// add the prefsum of previous 4 floats to all current floats
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x = vaddq_s32( x, offset );
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int32x4_t y = vshrq_n_s32( vabsq_s32( x) , 4 );
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y = vreinterpretq_s32_s16(vcombine_s16(vqmovn_s32(y), vqmovn_s32(nzero)));
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y = vreinterpretq_s32_u8(vcombine_u8(vqmovun_s16(vreinterpretq_s16_s32(y)), vqmovun_s16(vreinterpretq_s16_s32(nzero))));
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//y = vreinterpretq_u32_u8(vcombine_u8(vqmovun_s16(vcombine_s16(vqmovn_s32(vreinterpretq_s32_u32(y)), vqmovn_s32(nzero))), vqmovun_s16(vreinterpretq_s16_s32(nzero))));
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// int* ptr = (int*)&dest[i];
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vst1q_s32(&dest[i], y);
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offset = vdupq_laneq_s32(x,3 );
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}
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#else /* FT_SSE4_1 */
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FT20D12 value = 0;
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@ -534,7 +530,7 @@ __m128i offset = _mm_setzero_si128();
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value += *source++;
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if(value > 0){
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int n = value >>4;_Pos fromx, FT_Pos fromy, FT_Pos tox, FT_Pos toy
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int n = value >>4;
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if(n>255)n=255;
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*dest = (unsigned char)n;
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@ -588,10 +584,10 @@ dense_raster_render( FT_Raster raster, const FT_Raster_Params* params )
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int size = (worker->m_w * worker->m_h + 3) & ~3;
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worker->m_a = malloc( sizeof( FT20D12 ) * size );
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worker->m_a = calloc( size, sizeof( FT20D12 ));
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worker->m_a_size = size;
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memset( worker->m_a, 0, ( sizeof( FT20D12 ) * size ) );
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//memset( worker->m_a, 0, ( sizeof( FT20D12 ) * size ) );
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/* exit if nothing to do */
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if ( worker->m_w <= worker->m_origin_x || worker->m_h <= worker->m_origin_y )
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{
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@ -26,7 +26,7 @@ extern "C"
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typedef struct
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{
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/** The array used to store signed area differences. */
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float* m_a;
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FT20D12* m_a;
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/** The number of elements in m_a. */
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int m_a_size;
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/** The width of the current raster in pixels. */
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@ -140,7 +140,7 @@
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/* allocate new one */
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if ( FT_ALLOC_MULT( bitmap->buffer, bitmap->rows, bitmap->pitch ) )
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if ( FT_ALLOC_MULT( bitmap->buffer,1, bitmap->rows* bitmap->pitch +16) ) // +16 is for alignment for SIMD
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goto Exit;
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slot->internal->flags |= FT_GLYPH_OWN_BITMAP;
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