mirror of https://github.com/fltk/fltk
261 lines
11 KiB
C++
261 lines
11 KiB
C++
//
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// "$Id$"
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//
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// Input header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/* \file
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Fl_Input widget . */
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#ifndef Fl_Input_H
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#define Fl_Input_H
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#include "Fl_Input_.H"
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/**
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This is the FLTK text input widget. It displays a single line
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of text and lets the user edit it. Normally it is drawn with an
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inset box and a white background. The text may contain any
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characters (even 0), and will correctly display anything, using
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^X notation for unprintable control characters and \\nnn notation
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for unprintable characters with the high bit set. It assumes the
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font can draw any characters in the ISO-8859-1 character set.</P>
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<CENTER><TABLE border=1 WIDTH=90% summary="Fl_Input keyboard and mouse bindings.">
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<TR><TD WIDTH=200><B>Mouse button 1</B></TD><TD>Moves the cursor to
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this point. Drag selects characters. Double click selects words.
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Triple click selects all text. Shift+click extends the selection.
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When you select text it is automatically copied to the clipboard.
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</TD></TR>
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<TR><TD><B>Mouse button 2</B></TD><TD>Insert the clipboard at
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the point clicked. You can also select a region and replace it with the
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clipboard by selecting the region with mouse button 2.
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</TD></TR>
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<TR><TD><B>Mouse button 3</B></TD><TD>Currently acts like button 1.</TD></TR>
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<TR><TD><B>Backspace</B></TD><TD>Deletes one character to the left, or
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deletes the selected region.</TD></TR>
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<TR><TD><B>Enter</B></TD><TD>May cause the callback, see when().</TD></TR>
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<TR><TD><B>^A or Home</B></TD><TD>Go to start of line.</TD></TR>
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<TR><TD><B>^B or Left</B></TD><TD>Move left</TD></TR>
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<TR><TD><B>^C</B></TD><TD>Copy the selection to the clipboard</TD></TR>
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<TR><TD><B>^D or Delete</B></TD><TD>Deletes one character to the right
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or deletes the selected region.</TD></TR>
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<TR><TD><B>^E or End</B></TD><TD>Go to the end of line.</TD></TR>
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<TR><TD><B>^F or Right</B></TD><TD>Move right</TD></TR>
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<TR><TD><B>^K</B></TD><TD>Delete to the end of line (next \\n character)
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or deletes a single \\n character. These deletions are all concatenated
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into the clipboard.</TD></TR>
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<TR><TD><B>^N or Down</B></TD><TD>Move down (for Fl_Multiline_Input
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only, otherwise it moves to the next input field).</TD></TR>
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<TR><TD><B>^P or Up</B></TD><TD>Move up (for Fl_Multiline_Input only,
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otherwise it moves to the previous input field).</TD></TR>
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<TR><TD><B>^U</B></TD><TD>Delete everything.</TD></TR>
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<TR><TD><B>^V or ^Y</B></TD><TD>Paste the clipboard</TD></TR>
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<TR><TD><B>^X or ^W</B></TD><TD>Copy the region to the clipboard and
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delete it.</TD></TR>
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<TR><TD><B>^Z or ^_</B></TD><TD>Undo. This is a single-level undo
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mechanism, but all adjacent deletions and insertions are concatenated
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into a single "undo". Often this will undo a lot more than you
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expected.</TD></TR>
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<TR><TD><B>Shift+move</B></TD><TD>Move the cursor but also extend the
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selection.</TD></TR>
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<TR><TD><B>RightCtrl or
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<BR>Compose</B></TD><TD>Start
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a compose-character
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sequence. The next one or two keys typed define the character to
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insert (see table that follows.)
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<p>For instance, to type "<22>" type [compose][a]['] or [compose]['][a].
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<P>The character "nbsp" (non-breaking space) is typed by using
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[compose][space].
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<P>The single-character sequences may be followed by a space if
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necessary to remove ambiguity. For instance, if you really want to
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type "<22>~" rather than "<22>" you must type [compose][a][space][~].
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<p>The same key may be used to "quote" control characters into the
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text. If you need a ^Q character you can get one by typing
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[compose][Control+Q].
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<p>X may have a key on the keyboard
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defined as XK_Multi_key. If so this key may be used as well
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as the right-hand control key. You can set this up with the program
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xmodmap.
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<p>If your keyboard is set to support a foreign language you should
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also be able to type "dead key" prefix characters. On X you will
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actually be able to see what dead key you typed, and if you then move
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the cursor without completing the sequence the accent will remain
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inserted.</TD></TR>
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</TABLE></CENTER>
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<!-- NEW PAGE -->
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<center><table border=1 summary="Character Composition Table">
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<caption align="top">Character Composition Table</caption>
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<tr>
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<th>Keys</th><th>Char</th>
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<th>Keys</th><th>Char</th>
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<th>Keys</th><th>Char</th>
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<th>Keys</th><th>Char</th>
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<th>Keys</th><th>Char</th>
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<th>Keys</th><th>Char</th>
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</tr><tr>
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<td align=center>sp</td><td align=center><small>nbsp</small></td>
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<td align=center>*</td><td align=center><3E></td>
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<td align=center>` A</td><td align=center><3E></td>
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<td align=center>D -</td><td align=center><3E></td>
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<td align=center>` a</td><td align=center><3E></td>
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<td align=center>d -</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>!</td><td align=center><3E></td>
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<td align=center>+ -</td><td align=center><3E></td>
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<td align=center>' A</td><td align=center><3E></td>
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<td align=center>~ N</td><td align=center><3E></td>
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<td align=center>' a</td><td align=center><3E></td>
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<td align=center>~ n</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>%</td><td align=center><3E></td>
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<td align=center>2</td><td align=center><3E></td>
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<td align=center>A ^</td><td align=center><3E></td>
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<td align=center>` O</td><td align=center><3E></td>
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<td align=center>^ a</td><td align=center><3E></td>
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<td align=center>` o</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>#</td><td align=center><3E></td>
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<td align=center>3</td><td align=center><3E></td>
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<td align=center>~ A</td><td align=center><3E></td>
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<td align=center>' O</td><td align=center><3E></td>
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<td align=center>~ a</td><td align=center><3E></td>
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<td align=center>' o</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>$</td><td align=center><3E></td>
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<td align=center>'</td><td align=center><3E></td>
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<td align=center>: A</td><td align=center><3E></td>
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<td align=center>^ O</td><td align=center><3E></td>
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<td align=center>: a</td><td align=center><3E></td>
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<td align=center>^ o</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>y =</td><td align=center><3E></td>
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<td align=center>u</td><td align=center><3E></td>
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<td align=center>* A</td><td align=center><3E></td>
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<td align=center>~ O</td><td align=center><3E></td>
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<td align=center>* a</td><td align=center><3E></td>
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<td align=center>~ o</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>|</td><td align=center><3E></td>
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<td align=center>p</td><td align=center><3E></td>
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<td align=center>A E</td><td align=center><3E></td>
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<td align=center>: O</td><td align=center><3E></td>
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<td align=center>a e</td><td align=center><3E></td>
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<td align=center>: o</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>&</td><td align=center><3E></td>
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<td align=center>.</td><td align=center><3E></td>
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<td align=center>, C</td><td align=center><3E></td>
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<td align=center>x</td><td align=center><3E></td>
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<td align=center>, c</td><td align=center><3E></td>
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<td align=center>- :</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>:</td><td align=center><3E></td>
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<td align=center>,</td><td align=center><3E></td>
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<td align=center>E `</td><td align=center><3E></td>
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<td align=center>O /</td><td align=center><3E></td>
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<td align=center>` e</td><td align=center><3E></td>
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<td align=center>o /</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>c</td><td align=center><3E></td>
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<td align=center>1</td><td align=center><3E></td>
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<td align=center>' E</td><td align=center><3E></td>
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<td align=center>` U</td><td align=center><3E></td>
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<td align=center>' e</td><td align=center><3E></td>
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<td align=center>` u</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>a</td><td align=center><3E></td>
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<td align=center>o</td><td align=center><3E></td>
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<td align=center>^ E</td><td align=center><3E></td>
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<td align=center>' U</td><td align=center><3E></td>
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<td align=center>^ e</td><td align=center><3E></td>
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<td align=center>' u</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>< <</td><td align=center><3E></td>
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<td align=center>> ></td><td align=center><3E></td>
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<td align=center>: E</td><td align=center><3E></td>
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<td align=center>^ U</td><td align=center><3E></td>
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<td align=center>: e</td><td align=center><3E></td>
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<td align=center>^ u</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>~</td><td align=center><3E></td>
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<td align=center>1 4</td><td align=center><3E></td>
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<td align=center>` I</td><td align=center><3E></td>
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<td align=center>: U</td><td align=center><3E></td>
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<td align=center>` i</td><td align=center><3E></td>
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<td align=center>: u</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>-</td><td align=center><3E></td>
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<td align=center>1 2</td><td align=center><3E></td>
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<td align=center>' I</td><td align=center><3E></td>
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<td align=center>' Y</td><td align=center><3E></td>
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<td align=center>' i</td><td align=center><3E></td>
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<td align=center>' y</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>r</td><td align=center><3E></td>
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<td align=center>3 4</td><td align=center><3E></td>
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<td align=center>^ I</td><td align=center><3E></td>
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<td align=center>T H</td><td align=center><3E></td>
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<td align=center>^ i</td><td align=center><3E></td>
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<td align=center>t h</td><td align=center><3E></td>
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</tr><tr>
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<td align=center>_</td><td align=center><3E></td>
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<td align=center>?</td><td align=center><3E></td>
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<td align=center>: I</td><td align=center><3E></td>
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<td align=center>s s</td><td align=center><3E></td>
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<td align=center>: i</td><td align=center><3E></td>
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<td align=center>: y</td><td align=center><3E></td>
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</tr>
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</table></center>
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*/
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class FL_EXPORT Fl_Input : public Fl_Input_ {
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int handle_key();
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int shift_position(int p);
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int shift_up_down_position(int p);
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void handle_mouse(int keepmark=0);
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public:
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void draw();
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int handle(int);
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Fl_Input(int,int,int,int,const char * = 0);
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};
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#endif
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//
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// End of "$Id$".
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//
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