fltk/.github/workflows/build.yml
Albrecht Schlosser d2bd3c6240 CMake/MSVC: Fix shared library build, add to GitHub CI build
Fault was a simple typo or copy-paste error
2024-04-20 01:44:26 +02:00

138 lines
6.2 KiB
YAML

name: Build and Test
on: [push]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
permissions:
contents: read # to fetch code (actions/checkout)
jobs:
build-linux:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- name: install prerequisites
run: sudo apt-get update -y && sudo apt-get install -y libasound2-dev libglew-dev libglu1-mesa-dev libx11-dev libxcursor-dev libxft-dev libxinerama-dev
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D FLTK_BACKEND_WAYLAND=OFF -D CMAKE_CXX_STANDARD=98 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused"
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE
- name: Unittest
working-directory: ${{github.workspace}}/build
shell: bash
run: ./bin/test/unittests --core
build-wayland:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install prerequisites
run: sudo apt-get update -y && sudo apt-get install -y libasound2-dev libglu1-mesa-dev libwayland-dev wayland-protocols libdbus-1-dev libxkbcommon-dev libegl-dev libopengl-dev libpango1.0-dev libgtk-3-dev
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE
build-macos:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D CMAKE_CXX_STANDARD=20 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE
build-windows:
# This build config has been minimized. Please see other configs for further advice.
# We don't use the "bash" shell (defaults to PowerShell) and avoid using environment
# variables as far as possible and useful.
#
# Note:
# We *must* disable system image libs to make sure we don't find incompatible ones on
# GitHub Actions runners "windows-latest" (since Nov. 22, 2022, version: 20221120.1).
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: cmake -D FLTK_USE_SYSTEM_LIBJPEG:BOOL=OFF -D FLTK_USE_SYSTEM_LIBPNG:BOOL=OFF -D FLTK_USE_SYSTEM_ZLIB:BOOL=OFF -DFLTK_BUILD_SHARED_LIBS:BOOL=ON ..
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config Release