fltk/fluid/CMakeLists.txt

116 lines
3.1 KiB
CMake

#
# CMakeLists.txt to build fluid for the FLTK project using CMake (www.cmake.org)
#
# Copyright 1998-2021 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
if (NOT ANDROID)
set (CPPFILES
CodeEditor.cxx
StyleParse.cxx
Fl_Function_Type.cxx
Fl_Group_Type.cxx
Fl_Menu_Type.cxx
Fl_Type.cxx
Fl_Widget_Type.cxx
Fl_Window_Type.cxx
Fluid_Image.cxx
about_panel.cxx
align_widget.cxx
alignment_panel.cxx
code.cxx
factory.cxx
file.cxx
fluid.cxx
function_panel.cxx
template_panel.cxx
undo.cxx
widget_panel.cxx
)
# ExternalCodeEditor: platform specific files
if (WIN32)
list (APPEND CPPFILES ExternalCodeEditor_WIN32.cxx)
else ()
list (APPEND CPPFILES ExternalCodeEditor_UNIX.cxx)
endif (WIN32)
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
set (ICON_NAME fluid.icns)
set (ICON_PATH "${PROJECT_SOURCE_DIR}/fluid/fluid.app/Contents/Resources/${ICON_NAME}")
add_executable (fluid MACOSX_BUNDLE ${CPPFILES} ${ICON_PATH})
# create macOS bundle wrapper script
set (WRAPPER "${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/fluid")
add_custom_command (
TARGET fluid POST_BUILD
COMMAND cp ${CMAKE_CURRENT_SOURCE_DIR}/../CMake/macOS-bundle-wrapper.in ${WRAPPER}
COMMAND chmod u+x,g+x,o+x ${WRAPPER}
BYPRODUCTS ${WRAPPER}
# COMMENT "Creating macOS bundle wrapper script ${WRAPPER}"
VERBATIM
)
unset (WRAPPER)
else ()
add_executable (fluid WIN32 ${CPPFILES})
endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
target_link_libraries (fluid fltk fltk_images fltk_forms)
if (FLTK_HAVE_CAIRO)
target_link_directories (fluid PUBLIC ${PKG_CAIRO_LIBRARY_DIRS})
endif (FLTK_HAVE_CAIRO)
# install fluid
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
# create bundle
set_target_properties (fluid PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${PROJECT_SOURCE_DIR}/fluid/fluid.app/Contents/Info.plist")
set_target_properties (fluid PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
set_target_properties (fluid PROPERTIES RESOURCE ${ICON_PATH})
# install
install (TARGETS fluid DESTINATION ${FLTK_BINDIR})
else()
install (TARGETS fluid
EXPORT FLTK-Targets
RUNTIME DESTINATION ${FLTK_BINDIR}
LIBRARY DESTINATION ${FLTK_LIBDIR}
ARCHIVE DESTINATION ${FLTK_LIBDIR}
)
endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
# install desktop files
if (UNIX)
install (FILES fluid.desktop
DESTINATION ${FLTK_DATADIR}/applications
)
# Install mime-type file (x-fluid.desktop method is deprecated)
install (FILES fluid.xml
DESTINATION ${FLTK_DATADIR}/mime/packages
)
# Install desktop icons
foreach (icon 32 48 64 128)
install (FILES icons/fluid-${icon}.png
DESTINATION ${FLTK_DATADIR}/icons/hicolor/${icon}x${icon}/apps
RENAME fluid.png
)
endforeach()
endif (UNIX)
endif (NOT ANDROID)