fltk/examples/table-with-right-click-menu.cxx

132 lines
4.6 KiB
C++

//
// Simple example of using Fl_Table with popup menus - Greg Ercolano 12/16/2023
// Ref: https://www.seriss.com/people/erco/fltk/#GLDynamicPopup
//
// Copyright 2023 Greg Ercolano.
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Table.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Menu_Button.H>
#define MAX_ROWS 30
#define MAX_COLS 26 // A-Z
// Derive a class from Fl_Table
class MyTable : public Fl_Table {
// Post context menu at current event x,y
void PostContextMenu() {
int context = callback_context();
switch (context) {
case CONTEXT_COL_HEADER:
case CONTEXT_CELL: {
char s[80];
// Create context sensitive menu label
if ( context == CONTEXT_CELL ) {
sprintf(s, "Cell %c%d", 'A'+callback_col(), callback_row());
} else {
sprintf(s, "Column %c", 'A'+callback_col());
}
// Post dynamically created context menu, get user's choice
Fl_Menu_Button menu(Fl::event_x(), Fl::event_y(), 80, 1);
menu.add(s, 0, 0, 0, FL_MENU_DIVIDER|FL_MENU_INACTIVE);
menu.add("Item 1");
menu.add("Item 2");
const Fl_Menu_Item *item = menu.popup();
if ( item ) printf("You chose '%s'\n", item->label());
break;
}
default: break;
}
}
// MyTable callback
static void my_callback(Fl_Widget*, void*data) {
MyTable *o = (MyTable*)data;
if ( Fl::event_button() == FL_RIGHT_MOUSE ) o->PostContextMenu();
}
// Draw the row/col headings
// Make this a dark thin upbox with the text inside.
//
void DrawHeader(const char *s, int X, int Y, int W, int H) {
fl_push_clip(X,Y,W,H);
fl_draw_box(FL_THIN_UP_BOX, X,Y,W,H, row_header_color());
fl_color(FL_BLACK);
fl_draw(s, X,Y,W,H, FL_ALIGN_CENTER);
fl_pop_clip();
}
// Draw the cells
void DrawCell(const char *s, int X, int Y, int W, int H) {
fl_push_clip(X,Y,W,H);
fl_color(FL_WHITE); fl_rectf(X,Y,W,H); // Draw cell bg
fl_color(FL_GRAY0); fl_draw(s, X,Y,W,H, FL_ALIGN_CENTER); // Draw cell text
fl_color(color()); fl_rect(X,Y,W,H); // Draw box border
fl_pop_clip();
}
// Handle drawing table's cells
// Fl_Table calls this function to draw each visible cell in the table.
// It's up to us to use FLTK's drawing functions to draw the cells the way we want.
//
void draw_cell(TableContext context, int ROW=0, int COL=0, int X=0, int Y=0, int W=0, int H=0) FL_OVERRIDE {
static char s[40];
switch ( context ) {
case CONTEXT_STARTPAGE: // before page is drawn..
fl_font(FL_HELVETICA, 16); // set the font for our drawing operations
return;
case CONTEXT_COL_HEADER: // Draw column headers
sprintf(s,"%c",'A'+COL); // "A", "B", "C", etc.
DrawHeader(s,X,Y,W,H);
return;
case CONTEXT_ROW_HEADER: // Draw row headers
sprintf(s,"%03d:",ROW); // "001:", "002:", etc
DrawHeader(s,X,Y,W,H);
return;
case CONTEXT_CELL: // Draw cells
sprintf(s,"%c%d",'A'+COL,ROW);
DrawCell(s,X,Y,W,H);
return;
default:
return;
}
}
public:
// Constructor
MyTable(int X, int Y, int W, int H, const char *L=0) : Fl_Table(X,Y,W,H,L) {
// Rows
rows(MAX_ROWS); // how many rows
row_header(1); // enable row headers (along left)
row_height_all(20); // default height of rows
row_resize(0); // disable row resizing
// Cols
cols(MAX_COLS); // how many columns
col_header(1); // enable column headers (along top)
col_width_all(80); // default width of columns
col_resize(1); // enable column resizing
end(); // end the Fl_Table group
callback(my_callback, (void*)this); // set a callback for the table
}
~MyTable() { }
};
int main(int argc, char **argv) {
Fl_Double_Window win(900, 400, "Table Simple");
MyTable table(10,10,880,380);
win.end();
win.resizable(table);
win.show(argc,argv);
return(Fl::run());
}