mirror of https://github.com/fltk/fltk
1204 lines
46 KiB
C++
1204 lines
46 KiB
C++
//
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// Widget header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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/**
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\file FL/Fl_Widget.H
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\brief Fl_Widget and Fl_Label classes.
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*/
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#ifndef Fl_Widget_H
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#define Fl_Widget_H
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#include "Fl.H"
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class Fl_Widget;
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class Fl_Window;
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class Fl_Group;
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class Fl_Image;
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/** Default callback type definition for all fltk widgets (by far the most used) */
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typedef void (Fl_Callback )(Fl_Widget*, void*);
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/** Default callback type pointer definition for all fltk widgets */
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typedef Fl_Callback* Fl_Callback_p; // needed for BORLAND
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/** One parameter callback type definition passing only the widget */
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typedef void (Fl_Callback0)(Fl_Widget*);
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/** Callback type definition passing the widget and a long data value */
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typedef void (Fl_Callback1)(Fl_Widget*, long);
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/** This struct stores all information for a text or mixed graphics label.
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\todo There is an aspiration that the Fl_Label type will become a widget by itself.
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That way we will be avoiding a lot of code duplication by handling labels in
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a similar fashion to widgets containing text. We also provide an easy
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interface for very complex labels, containing html or vector graphics.
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However, this re-factoring is not in place in this release.
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*/
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struct FL_EXPORT Fl_Label {
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/** label text */
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const char* value;
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/** optional image for an active label */
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Fl_Image* image;
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/** optional image for a deactivated label */
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Fl_Image* deimage;
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/** label font used in text */
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Fl_Font font;
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/** size of label font */
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Fl_Fontsize size;
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/** text color */
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Fl_Color color;
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/** alignment of label */
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Fl_Align align_;
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/** type of label. \see Fl_Labeltype */
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uchar type;
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/** Draws the label aligned to the given box */
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void draw(int,int,int,int, Fl_Align) const ;
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void measure(int &w, int &h) const ;
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};
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/** Fl_Widget is the base class for all widgets in FLTK.
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You can't create one of these because the constructor is not public.
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However you can subclass it.
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All "property" accessing methods, such as color(), parent(), or argument()
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are implemented as trivial inline functions and thus are as fast and small
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as accessing fields in a structure. Unless otherwise noted, the property
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setting methods such as color(n) or label(s) are also trivial inline
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functions, even if they change the widget's appearance. It is up to the
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user code to call redraw() after these.
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*/
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class FL_EXPORT Fl_Widget {
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friend class Fl_Group;
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Fl_Group* parent_;
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Fl_Callback* callback_;
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void* user_data_;
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int x_,y_,w_,h_;
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Fl_Label label_;
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unsigned int flags_;
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Fl_Color color_;
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Fl_Color color2_;
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uchar type_;
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uchar damage_;
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uchar box_;
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uchar when_;
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const char *tooltip_;
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/** unimplemented copy ctor */
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Fl_Widget(const Fl_Widget &);
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/** unimplemented assignment operator */
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Fl_Widget& operator=(const Fl_Widget &);
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protected:
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/** Creates a widget at the given position and size.
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The Fl_Widget is a protected constructor, but all derived widgets have a
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matching public constructor. It takes a value for x(), y(), w(), h(), and
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an optional value for label().
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\param[in] x, y the position of the widget relative to the enclosing window
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\param[in] w, h size of the widget in pixels
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\param[in] label optional text for the widget label
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*/
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Fl_Widget(int x, int y, int w, int h, const char *label=0L);
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/** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
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void x(int v) {x_ = v;}
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/** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
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void y(int v) {y_ = v;}
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/** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
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void w(int v) {w_ = v;}
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/** Internal use only. Use position(int,int), size(int,int) or resize(int,int,int,int) instead. */
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void h(int v) {h_ = v;}
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/** Gets the widget flags mask */
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unsigned int flags() const {return flags_;}
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/** Sets a flag in the flags mask */
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void set_flag(unsigned int c) {flags_ |= c;}
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/** Clears a flag in the flags mask */
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void clear_flag(unsigned int c) {flags_ &= ~c;}
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/** flags possible values enumeration.
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See activate(), output(), visible(), changed(), set_visible_focus()
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*/
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enum {
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INACTIVE = 1<<0, ///< the widget can't receive focus, and is disabled but potentially visible
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INVISIBLE = 1<<1, ///< the widget is not drawn, but can receive a few special events
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OUTPUT = 1<<2, ///< for output only
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NOBORDER = 1<<3, ///< don't draw a decoration (Fl_Window)
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FORCE_POSITION = 1<<4, ///< don't let the window manager position the window (Fl_Window)
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NON_MODAL = 1<<5, ///< this is a hovering toolbar window (Fl_Window)
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SHORTCUT_LABEL = 1<<6, ///< the label contains a shortcut we need to draw
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CHANGED = 1<<7, ///< the widget value changed
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OVERRIDE = 1<<8, ///< position window on top (Fl_Window)
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VISIBLE_FOCUS = 1<<9, ///< accepts keyboard focus navigation if the widget can have the focus
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COPIED_LABEL = 1<<10, ///< the widget label is internally copied, its destruction is handled by the widget
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CLIP_CHILDREN = 1<<11, ///< all drawing within this widget will be clipped (Fl_Group)
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MENU_WINDOW = 1<<12, ///< a temporary popup window, dismissed by clicking outside (Fl_Window)
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TOOLTIP_WINDOW = 1<<13, ///< a temporary popup, transparent to events, and dismissed easily (Fl_Window)
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MODAL = 1<<14, ///< a window blocking input to all other winows (Fl_Window)
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NO_OVERLAY = 1<<15, ///< window not using a hardware overlay plane (Fl_Menu_Window)
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GROUP_RELATIVE = 1<<16, ///< Reserved, not implemented. DO NOT USE.
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COPIED_TOOLTIP = 1<<17, ///< the widget tooltip is internally copied, its destruction is handled by the widget
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FULLSCREEN = 1<<18, ///< a fullscreen window (Fl_Window)
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MAC_USE_ACCENTS_MENU = 1<<19, ///< On the macOS platform, pressing and holding a key on the keyboard opens an accented-character menu window (Fl_Input_, Fl_Text_Editor)
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NEEDS_KEYBOARD = 1<<20, ///< set on touch screen devices if a widget needs a keyboard when it gets the focus. Reserved, not yet used in 1.4.0. \see Fl_Widget::needs_keyboard()
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IMAGE_BOUND = 1<<21, ///< binding the image to the widget will transfer ownership, so that the widget will delete the image when it is no longer needed
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DEIMAGE_BOUND = 1<<22, ///< bind the inactive image to the widget, so the widget deletes the image when it is no longer needed
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// Note to devs: add new FLTK core flags above this line (up to 1<<28).
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// Three more flags, reserved for user code
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USERFLAG3 = 1<<29, ///< reserved for 3rd party extensions
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USERFLAG2 = 1<<30, ///< reserved for 3rd party extensions
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USERFLAG1 = 1<<31 ///< reserved for 3rd party extensions
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};
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void draw_box() const;
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void draw_box(Fl_Boxtype t, Fl_Color c) const;
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void draw_box(Fl_Boxtype t, int x,int y,int w,int h, Fl_Color c) const;
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void draw_backdrop() const;
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/** Draws a focus rectangle around the widget.
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This method uses the widget's boxtype and coordinates and its
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background color color().
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\see Fl_Widget::draw_focus(Fl_Boxtype, int, int, int, int, Fl_Color) const
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*/
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void draw_focus() const {
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draw_focus(box(), x(), y(), w(), h(), color());
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}
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/** Draws a focus rectangle around the widget.
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This method uses the given boxtype and coordinates and the widget's
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background color color().
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\see Fl_Widget::draw_focus(Fl_Boxtype, int, int, int, int, Fl_Color) const
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*/
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void draw_focus(Fl_Boxtype t, int X, int Y, int W, int H) const {
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draw_focus(t, X, Y, W, H, color());
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}
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// See documentation in Fl_Widget.cxx
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void draw_focus(Fl_Boxtype t, int x, int y, int w, int h, Fl_Color bg) const;
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void draw_label() const;
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void draw_label(int, int, int, int) const;
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public:
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/** Destroys the widget.
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Destroying single widgets is not very common. You almost always want to
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destroy the parent group instead, which will destroy all of the child widgets
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and groups in that group.
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\since FLTK 1.3, the widget's destructor removes the widget from its parent
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group, if it is member of a group.
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*/
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virtual ~Fl_Widget();
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/** Draws the widget.
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Never call this function directly. FLTK will schedule redrawing whenever
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needed. If your widget must be redrawn as soon as possible, call redraw()
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instead.
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Override this function to draw your own widgets.
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If you ever need to call another widget's draw method <I>from within your
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own draw() method</I>, e.g. for an embedded scrollbar, you can do it
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(because draw() is virtual) like this:
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\code
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Fl_Widget *s = &scrollbar; // scrollbar is an embedded Fl_Scrollbar
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s->draw(); // calls Fl_Scrollbar::draw()
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\endcode
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*/
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virtual void draw() = 0;
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/** Handles the specified event.
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You normally don't call this method directly, but instead let FLTK do
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it when the user interacts with the widget.
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When implemented in a widget, this function must return 0 if the
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widget does not use the event or 1 otherwise.
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Most of the time, you want to call the inherited handle() method in
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your overridden method so that you don't short-circuit events that you
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don't handle. In this last case you should return the callee retval.
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\param[in] event the kind of event received
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\retval 0 if the event was not used or understood
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\retval 1 if the event was used and can be deleted
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\see Fl_Event
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*/
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virtual int handle(int event);
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/** Returns whether the current label was assigned with copy_label().
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This can be useful for temporarily overwriting the widget's label
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and restoring it later.
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\retval 0 current label was assigned with label().
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\retval 1 current label was assigned with copy_label().
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*/
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int is_label_copied() const {return ((flags_ & COPIED_LABEL) ? 1 : 0);}
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/**
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Sets whether this widget needs a keyboard.
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Set this on touch screen devices if a widget needs a keyboard when it gets the focus.
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\note This flag can be set but is not yet \b used in FLTK 1.4.0. It is intended to be
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used in the future on real touch devices.
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\param[in] needs Set this to true or false
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\internal Needs implementations in screen driver methods:
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\see Fl::screen_driver()->request_keyboard();
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\see Fl::screen_driver()->release_keyboard();
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*/
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void needs_keyboard(bool needs) {
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if (needs) set_flag(NEEDS_KEYBOARD);
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else clear_flag(NEEDS_KEYBOARD);
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}
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/**
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Returns whether this widget needs a keyboard.
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\return true or false
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\see needs_keyboard(bool)
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*/
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bool needs_keyboard() const {
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return (flags_ & NEEDS_KEYBOARD);
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}
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/** Returns a pointer to the parent widget.
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Usually this is a Fl_Group or Fl_Window.
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\retval NULL if the widget has no parent
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\see Fl_Group::add(Fl_Widget*)
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*/
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Fl_Group* parent() const {return parent_;}
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/** Internal use only - "for hacks only".
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It is \em \b STRONGLY recommended not to use this method, because it
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short-circuits Fl_Group's normal widget adding and removing methods,
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if the widget is already a child widget of another Fl_Group.
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Use Fl_Group::add(Fl_Widget*) and/or Fl_Group::remove(Fl_Widget*) instead.
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*/
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void parent(Fl_Group* p) {parent_ = p;} // for hacks only, use Fl_Group::add()
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/** Gets the widget type.
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Returns the widget type value, which gives some information about the derived widget class
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to which the object belongs. Noticeably, the condition <tt>type() >= FL_WINDOW</tt> indicates
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a widget is an Fl_Window or derived object.
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*/
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uchar type() const {return type_;}
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/** Sets the widget type.
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\see type()
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*/
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void type(uchar t) {type_ = t;}
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/** Gets the widget position in its window.
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\return the x position relative to the window
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*/
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int x() const {return x_;}
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/** Gets the widget position in its window.
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\return the y position relative to the window
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*/
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int y() const {return y_;}
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/** Gets the widget width.
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\return the width of the widget in pixels.
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*/
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int w() const {return w_;}
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/** Gets the widget height.
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\return the height of the widget in pixels.
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*/
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int h() const {return h_;}
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/** Changes the size or position of the widget.
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This is a virtual function so that the widget may implement its
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own handling of resizing. The default version does \e not
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call the redraw() method, but instead relies on the parent widget
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to do so because the parent may know a faster way to update the
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display, such as scrolling from the old position.
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Some window managers under X11 call resize() a lot more often
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than needed. Please verify that the position or size of a widget
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did actually change before doing any extensive calculations.
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position(X, Y) is a shortcut for resize(X, Y, w(), h()),
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and size(W, H) is a shortcut for resize(x(), y(), W, H).
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\param[in] x, y new position relative to the parent window
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\param[in] w, h new size
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\see position(int,int), size(int,int)
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*/
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virtual void resize(int x, int y, int w, int h);
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/** Internal use only. */
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int damage_resize(int,int,int,int);
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/** Repositions the window or widget.
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position(X, Y) is a shortcut for resize(X, Y, w(), h()).
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\param[in] X, Y new position relative to the parent window
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\see resize(int,int,int,int), size(int,int)
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*/
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void position(int X,int Y) {resize(X,Y,w_,h_);}
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/** Changes the size of the widget.
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size(W, H) is a shortcut for resize(x(), y(), W, H).
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\param[in] W, H new size
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\see position(int,int), resize(int,int,int,int)
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*/
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void size(int W,int H) {resize(x_,y_,W,H);}
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/** Gets the label alignment.
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\return label alignment
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\see label(), align(Fl_Align), Fl_Align
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*/
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Fl_Align align() const {return label_.align_;}
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/** Sets the label alignment.
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This controls how the label is displayed next to or inside the widget.
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The default value is FL_ALIGN_CENTER, which centers the label inside
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the widget.
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\param[in] alignment new label alignment
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\see align(), Fl_Align
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*/
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void align(Fl_Align alignment) {label_.align_ = alignment;}
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/** Gets the box type of the widget.
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\return the current box type
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\see box(Fl_Boxtype), Fl_Boxtype
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*/
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Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
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/** Sets the box type for the widget.
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This identifies a routine that draws the background of the widget.
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See Fl_Boxtype for the available types. The default depends on the
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widget, but is usually FL_NO_BOX or FL_UP_BOX.
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\param[in] new_box the new box type
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\see box(), Fl_Boxtype
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*/
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void box(Fl_Boxtype new_box) {box_ = new_box;}
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/** Gets the background color of the widget.
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\return current background color
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\see color(Fl_Color), color(Fl_Color, Fl_Color)
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*/
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Fl_Color color() const {return color_;}
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/** Sets the background color of the widget.
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The color is passed to the box routine. The color is either an index into
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an internal table of RGB colors or an RGB color value generated using
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fl_rgb_color().
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The default for most widgets is FL_BACKGROUND_COLOR. Use Fl::set_color()
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to redefine colors in the color map.
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\param[in] bg background color
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\see color(), color(Fl_Color, Fl_Color), selection_color(Fl_Color)
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*/
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void color(Fl_Color bg) {color_ = bg;}
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/** Gets the selection color.
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\return the current selection color
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\see selection_color(Fl_Color), color(Fl_Color, Fl_Color)
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*/
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Fl_Color selection_color() const {return color2_;}
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/** Sets the selection color.
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The selection color is defined for Forms compatibility and is usually
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used to color the widget when it is selected, although some widgets
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use this color for other purposes. You can set both colors at once
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with color(Fl_Color bg, Fl_Color sel).
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\param[in] a the new selection color
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\see selection_color(), color(Fl_Color, Fl_Color)
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*/
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void selection_color(Fl_Color a) {color2_ = a;}
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/** Sets the background and selection color of the widget.
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The two color form sets both the background and selection colors.
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\param[in] bg background color
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\param[in] sel selection color
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\see color(unsigned), selection_color(unsigned)
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*/
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void color(Fl_Color bg, Fl_Color sel) {color_=bg; color2_=sel;}
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/** Gets the current label text.
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\return a pointer to the current label text
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\see label(const char *), copy_label(const char *)
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*/
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const char* label() const {return label_.value;}
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/** Sets the current label pointer.
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The label is shown somewhere on or next to the widget.
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See \ref common_labels for details about what can be put in a label.
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The passed pointer is stored unchanged in the widget (the string is \em not copied), so if
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you need to set the label to a formatted value, make sure the buffer is
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static, global, or allocated. The copy_label() method can be used
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to make a copy of the label string automatically.
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\param[in] text pointer to new label text
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\see copy_label()
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*/
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void label(const char* text);
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/** Sets the current label.
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Unlike label(), this method allocates a copy of the label
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string instead of using the original string pointer.
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The internal copy will automatically be freed whenever you assign
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a new label or when the widget is destroyed.
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\param[in] new_label the new label text
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\see label()
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*/
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void copy_label(const char *new_label);
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/** Shortcut to set the label text and type in one call.
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\see label(const char *), labeltype(Fl_Labeltype)
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|
*/
|
|
void label(Fl_Labeltype a, const char* b) {label_.type = a; label_.value = b;}
|
|
|
|
/** Gets the label type.
|
|
\return the current label type.
|
|
\see Fl_Labeltype
|
|
*/
|
|
Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
|
|
|
|
/** Sets the label type.
|
|
The label type identifies the function that draws the label of the widget.
|
|
This is generally used for special effects such as embossing or for using
|
|
the label() pointer as another form of data such as an icon. The value
|
|
FL_NORMAL_LABEL prints the label as plain text.
|
|
\param[in] a new label type
|
|
\see Fl_Labeltype
|
|
*/
|
|
void labeltype(Fl_Labeltype a) {label_.type = a;}
|
|
|
|
/** Gets the label color.
|
|
The default color is FL_FOREGROUND_COLOR.
|
|
\return the current label color
|
|
*/
|
|
Fl_Color labelcolor() const {return label_.color;}
|
|
|
|
/** Sets the label color.
|
|
The default color is FL_FOREGROUND_COLOR.
|
|
\param[in] c the new label color
|
|
*/
|
|
void labelcolor(Fl_Color c) {label_.color=c;}
|
|
|
|
/** Gets the font to use.
|
|
Fonts are identified by indexes into a table. The default value
|
|
uses a Helvetica typeface (Arial for Microsoft® Windows®).
|
|
The function Fl::set_font() can define new typefaces.
|
|
\return current font used by the label
|
|
\see Fl_Font
|
|
*/
|
|
Fl_Font labelfont() const {return label_.font;}
|
|
|
|
/** Sets the font to use.
|
|
Fonts are identified by indexes into a table. The default value
|
|
uses a Helvetica typeface (Arial for Microsoft® Windows®).
|
|
The function Fl::set_font() can define new typefaces.
|
|
\param[in] f the new font for the label
|
|
\see Fl_Font
|
|
*/
|
|
void labelfont(Fl_Font f) {label_.font=f;}
|
|
|
|
/** Gets the font size in pixels.
|
|
The default size is 14 pixels.
|
|
\return the current font size
|
|
*/
|
|
Fl_Fontsize labelsize() const {return label_.size;}
|
|
|
|
/** Sets the font size in pixels.
|
|
\param[in] pix the new font size
|
|
\see Fl_Fontsize labelsize()
|
|
*/
|
|
void labelsize(Fl_Fontsize pix) {label_.size=pix;}
|
|
|
|
/** Gets the image that is used as part of the widget label when in the active state.
|
|
\return the current image
|
|
*/
|
|
Fl_Image* image() {return label_.image;}
|
|
|
|
/** Gets the image that is used as part of the widget label when in the active state.
|
|
\return the current image
|
|
*/
|
|
const Fl_Image* image() const {return label_.image;}
|
|
|
|
/** Sets the image to use as part of the widget label when in the active state.
|
|
|
|
The caller is responsible for making sure \p img is not deleted while it's used by the widget,
|
|
and, if appropriate, for deleting it after the widget's deletion.
|
|
|
|
Calling image() with a new image will delete the old image if it
|
|
was bound, and set the new image without binding it. If old and new are
|
|
the same, the image will not be deleted, but it will be unbound.
|
|
|
|
Calling image() with NULL will delete the old image if
|
|
it was bound and not set a new image.
|
|
|
|
\param[in] img the new image for the label
|
|
\see bind_image(Fl_Image* img)
|
|
*/
|
|
void image(Fl_Image* img);
|
|
|
|
/** Sets the image to use as part of the widget label when in the active state.
|
|
\param[in] img the new image for the label
|
|
\see void image(Fl_Image* img)
|
|
*/
|
|
void image(Fl_Image& img);
|
|
|
|
/** Sets the image to use as part of the widget label when in the active state.
|
|
|
|
The image will be bound to the widget. When the widget is deleted, the
|
|
image will be deleted as well.
|
|
|
|
Calling bind_image() with a new image will delete the old image if it
|
|
was bound, and then set the new image, and bind that. If old and new image
|
|
are the same, nothing happens.
|
|
|
|
Calling bind_image() with NULL will delete the old image if
|
|
it was bound and not set a new image.
|
|
|
|
\param[in] img the new image for the label
|
|
\see void image(Fl_Image* img)
|
|
*/
|
|
void bind_image(Fl_Image* img);
|
|
|
|
/** Bind the image to the widget, so the widget will delete the image when it is no longer needed.
|
|
\param f 1: mark the image as bound, 0: mark the image as managed by the user
|
|
\see image_bound(), bind_deimage()
|
|
*/
|
|
void bind_image(int f) { if (f) set_flag(IMAGE_BOUND); else clear_flag(IMAGE_BOUND); }
|
|
|
|
/** Returns whether the image is managed by the widget.
|
|
\retval 0 if the image is not bound to the widget
|
|
\retval 1 if the image will be deleted when the widget is deleted
|
|
\see deimage_bound(), bind_image()
|
|
*/
|
|
int image_bound() const {return ((flags_ & IMAGE_BOUND) ? 1 : 0);}
|
|
|
|
/** Gets the image that is used as part of the widget label when in the inactive state.
|
|
\return the current image for the deactivated widget
|
|
*/
|
|
Fl_Image* deimage() {return label_.deimage;}
|
|
|
|
/** Gets the image that is used as part of the widget label when in the inactive state.
|
|
\return the current image for the deactivated widget
|
|
*/
|
|
const Fl_Image* deimage() const {return label_.deimage;}
|
|
|
|
/** Sets the image to use as part of the widget label when in the inactive state.
|
|
\param[in] img the new image for the deactivated widget
|
|
\note The caller is responsible for making sure \p img is not deleted while it's used by the widget,
|
|
and, if appropriate, for deleting it after the widget's deletion.
|
|
\see void bind_deimage(Fl_Image* img)
|
|
*/
|
|
void deimage(Fl_Image* img);
|
|
|
|
/** Sets the image to use as part of the widget label when in the inactive state.
|
|
\param[in] img the new image for the deactivated widget
|
|
\see void deimage(Fl_Image* img)
|
|
*/
|
|
void deimage(Fl_Image& img);
|
|
|
|
/** Sets the image to use as part of the widget label when in the inactive state.
|
|
\param[in] img the new image for the deactivated widget
|
|
\note The image will be bound to the widget. When the widget is deleted, the
|
|
image will be deleted as well.
|
|
\see void deimage(Fl_Image* img)
|
|
*/
|
|
void bind_deimage(Fl_Image* img);
|
|
|
|
/** Returns whether the inactive image is managed by the widget.
|
|
\retval 0 if the image is not bound to the widget
|
|
\retval 1 if the image will be deleted when the widget is deleted
|
|
\see image_bound(), bind_deimage()
|
|
*/
|
|
int deimage_bound() const {return ((flags_ & DEIMAGE_BOUND) ? 1 : 0);}
|
|
|
|
/** Bind the inactive image to the widget, so the widget will delete the image when it is no longer needed.
|
|
\param f 1: mark the image as bound, 0: mark the image as managed by the user
|
|
\see deimage_bound(), bind_image()
|
|
*/
|
|
void bind_deimage(int f) { if (f) set_flag(DEIMAGE_BOUND); else clear_flag(DEIMAGE_BOUND); }
|
|
|
|
/** Gets the current tooltip text.
|
|
\return a pointer to the tooltip text or NULL
|
|
\see tooltip(const char*), copy_tooltip(const char*)
|
|
*/
|
|
const char *tooltip() const {return tooltip_;}
|
|
|
|
void tooltip(const char *text); // see Fl_Tooltip
|
|
void copy_tooltip(const char *text); // see Fl_Tooltip
|
|
|
|
/** Gets the current callback function for the widget.
|
|
Each widget has a single callback.
|
|
\return current callback
|
|
*/
|
|
Fl_Callback_p callback() const {return callback_;}
|
|
|
|
/** Sets the current callback function for the widget.
|
|
Each widget has a single callback.
|
|
\param[in] cb new callback
|
|
\param[in] p user data
|
|
*/
|
|
void callback(Fl_Callback* cb, void* p) {callback_ = cb; user_data_ = p;}
|
|
|
|
/** Sets the current callback function for the widget.
|
|
Each widget has a single callback.
|
|
\param[in] cb new callback
|
|
*/
|
|
void callback(Fl_Callback* cb) {callback_ = cb;}
|
|
|
|
/** Sets the current callback function for the widget.
|
|
Each widget has a single callback.
|
|
\param[in] cb new callback
|
|
*/
|
|
void callback(Fl_Callback0* cb) {
|
|
callback_ = (Fl_Callback*)(fl_intptr_t)(cb);
|
|
}
|
|
|
|
/** Sets the current callback function for the widget.
|
|
Each widget has a single callback.
|
|
\param[in] cb new callback
|
|
\param[in] p user data
|
|
*/
|
|
void callback(Fl_Callback1* cb, long p = 0) {
|
|
callback_ = (Fl_Callback*)(fl_intptr_t)(cb);
|
|
user_data_ = (void*)(fl_intptr_t)p;
|
|
}
|
|
|
|
/** Gets the user data for this widget.
|
|
Gets the current user data (void *) argument that is passed to the callback function.
|
|
\return user data as a pointer
|
|
*/
|
|
void* user_data() const {return user_data_;}
|
|
|
|
/** Sets the user data for this widget.
|
|
Sets the new user data (void *) argument that is passed to the callback function.
|
|
\param[in] v new user data
|
|
*/
|
|
void user_data(void* v) {user_data_ = v;}
|
|
|
|
/** Gets the current user data (long) argument that is passed to the callback function.
|
|
|
|
\note On platforms with <tt>sizeof(long) \< sizeof(void*)</tt>, particularly
|
|
on Windows 64-bit platforms, this method can truncate stored addresses
|
|
\p (void*) to the size of a \p long value. Use with care and only
|
|
if you are sure that the stored user_data value fits in a \p long
|
|
value because it was stored with argument(long) or another method
|
|
using only \p long values. You may want to use user_data() instead.
|
|
|
|
\see user_data()
|
|
*/
|
|
long argument() const {return (long)(fl_intptr_t)user_data_;}
|
|
|
|
/** Sets the current user data (long) argument that is passed to the callback function.
|
|
|
|
\see argument()
|
|
*/
|
|
void argument(long v) {user_data_ = (void*)(fl_intptr_t)v;}
|
|
|
|
/** Returns the conditions under which the callback is called.
|
|
|
|
You can set the flags with when(uchar), the default value is
|
|
FL_WHEN_RELEASE.
|
|
|
|
\return set of flags
|
|
\see when(uchar), Fl_When, do_callback(), Fl::callback_reason()
|
|
*/
|
|
Fl_When when() const {return (Fl_When)when_;}
|
|
|
|
/** Sets the flags used to decide when a callback is called.
|
|
|
|
This controls when callbacks are done. The following values are useful,
|
|
the default value is FL_WHEN_RELEASE:
|
|
|
|
\li 0: The callback is not done, but changed() is turned on.
|
|
\li FL_WHEN_CHANGED: The callback is done each time the text is
|
|
changed by the user.
|
|
\li FL_WHEN_RELEASE: The callback will be done when this widget loses
|
|
the focus, including when the window is unmapped. This is a useful
|
|
value for text fields in a panel where doing the callback on every
|
|
change is wasteful. However the callback will also happen if the
|
|
mouse is moved out of the window, which means it should not do
|
|
anything visible (like pop up an error message).
|
|
You might do better setting this to zero, and scanning all the
|
|
items for changed() when the OK button on a panel is pressed.
|
|
\li FL_WHEN_ENTER_KEY: If the user types the Enter key, the entire
|
|
text is selected, and the callback is done if the text has changed.
|
|
Normally the Enter key will navigate to the next field (or insert
|
|
a newline for a Fl_Multiline_Input) - this changes the behavior.
|
|
\li FL_WHEN_ENTER_KEY|FL_WHEN_NOT_CHANGED: The Enter key will do the
|
|
callback even if the text has not changed. Useful for command fields.
|
|
\li \ref FL_WHEN_CLOSED : If the user requests that the widget is closed,
|
|
the callback is called with \ref FL_REASON_CLOSED. The \ref Fl_Tabs
|
|
widget checks this flag on its children to determine whether to display
|
|
a close button on the tab of that widget.
|
|
|
|
Fl_Widget::when() is a set of bitflags used by subclasses of
|
|
Fl_Widget to decide when to do the callback.
|
|
|
|
If the value is zero then the callback is never done. Other values
|
|
are described in the individual widgets. This field is in the base
|
|
class so that you can scan a panel and do_callback() on all the ones
|
|
that don't do their own callbacks in response to an "OK" button.
|
|
\param[in] i set of flags
|
|
\see Fl_When, do_callback(), Fl::callback_reason()
|
|
*/
|
|
void when(uchar i) {when_ = i;}
|
|
|
|
/** Returns whether a widget is visible.
|
|
\retval 0 if the widget is not drawn and hence invisible.
|
|
\see show(), hide(), visible_r()
|
|
*/
|
|
unsigned int visible() const {return !(flags_&INVISIBLE);}
|
|
|
|
/** Returns whether a widget and all its parents are visible.
|
|
\retval 0 if the widget or any of its parents are invisible.
|
|
\see show(), hide(), visible()
|
|
*/
|
|
int visible_r() const;
|
|
|
|
/** Makes a widget visible.
|
|
|
|
An invisible widget never gets redrawn and does not get keyboard
|
|
or mouse events, but can receive a few other events like FL_SHOW.
|
|
|
|
The visible() method returns true if the widget is set to be
|
|
visible. The visible_r() method returns true if the widget and
|
|
all of its parents are visible. A widget is only visible if
|
|
visible() is true on it <I>and all of its parents</I>.
|
|
|
|
Changing it will send FL_SHOW or FL_HIDE events to the widget.
|
|
<I>Do not change it if the parent is not visible, as this
|
|
will send false FL_SHOW or FL_HIDE events to the widget</I>.
|
|
redraw() is called if necessary on this or the parent.
|
|
|
|
\see hide(), visible(), visible_r()
|
|
*/
|
|
virtual void show();
|
|
|
|
/** Makes a widget invisible.
|
|
\see show(), visible(), visible_r()
|
|
*/
|
|
virtual void hide();
|
|
|
|
/** Makes the widget visible.
|
|
You must still redraw the parent widget to see a change in the
|
|
window. Normally you want to use the show() method instead.
|
|
*/
|
|
void set_visible() {flags_ &= ~INVISIBLE;}
|
|
|
|
/** Hides the widget.
|
|
You must still redraw the parent to see a change in the window.
|
|
Normally you want to use the hide() method instead.
|
|
*/
|
|
void clear_visible() {flags_ |= INVISIBLE;}
|
|
|
|
/** Returns whether the widget is active.
|
|
\retval 0 if the widget is inactive
|
|
\see active_r(), activate(), deactivate()
|
|
*/
|
|
unsigned int active() const {return !(flags_&INACTIVE);}
|
|
|
|
/** Returns whether the widget and all of its parents are active.
|
|
\retval 0 if this or any of the parent widgets are inactive
|
|
\see active(), activate(), deactivate()
|
|
*/
|
|
int active_r() const;
|
|
|
|
/** Activates the widget.
|
|
Changing this value will send FL_ACTIVATE to the widget if
|
|
active_r() is true.
|
|
\see active(), active_r(), deactivate()
|
|
*/
|
|
void activate();
|
|
|
|
/** Deactivates the widget.
|
|
Inactive widgets will be drawn "grayed out", e.g. with less contrast
|
|
than the active widget. Inactive widgets will not receive any keyboard
|
|
or mouse button events. Other events (including FL_ENTER, FL_MOVE,
|
|
FL_LEAVE, FL_SHORTCUT, and others) will still be sent. A widget is
|
|
only active if active() is true on it <I>and all of its parents</I>.
|
|
|
|
Changing this value will send FL_DEACTIVATE to the widget if
|
|
active_r() is true.
|
|
|
|
Currently you cannot deactivate Fl_Window widgets.
|
|
|
|
\see activate(), active(), active_r()
|
|
*/
|
|
void deactivate();
|
|
|
|
/** Returns if a widget is used for output only.
|
|
output() means the same as !active() except it does not change how the
|
|
widget is drawn. The widget will not receive any events. This is useful
|
|
for making scrollbars or buttons that work as displays rather than input
|
|
devices.
|
|
\retval 0 if the widget is used for input and output
|
|
\see set_output(), clear_output()
|
|
*/
|
|
unsigned int output() const {return (flags_&OUTPUT);}
|
|
|
|
/** Sets a widget to output only.
|
|
\see output(), clear_output()
|
|
*/
|
|
void set_output() {flags_ |= OUTPUT;}
|
|
|
|
/** Sets a widget to accept input.
|
|
\see set_output(), output()
|
|
*/
|
|
void clear_output() {flags_ &= ~OUTPUT;}
|
|
|
|
/** Returns if the widget is able to take events.
|
|
This is the same as (active() && !output() && visible())
|
|
but is faster.
|
|
\retval 0 if the widget takes no events
|
|
*/
|
|
unsigned int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));}
|
|
|
|
/**
|
|
Checks if the widget value changed since the last callback.
|
|
|
|
"Changed" is a flag that is turned on when the user changes the value
|
|
stored in the widget. This is only used by subclasses of Fl_Widget that
|
|
store values, but is in the base class so it is easier to scan all the
|
|
widgets in a panel and do_callback() on the changed ones in response
|
|
to an "OK" button.
|
|
|
|
Most widgets turn this flag off when they do the callback, and when
|
|
the program sets the stored value.
|
|
|
|
\note do_callback() turns this flag off after the callback.
|
|
|
|
\retval 0 if the value did not change
|
|
\see set_changed(), clear_changed()
|
|
\see do_callback(Fl_Widget *widget, void *data)
|
|
*/
|
|
unsigned int changed() const {return flags_ & CHANGED;}
|
|
|
|
/** Marks the value of the widget as changed.
|
|
\see changed(), clear_changed()
|
|
*/
|
|
void set_changed() {flags_ |= CHANGED;}
|
|
|
|
/** Marks the value of the widget as unchanged.
|
|
\see changed(), set_changed()
|
|
*/
|
|
void clear_changed() {flags_ &= ~CHANGED;}
|
|
|
|
/** Marks the widget as inactive without sending events or changing focus.
|
|
This is mainly for specialized use, for normal cases you want deactivate().
|
|
\see deactivate()
|
|
*/
|
|
void clear_active() {flags_ |= INACTIVE;}
|
|
|
|
/** Marks the widget as active without sending events or changing focus.
|
|
This is mainly for specialized use, for normal cases you want activate().
|
|
\see activate()
|
|
*/
|
|
void set_active() {flags_ &= ~INACTIVE;}
|
|
|
|
/** Gives the widget the keyboard focus.
|
|
Tries to make this widget be the Fl::focus() widget, by first sending
|
|
it an FL_FOCUS event, and if it returns non-zero, setting
|
|
Fl::focus() to this widget. You should use this method to
|
|
assign the focus to a widget.
|
|
\return true if the widget accepted the focus.
|
|
*/
|
|
int take_focus();
|
|
|
|
/** Enables keyboard focus navigation with this widget.
|
|
Note, however, that this will not necessarily mean that the widget
|
|
will accept focus, but for widgets that can accept focus, this method
|
|
enables it if it has been disabled.
|
|
\see visible_focus(), clear_visible_focus(), visible_focus(int)
|
|
*/
|
|
void set_visible_focus() { flags_ |= VISIBLE_FOCUS; }
|
|
|
|
/** Disables keyboard focus navigation with this widget.
|
|
Normally, all widgets participate in keyboard focus navigation.
|
|
\see set_visible_focus(), visible_focus(), visible_focus(int)
|
|
*/
|
|
void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; }
|
|
|
|
/** Modifies keyboard focus navigation.
|
|
\param[in] v set or clear visible focus
|
|
\see set_visible_focus(), clear_visible_focus(), visible_focus()
|
|
*/
|
|
void visible_focus(int v) { if (v) set_visible_focus(); else clear_visible_focus(); }
|
|
|
|
/** Checks whether this widget has a visible focus.
|
|
\retval 0 if this widget has no visible focus.
|
|
\see visible_focus(int), set_visible_focus(), clear_visible_focus()
|
|
*/
|
|
unsigned int visible_focus() const { return flags_ & VISIBLE_FOCUS; }
|
|
|
|
/** The default callback for all widgets that don't set a callback.
|
|
|
|
This callback function puts a pointer to the widget on the queue
|
|
returned by Fl::readqueue(). This is the default for all widgets
|
|
if you don't set a callback.
|
|
|
|
You can avoid the overhead of this default handling if you set the
|
|
callback to \p NULL explicitly.
|
|
|
|
Relying on the default callback and reading the callback queue with
|
|
Fl::readqueue() is not recommended. If you need a callback, you should
|
|
set one with Fl_Widget::callback(Fl_Callback *cb, void *data)
|
|
or one of its variants.
|
|
|
|
\param[in] widget the Fl_Widget given to the callback
|
|
\param[in] data user data associated with that callback
|
|
|
|
\see callback(), Fl::readqueue()
|
|
\see do_callback(Fl_Widget *widget, void *data)
|
|
*/
|
|
static void default_callback(Fl_Widget *widget, void *data);
|
|
|
|
/** Calls the widget callback function with default arguments.
|
|
|
|
This is the same as calling
|
|
\code
|
|
do_callback(this, user_data(), reason);
|
|
\endcode
|
|
|
|
\param[in] reason give a reason to why this callback was called, defaults to \ref FL_REASON_UNKNOWN
|
|
|
|
\see callback()
|
|
\see do_callback(Fl_Widget *widget, void *data, Fl_Callback_Reason reason), Fl_Callback_Reason
|
|
*/
|
|
void do_callback(Fl_Callback_Reason reason=FL_REASON_UNKNOWN) {do_callback(this, user_data_, reason);}
|
|
|
|
/** Calls the widget callback function with arbitrary arguments.
|
|
\param[in] widget call the callback with \p widget as the first argument
|
|
\param[in] arg call the callback with \p arg as the user data (second) argument
|
|
\param[in] reason give a reason to why this callback was called, defaults to \ref FL_REASON_UNKNOWN
|
|
\see callback()
|
|
\see do_callback(Fl_Widget *widget, void *data), Fl_Callback_Reason
|
|
*/
|
|
void do_callback(Fl_Widget *widget, long arg, Fl_Callback_Reason reason=FL_REASON_UNKNOWN) {
|
|
do_callback(widget, (void*)(fl_intptr_t)arg, reason);
|
|
}
|
|
|
|
void do_callback(Fl_Widget *widget, void *arg = 0, Fl_Callback_Reason reason=FL_REASON_UNKNOWN);
|
|
|
|
/* Internal use only. */
|
|
int test_shortcut();
|
|
/* Internal use only. */
|
|
static unsigned int label_shortcut(const char *t);
|
|
/* Internal use only. */
|
|
static int test_shortcut(const char*, const bool require_alt = false);
|
|
/* Internal use only. */
|
|
void _set_fullscreen() {flags_ |= FULLSCREEN;}
|
|
void _clear_fullscreen() {flags_ &= ~FULLSCREEN;}
|
|
|
|
/** Checks if w is a child of this widget.
|
|
\param[in] w potential child widget
|
|
\return Returns 1 if \p w is a child of this widget, or is
|
|
equal to this widget. Returns 0 if \p w is NULL.
|
|
*/
|
|
int contains(const Fl_Widget *w) const ;
|
|
|
|
/** Checks if this widget is a child of \p wgt.
|
|
Returns 1 if this widget is a child of \p wgt, or is
|
|
equal to \p wgt. Returns 0 if \p wgt is NULL.
|
|
\param[in] wgt the possible parent widget.
|
|
\see contains()
|
|
*/
|
|
int inside(const Fl_Widget *wgt) const {return wgt ? wgt->contains(this) : 0;}
|
|
|
|
/** Schedules the drawing of the widget.
|
|
Marks the widget as needing its draw() routine called.
|
|
*/
|
|
void redraw();
|
|
|
|
/** Schedules the drawing of the label.
|
|
Marks the widget or the parent as needing a redraw for the label area
|
|
of a widget.
|
|
*/
|
|
void redraw_label();
|
|
|
|
/** Returns non-zero if draw() needs to be called.
|
|
The damage value is actually a bit field that the widget
|
|
subclass can use to figure out what parts to draw.
|
|
\return a bitmap of flags describing the kind of damage to the widget
|
|
\see damage(uchar), clear_damage(uchar)
|
|
*/
|
|
uchar damage() const {return damage_;}
|
|
|
|
/** Clears or sets the damage flags.
|
|
Damage flags are cleared when parts of the widget drawing is repaired.
|
|
|
|
The optional argument \p c specifies the bits that <b>are set</b>
|
|
after the call (default: 0) and \b not the bits that are cleared!
|
|
|
|
\note Therefore it is possible to set damage bits with this method, but
|
|
this should be avoided. Use damage(uchar) instead.
|
|
|
|
\param[in] c new bitmask of damage flags (default: 0)
|
|
\see damage(uchar), damage()
|
|
*/
|
|
void clear_damage(uchar c = 0) {damage_ = c;}
|
|
|
|
/** Sets the damage bits for the widget.
|
|
Setting damage bits will schedule the widget for the next redraw.
|
|
\param[in] c bitmask of flags to set
|
|
\see damage(), clear_damage(uchar)
|
|
*/
|
|
void damage(uchar c);
|
|
|
|
/** Sets the damage bits for an area inside the widget.
|
|
Setting damage bits will schedule the widget for the next redraw.
|
|
\param[in] c bitmask of flags to set
|
|
\param[in] x, y, w, h size of damaged area
|
|
\see damage(), clear_damage(uchar)
|
|
*/
|
|
void damage(uchar c, int x, int y, int w, int h);
|
|
|
|
void draw_label(int, int, int, int, Fl_Align) const;
|
|
|
|
/** Sets width ww and height hh accordingly with the label size.
|
|
Labels with images will return w() and h() of the image.
|
|
|
|
This calls fl_measure() internally. For more information about
|
|
the arguments \p ww and \p hh and word wrapping
|
|
\see fl_measure(const char*, int&, int&, int)
|
|
*/
|
|
void measure_label(int& ww, int& hh) const {label_.measure(ww, hh);}
|
|
|
|
Fl_Window* window() const ;
|
|
Fl_Window* top_window() const;
|
|
Fl_Window* top_window_offset(int& xoff, int& yoff) const;
|
|
|
|
/** Returns an Fl_Group pointer if this widget is an Fl_Group.
|
|
|
|
Use this method if you have a widget (pointer) and need to
|
|
know whether this widget is derived from Fl_Group. If it returns
|
|
non-NULL, then the widget in question is derived from Fl_Group,
|
|
and you can use the returned pointer to access its children
|
|
or other Fl_Group-specific methods.
|
|
|
|
Example:
|
|
\code
|
|
void my_callback (Fl_Widget *w, void *) {
|
|
Fl_Group *g = w->as_group();
|
|
if (g)
|
|
printf ("This group has %d children\n", g->children());
|
|
else
|
|
printf ("This widget is not a group!\n");
|
|
}
|
|
\endcode
|
|
|
|
\retval NULL if this widget is not derived from Fl_Group.
|
|
\note This method is provided to avoid dynamic_cast.
|
|
\see Fl_Widget::as_window(), Fl_Widget::as_gl_window()
|
|
*/
|
|
virtual Fl_Group* as_group() { return NULL; }
|
|
virtual Fl_Group const* as_group() const { return NULL; }
|
|
|
|
/** Returns an Fl_Window pointer if this widget is an Fl_Window.
|
|
|
|
Use this method if you have a widget (pointer) and need to
|
|
know whether this widget is derived from Fl_Window. If it returns
|
|
non-NULL, then the widget in question is derived from Fl_Window,
|
|
and you can use the returned pointer to access its children
|
|
or other Fl_Window-specific methods.
|
|
|
|
\retval NULL if this widget is not derived from Fl_Window.
|
|
\note This method is provided to avoid dynamic_cast.
|
|
\see Fl_Widget::as_group(), Fl_Widget::as_gl_window()
|
|
*/
|
|
virtual Fl_Window* as_window() { return 0; }
|
|
virtual Fl_Window const* as_window() const { return NULL; }
|
|
|
|
/** Returns an Fl_Gl_Window pointer if this widget is an Fl_Gl_Window.
|
|
|
|
Use this method if you have a widget (pointer) and need to
|
|
know whether this widget is derived from Fl_Gl_Window. If it returns
|
|
non-NULL, then the widget in question is derived from Fl_Gl_Window.
|
|
|
|
\retval NULL if this widget is not derived from Fl_Gl_Window.
|
|
\note This method is provided to avoid dynamic_cast.
|
|
\see Fl_Widget::as_group(), Fl_Widget::as_window()
|
|
*/
|
|
virtual class Fl_Gl_Window* as_gl_window() { return NULL; }
|
|
virtual class Fl_Gl_Window const* as_gl_window() const { return NULL; }
|
|
|
|
/** Returns non zero if MAC_USE_ACCENTS_MENU flag is set, 0 otherwise.
|
|
*/
|
|
int use_accents_menu() { return flags() & MAC_USE_ACCENTS_MENU; }
|
|
|
|
/** For back compatibility only.
|
|
\deprecated Use selection_color() instead.
|
|
*/
|
|
Fl_Color color2() const {return (Fl_Color)color2_;}
|
|
|
|
/** For back compatibility only.
|
|
\deprecated Use selection_color(unsigned) instead.
|
|
*/
|
|
void color2(unsigned a) {color2_ = a;}
|
|
|
|
/** Sets whether the widget's label uses '&' to indicate shortcuts.
|
|
By default, all objects of classes Fl_Menu_ (and derivatives), Fl_Button (and derivatives),
|
|
Fl_Text_Display, Fl_Value_Input, and Fl_Input_ (and derivatives)
|
|
use character '&' in their label, unless '&' is repeated,
|
|
to indicate shortcuts: '&' does not appear in the drawn label,
|
|
the next character after '&' in the label is drawn underlined, and typing this character
|
|
triggers the corresponding menu window, button, or other widget. If the label contains 2 consecutive '&',
|
|
only one is drawn and the next character is not underlined and not used as a shortcut.
|
|
If \p value is set to 0, all these labels don't process character '&' as indicating a shortcut:
|
|
'&' is drawn in the label, the next character is not underlined and does not define a shortcut.
|
|
*/
|
|
void shortcut_label(int value) {
|
|
if (value)
|
|
set_flag(SHORTCUT_LABEL);
|
|
else
|
|
clear_flag(SHORTCUT_LABEL);
|
|
}
|
|
|
|
/** Returns whether the widget's label uses '&' to indicate shortcuts.
|
|
\see void shortcut_label(int value) */
|
|
int shortcut_label() const { return flags_ & SHORTCUT_LABEL; }
|
|
};
|
|
|
|
/**
|
|
Reserved type numbers (necessary for my cheapo RTTI) start here.
|
|
Grep the header files for "RESERVED_TYPE" to find the next available
|
|
number.
|
|
*/
|
|
#define FL_RESERVED_TYPE 100
|
|
|
|
#endif
|