254 lines
12 KiB
C++
254 lines
12 KiB
C++
//
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// A base class for platform specific system calls
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// for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2021 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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/**
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\cond DriverDev
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\addtogroup DriverDeveloper
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\{
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*/
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/** \file Fl_System_Driver.H
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\brief declaration of class Fl_System_Driver.
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*/
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#ifndef FL_SYSTEM_DRIVER_H
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#define FL_SYSTEM_DRIVER_H
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#include <FL/Fl.H>
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#include <FL/Fl_Export.H>
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#include <FL/filename.H>
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#include <FL/Fl_Preferences.H>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <time.h>
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class Fl_File_Icon;
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class Fl_File_Browser;
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class Fl_Pixmap;
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class Fl_Widget;
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class Fl_Sys_Menu_Bar_Driver;
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/**
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\brief A base class for platform-specific system operations.
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This class is only for internal use by the FLTK library.
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Each supported platform implements several of the virtual methods of this class.
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*/
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class FL_EXPORT Fl_System_Driver {
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friend class Fl;
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public:
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struct Keyname {
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unsigned int key;
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const char* name;
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};
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protected:
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// implement once for each platform
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static Fl_System_Driver *newSystemDriver();
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Fl_System_Driver();
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// key_table and key_table_size are used in fl_shortcut to translate key names
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Keyname *key_table;
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int key_table_size;
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public:
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virtual ~Fl_System_Driver();
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// These flags are useful after calling XParseGeometry(). They indicate which of its arguments
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// contain meaningful data upon return.
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static const int fl_NoValue;
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static const int fl_WidthValue;
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static const int fl_HeightValue;
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static const int fl_XValue;
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static const int fl_YValue;
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static const int fl_XNegative;
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static const int fl_YNegative;
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// implement if the system adds unwanted program argument(s)
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virtual int single_arg(const char *arg) { return 0; }
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// implement if the system adds unwanted program argument pair(s)
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virtual int arg_and_value(const char *name, const char *value) { return 0; }
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// implement to process the -display argument
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virtual void display_arg(const char *arg) { }
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// default implementation should be enough
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virtual int XParseGeometry(const char* string, int* x, int* y, unsigned int* width, unsigned int* height);
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static void warning(const char* format, ...);
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// implement to set the default effect of Fl::warning()
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virtual void warning(const char* format, va_list args);
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static void error(const char* format, ...);
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// implement to set the default effect of Fl::error()
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virtual void error(const char* format, va_list args);
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static void fatal(const char* format, ...);
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// implement to set the default effect of Fl::error()
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virtual void fatal(const char* format, va_list args);
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// implement these to support cross-platform file operations
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virtual char *utf2mbcs(const char *s) {return (char*)s;}
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virtual char *getenv(const char* v) {return NULL;}
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virtual int putenv(const char *var) {return -1;}
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virtual int open(const char* f, int oflags, int pmode) {return -1;}
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// implement these to support cross-platform string operations
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virtual char *strdup(const char *s) {return NULL;}
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// Note: the default implementation ignores the 'binary' argument.
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// Some platforms (notably Windows) may use this argument.
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virtual int open_ext(const char* f, int binary, int oflags, int pmode) {
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return this->open(f, oflags, pmode);
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}
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virtual FILE *fopen(const char* f, const char *mode);
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virtual int system(const char* cmd) {return -1;}
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virtual int execvp(const char *file, char *const *argv) {return -1;}
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virtual int chmod(const char* f, int mode) {return -1;}
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virtual int access(const char* f, int mode) { return -1;}
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virtual int stat(const char* f, struct stat *b) { return -1;}
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virtual char *getcwd(char* b, int l) {return NULL;}
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virtual int chdir(const char* path) {return -1;}
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virtual int unlink(const char* fname) {return -1;}
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virtual int mkdir(const char* f, int mode) {return -1;}
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virtual int rmdir(const char* f) {return -1;}
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virtual int rename(const char* f, const char *n) {return -1;}
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// the default implementation of these utf8... functions should be enough
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virtual unsigned utf8towc(const char* src, unsigned srclen, wchar_t* dst, unsigned dstlen);
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virtual unsigned utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen);
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virtual int utf8locale() {return 1;}
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virtual unsigned utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen);
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virtual unsigned utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen);
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// implement to shield fprintf() from locale changes in decimal point
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virtual int clocale_printf(FILE *output, const char *format, va_list args);
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// implement functions telling whether a key is pressed
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virtual int event_key(int k) {return 0;}
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virtual int get_key(int k) {return 0;}
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// implement scandir-like function
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virtual int filename_list(const char *d, dirent ***list,
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int (*sort)(struct dirent **, struct dirent **),
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char *errmsg=NULL, int errmsg_sz=0) {return -1;}
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// the default implementation of filename_expand() may be enough
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virtual int filename_expand(char *to, int tolen, const char *from);
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// to implement
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virtual const char *getpwnam(const char *login) {return NULL;}
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// the default implementation of filename_relative() is in src/filename_absolute.cxx and may be enough
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virtual int filename_relative(char *to, int tolen, const char *from, const char *base);
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// the default implementation of filename_absolute() is in src/filename_absolute.cxx and may be enough
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virtual int filename_absolute(char *to, int tolen, const char *from);
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// the default implementation of filename_isdir() is in src/filename_isdir.cxx and may be enough
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virtual int filename_isdir(const char* n);
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// the default implementation of filename_isdir_quick() is in src/filename_isdir.cxx and may be enough
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virtual int filename_isdir_quick(const char* n);
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// the default implementation of filename_ext() is in src/filename_ext.cxx and may be enough
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virtual const char *filename_ext(const char *buf);
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// implement to support fl_filename_name()
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virtual const char *filename_name(const char *buf) {return buf;}
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// whether a platform uses additional code in Fl_Menu::handle(int e)
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virtual int need_menu_handle_part2() {return 0;}
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// whether a platform uses additional code in Fl_Menu::handle_part1(int e)
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virtual int need_menu_handle_part1_extra() {return 0;}
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// implement to support fl_open_uri()
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virtual int open_uri(const char *uri, char *msg, int msglen) {return 0;}
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// the default implementation of use_tooltip_timeout_condition() may be enough
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virtual int use_tooltip_timeout_condition() {return 0;}
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// the default implementation of use_recent_tooltip_fix() may be enough
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virtual int use_recent_tooltip_fix() {return 0;}
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// the default implementation of shortcut_add_key_name() is in src/fl_shortcut.cxx
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virtual const char *shortcut_add_key_name(unsigned key, char *p, char *buf, const char **);
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// the default implementation of need_test_shortcut_extra() may be enough
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virtual int need_test_shortcut_extra() {return 0;}
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// implement to support Fl_File_Browser::load()
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virtual int file_browser_load_filesystem(Fl_File_Browser *browser, char *filename, int lname, Fl_File_Icon *icon) {return 0;}
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// the default implementation of file_browser_load_directory() should be enough
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virtual int file_browser_load_directory(const char *directory, char *filename, size_t name_size,
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dirent ***pfiles, Fl_File_Sort_F *sort,
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char *errmsg=NULL, int errmsg_sz=0);
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// implement to support Fl_Preferences
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virtual void newUUID(char *uuidBuffer) { uuidBuffer[0] = 0; }
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// implement to support Fl_Preferences
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virtual char *preference_rootnode(Fl_Preferences *prefs, Fl_Preferences::Root root, const char *vendor,
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const char *application) {return NULL;}
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// the default implementation of preferences_need_protection_check() may be enough
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virtual int preferences_need_protection_check() {return 0;}
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// implement to support Fl_Plugin_Manager::load()
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virtual void *load(const char *filename) {return NULL;}
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// the default implementation is most probably enough
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virtual void png_extra_rgba_processing(unsigned char *array, int w, int h) {}
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// the default implementation is most probably enough
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virtual const char *next_dir_sep(const char *start) { return strchr(start, '/');}
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// implement to support threading
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virtual void awake(void*) {}
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virtual int lock() {return 1;}
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virtual void unlock() {}
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virtual void* thread_message() {return NULL;}
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// implement to support Fl_File_Icon
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virtual int file_type(const char *filename);
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// implement to return the user's home directory name
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virtual const char *home_directory_name() { return ""; }
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// the default implementation is most probably enough
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virtual const char *filesystems_label() { return "File Systems"; }
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// return TRUE means \ same as / in file names
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virtual int backslash_as_slash() {return 0;}
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// return TRUE means : indicates a drive letter in file names
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virtual int colon_is_drive() {return 0;}
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// return TRUE means that files whose name begins with dot are hidden
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virtual int dot_file_hidden() {return 0;}
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// return TRUE when file names are case insensitive
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virtual int case_insensitive_filenames() {return 0;}
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// the implementations of local_to_latin1() and latin1_to_local() are in fl_encoding_latin1.cxx
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virtual const char *local_to_latin1(const char *t, int n);
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virtual const char *latin1_to_local(const char *t, int n);
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// the implementations of local_to_mac_roman() and mac_roman_to_local() are in fl_encoding_mac_roman.cxx
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virtual const char *local_to_mac_roman(const char *t, int n);
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virtual const char *mac_roman_to_local(const char *t, int n);
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// the default implementation is most probably enough
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virtual void own_colormap() {}
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// the default implementations of tree_openpixmap() and tree_closepixmap() are
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// in Fl_Tree_Prefs.cxx and can be enough
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virtual Fl_Pixmap *tree_openpixmap();
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virtual Fl_Pixmap *tree_closepixmap();
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static const char *const tree_open_xpm[]; // used by tree_openpixmap()
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static const char * const tree_close_xpm[]; // used by tree_closepixmap()
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// the default implementation of tree_connector_style() is in Fl_Tree_Prefs.cxx and can be enough
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virtual int tree_connector_style();
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// implement to support copy-to-clipboard
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virtual void copy(const char *stuff, int len, int clipboard, const char *type) {}
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// implement to support paste-from-clipboard
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virtual void paste(Fl_Widget &receiver, int clipboard, const char *type) {}
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// implement to support paste-from-clipboard
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virtual int clipboard_contains(const char *type) {return 0;}
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// implement to support paste-from-clipboard
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virtual void clipboard_notify_change() {}
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virtual void add_fd(int fd, int when, Fl_FD_Handler cb, void* = 0);
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virtual void add_fd(int fd, Fl_FD_Handler cb, void* = 0);
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virtual void remove_fd(int, int when);
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virtual void remove_fd(int);
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// the default implementation of open_callback() may be enough
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virtual void open_callback(void (*)(const char *));
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// The default implementation may be enough.
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virtual void gettime(time_t *sec, int *usec);
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// The default implementation of the next 4 functions may be enough.
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virtual const char *shift_name() { return "Shift"; }
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virtual const char *meta_name() { return "Meta"; }
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virtual const char *alt_name() { return "Alt"; }
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virtual const char *control_name() { return "Ctrl"; }
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virtual Fl_Sys_Menu_Bar_Driver *sys_menu_bar_driver() { return NULL; }
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virtual void lock_ring() {}
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virtual void unlock_ring() {}
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};
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#endif // FL_SYSTEM_DRIVER_H
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/**
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\}
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\endcond
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*/
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