53fcfae9cb
Updated README files. Removed old files. git-svn-id: file:///fltk/svn/fltk/trunk@24 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
53 lines
1.9 KiB
C
53 lines
1.9 KiB
C
/* config.h
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This is a replacement for the file ../config.h which is produced by
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the GNU configure script on Unix systems. Most of these symbols
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cannot be turned on as they will turn on X-specific code. Some
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should work, however. */
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/* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
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supported. 3 is the historic fltk look. 2 looks more like windoze
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(and KDE and Qt). 1 is a plausible future evolution... Notice
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that this may be simulated at runtime by redefining the boxtypes
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using Fl::set_boxtype() */
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#define BORDER_WIDTH 2
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/* Do you have OpenGL?
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Set this to 0 if you don't plan to use OpenGL, and fltk will be smaller */
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#define HAVE_GL 1
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/* Turn this on if your GL card has overlay hardware: */
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#define HAVE_GL_OVERLAY 1
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/* Turning this on causes fltk to use it's own palette on 8-bit displays.
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Currently the result is similar to the X version with Fl::own_colormap,
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in that it may produce colormap flashing if only one palette is
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supported at a time (I could not test this because my driver supports
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a very large number of palettes!).
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Current bugs:
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Fl::set_color() does not work after first window shown()
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Probably causes colormap flashing.
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Turning this off will save a chunk of code, and it will still "sort of"
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work on an 8-bit display (you get dithering) */
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#define USE_COLORMAP 1
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/* X specific, leave off: */
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#define HAVE_XDBE 0
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#define USE_XDBE 0
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/* X specific, leave off: */
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#define HAVE_OVERLAY 0
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/* Byte order of your machine: (not used by win32 code) */
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#define WORDS_BIGENDIAN 0
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/* Types that are 32 bits and 16 bits long. Used by fl_draw_image only: */
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#define U16 unsigned short
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#define U32 unsigned
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/* #undef U64 */
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/* Where is <dirent.h> (used only by fl_file_chooser and scandir): */
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#define HAVE_DIRENT_H 1
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#define HAVE_SYS_NDIR_H 0
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#define HAVE_SYS_DIR_H 0
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#define HAVE_NDIR_H 0
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#define HAVE_SCANDIR 0
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