fltk/FL/Fl_Button.H

49 lines
1.1 KiB
C++

// Fl_Button.H
#ifndef Fl_Button_H
#define Fl_Button_H
#ifndef Fl_Widget_H
#include "Fl_Widget.H"
#endif
// values for type()
#define FL_TOGGLE_BUTTON 1
#define FL_RADIO_BUTTON (FL_RESERVED_TYPE+2)
#define FL_HIDDEN_BUTTON 3 // for Forms compatability
extern int fl_old_shortcut(const char*);
class Fl_Button : public Fl_Widget {
int shortcut_;
char value_;
char oldval;
uchar down_box_;
protected:
virtual void draw();
public:
virtual int handle(int);
Fl_Button(int,int,int,int,const char * = 0);
int value(int);
char value() const {return value_;}
int set() {return value(1);}
int clear() {return value(0);}
void setonly(); // this should only be called on FL_RADIO_BUTTONs
int shortcut() const {return shortcut_;}
void shortcut(int s) {shortcut_ = s;}
Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
void down_box(Fl_Boxtype b) {down_box_ = b;}
// back compatability:
void shortcut(const char *s) {shortcut(fl_old_shortcut(s));}
Fl_Color down_color() const {return selection_color();}
void down_color(uchar c) {selection_color(c);}
};
#endif