900034ee65
like the original scheme buttons. This is relatively slow, but worth the effort, I beleive. Just use double buffered windows... . git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4374 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
103 lines
3.2 KiB
C++
103 lines
3.2 KiB
C++
//
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// "$Id$"
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//
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// Boxtype test program for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2005 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <stdlib.h>
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#include <stdio.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Single_Window.H>
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#include <FL/Fl_Box.H>
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int N = 0;
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#define W 200
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#define H 50
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#define ROWS 10
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Fl_Window *window;
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void bt(const char *name, Fl_Boxtype type, int square=0) {
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int x = N%4;
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int y = N/4;
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N++;
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x = x*W+10;
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y = y*H+10;
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Fl_Box *b = new Fl_Box(type,x,y,square ? H-20 : W-20,H-20,name);
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b->labelsize(11);
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if (square) b->align(FL_ALIGN_RIGHT);
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}
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int main(int argc, char ** argv) {
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window = new Fl_Single_Window(4*W,ROWS*H);
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window->box(FL_FLAT_BOX);
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window->color(12);// light blue
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bt("FL_NO_BOX",FL_NO_BOX);
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bt("FL_FLAT_BOX",FL_FLAT_BOX);
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N += 2; // go to start of next row to line up boxes & frames
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bt("FL_UP_BOX",FL_UP_BOX);
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bt("FL_DOWN_BOX",FL_DOWN_BOX);
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bt("FL_UP_FRAME",FL_UP_FRAME);
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bt("FL_DOWN_FRAME",FL_DOWN_FRAME);
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bt("FL_THIN_UP_BOX",FL_THIN_UP_BOX);
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bt("FL_THIN_DOWN_BOX",FL_THIN_DOWN_BOX);
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bt("FL_THIN_UP_FRAME",FL_THIN_UP_FRAME);
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bt("FL_THIN_DOWN_FRAME",FL_THIN_DOWN_FRAME);
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bt("FL_ENGRAVED_BOX",FL_ENGRAVED_BOX);
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bt("FL_EMBOSSED_BOX",FL_EMBOSSED_BOX);
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bt("FL_ENGRAVED_FRAME",FL_ENGRAVED_FRAME);
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bt("FL_EMBOSSED_FRAME",FL_EMBOSSED_FRAME);
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bt("FL_BORDER_BOX",FL_BORDER_BOX);
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bt("FL_SHADOW_BOX",FL_SHADOW_BOX);
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bt("FL_BORDER_FRAME",FL_BORDER_FRAME);
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bt("FL_SHADOW_FRAME",FL_SHADOW_FRAME);
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bt("FL_ROUNDED_BOX",FL_ROUNDED_BOX);
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bt("FL_RSHADOW_BOX",FL_RSHADOW_BOX);
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bt("FL_ROUNDED_FRAME",FL_ROUNDED_FRAME);
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bt("FL_RFLAT_BOX",FL_RFLAT_BOX);
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bt("FL_OVAL_BOX",FL_OVAL_BOX);
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bt("FL_OSHADOW_BOX",FL_OSHADOW_BOX);
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bt("FL_OVAL_FRAME",FL_OVAL_FRAME);
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bt("FL_OFLAT_BOX",FL_OFLAT_BOX);
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bt("FL_ROUND_UP_BOX",FL_ROUND_UP_BOX);
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bt("FL_ROUND_DOWN_BOX",FL_ROUND_DOWN_BOX);
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bt("FL_DIAMOND_UP_BOX",FL_DIAMOND_UP_BOX);
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bt("FL_DIAMOND_DOWN_BOX",FL_DIAMOND_DOWN_BOX);
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bt("FL_PLASTIC_UP_BOX",FL_PLASTIC_UP_BOX);
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bt("FL_PLASTIC_DOWN_BOX",FL_PLASTIC_DOWN_BOX);
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bt("FL_PLASTIC_UP_FRAME",FL_PLASTIC_UP_FRAME);
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bt("FL_PLASTIC_DOWN_FRAME",FL_PLASTIC_DOWN_FRAME);
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bt("FL_PLASTIC_THIN_UP_BOX",FL_PLASTIC_THIN_UP_BOX);
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bt("FL_PLASTIC_THIN_DOWN_BOX",FL_PLASTIC_THIN_DOWN_BOX);
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window->resizable(window);
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window->end();
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//window->show(argc,argv);
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window->show();
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return Fl::run();
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}
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//
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// End of "$Id$".
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//
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