ae697b80b2
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6265 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
//
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// "$Id$"
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//
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// Timer header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2008 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/** \file
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Fl_Timer widget . */
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#ifndef Fl_Timer_H
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#define Fl_Timer_H
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#ifndef Fl_Widget_H
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#include "Fl_Widget.H"
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#endif
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// values for type():
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#define FL_NORMAL_TIMER 0
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#define FL_VALUE_TIMER 1
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#define FL_HIDDEN_TIMER 2
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/**
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This is provided only to emulate the Forms Timer widget. It works by
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making a timeout callback every 1/5 second. This is wasteful and
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inaccurate if you just want something to happen a fixed time in the
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future. You should directly call
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Fl::add_timeout() instead.
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*/
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class FL_EXPORT Fl_Timer : public Fl_Widget {
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static void stepcb(void *);
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void step();
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char on, direction_;
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double delay, total;
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long lastsec,lastusec;
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protected:
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void draw();
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public:
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int handle(int);
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Fl_Timer(uchar t,int x,int y,int w,int h, const char *l);
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~Fl_Timer();
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void value(double);
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/** See void Fl_Timer::value(double) */
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double value() const {return delay>0.0?delay:0.0;}
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/**
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Gets or sets the direction of the timer. If the direction is zero
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then the timer will count up, otherwise it will count down from the
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initial value().
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*/
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char direction() const {return direction_;}
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/**
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Gets or sets the direction of the timer. If the direction is zero
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then the timer will count up, otherwise it will count down from the
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initial value().
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*/
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void direction(char d) {direction_ = d;}
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/** Gets or sets whether the timer is suspended. */
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char suspended() const {return !on;}
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void suspended(char d);
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};
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#endif
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//
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// End of "$Id$".
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//
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