fltk/FL/Fl_Gl_Window.H
Michael R Sweet dfa8c05620 More OpenGL under Windows changes - now keep track of window type and
select the corresponding color palette...


git-svn-id: file:///fltk/svn/fltk/trunk@74 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1998-11-08 16:37:21 +00:00

92 lines
2.5 KiB
C++

//
// "$Id: Fl_Gl_Window.H,v 1.4 1998/11/08 16:37:18 mike Exp $"
//
// OpenGL header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
#ifndef Fl_Gl_Window_H
#define Fl_Gl_Window_H
#include "Fl_Window.H"
// type() value for OpenGL window...
#define FL_GL_WINDOW (FL_WINDOW + 1)
class Fl_Gl_Choice; // structure to hold result of glXChooseVisual
class Fl_Gl_Window : public Fl_Window {
int mode_;
const int *alist;
Fl_Gl_Choice *g;
void * context; // actually a GLXContext
char valid_;
char damage1_; // damage() of back buffer
virtual void draw_overlay();
void init();
void *overlay;
void make_overlay();
friend class _Fl_Gl_Overlay;
static int can_do(int, const int *);
int mode(int, const int *);
public:
void show();
void show(int a, char **b) {Fl_Window::show(a,b);}
void flush();
void hide();
void resize(int,int,int,int);
char valid() const {return valid_;}
void valid(char i) {valid_ = i;}
void invalidate();
static int can_do(int i) {return can_do(i,0);}
static int can_do(const int *i) {return can_do(0, i);}
int can_do() {return can_do(mode_,alist);}
Fl_Mode mode() const {return (Fl_Mode)mode_;}
int mode(int a) {return mode(a,0);}
int mode(const int *a) {return mode(0, a);}
int can_do_overlay();
void redraw_overlay();
void hide_overlay();
void make_current();
void make_overlay_current();
void swap_buffers();
void ortho();
~Fl_Gl_Window();
Fl_Gl_Window(int W, int H, const char *l=0) : Fl_Window(W,H,l) {init();}
Fl_Gl_Window(int X, int Y, int W, int H, const char *l=0)
: Fl_Window(X,Y,W,H,l) {init();}
};
#endif
//
// End of "$Id: Fl_Gl_Window.H,v 1.4 1998/11/08 16:37:18 mike Exp $".
//