f5d5c97312
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6712 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
282 lines
8.3 KiB
C++
282 lines
8.3 KiB
C++
//
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// "$Id$"
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//
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// Tooltip source file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl_Tooltip.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Menu_Window.H>
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#include <stdio.h>
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float Fl_Tooltip::delay_ = 1.0f;
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float Fl_Tooltip::hoverdelay_ = 0.2f;
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int Fl_Tooltip::enabled_ = 1;
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unsigned Fl_Tooltip::color_ = fl_color_cube(FL_NUM_RED - 1,
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FL_NUM_GREEN - 1,
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FL_NUM_BLUE - 2);
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unsigned Fl_Tooltip::textcolor_ = FL_BLACK;
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Fl_Font Fl_Tooltip::font_ = FL_HELVETICA;
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Fl_Fontsize Fl_Tooltip::size_ = FL_NORMAL_SIZE;
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#define MAX_WIDTH 400
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static const char* tip;
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/**
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This widget creates a tooltip box window, with no caption.
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*/
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class Fl_TooltipBox : public Fl_Menu_Window {
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public:
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/** Creates the box window */
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Fl_TooltipBox() : Fl_Menu_Window(0, 0) {
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set_override();
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end();
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}
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void draw();
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void layout();
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/** Shows the tooltip windows only if a tooltip text is available. */
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void show() {
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if (tip) Fl_Menu_Window::show();
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}
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};
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Fl_Widget* Fl_Tooltip::widget_ = 0;
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static Fl_TooltipBox *window = 0;
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static int Y,H;
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void Fl_TooltipBox::layout() {
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fl_font(Fl_Tooltip::font(), Fl_Tooltip::size());
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int ww, hh;
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ww = MAX_WIDTH;
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fl_measure(tip, ww, hh, FL_ALIGN_LEFT|FL_ALIGN_WRAP|FL_ALIGN_INSIDE);
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ww += 6; hh += 6;
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// find position on the screen of the widget:
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int ox = Fl::event_x_root();
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int oy = Y + H+2;
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for (Fl_Widget* p = Fl_Tooltip::current(); p; p = p->window()) {
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oy += p->y();
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}
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int scr_x, scr_y, scr_w, scr_h;
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Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h);
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if (ox+ww > scr_x+scr_w) ox = scr_x+scr_w - ww;
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if (ox < scr_x) ox = scr_x;
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if (H > 30) {
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oy = Fl::event_y_root()+13;
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if (oy+hh > scr_y+scr_h) oy -= 23+hh;
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} else {
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if (oy+hh > scr_y+scr_h) oy -= (4+hh+H);
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}
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if (oy < scr_y) oy = scr_y;
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resize(ox, oy, ww, hh);
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}
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void Fl_TooltipBox::draw() {
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draw_box(FL_BORDER_BOX, 0, 0, w(), h(), Fl_Tooltip::color());
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fl_color(Fl_Tooltip::textcolor());
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fl_font(Fl_Tooltip::font(), Fl_Tooltip::size());
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fl_draw(tip, 3, 3, w()-6, h()-6, Fl_Align(FL_ALIGN_LEFT|FL_ALIGN_WRAP));
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}
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static char recent_tooltip;
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static void recent_timeout(void*) {
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#ifdef DEBUG
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puts("recent_timeout();");
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#endif // DEBUG
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recent_tooltip = 0;
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}
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static char recursion;
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static void tooltip_timeout(void*) {
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#ifdef DEBUG
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puts("tooltip_timeout();");
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#endif // DEBUG
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if (recursion) return;
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recursion = 1;
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if (!tip || !*tip) {
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if (window) window->hide();
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} else {
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//if (Fl::grab()) return;
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if (!window) window = new Fl_TooltipBox;
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// this cast bypasses the normal Fl_Window label() code:
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((Fl_Widget*)window)->label(tip);
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window->layout();
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window->redraw();
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// printf("tooltip_timeout: Showing window %p with tooltip \"%s\"...\n",
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// window, tip ? tip : "(null)");
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window->show();
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}
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Fl::remove_timeout(recent_timeout);
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recent_tooltip = 1;
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recursion = 0;
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}
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/**
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This method is called when the mouse pointer enters a widget.
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<P>If this widget or one of it's parents has a tooltip, enter it. This
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will do nothing if this is the current widget (even if the mouse moved
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out so an exit() was done and then moved back in). If no tooltip can
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be found do Fl_Tooltip::exit_(). If you don't want this behavior (for instance
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if you want the tooltip to reappear when the mouse moves back in)
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call the fancier enter_area() below.
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*/
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void Fl_Tooltip::enter_(Fl_Widget* w) {
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#ifdef DEBUG
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printf("Fl_Tooltip::enter_(w=%p)\n", w);
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printf(" window=%p\n", window);
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#endif // DEBUG
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// find the enclosing group with a tooltip:
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Fl_Widget* tw = w;
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for (;;) {
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if (!tw) {exit_(0); return;}
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if (tw == widget_) return;
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if (tw->tooltip()) break;
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tw = tw->parent();
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}
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enter_area(w, 0, 0, w->w(), w->h(), tw->tooltip());
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}
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/**
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Sets the current widget target.
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Acts as though enter(widget) was done but does not pop up a
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tooltip. This is useful to prevent a tooltip from reappearing when
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a modal overlapping window is deleted. FLTK does this automatically
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when you click the mouse button.
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*/
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void Fl_Tooltip::current(Fl_Widget* w) {
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#ifdef DEBUG
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printf("Fl_Tooltip::current(w=%p)\n", w);
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#endif // DEBUG
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exit_(0);
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// find the enclosing group with a tooltip:
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Fl_Widget* tw = w;
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for (;;) {
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if (!tw) return;
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if (tw->tooltip()) break;
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tw = tw->parent();
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}
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// act just like Fl_Tooltip::enter_() except we can remember a zero:
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widget_ = w;
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}
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// Hide any visible tooltip.
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/** This method is called when the mouse pointer leaves a widget. */
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void Fl_Tooltip::exit_(Fl_Widget *w) {
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#ifdef DEBUG
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printf("Fl_Tooltip::exit_(w=%p)\n", w);
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printf(" widget=%p, window=%p\n", widget_, window);
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#endif // DEBUG
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if (!widget_ || (w && w == window)) return;
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widget_ = 0;
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Fl::remove_timeout(tooltip_timeout);
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Fl::remove_timeout(recent_timeout);
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if (window && window->visible()) window->hide();
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if (recent_tooltip) {
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if (Fl::event_state() & FL_BUTTONS) recent_tooltip = 0;
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else Fl::add_timeout(Fl_Tooltip::hoverdelay(), recent_timeout);
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}
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}
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// Get ready to display a tooltip. The widget and the xywh box inside
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// it define an area the tooltip is for, this along with the current
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// mouse position places the tooltip (the mouse is assumed to point
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// inside or near the box).
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/**
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You may be able to use this to provide tooltips for internal pieces
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of your widget. Call this after setting Fl::belowmouse() to
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your widget (because that calls the above enter() method). Then figure
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out what thing the mouse is pointing at, and call this with the widget
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(this pointer is used to remove the tooltip if the widget is deleted
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or hidden, and to locate the tooltip), the rectangle surrounding the
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area, relative to the top-left corner of the widget (used to calculate
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where to put the tooltip), and the text of the tooltip (which must be
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a pointer to static data as it is not copied).
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*/
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void Fl_Tooltip::enter_area(Fl_Widget* wid, int x,int y,int w,int h, const char* t)
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{
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(void)x;
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(void)w;
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#ifdef DEBUG
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printf("Fl_Tooltip::enter_area(wid=%p, x=%d, y=%d, w=%d, h=%d, t=\"%s\")\n",
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wid, x, y, w, h, t ? t : "(null)");
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printf(" recursion=%d, window=%p\n", recursion, window);
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#endif // DEBUG
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if (recursion) return;
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if (!t || !*t || !enabled()) {
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exit_(0);
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return;
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}
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// do nothing if it is the same:
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if (wid==widget_ /*&& x==X && y==Y && w==W && h==H*/ && t==tip) return;
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Fl::remove_timeout(tooltip_timeout);
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Fl::remove_timeout(recent_timeout);
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// remember it:
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widget_ = wid; Y = y; H = h; tip = t;
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// popup the tooltip immediately if it was recently up:
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if (recent_tooltip) {
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if (window) window->hide();
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Fl::add_timeout(Fl_Tooltip::hoverdelay(), tooltip_timeout);
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} else if (Fl_Tooltip::delay() < .1) {
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#ifdef WIN32
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// possible fix for the Windows titlebar, it seems to want the
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// window to be destroyed, moving it messes up the parenting:
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if (window && window->visible()) window->hide();
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#endif // WIN32
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tooltip_timeout(0);
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} else {
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if (window && window->visible()) window->hide();
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Fl::add_timeout(Fl_Tooltip::delay(), tooltip_timeout);
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}
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#ifdef DEBUG
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printf(" tip=\"%s\", window->shown()=%d\n", tip ? tip : "(null)",
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window ? window->shown() : 0);
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#endif // DEBUG
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}
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void Fl_Widget::tooltip(const char *tt) {
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static char beenhere = 0;
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if (!beenhere) {
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beenhere = 1;
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Fl_Tooltip::enter = Fl_Tooltip::enter_;
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Fl_Tooltip::exit = Fl_Tooltip::exit_;
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}
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tooltip_ = tt;
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}
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//
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// End of "$Id$".
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//
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