fltk/FL/x.H
Matthias Melcher ac1932eaa7 (incomplete) Add files required to compile for Android via Pico driver.
Don't get your hopes up just yet: this code does compile, but it doesn't fully link yet. If you like to test this, install the Android SDK and NDK, set the usual environment variables, then change into the "Android" direktory and run "mk". It will currently fail at the linker stage.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11343 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-03-11 00:19:27 +00:00

179 lines
5.9 KiB
C++

//
// "$Id$"
//
// X11 header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2012 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// These are internal fltk symbols that are necessary or useful for
// calling Xlib. You should include this file if (and ONLY if) you
// need to call Xlib directly. These symbols may not exist on non-X
// systems.
#if !defined(Fl_X_H) && !defined(FL_DOXYGEN)
# define Fl_X_H
# include "Enumerations.H"
# include <FL/Fl_Device.H>
# ifdef WIN32
# include "win32.H"
# elif defined(__APPLE__) // PORTME: Fl_Window_Driver - Fl_X Window Driver interface
# include "mac.H"
# elif defined(USE_SDL)
# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
# include "porting.H"
# elif defined(FL_PORTING)
# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
# include "porting.H"
# else // X11
# if defined(_ABIN32) || defined(_ABI64) // fix for broken SGI Irix X .h files
# pragma set woff 3322
# endif
# include <X11/Xlib.h>
# include <X11/Xutil.h>
# if defined(_ABIN32) || defined(_ABI64)
# pragma reset woff 3322
# endif
# include <X11/Xatom.h>
# include "Fl_Window.H"
// Mirror X definition of Region to Fl_Region, for portability...
typedef Region Fl_Region;
FL_EXPORT void fl_open_display();
FL_EXPORT void fl_open_display(Display*);
FL_EXPORT void fl_close_display();
// constant info about the X server connection:
extern FL_EXPORT Display *fl_display;
extern FL_EXPORT int fl_screen;
extern FL_EXPORT XVisualInfo *fl_visual;
extern FL_EXPORT Colormap fl_colormap;
// drawing functions:
extern FL_EXPORT GC fl_gc;
extern FL_EXPORT Window fl_window;
FL_EXPORT ulong fl_xpixel(Fl_Color i);
FL_EXPORT ulong fl_xpixel(uchar r, uchar g, uchar b);
FL_EXPORT void fl_clip_region(Fl_Region);
FL_EXPORT Fl_Region fl_clip_region();
// feed events into fltk:
FL_EXPORT int fl_handle(const XEvent&);
// you can use these in Fl::add_handler() to look at events:
extern FL_EXPORT const XEvent* fl_xevent;
extern FL_EXPORT ulong fl_event_time;
typedef ulong Fl_Offscreen;
// Bitmap masks
typedef ulong Fl_Bitmask;
extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
extern FL_EXPORT Window fl_message_window;
extern FL_EXPORT void *fl_xftfont;
FL_EXPORT Fl_Region XRectangleRegion(int x, int y, int w, int h); // in fl_rect.cxx
// access to core fonts:
// This class provides a "smart pointer" that returns a pointer to an XFontStruct.
// The global variable fl_xfont can be called wherever a bitmap "core" font is
// needed, e.g. when rendering to a GL context under X11.
// With Xlib / X11 fonts, fl_xfont will return the current selected font.
// With XFT / X11 fonts, fl_xfont will attempt to return the bitmap "core" font most
// similar to (usually the same as) the current XFT font.
class Fl_XFont_On_Demand
{
public:
Fl_XFont_On_Demand(XFontStruct* p = NULL) : ptr(p) { }
Fl_XFont_On_Demand& operator=(const Fl_XFont_On_Demand& x)
{ ptr = x.ptr; return *this; }
Fl_XFont_On_Demand& operator=(XFontStruct* p)
{ ptr = p; return *this; }
XFontStruct* value();
operator XFontStruct*() { return value(); }
XFontStruct& operator*() { return *value(); }
XFontStruct* operator->() { return value(); }
bool operator==(const Fl_XFont_On_Demand& x) { return ptr == x.ptr; }
bool operator!=(const Fl_XFont_On_Demand& x) { return ptr != x.ptr; }
private:
XFontStruct *ptr;
};
extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
extern FL_EXPORT XFontStruct* fl_X_core_font();
// this object contains all X-specific stuff about a window:
// Warning: this object is highly subject to change!
// FL_LIBRARY or FL_INTERNALS must be defined to access this class.
class FL_EXPORT Fl_X {
public:
virtual ~Fl_X() {} // very important
Window xid;
Window other_xid;
Fl_Window *w;
Fl_Region region;
Fl_X *next;
char wait_for_expose;
char backbuffer_bad; // used for XDBE
static Fl_X* first;
static Fl_X* i(const Fl_Window* wi) {return wi->i;}
void setwindow(Fl_Window* wi) {w=wi; wi->i=this;}
void sendxjunk();
static void set_default_icons(const Fl_RGB_Image*[], int);
void set_icons();
int set_cursor(Fl_Cursor);
int set_cursor(const Fl_RGB_Image*, int, int);
static void make_xid(Fl_Window*,XVisualInfo* =fl_visual, Colormap=fl_colormap);
static Fl_X* set_xid(Fl_Window*, Window);
// kludges to get around protection:
void flush() {w->flush();}
static void x(Fl_Window* wi, int X) {wi->x(X);}
static void y(Fl_Window* wi, int Y) {wi->y(Y);}
static int ewmh_supported();
static int xrender_supported();
static void activate_window(Window w);
};
extern FL_EXPORT char fl_override_redirect; // hack into Fl_X::make_xid()
extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid()
inline Window fl_xid(const Fl_Window* w) { Fl_X *xTemp = Fl_X::i(w); return xTemp ? xTemp->xid : 0; }
#else
extern FL_EXPORT Window fl_xid_(const Fl_Window* w);
#define fl_xid(w) fl_xid_(w)
#endif // FL_LIBRARY || FL_INTERNALS
FL_EXPORT Fl_Window* fl_find(Window xid);
// Dummy function to register a function for opening files via the window manager...
inline void fl_open_callback(void (*)(const char *)) {}
extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
# endif
#endif
//
// End of "$Id$".
//