92ff2e30bc
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10386 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
253 lines
6.6 KiB
C++
253 lines
6.6 KiB
C++
//
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// "$Id$"
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//
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// Button widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2014 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Radio_Button.H>
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#include <FL/Fl_Toggle_Button.H>
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Fl_Widget_Tracker *Fl_Button::key_release_tracker = 0;
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// There are a lot of subclasses, named Fl_*_Button. Some of
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// them are implemented by setting the type() value and testing it
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// here. This includes Fl_Radio_Button and Fl_Toggle_Button
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/**
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Sets the current value of the button.
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A non-zero value sets the button to 1 (ON), and zero sets it to 0 (OFF).
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\param[in] v button value.
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\see set(), clear()
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*/
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int Fl_Button::value(int v) {
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v = v ? 1 : 0;
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oldval = v;
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clear_changed();
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if (value_ != v) {
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value_ = v;
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if (box()) redraw();
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else redraw_label();
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return 1;
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} else {
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return 0;
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}
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}
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/**
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Turns on this button and turns off all other radio buttons in the group
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(calling \c value(1) or \c set() does not do this).
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*/
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void Fl_Button::setonly() { // set this radio button on, turn others off
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value(1);
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Fl_Group* g = parent();
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Fl_Widget*const* a = g->array();
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for (int i = g->children(); i--;) {
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Fl_Widget* o = *a++;
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if (o != this && o->type()==FL_RADIO_BUTTON) ((Fl_Button*)o)->value(0);
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}
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}
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void Fl_Button::draw() {
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if (type() == FL_HIDDEN_BUTTON) return;
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Fl_Color col = value() ? selection_color() : color();
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draw_box(value() ? (down_box()?down_box():fl_down(box())) : box(), col);
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draw_backdrop();
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if (labeltype() == FL_NORMAL_LABEL && value()) {
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Fl_Color c = labelcolor();
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labelcolor(fl_contrast(c, col));
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draw_label();
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labelcolor(c);
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} else draw_label();
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if (Fl::focus() == this) draw_focus();
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}
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int Fl_Button::handle(int event) {
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int newval;
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switch (event) {
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case FL_ENTER: /* FALLTHROUGH */
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case FL_LEAVE:
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// if ((value_?selection_color():color())==FL_GRAY) redraw();
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return 1;
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case FL_PUSH:
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if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
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/* FALLTHROUGH */
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case FL_DRAG:
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if (Fl::event_inside(this)) {
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if (type() == FL_RADIO_BUTTON) newval = 1;
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else newval = !oldval;
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} else {
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clear_changed();
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newval = oldval;
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}
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if (newval != value_) {
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value_ = newval;
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set_changed();
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redraw();
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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return 1;
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case FL_RELEASE:
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if (value_ == oldval) {
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if (when() & FL_WHEN_NOT_CHANGED) do_callback();
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return 1;
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}
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set_changed();
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if (type() == FL_RADIO_BUTTON) setonly();
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else if (type() == FL_TOGGLE_BUTTON) oldval = value_;
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else {
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value(oldval);
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set_changed();
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if (when() & FL_WHEN_CHANGED) {
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Fl_Widget_Tracker wp(this);
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do_callback();
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if (wp.deleted()) return 1;
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}
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}
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if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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case FL_SHORTCUT:
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if (!(shortcut() ?
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Fl::test_shortcut(shortcut()) : test_shortcut())) return 0;
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if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this);
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goto triggered_by_keyboard;
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case FL_FOCUS :
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case FL_UNFOCUS :
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if (Fl::visible_focus()) {
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if (box() == FL_NO_BOX) {
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// Widgets with the FL_NO_BOX boxtype need a parent to
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// redraw, since it is responsible for redrawing the
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// background...
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int X = x() > 0 ? x() - 1 : 0;
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int Y = y() > 0 ? y() - 1 : 0;
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if (window()) window()->damage(FL_DAMAGE_ALL, X, Y, w() + 2, h() + 2);
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} else redraw();
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return 1;
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} else return 0;
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/* NOTREACHED */
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case FL_KEYBOARD :
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if (Fl::focus() == this && Fl::event_key() == ' ' &&
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!(Fl::event_state() & (FL_SHIFT | FL_CTRL | FL_ALT | FL_META))) {
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set_changed();
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triggered_by_keyboard:
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Fl_Widget_Tracker wp(this);
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if (type() == FL_RADIO_BUTTON) {
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if (!value_) {
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setonly();
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if (when() & FL_WHEN_CHANGED) do_callback();
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}
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} else if (type() == FL_TOGGLE_BUTTON) {
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value(!value());
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if (when() & FL_WHEN_CHANGED) do_callback();
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} else {
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simulate_key_action();
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}
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if (wp.deleted()) return 1;
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if (when() & FL_WHEN_RELEASE) do_callback();
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return 1;
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}
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default:
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return 0;
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}
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}
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void Fl_Button::simulate_key_action()
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{
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if (key_release_tracker) {
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Fl::remove_timeout(key_release_timeout, key_release_tracker);
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key_release_timeout(key_release_tracker);
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}
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value(1);
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redraw();
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key_release_tracker = new Fl_Widget_Tracker(this);
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Fl::add_timeout(0.15, key_release_timeout, key_release_tracker);
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}
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void Fl_Button::key_release_timeout(void *d)
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{
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Fl_Widget_Tracker *wt = (Fl_Widget_Tracker*)d;
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if (!wt)
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return;
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if (wt==key_release_tracker)
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key_release_tracker = 0L;
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Fl_Button *btn = (Fl_Button*)wt->widget();
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if (btn) {
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btn->value(0);
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btn->redraw();
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}
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delete wt;
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}
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/**
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The constructor creates the button using the given position, size, and label.
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The default box type is box(FL_UP_BOX).
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You can control how the button is drawn when ON by setting down_box().
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The default is FL_NO_BOX (0) which will select an appropriate box type
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using the normal (OFF) box type by using fl_down(box()).
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Derived classes may handle this differently.
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\param[in] X, Y, W, H position and size of the widget
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\param[in] L widget label, default is no label
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*/
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Fl_Button::Fl_Button(int X, int Y, int W, int H, const char *L)
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: Fl_Widget(X,Y,W,H,L) {
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box(FL_UP_BOX);
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down_box(FL_NO_BOX);
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value_ = oldval = 0;
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shortcut_ = 0;
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set_flag(SHORTCUT_LABEL);
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}
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/**
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The constructor creates the button using the given position, size, and label.
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The Button type() is set to FL_RADIO_BUTTON.
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\param[in] X, Y, W, H position and size of the widget
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\param[in] L widget label, default is no label
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*/
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Fl_Radio_Button::Fl_Radio_Button(int X,int Y,int W,int H,const char *L)
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: Fl_Button(X, Y, W, H, L) {
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type(FL_RADIO_BUTTON);
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}
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/**
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The constructor creates the button using the given position, size, and label.
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The Button type() is set to FL_TOGGLE_BUTTON.
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\param[in] X, Y, W, H position and size of the widget
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\param[in] L widget label, default is no label
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*/
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Fl_Toggle_Button::Fl_Toggle_Button(int X,int Y,int W,int H,const char *L)
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: Fl_Button(X,Y,W,H,L)
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{
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type(FL_TOGGLE_BUTTON);
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}
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//
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// End of "$Id$".
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//
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