mirror of https://github.com/fltk/fltk
161 lines
4.7 KiB
Objective-C
161 lines
4.7 KiB
Objective-C
/*
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* Copyright 2016-2018 by Bill Spitzak and others.
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*
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* This library is free software. Distribution and use rights are outlined in
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* the file "COPYING" which should have been included with this file. If this
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* file is missing or damaged, see the license at:
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*
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* https://www.fltk.org/COPYING.php
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*
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* Please see the following page on how to report bugs and issues:
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*
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* https://www.fltk.org/bugs.php
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*/
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/** \file
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Definitions of platform-dependent types.
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The exact nature of these types varies with the platform.
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Therefore, portable FLTK applications should not assume these types
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have a specific size, or that they are pointers.
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*/
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#ifdef FL_DOXYGEN
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/** An integral type large enough to store a pointer or a long value.
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A pointer value can be safely cast to fl_intptr_t, and later cast back
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to its initial pointer type without change to the pointer value.
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A variable of type fl_intptr_t can also store a long int value. */
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typedef opaque fl_intptr_t;
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/** An unsigned integral type large enough to store a pointer or an unsigned long value.
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A pointer value can be safely cast to fl_uintptr_t, and later cast back
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to its initial pointer type without change to the pointer value.
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A variable of type fl_uintptr_t can also store an unsigned long int value. */
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typedef opaque fl_uintptr_t;
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typedef opaque Fl_Offscreen; /**< an offscreen drawing buffer */
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typedef opaque Fl_Bitmask; /**< mask */
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typedef opaque Fl_Region; /**< a region made of several rectangles */
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typedef opaque FL_SOCKET; /**< socket or file descriptor */
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typedef opaque GLContext; /**< an OpenGL graphics context, into which all OpenGL calls are rendered */
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# define FL_COMMAND opaque /**< An alias for FL_CTRL on Windows and X11, or FL_META on MacOS X */
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# define FL_CONTROL opaque /**< An alias for FL_META on Windows and X11, or FL_CTRL on MacOS X */
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#else
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#ifndef FL_PLATFORM_TYPES_H
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#define FL_PLATFORM_TYPES_H
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/* Platform-dependent types are defined here.
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These types must be defined by any platform:
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Fl_Offscreen, Fl_Bitmask, Fl_Region, FL_SOCKET, GLContext, struct dirent, struct stat,
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fl_intptr_t, fl_uintptr_t
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NOTE: *FIXME* AlbrechtS 13 Apr 2016 (concerning FL_SOCKET)
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----------------------------------------------------------
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The Fl::add_fd() API is partially inconsistent because some of the methods
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explicitly use 'int', but the callback typedefs use FL_SOCKET. With the
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definition of FL_SOCKET below we can have different data sizes and
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different signedness of socket numbers on *some* platforms.
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*/
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#ifdef _WIN64
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#if defined(_MSC_VER)
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# include <stddef.h> /* M$VC */
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#else
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# include <stdint.h>
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#endif
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typedef intptr_t fl_intptr_t;
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typedef uintptr_t fl_uintptr_t;
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#elif defined(__ANDROID__)
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#include <sys/stat.h>
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typedef intptr_t fl_intptr_t;
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typedef uintptr_t fl_uintptr_t;
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#else /* ! _WIN64 */
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typedef long fl_intptr_t;
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typedef unsigned long fl_uintptr_t;
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#endif /* _WIN64 */
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#ifdef __APPLE__
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typedef struct CGContext* Fl_Offscreen;
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typedef struct CGImage* Fl_Bitmask;
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typedef struct flCocoaRegion* Fl_Region;
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typedef int FL_SOCKET;
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#ifdef __OBJC__
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@class NSOpenGLContext;
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typedef NSOpenGLContext* GLContext;
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#elif defined(__cplusplus)
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typedef class NSOpenGLContext* GLContext;
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#endif /* __OBJC__ */
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <dirent.h>
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# define FL_COMMAND FL_META
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# define FL_CONTROL FL_CTRL
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#elif defined(_WIN32)
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typedef struct HBITMAP__ *HBITMAP;
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typedef HBITMAP Fl_Offscreen;
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typedef HBITMAP Fl_Bitmask;
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typedef struct HRGN__ *Fl_Region;
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# if defined(_WIN64) && defined(_MSC_VER)
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typedef unsigned __int64 FL_SOCKET; /* *FIXME* - FL_SOCKET (see above) */
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# else
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typedef int FL_SOCKET;
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# endif
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typedef struct HGLRC__ *GLContext;
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#include <sys/stat.h>
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#ifdef __MINGW32__
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# include <dirent.h>
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#else
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struct dirent {char d_name[1];};
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#endif
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#elif defined(__ANDROID__)
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#ifdef __cplusplus
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typedef class Fl_Rect_Region *Fl_Region;
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#else
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typedef struct Fl_Rect_Region *Fl_Region;
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#endif
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// TODO: the types below have not yet been ported
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typedef unsigned long Fl_Offscreen;
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typedef unsigned long Fl_Bitmask;
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typedef int FL_SOCKET;
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typedef struct __GLXcontextRec *GLContext;
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#include <sys/types.h>
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#include <dirent.h>
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#else /* X11 */
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typedef unsigned long Fl_Offscreen;
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typedef unsigned long Fl_Bitmask;
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typedef struct _XRegion *Fl_Region;
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typedef int FL_SOCKET;
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typedef struct __GLXcontextRec *GLContext;
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <dirent.h>
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#endif /* __APPLE__ */
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#ifndef __APPLE__
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# define FL_COMMAND FL_CTRL /**< An alias for FL_CTRL on Windows and X11, or FL_META on MacOS X */
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# define FL_CONTROL FL_META /**< An alias for FL_META on Windows and X11, or FL_CTRL on MacOS X */
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#endif
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#endif /* FL_PLATFORM_TYPES_H */
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#endif // FL_DOXYGEN
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