fltk/src/Fl_Preferences.cxx
Matthias Melcher 4261960ba4 STR #1714: fixed bad deallocation (NULL pointer issue) in Fl_Preferences.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5917 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2007-06-20 13:07:23 +00:00

1180 lines
28 KiB
C++

//
// "$Id$"
//
// Preferences methods for the Fast Light Tool Kit (FLTK).
//
// Copyright 2002-2005 by Matthias Melcher.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <FL/Fl.H>
#include <FL/Fl_Preferences.H>
#include <FL/filename.H>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include "flstring.h"
#include <sys/stat.h>
#if defined(WIN32) && !defined(__CYGWIN__)
# include <direct.h>
# include <io.h>
// Visual C++ 2005 incorrectly displays a warning about the use of POSIX APIs
// on Windows, which is supposed to be POSIX compliant...
# define access _access
# define mkdir _mkdir
#elif defined (__APPLE__)
# include <Carbon/Carbon.h>
# include <unistd.h>
#else
# include <unistd.h>
#endif
char Fl_Preferences::nameBuffer[128];
/**
* create the initial preferences base
* - root: machine or user preferences
* - vendor: unique identification of author or vendor of application
* Must be a valid directory name.
* - application: vendor unique application name, i.e. "PreferencesTest"
* multiple preferences files can be created per application.
* Must be a valid file name.
* example: Fl_Preferences base( Fl_Preferences::USER, "fltk.org", "test01");
*/
Fl_Preferences::Fl_Preferences( Root root, const char *vendor, const char *application )
{
node = new Node( "." );
rootNode = new RootNode( this, root, vendor, application );
}
/**
* create the initial preferences base
* - path: an application-supplied path
* example: Fl_Preferences base( "/usr/foo" );
*/
Fl_Preferences::Fl_Preferences( const char *path, const char *vendor, const char *application )
{
node = new Node( "." );
rootNode = new RootNode( this, path, vendor, application );
}
/**
* create a Preferences node in relation to a parent node for reading and writing
* - parent: base name for group
* - group: group name (can contain '/' seperated group names)
* example: Fl_Preferences colors( base, "setup/colors" );
*/
Fl_Preferences::Fl_Preferences( Fl_Preferences &parent, const char *key )
{
rootNode = parent.rootNode;
node = parent.node->addChild( key );
}
/**
* create a Preferences node in relation to a parent node for reading and writing
* - parent: base name for group
* - group: group name (can contain '/' seperated group names)
* example: Fl_Preferences colors( base, "setup/colors" );
*/
Fl_Preferences::Fl_Preferences( Fl_Preferences *parent, const char *key )
{
rootNode = parent->rootNode;
node = parent->node->addChild( key );
}
/**
* destroy individual keys
* - destroying the base preferences will flush changes to the prefs file
* - after destroying the base, none of the depending preferences must be read or written
*/
Fl_Preferences::~Fl_Preferences()
{
if (node && !node->parent()) delete rootNode;
// DO NOT delete nodes! The root node will do that after writing the preferences
// zero all pointer to avoid memory errors, event though
// Valgrind does not complain (Cygwind does though)
node = 0L;
rootNode = 0L;
}
/**
* return the number of groups that are contained within a group
* example: int n = base.groups();
*/
int Fl_Preferences::groups()
{
return node->nChildren();
}
/**
* return the group name of the n'th group
* - there is no guaranteed order of group names
* - the index must be within the range given by groups()
* example: printf( "Group(%d)='%s'\n", ix, base.group(ix) );
*/
const char *Fl_Preferences::group( int ix )
{
return node->child( ix );
}
/**
* return 1, if a group with this name exists
* example: if ( base.groupExists( "setup/colors" ) ) ...
*/
char Fl_Preferences::groupExists( const char *key )
{
return node->search( key ) ? 1 : 0 ;
}
/**
* delete a group
* example: setup.deleteGroup( "colors/buttons" );
*/
char Fl_Preferences::deleteGroup( const char *key )
{
Node *nd = node->search( key );
if ( nd ) return nd->remove();
return 0;
}
/**
* return the number of entries (name/value) pairs for a group
* example: int n = buttonColor.entries();
*/
int Fl_Preferences::entries()
{
return node->nEntry;
}
/**
* return the name of an entry
* - there is no guaranteed order of entry names
* - the index must be within the range given by entries()
* example: printf( "Entry(%d)='%s'\n", ix, buttonColor.entry(ix) );
*/
const char *Fl_Preferences::entry( int ix )
{
return node->entry[ix].name;
}
/**
* return 1, if an entry with this name exists
* example: if ( buttonColor.entryExists( "red" ) ) ...
*/
char Fl_Preferences::entryExists( const char *key )
{
return node->getEntry( key )>=0 ? 1 : 0 ;
}
/**
* remove a single entry (name/value pair)
* example: buttonColor.deleteEntry( "red" );
*/
char Fl_Preferences::deleteEntry( const char *key )
{
return node->deleteEntry( key );
}
/**
* read an entry from the group
*/
char Fl_Preferences::get( const char *key, int &value, int defaultValue )
{
const char *v = node->get( key );
value = v ? atoi( v ) : defaultValue;
return ( v != 0 );
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, int value )
{
sprintf( nameBuffer, "%d", value );
node->set( key, nameBuffer );
return 1;
}
/**
* read an entry from the group
*/
char Fl_Preferences::get( const char *key, float &value, float defaultValue )
{
const char *v = node->get( key );
value = v ? (float)atof( v ) : defaultValue;
return ( v != 0 );
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, float value )
{
sprintf( nameBuffer, "%g", value );
node->set( key, nameBuffer );
return 1;
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, float value, int precision )
{
sprintf( nameBuffer, "%.*g", precision, value );
node->set( key, nameBuffer );
return 1;
}
/**
* read an entry from the group
*/
char Fl_Preferences::get( const char *key, double &value, double defaultValue )
{
const char *v = node->get( key );
value = v ? atof( v ) : defaultValue;
return ( v != 0 );
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, double value )
{
sprintf( nameBuffer, "%g", value );
node->set( key, nameBuffer );
return 1;
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, double value, int precision )
{
sprintf( nameBuffer, "%.*g", precision, value );
node->set( key, nameBuffer );
return 1;
}
// remove control sequences from a string
static char *decodeText( const char *src )
{
int len = 0;
const char *s = src;
for ( ; *s; s++, len++ )
{
if ( *s == '\\' )
if ( isdigit( s[1] ) ) s+=3; else s+=1;
}
char *dst = (char*)malloc( len+1 ), *d = dst;
for ( s = src; *s; s++ )
{
char c = *s;
if ( c == '\\' )
{
if ( s[1] == '\\' ) { *d++ = c; s++; }
else if ( s[1] == 'n' ) { *d++ = '\n'; s++; }
else if ( s[1] == 'r' ) { *d++ = '\r'; s++; }
else if ( isdigit( s[1] ) ) { *d++ = ((s[1]-'0')<<6) + ((s[2]-'0')<<3) + (s[3]-'0'); s+=3; }
else s++; // error
}
else
*d++ = c;
}
*d = 0;
return dst;
}
/**
* read a text entry from the group
* the text will be moved into the given text buffer
* text will be clipped to the buffer size
*/
char Fl_Preferences::get( const char *key, char *text, const char *defaultValue, int maxSize )
{
const char *v = node->get( key );
if ( v && strchr( v, '\\' ) ) {
char *w = decodeText( v );
strlcpy(text, w, maxSize);
free( w );
return 1;
}
if ( !v ) v = defaultValue;
if ( v ) strlcpy(text, v, maxSize);
else text = 0;
return ( v != defaultValue );
}
/**
* read a text entry from the group
* 'text' will be changed to point to a new text buffer
* the text buffer must be deleted with 'free(text)' by the user.
*/
char Fl_Preferences::get( const char *key, char *&text, const char *defaultValue )
{
const char *v = node->get( key );
if ( v && strchr( v, '\\' ) )
{
text = decodeText( v );
return 1;
}
if ( !v ) v = defaultValue;
if ( v )
text = strdup( v );
else
text = 0;
return ( v != defaultValue );
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, const char *text )
{
const char *s = text ? text : "";
int n=0, ns=0;
for ( ; *s; s++ ) { n++; if ( *s<32 || *s=='\\' || *s==0x7f ) ns+=4; }
if ( ns )
{
char *buffer = (char*)malloc( n+ns+1 ), *d = buffer;
for ( s=text; *s; )
{
char c = *s;
if ( c=='\\' ) { *d++ = '\\'; *d++ = '\\'; s++; }
else if ( c=='\n' ) { *d++ = '\\'; *d++ = 'n'; s++; }
else if ( c=='\r' ) { *d++ = '\\'; *d++ = 'r'; s++; }
else if ( c<32 || c==0x7f )
{ *d++ = '\\'; *d++ = '0'+((c>>6)&3); *d++ = '0'+((c>>3)&7); *d++ = '0'+(c&7); s++; }
else *d++ = *s++;
}
*d = 0;
node->set( key, buffer );
free( buffer );
}
else
node->set( key, text );
return 1;
}
// convert a hex string to binary data
static void *decodeHex( const char *src, int &size )
{
size = strlen( src )/2;
unsigned char *data = (unsigned char*)malloc( size ), *d = data;
const char *s = src;
int i;
for ( i=size; i>0; i-- )
{
int v;
char x = tolower(*s++);
if ( x >= 'a' ) v = x-'a'+10; else v = x-'0';
v = v<<4;
x = tolower(*s++);
if ( x >= 'a' ) v += x-'a'+10; else v += x-'0';
*d++ = (uchar)v;
}
return (void*)data;
}
/**
* read a binary entry from the group
* the data will be moved into the given destination buffer
* data will be clipped to the buffer size
*/
char Fl_Preferences::get( const char *key, void *data, const void *defaultValue, int defaultSize, int maxSize )
{
const char *v = node->get( key );
if ( v )
{
int dsize;
void *w = decodeHex( v, dsize );
memmove( data, w, dsize>maxSize?maxSize:dsize );
free( w );
return 1;
}
if ( defaultValue )
memmove( data, defaultValue, defaultSize>maxSize?maxSize:defaultSize );
return 0;
}
/**
* read a binary entry from the group
* 'data' will be changed to point to a new data buffer
* the data buffer must be deleted with 'free(data)' by the user.
*/
char Fl_Preferences::get( const char *key, void *&data, const void *defaultValue, int defaultSize )
{
const char *v = node->get( key );
if ( v )
{
int dsize;
data = decodeHex( v, dsize );
return 1;
}
if ( defaultValue )
{
data = (void*)malloc( defaultSize );
memmove( data, defaultValue, defaultSize );
}
else
data = 0;
return 0;
}
/**
* set an entry (name/value pair)
*/
char Fl_Preferences::set( const char *key, const void *data, int dsize )
{
char *buffer = (char*)malloc( dsize*2+1 ), *d = buffer;;
unsigned char *s = (unsigned char*)data;
for ( ; dsize>0; dsize-- )
{
static char lu[] = "0123456789abcdef";
unsigned char v = *s++;
*d++ = lu[v>>4];
*d++ = lu[v&0xf];
}
*d = 0;
node->set( key, buffer );
free( buffer );
return 1;
}
/**
* return the size of the value part of an entry
*/
int Fl_Preferences::size( const char *key )
{
const char *v = node->get( key );
return v ? strlen( v ) : 0 ;
}
/**
* creates a path that is related to the preferences file
* and that is usable for application data beyond what is covered
* by Fl_Preferences.
* - 'getUserdataPath' actually creates the directory
* - 'path' must be large enough to receive a complete file path
* example:
* Fl_Preferences prefs( USER, "matthiasm.com", "test" );
* char path[FL_PATH_MAX];
* prefs.getUserdataPath( path );
* sample returns:
* Win32: c:/Documents and Settings/matt/Application Data/matthiasm.com/test/
* prefs: c:/Documents and Settings/matt/Application Data/matthiasm.com/test.prefs
*/
char Fl_Preferences::getUserdataPath( char *path, int pathlen )
{
if ( rootNode )
return rootNode->getPath( path, pathlen );
return 0;
}
/**
* write all preferences to disk
* - this function works only with the base preference group
* - this function is rarely used as deleting the base preferences flushes automatically
*/
void Fl_Preferences::flush()
{
if ( rootNode && node->dirty() )
rootNode->write();
}
//-----------------------------------------------------------------------------
// helper class to create dynamic group and entry names on the fly
//
/**
* create a group name or entry name on the fly
* - this version creates a simple unsigned integer as an entry name
* example:
* int n, i;
* Fl_Preferences prev( appPrefs, "PreviousFiles" );
* prev.get( "n", 0 );
* for ( i=0; i<n; i++ )
* prev.get( Fl_Preferences::Name(i), prevFile[i], "" );
*/
Fl_Preferences::Name::Name( unsigned int n )
{
data_ = (char*)malloc(20);
sprintf(data_, "%u", n);
}
/**
* create a group name or entry name on the fly
* - this version creates entry names as in 'printf'
* example:
* int n, i;
* Fl_Preferences prefs( USER, "matthiasm.com", "test" );
* prev.get( "nFiles", 0 );
* for ( i=0; i<n; i++ )
* prev.get( Fl_Preferences::Name( "File%d", i ), prevFile[i], "" );
*/
Fl_Preferences::Name::Name( const char *format, ... )
{
data_ = (char*)malloc(1024);
va_list args;
va_start(args, format);
vsnprintf(data_, 1024, format, args);
va_end(args);
}
// delete the name
Fl_Preferences::Name::~Name()
{
if (data_) {
free(data_);
data_ = 0L;
}
}
//-----------------------------------------------------------------------------
// internal methods, do not modify or use as they will change without notice
//
int Fl_Preferences::Node::lastEntrySet = -1;
// recursively create a path in the file system
static char makePath( const char *path ) {
if (access(path, 0)) {
const char *s = strrchr( path, '/' );
if ( !s ) return 0;
int len = s-path;
char *p = (char*)malloc( len+1 );
memcpy( p, path, len );
p[len] = 0;
makePath( p );
free( p );
#if defined(WIN32) && !defined(__CYGWIN__)
return ( mkdir( path ) == 0 );
#else
return ( mkdir( path, 0777 ) == 0 );
#endif // WIN32 && !__CYGWIN__
}
return 1;
}
// strip the filename and create a path
static void makePathForFile( const char *path )
{
const char *s = strrchr( path, '/' );
if ( !s ) return;
int len = s-path;
char *p = (char*)malloc( len+1 );
memcpy( p, path, len );
p[len] = 0;
makePath( p );
free( p );
}
// create the root node
// - construct the name of the file that will hold our preferences
Fl_Preferences::RootNode::RootNode( Fl_Preferences *prefs, Root root, const char *vendor, const char *application )
{
char filename[ FL_PATH_MAX ]; filename[0] = 0;
#ifdef WIN32
# define FLPREFS_RESOURCE "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders"
int appDataLen = strlen(vendor) + strlen(application) + 8;
DWORD type, nn;
LONG err;
HKEY key;
switch (root) {
case SYSTEM:
err = RegOpenKey( HKEY_LOCAL_MACHINE, FLPREFS_RESOURCE, &key );
if (err == ERROR_SUCCESS) {
nn = FL_PATH_MAX - appDataLen;
err = RegQueryValueEx( key, "Common AppData", 0L, &type, (BYTE*)filename, &nn );
if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) )
filename[0] = 0;
RegCloseKey(key);
}
break;
case USER:
err = RegOpenKey( HKEY_CURRENT_USER, FLPREFS_RESOURCE, &key );
if (err == ERROR_SUCCESS) {
nn = FL_PATH_MAX - appDataLen;
err = RegQueryValueEx( key, "AppData", 0L, &type, (BYTE*)filename, &nn );
if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) )
{
err = RegQueryValueEx( key, "Personal", 0L, &type, (BYTE*)filename, &nn );
if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) )
filename[0] = 0;
}
RegCloseKey(key);
}
break;
}
if (!filename[0]) {
strcpy(filename, "C:\\FLTK");
}
snprintf(filename + strlen(filename), sizeof(filename) - strlen(filename),
"/%s/%s.prefs", vendor, application);
for (char *s = filename; *s; s++) if (*s == '\\') *s = '/';
#elif defined ( __APPLE__ )
FSSpec spec = { 0 };
FSRef ref;
OSErr err = fnfErr;
switch (root) {
case SYSTEM:
err = FindFolder( kLocalDomain, kPreferencesFolderType,
1, &spec.vRefNum, &spec.parID );
break;
case USER:
err = FindFolder( kUserDomain, kPreferencesFolderType,
1, &spec.vRefNum, &spec.parID );
break;
}
FSpMakeFSRef( &spec, &ref );
FSRefMakePath( &ref, (UInt8*)filename, FL_PATH_MAX );
snprintf(filename + strlen(filename), sizeof(filename) - strlen(filename),
"/%s/%s.prefs", vendor, application );
#else
const char *e;
switch (root) {
case USER:
if ((e = getenv("HOME")) != NULL) {
strlcpy(filename, e, sizeof(filename));
if (filename[strlen(filename)-1] != '/') {
strlcat(filename, "/.fltk/", sizeof(filename));
} else {
strlcat(filename, ".fltk/", sizeof(filename));
}
break;
}
case SYSTEM:
strcpy(filename, "/etc/fltk/");
break;
}
snprintf(filename + strlen(filename), sizeof(filename) - strlen(filename),
"%s/%s.prefs", vendor, application);
#endif
prefs_ = prefs;
filename_ = strdup(filename);
vendor_ = strdup(vendor);
application_ = strdup(application);
read();
}
// create the root node
// - construct the name of the file that will hold our preferences
Fl_Preferences::RootNode::RootNode( Fl_Preferences *prefs, const char *path, const char *vendor, const char *application )
{
if (!vendor)
vendor = "unknown";
if (!application) {
application = "unknown";
filename_ = strdup(path);
} else {
char filename[ FL_PATH_MAX ]; filename[0] = 0;
snprintf(filename, sizeof(filename), "%s/%s.prefs", path, application);
filename_ = strdup(filename);
}
prefs_ = prefs;
vendor_ = strdup(vendor);
application_ = strdup(application);
read();
}
// destroy the root node and all depending nodes
Fl_Preferences::RootNode::~RootNode()
{
if ( prefs_->node->dirty() )
write();
if ( filename_ ) {
free( filename_ );
filename_ = 0L;
}
if ( vendor_ ) {
free( vendor_ );
vendor_ = 0L;
}
if ( application_ ) {
free( application_ );
application_ = 0L;
}
delete prefs_->node;
prefs_->node = 0L;
}
// read a preferences file and construct the group tree and with all entry leafs
int Fl_Preferences::RootNode::read()
{
char buf[1024];
FILE *f = fopen( filename_, "rb" );
if ( !f ) return 0;
fgets( buf, 1024, f );
fgets( buf, 1024, f );
fgets( buf, 1024, f );
Node *nd = prefs_->node;
for (;;)
{
if ( !fgets( buf, 1024, f ) ) break; // EOF or Error
if ( buf[0]=='[' ) // read a new group
{
int end = strcspn( buf+1, "]\n\r" );
buf[ end+1 ] = 0;
nd = prefs_->node->find( buf+1 );
}
else if ( buf[0]=='+' ) //
{ // value of previous name/value pair spans multiple lines
int end = strcspn( buf+1, "\n\r" );
if ( end != 0 ) // if entry is not empty
{
buf[ end+1 ] = 0;
nd->add( buf+1 );
}
}
else // read a name/value pair
{
int end = strcspn( buf, "\n\r" );
if ( end != 0 ) // if entry is not empty
{
buf[ end ] = 0;
nd->set( buf );
}
}
}
fclose( f );
return 0;
}
// write the group tree and all entry leafs
int Fl_Preferences::RootNode::write()
{
makePathForFile(filename_);
FILE *f = fopen( filename_, "wb" );
if ( !f ) return 1;
fprintf( f, "; FLTK preferences file format 1.0\n" );
fprintf( f, "; vendor: %s\n", vendor_ );
fprintf( f, "; application: %s\n", application_ );
prefs_->node->write( f );
fclose( f );
return 0;
}
// get the path to the preferences directory
char Fl_Preferences::RootNode::getPath( char *path, int pathlen )
{
strlcpy( path, filename_, pathlen);
char *s;
for ( s = path; *s; s++ ) if ( *s == '\\' ) *s = '/';
s = strrchr( path, '.' );
if ( !s ) return 0;
*s = 0;
char ret = makePath( path );
strcpy( s, "/" );
return ret;
}
// create a node that represents a group
// - path must be a single word, prferable alnum(), dot and underscore only. Space is ok.
Fl_Preferences::Node::Node( const char *path )
{
if ( path ) path_ = strdup( path ); else path_ = 0;
child_ = 0; next_ = 0; parent_ = 0;
entry = 0;
nEntry = NEntry = 0;
dirty_ = 0;
}
// delete this and all depending nodes
Fl_Preferences::Node::~Node()
{
Node *nx;
for ( Node *nd = child_; nd; nd = nx )
{
nx = nd->next_;
delete nd;
}
child_ = 0L;
if ( entry )
{
for ( int i = 0; i < nEntry; i++ )
{
if ( entry[i].name ) {
free( entry[i].name );
entry[i].name = 0L;
}
if ( entry[i].value ) {
free( entry[i].value );
entry[i].value = 0L;
}
}
free( entry );
entry = 0L;
nEntry = 0;
}
if ( path_ ) {
free( path_ );
path_ = 0L;
}
next_ = 0L;
parent_ = 0L;
}
// recursively check if any entry is dirty (was changed after loading a fresh prefs file)
char Fl_Preferences::Node::dirty()
{
if ( dirty_ ) return 1;
if ( next_ && next_->dirty() ) return 1;
if ( child_ && child_->dirty() ) return 1;
return 0;
}
// write this node (recursively from the last neighbor back to this)
// write all entries
// write all children
int Fl_Preferences::Node::write( FILE *f )
{
if ( next_ ) next_->write( f );
fprintf( f, "\n[%s]\n\n", path_ );
for ( int i = 0; i < nEntry; i++ )
{
char *src = entry[i].value;
if ( src )
{ // hack it into smaller pieces if needed
fprintf( f, "%s:", entry[i].name );
int cnt;
for ( cnt = 0; cnt < 60; cnt++ )
if ( src[cnt]==0 ) break;
fwrite( src, cnt, 1, f );
fprintf( f, "\n" );
src += cnt;
for (;*src;)
{
for ( cnt = 0; cnt < 80; cnt++ )
if ( src[cnt]==0 ) break;
fputc( '+', f );
fwrite( src, cnt, 1, f );
fputc( '\n', f );
src += cnt;
}
}
else
fprintf( f, "%s\n", entry[i].name );
}
if ( child_ ) child_->write( f );
dirty_ = 0;
return 0;
}
// set the parent node and create the full path
void Fl_Preferences::Node::setParent( Node *pn )
{
parent_ = pn;
next_ = pn->child_;
pn->child_ = this;
sprintf( nameBuffer, "%s/%s", pn->path_, path_ );
free( path_ );
path_ = strdup( nameBuffer );
}
// add a child to this node and set its path (try to find it first...)
Fl_Preferences::Node *Fl_Preferences::Node::addChild( const char *path )
{
sprintf( nameBuffer, "%s/%s", path_, path );
char *name = strdup( nameBuffer );
Node *nd = find( name );
free( name );
dirty_ = 1;
return nd;
}
// create and set, or change an entry within this node
void Fl_Preferences::Node::set( const char *name, const char *value )
{
for ( int i=0; i<nEntry; i++ )
{
if ( strcmp( name, entry[i].name ) == 0 )
{
if ( !value ) return; // annotation
if ( strcmp( value, entry[i].value ) != 0 )
{
if ( entry[i].value )
free( entry[i].value );
entry[i].value = strdup( value );
dirty_ = 1;
}
lastEntrySet = i;
return;
}
}
if ( NEntry==nEntry )
{
NEntry = NEntry ? NEntry*2 : 10;
entry = (Entry*)realloc( entry, NEntry * sizeof(Entry) );
}
entry[ nEntry ].name = strdup( name );
entry[ nEntry ].value = value?strdup( value ):0;
lastEntrySet = nEntry;
nEntry++;
dirty_ = 1;
}
// create or set a value (or annotation) from a single line in the file buffer
void Fl_Preferences::Node::set( const char *line )
{
// hmm. If we assume that we always read this file in the beginning,
// we can handle the dirty flag 'quick and dirty'
char dirt = dirty_;
if ( line[0]==';' || line[0]==0 || line[0]=='#' )
{
set( line, 0 );
}
else
{
const char *c = strchr( line, ':' );
if ( c )
{
strlcpy( nameBuffer, line, c-line+1);
set( nameBuffer, c+1 );
}
else
set( line, "" );
}
dirty_ = dirt;
}
// add more data to an existing entry
void Fl_Preferences::Node::add( const char *line )
{
if ( lastEntrySet<0 || lastEntrySet>=nEntry ) return;
char *&dst = entry[ lastEntrySet ].value;
int a = strlen( dst );
int b = strlen( line );
dst = (char*)realloc( dst, a+b+1 );
memcpy( dst+a, line, b+1 );
dirty_ = 1;
}
// get the value for a name, returns 0 if no such name
const char *Fl_Preferences::Node::get( const char *name )
{
int i = getEntry( name );
return i>=0 ? entry[i].value : 0 ;
}
// find the index of an entry, returns -1 if no such entry
int Fl_Preferences::Node::getEntry( const char *name )
{
for ( int i=0; i<nEntry; i++ )
{
if ( strcmp( name, entry[i].name ) == 0 )
{
return i;
}
}
return -1;
}
// remove one entry form this group
char Fl_Preferences::Node::deleteEntry( const char *name )
{
int ix = getEntry( name );
if ( ix == -1 ) return 0;
memmove( entry+ix, entry+ix+1, (nEntry-ix-1) * sizeof(Entry) );
nEntry--;
dirty_ = 1;
return 1;
}
// find a group somewhere in the tree starting here
// - this method will always return a valid node (except for memory allocation problems)
// - if the node was not found, 'find' will create the required branch
Fl_Preferences::Node *Fl_Preferences::Node::find( const char *path )
{
int len = strlen( path_ );
if ( strncmp( path, path_, len ) == 0 )
{
if ( path[ len ] == 0 )
return this;
if ( path[ len ] == '/' )
{
Node *nd;
for ( nd = child_; nd; nd = nd->next_ )
{
Node *nn = nd->find( path );
if ( nn ) return nn;
}
const char *s = path+len+1;
const char *e = strchr( s, '/' );
if (e) strlcpy( nameBuffer, s, e-s+1 );
else strlcpy( nameBuffer, s, sizeof(nameBuffer));
nd = new Node( nameBuffer );
nd->setParent( this );
return nd->find( path );
}
}
return 0;
}
// find a group somewhere in the tree starting here
// caller must not set 'offset' argument
// - if the node does not exist, 'search' returns NULL
// - if the pathname is "." (current node) return this node
// - if the pathname is "./" (root node) return the topmost node
// - if the pathname starts with "./", start the search at the root node instead
Fl_Preferences::Node *Fl_Preferences::Node::search( const char *path, int offset )
{
if ( offset == 0 )
{
if ( path[0] == '.' )
{
if ( path[1] == 0 )
{
return this; // user was searching for current node
}
else if ( path[1] == '/' )
{
Node *nn = this;
while ( nn->parent_ ) nn = nn->parent_;
if ( path[2]==0 )
{ // user is searching for root ( "./" )
return nn;
}
return nn->search( path+2, 2 ); // do a relative search on the root node
}
}
offset = strlen( path_ ) + 1;
}
int len = strlen( path_ );
if ( len < offset-1 ) return 0;
len -= offset;
if ( ( len <= 0 ) || ( strncmp( path, path_+offset, len ) == 0 ) )
{
if ( len > 0 && path[ len ] == 0 )
return this;
if ( len <= 0 || path[ len ] == '/' )
{
for ( Node *nd = child_; nd; nd = nd->next_ )
{
Node *nn = nd->search( path, offset );
if ( nn ) return nn;
}
return 0;
}
}
return 0;
}
// return the number of child nodes (groups)
int Fl_Preferences::Node::nChildren()
{
int cnt = 0;
for ( Node *nd = child_; nd; nd = nd->next_ )
cnt++;
return cnt;
}
// return the n'th child node
const char *Fl_Preferences::Node::child( int ix )
{
Node *nd;
for ( nd = child_; nd; nd = nd->next_ )
{
if ( !ix-- ) break;
}
if ( nd && nd->path_ )
{
char *r = strrchr( nd->path_, '/' );
return r ? r+1 : nd->path_ ;
}
return 0L ;
}
// remove myself from the list and delete me (and all children)
char Fl_Preferences::Node::remove()
{
Node *nd = 0, *np;
if ( parent_ )
{
nd = parent_->child_; np = 0L;
for ( ; nd; np = nd, nd = nd->next_ )
{
if ( nd == this )
{
if ( np )
np->next_ = nd->next_;
else
parent_->child_ = nd->next_;
break;
}
}
parent_->dirty_ = 1;
}
delete this;
return ( nd != 0 );
}
//
// End of "$Id$".
//