mirror of https://github.com/fltk/fltk
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
// Fl_Button.H
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#ifndef Fl_Button_H
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#define Fl_Button_H
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#ifndef Fl_Widget_H
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#include "Fl_Widget.H"
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#endif
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// values for type()
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#define FL_TOGGLE_BUTTON 1
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#define FL_RADIO_BUTTON (FL_RESERVED_TYPE+2)
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#define FL_HIDDEN_BUTTON 3 // for Forms compatability
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extern int fl_old_shortcut(const char*);
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class Fl_Button : public Fl_Widget {
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int shortcut_;
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char value_;
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char oldval;
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uchar down_box_;
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protected:
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virtual void draw();
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public:
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virtual int handle(int);
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Fl_Button(int,int,int,int,const char * = 0);
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int value(int);
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char value() const {return value_;}
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int set() {return value(1);}
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int clear() {return value(0);}
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void setonly(); // this should only be called on FL_RADIO_BUTTONs
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int shortcut() const {return shortcut_;}
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void shortcut(int s) {shortcut_ = s;}
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Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
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void down_box(Fl_Boxtype b) {down_box_ = b;}
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// back compatability:
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void shortcut(const char *s) {shortcut(fl_old_shortcut(s));}
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Fl_Color down_color() const {return selection_color();}
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void down_color(uchar c) {selection_color(c);}
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};
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#endif
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