fltk/src/fl_ask.cxx
Manolo Gouy dbb7be0fee Mac OS X: removed dependency from AudioToolbox.framework by calling NSBeep() from Cocoa.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8135 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-12-29 11:33:42 +00:00

474 lines
13 KiB
C++

//
// "$Id$"
//
// Standard dialog functions for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Implementation of fl_message, fl_ask, fl_choice, fl_input
// The three-message fl_show_x functions are for forms compatibility
// mostly. In most cases it is easier to get a multi-line message
// by putting newlines in the message.
#include <stdio.h>
#include <stdarg.h>
#include "flstring.h"
#include <FL/Fl.H>
#include <FL/fl_ask.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Return_Button.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Secret_Input.H>
#include <FL/x.H>
#include <FL/fl_draw.H>
static Fl_Window *message_form;
static Fl_Box *message;
static Fl_Box *icon;
static Fl_Button *button[3];
static Fl_Input *input;
static int ret_val;
static const char *iconlabel = "?";
Fl_Font fl_message_font_ = FL_HELVETICA;
Fl_Fontsize fl_message_size_ = 14;
static char avoidRecursion = 0;
// Sets the global return value (ret_val) and closes the window.
// Note: this is used for the button callbacks and the window
// callback (closing the window with the close button or menu).
// The first argument (Fl_Widget *) can either be an Fl_Button*
// pointer to one of the buttons or an Fl_Window* pointer to the
// message window (message_form).
static void button_cb(Fl_Widget *, void *val) {
ret_val = (fl_intptr_t)val;
message_form->hide();
}
static Fl_Window *makeform() {
if (message_form) {
message_form->size(410,103);
return message_form;
}
// make sure that the dialog does not become the child of some
// current group
Fl_Group *previously_current_group = Fl_Group::current();
Fl_Group::current(0);
// create a new top level window
Fl_Window *w = message_form = new Fl_Window(410,103,"");
message_form->callback(button_cb,(void *)0);
// w->clear_border();
// w->box(FL_UP_BOX);
(message = new Fl_Box(60, 25, 340, 20))
->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE|FL_ALIGN_WRAP);
(input = new Fl_Input(60, 37, 340, 23))->hide();
{Fl_Box* o = icon = new Fl_Box(10, 10, 50, 50);
o->box(FL_THIN_UP_BOX);
o->labelfont(FL_TIMES_BOLD);
o->labelsize(34);
o->color(FL_WHITE);
o->labelcolor(FL_BLUE);
}
// create the buttons (right to left)
for (int b=0, x=310; b<3; b++, x -= 100) {
if (b==1)
button[b] = new Fl_Return_Button(x, 70, 90, 23);
else
button[b] = new Fl_Button(x, 70, 90, 23);
button[b]->align(FL_ALIGN_INSIDE|FL_ALIGN_WRAP);
button[b]->callback(button_cb,(void *)b);
}
button[0]->shortcut(FL_Escape);
w->resizable(new Fl_Box(60,10,110-60,27));
w->end();
w->set_modal();
Fl_Group::current(previously_current_group);
return w;
}
/*
* 'resizeform()' - Resize the form and widgets so that they hold everything
* that is asked of them...
*/
void resizeform() {
int i;
int message_w, message_h;
int text_height;
int button_w[3], button_h[3];
int x, w, h, max_w, max_h;
const int icon_size = 50;
fl_font(fl_message_font_, fl_message_size_);
message_w = message_h = 0;
fl_measure(message->label(), message_w, message_h);
message_w += 10;
message_h += 10;
if (message_w < 340)
message_w = 340;
if (message_h < 30)
message_h = 30;
fl_font(button[0]->labelfont(), button[0]->labelsize());
memset(button_w, 0, sizeof(button_w));
memset(button_h, 0, sizeof(button_h));
for (max_h = 25, i = 0; i < 3; i ++)
if (button[i]->visible())
{
fl_measure(button[i]->label(), button_w[i], button_h[i]);
if (i == 1)
button_w[1] += 20;
button_w[i] += 30;
button_h[i] += 10;
if (button_h[i] > max_h)
max_h = button_h[i];
}
if (input->visible()) text_height = message_h + 25;
else text_height = message_h;
max_w = message_w + 10 + icon_size;
w = button_w[0] + button_w[1] + button_w[2] - 10;
if (w > max_w)
max_w = w;
message_w = max_w - 10 - icon_size;
w = max_w + 20;
h = max_h + 30 + text_height;
message_form->size(w, h);
message_form->size_range(w, h, w, h);
message->resize(20 + icon_size, 10, message_w, message_h);
icon->resize(10, 10, icon_size, icon_size);
icon->labelsize(icon_size - 10);
input->resize(20 + icon_size, 10 + message_h, message_w, 25);
for (x = w, i = 0; i < 3; i ++)
if (button_w[i])
{
x -= button_w[i];
button[i]->resize(x, h - 10 - max_h, button_w[i] - 10, max_h);
// printf("button %d (%s) is %dx%d+%d,%d\n", i, button[i]->label(),
// button[i]->w(), button[i]->h(),
// button[i]->x(), button[i]->y());
}
}
static int innards(const char* fmt, va_list ap,
const char *b0,
const char *b1,
const char *b2)
{
Fl::pushed(0); // stop dragging (STR #2159)
avoidRecursion = 1;
makeform();
char buffer[1024];
if (!strcmp(fmt,"%s")) {
message->label(va_arg(ap, const char*));
} else {
::vsnprintf(buffer, 1024, fmt, ap);
message->label(buffer);
}
message->labelfont(fl_message_font_);
message->labelsize(fl_message_size_);
if (b0) {button[0]->show(); button[0]->label(b0); button[1]->position(210,70);}
else {button[0]->hide(); button[1]->position(310,70);}
if (b1) {button[1]->show(); button[1]->label(b1);}
else button[1]->hide();
if (b2) {button[2]->show(); button[2]->label(b2);}
else button[2]->hide();
const char* prev_icon_label = icon->label();
if (!prev_icon_label) icon->label(iconlabel);
resizeform();
if (button[1]->visible() && !input->visible())
button[1]->take_focus();
message_form->hotspot(button[0]);
if (b0 && Fl_Widget::label_shortcut(b0))
button[0]->shortcut(0);
else
button[0]->shortcut(FL_Escape);
// deactivate Fl::grab(), because it is incompatible with modal windows
Fl_Window* g = Fl::grab();
if (g) Fl::grab(0);
message_form->show();
while (message_form->shown()) Fl::wait();
if (g) // regrab the previous popup menu, if there was one
Fl::grab(g);
icon->label(prev_icon_label);
avoidRecursion = 0;
return ret_val;
}
/** \addtogroup group_comdlg
@{ */
// pointers you can use to change FLTK to a foreign language:
const char* fl_no = "No"; ///< string pointer used in common dialogs, you can change it to a foreign language
const char* fl_yes= "Yes"; ///< string pointer used in common dialogs, you can change it to a foreign language
const char* fl_ok = "OK"; ///< string pointer used in common dialogs, you can change it to a foreign language
const char* fl_cancel= "Cancel"; ///< string pointer used in common dialogs, you can change it to a foreign language
const char* fl_close= "Close"; ///< string pointer used in common dialogs, you can change it to a foreign language
// fltk functions:
#ifndef __APPLE__ // the Mac code is in file Fl_cocoa.mm
/**
Emits a system beep message.
\note \#include <FL/fl_ask.H>
*/
void fl_beep(int type) {
#ifdef WIN32
switch (type) {
case FL_BEEP_QUESTION :
case FL_BEEP_PASSWORD :
MessageBeep(MB_ICONQUESTION);
break;
case FL_BEEP_MESSAGE :
MessageBeep(MB_ICONASTERISK);
break;
case FL_BEEP_NOTIFICATION :
MessageBeep(MB_ICONASTERISK);
break;
case FL_BEEP_ERROR :
MessageBeep(MB_ICONERROR);
break;
default :
MessageBeep(0xFFFFFFFF);
break;
}
#else
switch (type) {
case FL_BEEP_DEFAULT :
case FL_BEEP_ERROR :
if (!fl_display) fl_open_display();
XBell(fl_display, 100);
break;
default :
if (!fl_display) fl_open_display();
XBell(fl_display, 50);
break;
}
#endif // WIN32
}
#endif // __APPLE__
/** Shows an information message dialog box.
\note Common dialog boxes are application modal. No more than one common dialog box
can be open at any time. Requests for additional dialog boxes are ignored.
\note \#include <FL/fl_ask.H>
\param[in] fmt can be used as an sprintf-like format and variables for the message text
*/
void fl_message(const char *fmt, ...) {
if (avoidRecursion) return;
va_list ap;
fl_beep(FL_BEEP_MESSAGE);
va_start(ap, fmt);
iconlabel = "i";
innards(fmt, ap, 0, fl_close, 0);
va_end(ap);
iconlabel = "?";
}
/** Shows an alert message dialog box
\note Common dialog boxes are application modal. No more than one common dialog box
can be open at any time. Requests for additional dialog boxes are ignored.
\note \#include <FL/fl_ask.H>
\param[in] fmt can be used as an sprintf-like format and variables for the message text
*/
void fl_alert(const char *fmt, ...) {
if (avoidRecursion) return;
va_list ap;
fl_beep(FL_BEEP_ERROR);
va_start(ap, fmt);
iconlabel = "!";
innards(fmt, ap, 0, fl_close, 0);
va_end(ap);
iconlabel = "?";
}
/** Shows a dialog displaying the \p fmt message,
this dialog features 2 yes/no buttons
\note Common dialog boxes are application modal. No more than one common dialog box
can be open at any time. Requests for additional dialog boxes are ignored.
\note \#include <FL/fl_ask.H>
\param[in] fmt can be used as an sprintf-like format and variables for the message text
\retval 0 if the no button is selected or another dialog box is still open
\retval 1 if yes is selected
*/
int fl_ask(const char *fmt, ...) {
if (avoidRecursion) return 0;
va_list ap;
fl_beep(FL_BEEP_QUESTION);
va_start(ap, fmt);
int r = innards(fmt, ap, fl_no, fl_yes, 0);
va_end(ap);
return r;
}
/** Shows a dialog displaying the \p fmt message,
this dialog features up to 3 customizable choice buttons
\note Common dialog boxes are application modal. No more than one common dialog box
can be open at any time. Requests for additional dialog boxes are ignored.
\note \#include <FL/fl_ask.H>
\param[in] fmt can be used as an sprintf-like format and variables for the message text
\param[in] b0 text label of button 0
\param[in] b1 text label of button 1
\param[in] b2 text label of button 2
\retval 0 if the first button with \p b0 text is selected or another dialog box is still open
\retval 1 if the second button with \p b1 text is selected
\retval 2 if the third button with \p b2 text is selected
*/
int fl_choice(const char*fmt,const char *b0,const char *b1,const char *b2,...){
if (avoidRecursion) return 0;
va_list ap;
fl_beep(FL_BEEP_QUESTION);
va_start(ap, b2);
int r = innards(fmt, ap, b0, b1, b2);
va_end(ap);
return r;
}
/** Gets the Fl_Box icon container of the current default dialog used in
many common dialogs like fl_message(), fl_alert(),
fl_ask(), fl_choice(), fl_input(), fl_password()
\note \#include <FL/fl_ask.H>
*/
Fl_Widget *fl_message_icon() {makeform(); return icon;}
static const char* input_innards(const char* fmt, va_list ap,
const char* defstr, uchar type) {
makeform();
message->position(60,10);
input->type(type);
input->show();
input->value(defstr);
input->take_focus();
int r = innards(fmt, ap, fl_cancel, fl_ok, 0);
input->hide();
message->position(60,25);
return r ? input->value() : 0;
}
/** Shows an input dialog displaying the \p fmt message
\note Common dialog boxes are application modal. No more than one common dialog box
can be open at any time. Requests for additional dialog boxes are ignored.
\note \#include <FL/fl_ask.H>
\param[in] fmt can be used as an sprintf-like format and variables for the message text
\param[in] defstr defines the default returned string if no text is entered
\return the user string input if OK was pushed, NULL if Cancel was pushed or another dialog box was still open
*/
const char* fl_input(const char *fmt, const char *defstr, ...) {
if (avoidRecursion) return 0;
fl_beep(FL_BEEP_QUESTION);
va_list ap;
va_start(ap, defstr);
const char* r = input_innards(fmt, ap, defstr, FL_NORMAL_INPUT);
va_end(ap);
return r;
}
/** Shows an input dialog displaying the \p fmt message.
Like fl_input() except the input text is not shown,
'*' characters are displayed instead.
\note Common dialog boxes are application modal. No more than one common dialog box
can be open at any time. Requests for additional dialog boxes are ignored.
\note \#include <FL/fl_ask.H>
\param[in] fmt can be used as an sprintf-like format and variables for the message text
\param[in] defstr defines the default returned string if no text is entered
\return the user string input if OK was pushed, NULL if Cancel was pushed or aother dialog box was still open
*/
const char *fl_password(const char *fmt, const char *defstr, ...) {
if (avoidRecursion) return 0;
fl_beep(FL_BEEP_PASSWORD);
va_list ap;
va_start(ap, defstr);
const char* r = input_innards(fmt, ap, defstr, FL_SECRET_INPUT);
va_end(ap);
return r;
}
/** @} */
//
// End of "$Id$".
//