f09e17c3c5
- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
116 lines
2.8 KiB
C
116 lines
2.8 KiB
C
//
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// Event names header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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// Thanks to Greg Ercolano for this addition.
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#ifndef FL_NAMES_H
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#define FL_NAMES_H
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/** \defgroup fl_events Events handling functions
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@{
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*/
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/**
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This is an array of event names you can use to convert event numbers into names.
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The array gets defined inline wherever your '\#include <FL/names.h>' appears.
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\b Example:
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\code
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#include <FL/names.h> // array will be defined here
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int MyClass::handle(int e) {
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printf("Event was %s (%d)\n", fl_eventnames[e], e);
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// ..resulting output might be e.g. "Event was FL_PUSH (1)"..
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[..]
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}
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\endcode
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*/
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const char * const fl_eventnames[] =
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{
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"FL_NO_EVENT",
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"FL_PUSH",
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"FL_RELEASE",
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"FL_ENTER",
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"FL_LEAVE",
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"FL_DRAG",
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"FL_FOCUS",
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"FL_UNFOCUS",
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"FL_KEYDOWN",
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"FL_KEYUP",
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"FL_CLOSE",
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"FL_MOVE",
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"FL_SHORTCUT",
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"FL_DEACTIVATE",
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"FL_ACTIVATE",
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"FL_HIDE",
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"FL_SHOW",
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"FL_PASTE",
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"FL_SELECTIONCLEAR",
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"FL_MOUSEWHEEL",
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"FL_DND_ENTER",
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"FL_DND_DRAG",
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"FL_DND_LEAVE",
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"FL_DND_RELEASE",
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"FL_SCREEN_CONFIGURATION_CHANGED",
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"FL_FULLSCREEN",
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"FL_ZOOM_GESTURE",
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"FL_ZOOM_EVENT",
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"FL_EVENT_28", // not yet defined, just in case it /will/ be defined ...
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"FL_EVENT_29", // not yet defined, just in case it /will/ be defined ...
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"FL_EVENT_30" // not yet defined, just in case it /will/ be defined ...
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};
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/**
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This is an array of font names you can use to convert font numbers into names.
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The array gets defined inline wherever your '\#include <FL/names.h>' appears.
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\b Example:
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\code
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#include <FL/names.h> // array will be defined here
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int MyClass::my_callback(Fl_Widget *w, void*) {
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int fnum = w->labelfont();
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// Resulting output might be e.g. "Label's font is FL_HELVETICA (0)"
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printf("Label's font is %s (%d)\n", fl_fontnames[fnum], fnum);
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// ..resulting output might be e.g. "Label's font is FL_HELVETICA (0)"..
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[..]
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}
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\endcode
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*/
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const char * const fl_fontnames[] =
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{
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"FL_HELVETICA",
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"FL_HELVETICA_BOLD",
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"FL_HELVETICA_ITALIC",
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"FL_HELVETICA_BOLD_ITALIC",
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"FL_COURIER",
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"FL_COURIER_BOLD",
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"FL_COURIER_ITALIC",
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"FL_COURIER_BOLD_ITALIC",
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"FL_TIMES",
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"FL_TIMES_BOLD",
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"FL_TIMES_ITALIC",
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"FL_TIMES_BOLD_ITALIC",
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"FL_SYMBOL",
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"FL_SCREEN",
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"FL_SCREEN_BOLD",
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"FL_ZAPF_DINGBATS",
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};
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/** @} */
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#endif /* FL_NAMES_H */
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