fltk/FL/forms.H

837 lines
33 KiB
C++

//
// "$Id$"
//
// Forms emulation header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2011 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef __FORMS_H__
#define __FORMS_H__
#include "Fl.H"
#include "Fl_Group.H"
#include "Fl_Window.H"
#include "fl_draw.H"
typedef Fl_Widget FL_OBJECT;
typedef Fl_Window FL_FORM;
////////////////////////////////////////////////////////////////
// Random constants & symbols defined by forms.h file:
#ifndef NULL
#define NULL 0
#endif
#ifndef FALSE
#define FALSE 0
#define TRUE 1
#endif
#define FL_ON 1
#define FL_OK 1
#define FL_VALID 1
#define FL_PREEMPT 1
#define FL_AUTO 2
#define FL_WHEN_NEEDED FL_AUTO
#define FL_OFF 0
#define FL_NONE 0
#define FL_CANCEL 0
#define FL_INVALID 0
#define FL_IGNORE -1
//#define FL_CLOSE -2 // this variable is never used in FLTK Forms. It is removed becaus it conflicts with the window FL_CLOSE event
#define FL_LCOL FL_BLACK
#define FL_COL1 FL_GRAY
#define FL_MCOL FL_LIGHT1
#define FL_LEFT_BCOL FL_LIGHT3 // 53 is better match
#define FL_TOP_BCOL FL_LIGHT2 // 51
#define FL_BOTTOM_BCOL FL_DARK2 // 40
#define FL_RIGHT_BCOL FL_DARK3 // 36
#define FL_INACTIVE FL_INACTIVE_COLOR
#define FL_INACTIVE_COL FL_INACTIVE_COLOR
#define FL_FREE_COL1 FL_FREE_COLOR
#define FL_FREE_COL2 ((Fl_Color)(FL_FREE_COLOR+1))
#define FL_FREE_COL3 ((Fl_Color)(FL_FREE_COLOR+2))
#define FL_FREE_COL4 ((Fl_Color)(FL_FREE_COLOR+3))
#define FL_FREE_COL5 ((Fl_Color)(FL_FREE_COLOR+4))
#define FL_FREE_COL6 ((Fl_Color)(FL_FREE_COLOR+5))
#define FL_FREE_COL7 ((Fl_Color)(FL_FREE_COLOR+6))
#define FL_FREE_COL8 ((Fl_Color)(FL_FREE_COLOR+7))
#define FL_FREE_COL9 ((Fl_Color)(FL_FREE_COLOR+8))
#define FL_FREE_COL10 ((Fl_Color)(FL_FREE_COLOR+9))
#define FL_FREE_COL11 ((Fl_Color)(FL_FREE_COLOR+10))
#define FL_FREE_COL12 ((Fl_Color)(FL_FREE_COLOR+11))
#define FL_FREE_COL13 ((Fl_Color)(FL_FREE_COLOR+12))
#define FL_FREE_COL14 ((Fl_Color)(FL_FREE_COLOR+13))
#define FL_FREE_COL15 ((Fl_Color)(FL_FREE_COLOR+14))
#define FL_FREE_COL16 ((Fl_Color)(FL_FREE_COLOR+15))
#define FL_TOMATO ((Fl_Color)(131))
#define FL_INDIANRED ((Fl_Color)(164))
#define FL_SLATEBLUE ((Fl_Color)(195))
#define FL_DARKGOLD ((Fl_Color)(84))
#define FL_PALEGREEN ((Fl_Color)(157))
#define FL_ORCHID ((Fl_Color)(203))
#define FL_DARKCYAN ((Fl_Color)(189))
#define FL_DARKTOMATO ((Fl_Color)(113))
#define FL_WHEAT ((Fl_Color)(174))
#define FL_ALIGN_BESIDE FL_ALIGN_INSIDE
#define FL_PUP_TOGGLE 2 // FL_MENU_TOGGLE
#define FL_PUP_INACTIVE 1 // FL_MENU_INACTIVE
#define FL_NO_FRAME FL_NO_BOX
#define FL_ROUNDED3D_UPBOX FL_ROUND_UP_BOX
#define FL_ROUNDED3D_DOWNBOX FL_ROUND_DOWN_BOX
#define FL_OVAL3D_UPBOX FL_ROUND_UP_BOX
#define FL_OVAL3D_DOWNBOX FL_ROUND_DOWN_BOX
#define FL_MBUTTON1 1
#define FL_LEFTMOUSE 1
#define FL_MBUTTON2 2
#define FL_MIDDLEMOUSE 2
#define FL_MBUTTON3 3
#define FL_RIGHTMOUSE 3
#define FL_MBUTTON4 4
#define FL_MBUTTON5 5
#define FL_INVALID_STYLE 255
#define FL_NORMAL_STYLE FL_HELVETICA
#define FL_BOLD_STYLE FL_HELVETICA_BOLD
#define FL_ITALIC_STYLE FL_HELVETICA_ITALIC
#define FL_BOLDITALIC_STYLE FL_HELVETICA_BOLD_ITALIC
#define FL_FIXED_STYLE FL_COURIER
#define FL_FIXEDBOLD_STYLE FL_COURIER_BOLD
#define FL_FIXEDITALIC_STYLE FL_COURIER_ITALIC
#define FL_FIXEDBOLDITALIC_STYLE FL_COURIER_BOLD_ITALIC
#define FL_TIMES_STYLE FL_TIMES
#define FL_TIMESBOLD_STYLE FL_TIMES_BOLD
#define FL_TIMESITALIC_STYLE FL_TIMES_ITALIC
#define FL_TIMESBOLDITALIC_STYLE FL_TIMES_BOLD_ITALIC
// hacks to change the labeltype() when passed to fl_set_object_lstyle():
#define FL_SHADOW_STYLE (FL_SHADOW_LABEL<<8)
#define FL_ENGRAVED_STYLE (FL_ENGRAVED_LABEL<<8)
#define FL_EMBOSSED_STYLE (FL_EMBOSSED_LABEL<<0)
// size values are different from XForms, match older Forms:
#define FL_TINY_SIZE 8
#define FL_SMALL_SIZE 11 // 10
//#define FL_NORMAL_SIZE 14 // 12
#define FL_MEDIUM_SIZE 18 // 14
#define FL_LARGE_SIZE 24 // 18
#define FL_HUGE_SIZE 32 // 24
#define FL_DEFAULT_SIZE FL_SMALL_SIZE
#define FL_TINY_FONT FL_TINY_SIZE
#define FL_SMALL_FONT FL_SMALL_SIZE
#define FL_NORMAL_FONT FL_NORMAL_SIZE
#define FL_MEDIUM_FONT FL_MEDIUM_SIZE
#define FL_LARGE_FONT FL_LARGE_SIZE
#define FL_HUGE_FONT FL_HUGE_SIZE
#define FL_NORMAL_FONT1 FL_SMALL_FONT
#define FL_NORMAL_FONT2 FL_NORMAL_FONT
#define FL_DEFAULT_FONT FL_SMALL_FONT
#define FL_RETURN_END_CHANGED FL_WHEN_RELEASE
#define FL_RETURN_CHANGED FL_WHEN_CHANGED
#define FL_RETURN_END FL_WHEN_RELEASE_ALWAYS
#define FL_RETURN_ALWAYS (FL_WHEN_CHANGED|FL_WHEN_NOT_CHANGED)
#define FL_BOUND_WIDTH 3
typedef int FL_Coord;
typedef int FL_COLOR;
////////////////////////////////////////////////////////////////
// fltk interaction:
#define FL_CMD_OPT void
extern FL_EXPORT void fl_initialize(int*, char*[], const char*, FL_CMD_OPT*, int);
inline void fl_finish() {}
typedef void (*FL_IO_CALLBACK) (FL_SOCKET, void*);
inline void fl_add_io_callback(int fd, short w, FL_IO_CALLBACK cb, void* v) {
Fl::add_fd(fd, w, cb, v);}
inline void fl_remove_io_callback(int fd, short, FL_IO_CALLBACK) {
Fl::remove_fd(fd);} // removes all the callbacks!
// type of callback is different and no "id" number is returned:
inline void fl_add_timeout(long msec, void (*cb)(void*), void* v) {
Fl::add_timeout(msec*.001, cb, v);}
inline void fl_remove_timeout(int) {}
// type of callback is different!
inline void fl_set_idle_callback(void (*cb)()) {Fl::set_idle(cb);}
FL_EXPORT Fl_Widget* fl_do_forms(void);
FL_EXPORT Fl_Widget* fl_check_forms();
inline Fl_Widget* fl_do_only_forms(void) {return fl_do_forms();}
inline Fl_Widget* fl_check_only_forms(void) {return fl_check_forms();}
// because of new redraw behavior, these are no-ops:
inline void fl_freeze_object(Fl_Widget*) {}
inline void fl_unfreeze_object(Fl_Widget*) {}
inline void fl_freeze_form(Fl_Window*) {}
inline void fl_unfreeze_form(Fl_Window*) {}
inline void fl_freeze_all_forms() {}
inline void fl_unfreeze_all_forms() {}
inline void fl_set_focus_object(Fl_Window*, Fl_Widget* o) {Fl::focus(o);}
inline void fl_reset_focus_object(Fl_Widget* o) {Fl::focus(o);}
#define fl_set_object_focus fl_set_focus_object
// void fl_set_form_atclose(Fl_Window*w,int (*cb)(Fl_Window*,void*),void* v)
// void fl_set_atclose(int (*cb)(Fl_Window*,void*),void*)
// fl_set_form_atactivate/atdeactivate not implemented!
////////////////////////////////////////////////////////////////
// Fl_Widget:
inline void fl_set_object_boxtype(Fl_Widget* o, Fl_Boxtype a) {o->box(a);}
inline void fl_set_object_lsize(Fl_Widget* o,int s) {o->labelsize(s);}
/* forms lib font indexes must be byte sized - extract correct byte from style word */
inline void fl_set_object_lstyle(Fl_Widget* o,int a) {
o->labelfont((Fl_Font)(a&0xff)); o->labeltype((Fl_Labeltype)(a>>8));}
inline void fl_set_object_lcol(Fl_Widget* o, Fl_Color a) {o->labelcolor(a);}
#define fl_set_object_lcolor fl_set_object_lcol
inline void fl_set_object_lalign(Fl_Widget* o, Fl_Align a) {o->align(a);}
#define fl_set_object_align fl_set_object_lalign
inline void fl_set_object_color(Fl_Widget* o,Fl_Color a,Fl_Color b) {o->color(a,b);}
inline void fl_set_object_label(Fl_Widget* o, const char* a) {o->label(a); o->redraw();}
inline void fl_set_object_position(Fl_Widget*o,int x,int y) {o->position(x,y);}
inline void fl_set_object_size(Fl_Widget* o, int w, int h) {o->size(w,h);}
inline void fl_set_object_geometry(Fl_Widget* o,int x,int y,int w,int h) {o->resize(x,y,w,h);}
inline void fl_get_object_geometry(Fl_Widget* o,int*x,int*y,int*w,int*h) {
*x = o->x(); *y = o->y(); *w = o->w(); *h = o->h();}
inline void fl_get_object_position(Fl_Widget* o,int*x,int*y) {
*x = o->x(); *y = o->y();}
typedef void (*Forms_CB)(Fl_Widget*, long);
inline void fl_set_object_callback(Fl_Widget*o,Forms_CB c,long a) {o->callback(c,a);}
#define fl_set_call_back fl_set_object_callback
inline void fl_call_object_callback(Fl_Widget* o) {o->do_callback();}
inline void fl_trigger_object(Fl_Widget* o) {o->do_callback();}
inline void fl_set_object_return(Fl_Widget* o, int v) {
o->when((Fl_When)(v|FL_WHEN_RELEASE));}
inline void fl_redraw_object(Fl_Widget* o) {o->redraw();}
inline void fl_show_object(Fl_Widget* o) {o->show();}
inline void fl_hide_object(Fl_Widget* o) {o->hide();}
inline void fl_free_object(Fl_Widget* x) {delete x;}
inline void fl_delete_object(Fl_Widget* o) {o->parent()->remove(*o);}
inline void fl_activate_object(Fl_Widget* o) {o->activate();}
inline void fl_deactivate_object(Fl_Widget* o) {o->deactivate();}
inline void fl_add_object(Fl_Window* f, Fl_Widget* x) {f->add(x);}
inline void fl_insert_object(Fl_Widget* o, Fl_Widget* b) {b->parent()->insert(*o,b);}
inline Fl_Window* FL_ObjWin(Fl_Widget* o) {return o->window();}
////////////////////////////////////////////////////////////////
// things that appered in the demos a lot that I don't emulate, but
// I did not want to edit out of all the demos...
inline int fl_get_border_width() {return 3;}
inline void fl_set_border_width(int) {}
inline void fl_set_object_dblbuffer(Fl_Widget*, int) {}
inline void fl_set_form_dblbuffer(Fl_Window*, int) {}
////////////////////////////////////////////////////////////////
// Fl_Window:
inline void fl_free_form(Fl_Window* x) {delete x;}
inline void fl_redraw_form(Fl_Window* f) {f->redraw();}
inline Fl_Window* fl_bgn_form(Fl_Boxtype b,int w,int h) {
Fl_Window* g = new Fl_Window(w,h,0);
g->box(b);
return g;
}
FL_EXPORT void fl_end_form();
inline void fl_addto_form(Fl_Window* f) {f->begin();}
inline Fl_Group* fl_bgn_group() {return new Fl_Group(0,0,0,0,0);}
inline void fl_end_group() {Fl_Group::current()->forms_end();}
inline void fl_addto_group(Fl_Widget* o) {((Fl_Group* )o)->begin();}
#define resizebox _ddfdesign_kludge()
inline void fl_scale_form(Fl_Window* f, double x, double y) {
f->resizable(f); f->size(int(f->w()*x),int(f->h()*y));}
inline void fl_set_form_position(Fl_Window* f,int x,int y) {f->position(x,y);}
inline void fl_set_form_size(Fl_Window* f, int w, int h) {f->size(w,h);}
inline void fl_set_form_geometry(Fl_Window* f,int x,int y,int w,int h) {
f->resize(x,y,w,h);}
#define fl_set_initial_placement fl_set_form_geometry
inline void fl_adjust_form_size(Fl_Window*) {}
FL_EXPORT void fl_show_form(Fl_Window* f,int p,int b,const char* n);
enum { // "p" argument values:
FL_PLACE_FREE = 0, // make resizable
FL_PLACE_MOUSE = 1, // mouse centered on form
FL_PLACE_CENTER = 2, // center of the screen
FL_PLACE_POSITION = 4,// fixed position, resizable
FL_PLACE_SIZE = 8, // fixed size, normal fltk behavior
FL_PLACE_GEOMETRY =16,// fixed size and position
FL_PLACE_ASPECT = 32, // keep aspect ratio (ignored)
FL_PLACE_FULLSCREEN=64,// fill screen
FL_PLACE_HOTSPOT = 128,// enables hotspot
FL_PLACE_ICONIC = 256,// iconic (ignored)
FL_FREE_SIZE=(1<<14), // force resizable
FL_FIX_SIZE =(1<<15) // force off resizable
};
#define FL_PLACE_FREE_CENTER (FL_PLACE_CENTER|FL_FREE_SIZE)
#define FL_PLACE_CENTERFREE (FL_PLACE_CENTER|FL_FREE_SIZE)
enum { // "b" arguement values:
FL_NOBORDER = 0,
FL_FULLBORDER,
FL_TRANSIENT
//FL_MODAL = (1<<8) // not implemented yet in Forms
};
inline void fl_set_form_hotspot(Fl_Window* w,int x,int y) {w->hotspot(x,y);}
inline void fl_set_form_hotobject(Fl_Window* w, Fl_Widget* o) {w->hotspot(o);}
extern FL_EXPORT char fl_flip; // in forms.C
inline void fl_flip_yorigin() {fl_flip = 1;}
#define fl_prepare_form_window fl_show_form
inline void fl_show_form_window(Fl_Window*) {}
inline void fl_raise_form(Fl_Window* f) {f->show();}
inline void fl_hide_form(Fl_Window* f) {f->hide();}
inline void fl_pop_form(Fl_Window* f) {f->show();}
extern FL_EXPORT char fl_modal_next; // in forms.C
inline void fl_activate_all_forms() {}
inline void fl_deactivate_all_forms() {fl_modal_next = 1;}
inline void fl_deactivate_form(Fl_Window*w) {w->deactivate();}
inline void fl_activate_form(Fl_Window*w) {w->activate();}
inline void fl_set_form_title(Fl_Window* f, const char* s) {f->label(s);}
inline void fl_title_form(Fl_Window* f, const char* s) {f->label(s);}
typedef void (*Forms_FormCB)(Fl_Widget*);
inline void fl_set_form_callback(Fl_Window* f,Forms_FormCB c) {f->callback(c);}
#define fl_set_form_call_back fl_set_form_callback
inline void fl_init() {}
FL_EXPORT void fl_set_graphics_mode(int,int);
inline int fl_form_is_visible(Fl_Window* f) {return f->visible();}
inline int fl_mouse_button() {return Fl::event_button();}
#define fl_mousebutton fl_mouse_button
#define fl_free free
#define fl_malloc malloc
#define fl_calloc calloc
#define fl_realloc realloc
////////////////////////////////////////////////////////////////
// Drawing functions. Only usable inside an Fl_Free object?
inline void fl_drw_box(Fl_Boxtype b,int x,int y,int w,int h,Fl_Color bgc,int=3) {
fl_draw_box(b,x,y,w,h,bgc);}
inline void fl_drw_frame(Fl_Boxtype b,int x,int y,int w,int h,Fl_Color bgc,int=3) {
fl_draw_box(b,x,y,w,h,bgc);}
inline void fl_drw_text(Fl_Align align, int x, int y, int w, int h,
Fl_Color fgcolor, int size, Fl_Font style,
const char* s) {
fl_font(style,size);
fl_color(fgcolor);
fl_draw(s,x,y,w,h,align);
}
// this does not work except for CENTER...
inline void fl_drw_text_beside(Fl_Align align, int x, int y, int w, int h,
Fl_Color fgcolor, int size, Fl_Font style,
const char* s) {
fl_font(style,size);
fl_color(fgcolor);
fl_draw(s,x,y,w,h,align);
}
inline void fl_set_font_name(Fl_Font n,const char* s) {Fl::set_font(n,s);}
inline void fl_mapcolor(Fl_Color c, uchar r, uchar g, uchar b) {Fl::set_color(c,r,g,b);}
#define fl_set_clipping(x,y,w,h) fl_push_clip(x,y,w,h)
#define fl_unset_clipping() fl_pop_clip()
////////////////////////////////////////////////////////////////
// Forms classes:
inline Fl_Widget* fl_add_new(Fl_Widget* p) {return p;}
inline Fl_Widget* fl_add_new(uchar t,Fl_Widget* p) {p->type(t); return p;}
#define forms_constructor(type,name) \
inline type* name(uchar t,int x,int y,int w,int h,const char* l) { \
return (type*)(fl_add_new(t, new type(x,y,w,h,l)));}
#define forms_constructort(type,name) \
inline type* name(uchar t,int x,int y,int w,int h,const char* l) { \
return (type*)(fl_add_new(new type(t,x,y,w,h,l)));}
#define forms_constructorb(type,name) \
inline type* name(Fl_Boxtype t,int x,int y,int w,int h,const char* l) { \
return (type*)(fl_add_new(new type(t,x,y,w,h,l)));}
#include "Fl_FormsBitmap.H"
#define FL_NORMAL_BITMAP FL_NO_BOX
forms_constructorb(Fl_FormsBitmap, fl_add_bitmap)
inline void fl_set_bitmap_data(Fl_Widget* o, int w, int h, const uchar* b) {
((Fl_FormsBitmap*)o)->set(w,h,b);
}
#include "Fl_FormsPixmap.H"
#define FL_NORMAL_PIXMAP FL_NO_BOX
forms_constructorb(Fl_FormsPixmap, fl_add_pixmap)
inline void fl_set_pixmap_data(Fl_Widget* o, char*const* b) {
((Fl_FormsPixmap*)o)->set(b);
}
//inline void fl_set_pixmap_file(Fl_Widget*, const char*);
inline void fl_set_pixmap_align(Fl_Widget* o,Fl_Align a,int,int) {o->align(a);}
//inline void fl_set_pixmap_colorcloseness(int, int, int);
#include "Fl_Box.H"
forms_constructorb(Fl_Box, fl_add_box)
#include "Fl_Browser.H"
forms_constructor(Fl_Browser, fl_add_browser)
inline void fl_clear_browser(Fl_Widget* o) {
((Fl_Browser*)o)->clear();}
inline void fl_add_browser_line(Fl_Widget* o, const char* s) {
((Fl_Browser*)o)->add(s);}
inline void fl_addto_browser(Fl_Widget* o, const char* s) {
((Fl_Browser*)o)->add(s);} /* should also scroll to bottom */
//inline void fl_addto_browser_chars(Fl_Widget*, const char*)
//#define fl_append_browser fl_addto_browser_chars
inline void fl_insert_browser_line(Fl_Widget* o, int n, const char* s) {
((Fl_Browser*)o)->insert(n,s);}
inline void fl_delete_browser_line(Fl_Widget* o, int n) {
((Fl_Browser*)o)->remove(n);}
inline void fl_replace_browser_line(Fl_Widget* o, int n, const char* s) {
((Fl_Browser*)o)->replace(n,s);}
inline char* fl_get_browser_line(Fl_Widget* o, int n) {
return (char*)(((Fl_Browser*)o)->text(n));}
inline int fl_load_browser(Fl_Widget* o, const char* f) {
return ((Fl_Browser*)o)->load(f);}
inline void fl_select_browser_line(Fl_Widget* o, int n) {
((Fl_Browser*)o)->select(n,1);}
inline void fl_deselect_browser_line(Fl_Widget* o, int n) {
((Fl_Browser*)o)->select(n,0);}
inline void fl_deselect_browser(Fl_Widget* o) {
((Fl_Browser*)o)->deselect();}
inline int fl_isselected_browser_line(Fl_Widget* o, int n) {
return ((Fl_Browser*)o)->selected(n);}
inline int fl_get_browser_topline(Fl_Widget* o) {
return ((Fl_Browser*)o)->topline();}
inline int fl_get_browser(Fl_Widget* o) {
return ((Fl_Browser*)o)->value();}
inline int fl_get_browser_maxline(Fl_Widget* o) {
return ((Fl_Browser*)o)->size();}
//linline int fl_get_browser_screenlines(Fl_Widget*);
inline void fl_set_browser_topline(Fl_Widget* o, int n) {
((Fl_Browser*)o)->topline(n);}
inline void fl_set_browser_fontsize(Fl_Widget* o, int s) {
((Fl_Browser*)o)->textsize(s);}
inline void fl_set_browser_fontstyle(Fl_Widget* o, Fl_Font s) {
((Fl_Browser*)o)->textfont(s);}
inline void fl_set_browser_specialkey(Fl_Widget* o, char c) {
((Fl_Browser*)o)->format_char(c);}
//inline void fl_set_browser_vscrollbar(Fl_Widget*, int);
//inline void fl_set_browser_hscrollbar(Fl_Widget*, int);
//inline void fl_set_browser_leftslider(Fl_Widget*, int);
//#define fl_set_browser_leftscrollbar fl_set_browser_leftslider
//inline void fl_set_browser_line_selectable(Fl_Widget*, int, int);
//inline void fl_get_browser_dimension(Fl_Widget*,int*,int*,int*,int*);
//inline void fl_set_browser_dblclick_callback(Fl_Widget*,FL_CALLBACKPTR,long);
//inline void fl_set_browser_xoffset(Fl_Widget*, FL_Coord);
//inline void fl_set_browser_scrollbarsize(Fl_Widget*, int, int);
inline void fl_setdisplayed_browser_line(Fl_Widget* o, int n, int i) {
((Fl_Browser*)o)->display(n,i);}
inline int fl_isdisplayed_browser_line(Fl_Widget* o, int n) {
return ((Fl_Browser*)o)->displayed(n);}
#include "Fl_Button.H"
#define FL_NORMAL_BUTTON 0
#define FL_TOUCH_BUTTON 4
#define FL_INOUT_BUTTON 5
#define FL_RETURN_BUTTON 6
#define FL_HIDDEN_RET_BUTTON 7
#define FL_PUSH_BUTTON FL_TOGGLE_BUTTON
#define FL_MENU_BUTTON 9
FL_EXPORT Fl_Button* fl_add_button(uchar t,int x,int y,int w,int h,const char* l);
inline int fl_get_button(Fl_Widget* b) {return ((Fl_Button*)b)->value();}
inline void fl_set_button(Fl_Widget* b, int v) {((Fl_Button*)b)->value(v);}
inline int fl_get_button_numb(Fl_Widget*) {return Fl::event_button();}
inline void fl_set_button_shortcut(Fl_Widget* b, const char* s,int=0) {
((Fl_Button*)b)->shortcut(s);}
//#define fl_set_object_shortcut(b,s) fl_set_button_shortcut(b,s)
#include "Fl_Light_Button.H"
forms_constructor(Fl_Light_Button, fl_add_lightbutton)
#include "Fl_Round_Button.H"
forms_constructor(Fl_Round_Button, fl_add_roundbutton)
forms_constructor(Fl_Round_Button, fl_add_round3dbutton)
#include "Fl_Check_Button.H"
forms_constructor(Fl_Check_Button, fl_add_checkbutton)
inline Fl_Widget* fl_add_bitmapbutton(int t,int x,int y,int w,int h,const char* l) {Fl_Widget* o = fl_add_button(t,x,y,w,h,l); return o;}
inline void fl_set_bitmapbutton_data(Fl_Widget* o,int a,int b,uchar* c) {
(new Fl_Bitmap(c,a,b))->label(o);} // does not delete old Fl_Bitmap!
inline Fl_Widget* fl_add_pixmapbutton(int t,int x,int y,int w,int h,const char* l) {Fl_Widget* o = fl_add_button(t,x,y,w,h,l); return o;}
inline void fl_set_pixmapbutton_data(Fl_Widget* o, const char*const* c) {
(new Fl_Pixmap(c))->label(o);} // does not delete old Fl_Pixmap!
// Fl_Canvas object not yet implemented!
#include "Fl_Chart.H"
forms_constructor(Fl_Chart, fl_add_chart)
inline void fl_clear_chart(Fl_Widget* o) {
((Fl_Chart*)o)->clear();}
inline void fl_add_chart_value(Fl_Widget* o,double v,const char* s,uchar c){
((Fl_Chart*)o)->add(v,s,c);}
inline void fl_insert_chart_value(Fl_Widget* o, int i, double v, const char* s, uchar c) {
((Fl_Chart*)o)->insert(i,v,s,c);}
inline void fl_replace_chart_value(Fl_Widget* o, int i, double v, const char* s, uchar c) {
((Fl_Chart*)o)->replace(i,v,s,c);}
inline void fl_set_chart_bounds(Fl_Widget* o, double a, double b) {
((Fl_Chart*)o)->bounds(a,b);}
inline void fl_set_chart_maxnumb(Fl_Widget* o, int v) {
((Fl_Chart*)o)->maxsize(v);}
inline void fl_set_chart_autosize(Fl_Widget* o, int v) {
((Fl_Chart*)o)->autosize(v);}
inline void fl_set_chart_lstyle(Fl_Widget* o, Fl_Font v) {
((Fl_Chart*)o)->textfont(v);}
inline void fl_set_chart_lsize(Fl_Widget* o, int v) {
((Fl_Chart*)o)->textsize(v);}
inline void fl_set_chart_lcolor(Fl_Widget* o, Fl_Color v) {
((Fl_Chart*)o)->textcolor(v);}
#define fl_set_chart_lcol fl_set_chart_lcolor
#include "Fl_Choice.H"
#define FL_NORMAL_CHOICE 0
#define FL_NORMAL_CHOICE2 0
#define FL_DROPLIST_CHOICE 0
forms_constructor(Fl_Choice, fl_add_choice)
inline void fl_clear_choice(Fl_Widget* o) {
((Fl_Choice*)o)->clear();}
inline void fl_addto_choice(Fl_Widget* o, const char* s) {
((Fl_Choice*)o)->add(s);}
inline void fl_replace_choice(Fl_Widget* o, int i, const char* s) {
((Fl_Choice*)o)->replace(i-1,s);}
inline void fl_delete_choice(Fl_Widget* o, int i) {
((Fl_Choice*)o)->remove(i-1);}
inline void fl_set_choice(Fl_Widget* o, int i) {
((Fl_Choice*)o)->value(i-1);}
// inline void fl_set_choice_text(Fl_Widget*, const char*);
inline int fl_get_choice(Fl_Widget* o) {
return ((Fl_Choice*)o)->value()+1;}
// inline const char* fl_get_choice_item_text(Fl_Widget*, int);
// inline int fl_get_choice_maxitems(Fl_Widget*);
inline const char* fl_get_choice_text(Fl_Widget* o) {
return ((Fl_Choice*)o)->text();}
inline void fl_set_choice_fontsize(Fl_Widget* o, int x) {
((Fl_Choice*)o)->textsize(x);}
inline void fl_set_choice_fontstyle(Fl_Widget* o, Fl_Font x) {
((Fl_Choice*)o)->textfont(x);}
// inline void fl_set_choice_item_mode(Fl_Widget*, int, unsigned);
// inline void fl_set_choice_item_shortcut(Fl_Widget*, int, const char*);
#include "Fl_Clock.H"
forms_constructort(Fl_Clock, fl_add_clock)
inline void fl_get_clock(Fl_Widget* o, int* h, int* m, int* s) {
*h = ((Fl_Clock*)o)->hour();
*m = ((Fl_Clock*)o)->minute();
*s = ((Fl_Clock*)o)->second();
}
#include "Fl_Counter.H"
forms_constructor(Fl_Counter, fl_add_counter)
inline void fl_set_counter_value(Fl_Widget* o, double v) {
((Fl_Counter*)o)->value(v);}
inline void fl_set_counter_bounds(Fl_Widget* o, double a, double b) {
((Fl_Counter*)o)->bounds(a,b);}
inline void fl_set_counter_step(Fl_Widget* o, double a, double b) {
((Fl_Counter*)o)->step(a,b);}
inline void fl_set_counter_precision(Fl_Widget* o, int v) {
((Fl_Counter*)o)->precision(v);}
inline void fl_set_counter_return(Fl_Widget* o, int v) {
((Fl_Counter*)o)->when((Fl_When)(v|FL_WHEN_RELEASE));}
inline double fl_get_counter_value(Fl_Widget* o) {
return ((Fl_Counter*)o)->value();}
inline void fl_get_counter_bounds(Fl_Widget* o, float* a, float* b) {
*a = float(((Fl_Counter*)o)->minimum());
*b = float(((Fl_Counter*)o)->maximum());
}
//inline void fl_set_counter_filter(Fl_Widget*,const char* (*)(Fl_Widget*,double,int));
// Cursor stuff cannot be emulated because it uses X stuff
inline void fl_set_cursor(Fl_Window* w, Fl_Cursor c) {w->cursor(c);}
#define FL_INVISIBLE_CURSOR FL_CURSOR_NONE
#define FL_DEFAULT_CURSOR FL_CURSOR_DEFAULT
#include "Fl_Dial.H"
#define FL_DIAL_COL1 FL_GRAY
#define FL_DIAL_COL2 37
forms_constructor(Fl_Dial, fl_add_dial)
inline void fl_set_dial_value(Fl_Widget* o, double v) {
((Fl_Dial*)o)->value(v);}
inline double fl_get_dial_value(Fl_Widget* o) {
return ((Fl_Dial*)o)->value();}
inline void fl_set_dial_bounds(Fl_Widget* o, double a, double b) {
((Fl_Dial*)o)->bounds(a, b);}
inline void fl_get_dial_bounds(Fl_Widget* o, float* a, float* b) {
*a = float(((Fl_Dial*)o)->minimum());
*b = float(((Fl_Dial*)o)->maximum());
}
inline void fl_set_dial_return(Fl_Widget* o, int i) {
((Fl_Dial*)o)->when((Fl_When)(i|FL_WHEN_RELEASE));}
inline void fl_set_dial_angles(Fl_Widget* o, int a, int b) {
((Fl_Dial*)o)->angles((short)a, (short)b);}
//inline void fl_set_dial_cross(Fl_Widget* o, int);
// inline void fl_set_dial_direction(Fl_Widget* o, uchar d) {
// ((Fl_Dial*)o)->direction(d);}
inline void fl_set_dial_step(Fl_Widget* o, double v) {
((Fl_Dial*)o)->step(v);}
// Frames:
inline Fl_Widget* fl_add_frame(Fl_Boxtype i,int x,int y,int w,int h,const char* l) {
return fl_add_box(i,x-3,y-3,w+6,h+6,l);}
// labelframe nyi
inline Fl_Widget* fl_add_labelframe(Fl_Boxtype i,int x,int y,int w,int h,const char* l) {
Fl_Widget* o = fl_add_box(i,x-3,y-3,w+6,h+6,l);
o->align(FL_ALIGN_TOP_LEFT);
return o;
}
#include "Fl_Free.H"
inline Fl_Free*
fl_add_free(int t,double x,double y,double w,double h,const char* l,
FL_HANDLEPTR hdl) {
return (Fl_Free*)(fl_add_new(
new Fl_Free(t,int(x),int(y),int(w),int(h),l,hdl)));
}
#include "fl_ask.H"
#include "fl_show_colormap.H"
inline int fl_show_question(const char* c, int = 0) {return fl_choice("%s",fl_no,fl_yes,0L,c);}
FL_EXPORT void fl_show_message(const char *,const char *,const char *);
FL_EXPORT void fl_show_alert(const char *,const char *,const char *,int=0);
FL_EXPORT int fl_show_question(const char *,const char *,const char *);
inline const char *fl_show_input(const char *l,const char*d=0) {return fl_input("%s",d,l);}
FL_EXPORT /*const*/ char *fl_show_simple_input(const char *label, const char *deflt = 0);
FL_EXPORT int fl_show_choice(
const char *m1,
const char *m2,
const char *m3,
int numb,
const char *b0,
const char *b1,
const char *b2);
inline void fl_set_goodies_font(Fl_Font a, Fl_Fontsize b) {fl_message_font(a,b);}
#define fl_show_messages fl_message
inline int fl_show_choices(const char* c,int n,const char* b1,const char* b2,
const char* b3, int) {
return fl_show_choice(0,c,0,n,b1,b2,b3);
}
#include "filename.H"
#include "Fl_File_Chooser.H"
inline int do_matching(char* a, const char* b) {return fl_filename_match(a,b);}
// Forms-compatible file chooser (implementation in fselect.C):
FL_EXPORT char* fl_show_file_selector(const char* message,const char* dir,
const char* pat,const char* fname);
FL_EXPORT char* fl_get_directory();
FL_EXPORT char* fl_get_pattern();
FL_EXPORT char* fl_get_filename();
#include "Fl_Input.H"
forms_constructor(Fl_Input, fl_add_input)
inline void fl_set_input(Fl_Widget* o, const char* v) {
((Fl_Input*)o)->value(v);}
inline void fl_set_input_return(Fl_Widget* o, int x) {
((Fl_Input*)o)->when((Fl_When)(x | FL_WHEN_RELEASE));}
inline void fl_set_input_color(Fl_Widget* o, Fl_Color a, Fl_Color b) {
((Fl_Input*)o)->textcolor(a);
((Fl_Input*)o)->cursor_color(b);
}
// inline void fl_set_input_scroll(Fl_Widget*, int);
inline void fl_set_input_cursorpos(Fl_Widget* o, int x, int /*y*/) {
((Fl_Input*)o)->position(x);}
// inline void fl_set_input_selected(Fl_Widget*, int);
// inline void fl_set_input_selected_range(Fl_Widget*, int, int);
// inline void fl_set_input_maxchars(Fl_Widget*, int);
// inline void fl_set_input_format(Fl_Widget*, int, int);
// inline void fl_set_input_hscrollbar(Fl_Widget*, int);
// inline void fl_set_input_vscrollbar(Fl_Widget*, int);
// inline void fl_set_input_xoffset(Fl_Widget*, int);
// inline void fl_set_input_topline(Fl_Widget*, int);
// inline void fl_set_input_scrollbarsize(Fl_Widget*, int, int);
// inline int fl_get_input_topline(Fl_Widget*);
// inline int fl_get_input_screenlines(Fl_Widget*);
inline int fl_get_input_cursorpos(Fl_Widget* o, int*x, int*y) {
*x = ((Fl_Input*)o)->position(); *y = 0; return *x;}
// inline int fl_get_input_numberoflines(Fl_Widget*);
// inline void fl_get_input_format(Fl_Widget*, int*, int*);
inline const char* fl_get_input(Fl_Widget* o) {return ((Fl_Input*)o)->value();}
#include "Fl_Menu_Button.H"
// types are not implemented, they all act like FL_PUSH_MENU:
#define FL_TOUCH_MENU 0
#define FL_PUSH_MENU 1
#define FL_PULLDOWN_MENU 2
forms_constructor(Fl_Menu_Button, fl_add_menu)
inline void fl_clear_menu(Fl_Widget* o) {
((Fl_Menu_Button*)o)->clear();}
inline void fl_set_menu(Fl_Widget* o, const char* s) {
((Fl_Menu_Button*)o)->clear(); ((Fl_Menu_Button*)o)->add(s);}
inline void fl_addto_menu(Fl_Widget* o, const char* s) {
((Fl_Menu_Button*)o)->add(s);}
inline void fl_replace_menu_item(Fl_Widget* o, int i, const char* s) {
((Fl_Menu_Button*)o)->replace(i-1,s);}
inline void fl_delete_menu_item(Fl_Widget* o, int i) {
((Fl_Menu_Button*)o)->remove(i-1);}
inline void fl_set_menu_item_shortcut(Fl_Widget* o, int i, const char* s) {
((Fl_Menu_Button*)o)->shortcut(i-1,fl_old_shortcut(s));}
inline void fl_set_menu_item_mode(Fl_Widget* o, int i, long x) {
((Fl_Menu_Button*)o)->mode(i-1,x);}
inline void fl_show_menu_symbol(Fl_Widget*, int ) {
/* ((Fl_Menu_Button*)o)->show_menu_symbol(i); */}
// inline void fl_set_menu_popup(Fl_Widget*, int);
inline int fl_get_menu(Fl_Widget* o) {
return ((Fl_Menu_Button*)o)->value()+1;}
inline const char* fl_get_menu_item_text(Fl_Widget* o, int i) {
return ((Fl_Menu_Button*)o)->text(i);}
inline int fl_get_menu_maxitems(Fl_Widget* o) {
return ((Fl_Menu_Button*)o)->size();}
inline int fl_get_menu_item_mode(Fl_Widget* o, int i) {
return ((Fl_Menu_Button*)o)->mode(i);}
inline const char* fl_get_menu_text(Fl_Widget* o) {
return ((Fl_Menu_Button*)o)->text();}
#include "Fl_Positioner.H"
#define FL_NORMAL_POSITIONER 0
forms_constructor(Fl_Positioner, fl_add_positioner)
inline void fl_set_positioner_xvalue(Fl_Widget* o, double v) {
((Fl_Positioner*)o)->xvalue(v);}
inline double fl_get_positioner_xvalue(Fl_Widget* o) {
return ((Fl_Positioner*)o)->xvalue();}
inline void fl_set_positioner_xbounds(Fl_Widget* o, double a, double b) {
((Fl_Positioner*)o)->xbounds(a,b);}
inline void fl_get_positioner_xbounds(Fl_Widget* o, float* a, float* b) {
*a = float(((Fl_Positioner*)o)->xminimum());
*b = float(((Fl_Positioner*)o)->xmaximum());
}
inline void fl_set_positioner_yvalue(Fl_Widget* o, double v) {
((Fl_Positioner*)o)->yvalue(v);}
inline double fl_get_positioner_yvalue(Fl_Widget* o) {
return ((Fl_Positioner*)o)->yvalue();}
inline void fl_set_positioner_ybounds(Fl_Widget* o, double a, double b) {
((Fl_Positioner*)o)->ybounds(a,b);}
inline void fl_get_positioner_ybounds(Fl_Widget* o, float* a, float* b) {
*a = float(((Fl_Positioner*)o)->yminimum());
*b = float(((Fl_Positioner*)o)->ymaximum());
}
inline void fl_set_positioner_xstep(Fl_Widget* o, double v) {
((Fl_Positioner*)o)->xstep(v);}
inline void fl_set_positioner_ystep(Fl_Widget* o, double v) {
((Fl_Positioner*)o)->ystep(v);}
inline void fl_set_positioner_return(Fl_Widget* o, int v) {
((Fl_Positioner*)o)->when((Fl_When)(v|FL_WHEN_RELEASE));}
#include "Fl_Slider.H"
#define FL_HOR_BROWSER_SLIDER FL_HOR_SLIDER
#define FL_VERT_BROWSER_SLIDER FL_VERT_SLIDER
forms_constructort(Fl_Slider, fl_add_slider)
#define FL_SLIDER_COL1 FL_GRAY
inline void fl_set_slider_value(Fl_Widget* o, double v) {
((Fl_Slider*)o)->value(v);}
inline double fl_get_slider_value(Fl_Widget* o) {
return ((Fl_Slider*)o)->value();}
inline void fl_set_slider_bounds(Fl_Widget* o, double a, double b) {
((Fl_Slider*)o)->bounds(a, b);}
inline void fl_get_slider_bounds(Fl_Widget* o, float* a, float* b) {
*a = float(((Fl_Slider*)o)->minimum());
*b = float(((Fl_Slider*)o)->maximum());
}
inline void fl_set_slider_return(Fl_Widget* o, int i) {
((Fl_Slider*)o)->when((Fl_When)(i|FL_WHEN_RELEASE));}
inline void fl_set_slider_step(Fl_Widget* o, double v) {
((Fl_Slider*)o)->step(v);}
// inline void fl_set_slider_increment(Fl_Widget* o, double v, double);
inline void fl_set_slider_size(Fl_Widget* o, double v) {
((Fl_Slider*)o)->slider_size(v);}
#include "Fl_Value_Slider.H"
forms_constructor(Fl_Value_Slider, fl_add_valslider)
inline void fl_set_slider_precision(Fl_Widget* o, int i) {
((Fl_Value_Slider*)o)->precision(i);}
// filter function!
// The forms text object was the same as an Fl_Box except it inverted the
// meaning of FL_ALIGN_INSIDE. Implementation in forms.cxx
class FL_EXPORT Fl_FormsText : public Fl_Widget {
protected:
void draw();
public:
Fl_FormsText(Fl_Boxtype b, int X, int Y, int W, int H, const char* l=0)
: Fl_Widget(X,Y,W,H,l) {box(b); align(FL_ALIGN_LEFT);}
};
#define FL_NORMAL_TEXT FL_NO_BOX
forms_constructorb(Fl_FormsText, fl_add_text)
#include "Fl_Timer.H"
forms_constructort(Fl_Timer, fl_add_timer)
inline void fl_set_timer(Fl_Widget* o, double v) {((Fl_Timer*)o)->value(v);}
inline double fl_get_timer(Fl_Widget* o) {return ((Fl_Timer*)o)->value();}
inline void fl_suspend_timer(Fl_Widget* o) {((Fl_Timer*)o)->suspended(1);}
inline void fl_resume_timer(Fl_Widget* o) {((Fl_Timer*)o)->suspended(0);}
inline void fl_set_timer_countup(Fl_Widget* o,char d) {((Fl_Timer*)o)->direction(d);}
void fl_gettime(long* sec, long* usec);
// Fl_XYPlot nyi
// stuff from DDForms:
inline int fl_double_click() {return Fl::event_clicks();}
inline void fl_draw() {Fl::flush();}
#endif /* define __FORMS_H__ */
//
// End of "$Id$".
//