Add fontdue optimization
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@ -133,6 +133,51 @@ dense_render_line( dense_worker* worker, TPos tox, TPos toy )
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}
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if(deltax == 0){
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FT26D6 x = from_x;
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int x0i = x>>6;
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FT26D6 x0floor = x0i<<6;
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// y-coordinate of first pixel of line
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int y0 = from_y>>6;
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// y-coordinate of last pixel of line
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int y_limit = (to_y + 0x3f)>>6;
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FT20D12* m_a = worker->m_a;
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for ( int y = y0; y < y_limit; y++ )
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{
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int linestart = y * worker->m_w;
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FT26D6 dy = min( (y + 1)<<6, to_y ) - max( y<<6, from_y );
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m_a[linestart + x0i] += dir*dy*(64 - x + x0floor);
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m_a[linestart + ( x0i + 1 )] += dir*dy*(x-x0floor);
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}
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// int y = y0;
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// int linestart = y * worker->m_w;
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// FT26D6 dy1 = min( (y + 1)<<6, to_y ) - max( y<<6, from_y );
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// m_a[linestart + x0i] += dir*dy1*(64 - x + x0floor);
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// m_a[linestart + ( x0i + 1 )] += dir*dy1*(x-x0floor);
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// y = y_limit -1;
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// linestart = y * worker->m_w;
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// FT26D6 dy2 = min( (y + 1)<<6, to_y ) - max( y<<6, from_y );
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// m_a[linestart + x0i] += dir*dy2*(64 - x + x0floor);
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// m_a[linestart + ( x0i + 1 )] += dir*dy2*(x-x0floor);
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}else{
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FT26D6 x = from_x;
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// y-coordinate of first pixel of line
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@ -230,6 +275,7 @@ dense_render_line( dense_worker* worker, TPos tox, TPos toy )
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}
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x = xnext;
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}
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}
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}
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static int
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