fltk/fluid/fluid_filename.cxx
Albrecht Schlosser 1209e9dcd7 Make Fl_String and Fl_Int_Vector private (#789)
- add CMake option 'OPTION_USE_STD'
- add configure option '--enable-use_std'
- move FL/Fl_String.H to src/Fl_String.H
- move FL/Fl_Int_Vector.H to src/Fl_Int_Vector.H
- remove Fl_String from demo program examples/callbacks.cxx
- remove Fl_Int_Vector from public header FL/Fl_Table.H
- some methods of Fl_Table are no longer inline
- add CMake option OPTION_USE_STD to allow std::string in some
  selected functions and methods

Experimental, may be removed before release:

- use either Fl_Int_Vector or std::vector in Fl_Table depending
  on CMake OPTION_USE_STD or configure --enable-use_std

Move all fl_filename* functions that use Fl_String to fluid

Main changes in fluid:
 - add fluid_filename.h and .cxx
 - include "fluid_filename.h" rather than <FL/filename.H>

Update fl_input(), fl_password() and test/ask

- add maxchar parameter to fl_input() and fl_password()
- fl_input_str() and fl_password_str() are optional and return
  std::string if enabled (FLTK_USE_STD)
2023-10-22 19:35:17 +02:00

165 lines
5.3 KiB
C++

//
// Filename expansion routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/** \file fluid/fluid_filename.cxx
\brief File names and URI utility functions for FLUID only.
This file defines all fl_filename* functions using Fl_String and also
includes the main header file <FL/filename.H>.
\note This file contains some filename functions using Fl_String which
which are used in FLTK 1.4.x but will be removed in the next minor
or major release after 1.4.x (i.e. 1.5 or maybe 4.0).
\note This entire file should become obsolete in 1.5 or higher, whatever
the next release after 1.4.x will be. We'll use std::string instead!
*/
#include <stdlib.h>
#include <FL/filename.H>
#include <FL/Fl.H>
#include <FL/fl_string_functions.h>
#include "../src/Fl_String.H" // NOTE: FLTK 1.4.x only !
#include "../src/flstring.h"
/**
Return a new string that contains the name part of the filename.
\param[in] filename file path and name
\return the name part of a filename
\see fl_filename_name(const char *filename)
*/
Fl_String fl_filename_name(const Fl_String &filename) {
return Fl_String(fl_filename_name(filename.c_str()));
}
/**
Return a new string that contains the path part of the filename.
\param[in] filename file path and name
\return the path part of a filename without the name
\see fl_filename_name(const char *filename)
*/
Fl_String fl_filename_path(const Fl_String &filename) {
const char *base = filename.c_str();
const char *name = fl_filename_name(base);
if (name) {
return Fl_String(base, (int)(name-base));
} else {
return Fl_String();
}
}
/**
Return a new string that contains the filename extension.
\param[in] filename file path and name
\return the filename extension including the prepending '.', or an empty
string if the filename has no extension
\see fl_filename_ext(const char *buf)
*/
Fl_String fl_filename_ext(const Fl_String &filename) {
return Fl_String(fl_filename_ext(filename.c_str()));
}
/**
Return a copy of the old filename with the new extension.
\param[in] filename file path and name
\param[in] new_extension new filename extension, starts with a '.'
\return the new filename
\see fl_filename_setext(char *to, int tolen, const char *ext)
*/
Fl_String fl_filename_setext(const Fl_String &filename, const Fl_String &new_extension) {
char buffer[FL_PATH_MAX];
fl_strlcpy(buffer, filename.c_str(), FL_PATH_MAX);
fl_filename_setext(buffer, FL_PATH_MAX, new_extension.c_str());
return Fl_String(buffer);
}
/**
Expands a filename containing shell variables and tilde (~).
\param[in] from file path and name
\return the new, expanded filename
\see fl_filename_expand(char *to, int tolen, const char *from)
*/
Fl_String fl_filename_expand(const Fl_String &from) {
char buffer[FL_PATH_MAX];
fl_filename_expand(buffer, FL_PATH_MAX, from.c_str());
return Fl_String(buffer);
}
/**
Makes a filename absolute from a filename relative to the current working directory.
\param[in] from relative filename
\return the new, absolute filename
\see fl_filename_absolute(char *to, int tolen, const char *from)
*/
Fl_String fl_filename_absolute(const Fl_String &from) {
char buffer[FL_PATH_MAX];
fl_filename_absolute(buffer, FL_PATH_MAX, from.c_str());
return Fl_String(buffer);
}
/**
Append the relative filename `from` to the absolute filename `base` to form
the new absolute path.
\param[in] from relative filename
\param[in] base `from` is relative to this absolute file path
\return the new, absolute filename
\see fl_filename_absolute(char *to, int tolen, const char *from, const char *base)
*/
Fl_String fl_filename_absolute(const Fl_String &from, const Fl_String &base) {
char buffer[FL_PATH_MAX];
fl_filename_absolute(buffer, FL_PATH_MAX, from.c_str(), base.c_str());
return Fl_String(buffer);
}
/**
Makes a filename relative to the current working directory.
\param[in] from file path and name
\return the new, relative filename
\see fl_filename_relative(char *to, int tolen, const char *from)
*/
Fl_String fl_filename_relative(const Fl_String &from) {
char buffer[FL_PATH_MAX];
fl_filename_relative(buffer, FL_PATH_MAX, from.c_str());
return Fl_String(buffer);
}
/**
Makes a filename relative to any directory.
\param[in] from file path and name
\param[in] base relative to this absolute path
\return the new, relative filename
\see fl_filename_relative(char *to, int tolen, const char *from, const char *base)
*/
Fl_String fl_filename_relative(const Fl_String &from, const Fl_String &base) {
char buffer[FL_PATH_MAX];
fl_filename_relative(buffer, FL_PATH_MAX, from.c_str(), base.c_str());
return Fl_String(buffer);
}
/** Cross-platform function to get the current working directory
as a UTF-8 encoded value in an Fl_String.
\return the CWD encoded as UTF-8
*/
Fl_String fl_getcwd() {
char buffer[FL_PATH_MAX];
fl_getcwd(buffer, FL_PATH_MAX);
return Fl_String(buffer);
}