6d65dcba88
Update FLUID dependencies. The # copies spinner was just a bit too small for 100 copies. Didn't set the menu divider if there were exactly 10 files in the history. Add documentation for Fl_Spinner. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4186 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
172 lines
4.4 KiB
C++
172 lines
4.4 KiB
C++
//
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// "$Id$"
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//
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// Spinner widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2005 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef Fl_Spinner_H
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# define Fl_Spinner_H
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//
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// Include necessary headers...
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//
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# include <FL/Fl_Group.H>
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# include <FL/Fl_Input.H>
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# include <FL/Fl_Repeat_Button.H>
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# include <stdio.h>
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# include <stdlib.h>
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//
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// Fl_Spinner widget class...
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//
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class Fl_Spinner : public Fl_Group
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{
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double value_; // Current value
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double minimum_; // Minimum value
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double maximum_; // Maximum value
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double step_; // Amount to add/subtract for up/down
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const char *format_; // Format string
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Fl_Input input_; // Input field for the value
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Fl_Repeat_Button
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up_button_, // Up button
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down_button_; // Down button
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static void sb_cb(Fl_Widget *w, Fl_Spinner *sb) {
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double v; // New value
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if (w == &(sb->input_)) {
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// Something changed in the input field...
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v = atof(sb->input_.value());
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if (v < sb->minimum_) {
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sb->value_ = sb->minimum_;
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sb->update();
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} else if (v > sb->maximum_) {
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sb->value_ = sb->maximum_;
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sb->update();
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} else sb->value_ = v;
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} else if (w == &(sb->up_button_)) {
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// Up button pressed...
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v = sb->value_ + sb->step_;
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if (v > sb->maximum_) sb->value_ = sb->minimum_;
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else sb->value_ = v;
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sb->update();
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} else if (w == &(sb->down_button_)) {
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// Down button pressed...
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v = sb->value_ - sb->step_;
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if (v < sb->minimum_) sb->value_ = sb->maximum_;
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else sb->value_ = v;
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sb->update();
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}
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sb->do_callback();
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}
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void update() {
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char s[255]; // Value string
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sprintf(s, format_, value_);
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input_.value(s);
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}
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public:
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Fl_Spinner(int X, int Y, int W, int H, const char *L = 0)
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: Fl_Group(X, Y, W, H, L),
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input_(X, Y, W - H / 2 - 2, H),
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up_button_(X + W - H / 2 - 2, Y, H / 2 + 2, H / 2, "@-22<"),
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down_button_(X + W - H / 2 - 2, Y + H - H / 2,
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H / 2 + 2, H / 2, "@-22>") {
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end();
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value_ = 1.0;
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minimum_ = 1.0;
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maximum_ = 100.0;
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step_ = 1.0;
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format_ = "%.0f";
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align(FL_ALIGN_LEFT);
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input_.value("1");
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input_.type(FL_INT_INPUT);
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input_.when(FL_WHEN_CHANGED);
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input_.callback((Fl_Callback *)sb_cb, this);
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up_button_.callback((Fl_Callback *)sb_cb, this);
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down_button_.callback((Fl_Callback *)sb_cb, this);
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}
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const char *format() { return (format_); }
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void format(const char *f) { format_ = f; update(); }
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double maxinum() const { return (maximum_); }
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void maximum(double m) { maximum_ = m; }
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double mininum() const { return (minimum_); }
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void minimum(double m) { minimum_ = m; }
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void range(double a, double b) { minimum_ = a; maximum_ = b; }
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void resize(int X, int Y, int W, int H) {
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Fl_Group::resize(X,Y,W,H);
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input_.resize(X, Y, W - H / 2 - 2, H);
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up_button_.resize(X + W - H / 2 - 2, Y, H / 2 + 2, H / 2);
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down_button_.resize(X + W - H / 2 - 2, Y + H - H / 2,
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H / 2 + 2, H / 2);
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}
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double step() const { return (step_); }
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void step(double s) { step_ = s; }
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Fl_Color textcolor() const {
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return (input_.textcolor());
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}
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void textcolor(Fl_Color c) {
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input_.textcolor(c);
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}
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uchar textfont() const {
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return (input_.textfont());
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}
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void textfont(uchar f) {
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input_.textfont(f);
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}
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uchar textsize() const {
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return (input_.textsize());
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}
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void textsize(uchar s) {
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input_.textsize(s);
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}
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double value() const { return (value_); }
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void value(double v) { value_ = v; update(); }
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};
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#endif // !Fl_Spinner_H
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//
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// End of "$Id$".
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//
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