fltk/visualc/fluid.dsp
Michael R Sweet fc8d065cd7 The configure script did not support --disable-localfoo to
completely disable image file support (STR #582)

The Visual C++ 6.0 project files still listed the old JPEG, PNG,
and ZLIB library names (STR #577)

Fixed the scandir() conditional code for HP-UX 11i (STR #585)

Fl_Text_Display didn't support CTRL/CMD-A/C (STR #601)


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3898 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2004-11-20 03:44:18 +00:00

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# Microsoft Developer Studio Project File - Name="fluid" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=fluid - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "fluid.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "fluid.mak" CFG="fluid - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "fluid - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "fluid - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# PROP Output_Dir "fluid___"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# SUBTRACT CPP /Os
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 fltk.lib wsock32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../fluid/fluid.exe" /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none /incremental:yes
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# ADD LINK32 fltkd.lib wsock32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /nodefaultlib:"libcmtd" /out:"../fluid/fluidd.exe" /pdbtype:sept /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none /incremental:no
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# Begin Target
# Name "fluid - Win32 Release"
# Name "fluid - Win32 Debug"
# Begin Source File
SOURCE=..\fluid\about_panel.cxx
# End Source File
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# End Source File
# Begin Source File
SOURCE=..\fluid\alignment_panel.cxx
# End Source File
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# End Source File
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SOURCE=..\fluid\factory.cxx
# End Source File
# Begin Source File
SOURCE=..\fluid\file.cxx
# End Source File
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SOURCE=..\fluid\Fl_Function_Type.cxx
# End Source File
# Begin Source File
SOURCE=..\fluid\Fl_Group_Type.cxx
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SOURCE=..\fluid\Fl_Type.cxx
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# End Source File
# Begin Source File
SOURCE=..\fluid\Fl_Window_Type.cxx
# End Source File
# Begin Source File
SOURCE=..\fluid\fluid.cxx
# End Source File
# Begin Source File
SOURCE=..\fluid\Fluid_Image.cxx
# End Source File
# Begin Source File
SOURCE=..\fluid\function_panel.cxx
# End Source File
# Begin Source File
SOURCE=..\fluid\widget_panel.cxx
# End Source File
# End Target
# End Project