fltk/src/fl_call_main.c
Albrecht Schlosser 52ae3582a2 Replace "WIN32" with "_WIN32" or "Windows".
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".

To do: README.Windows.txt (and maybe other documentation as well)
needs updates.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-02-09 14:39:42 +00:00

141 lines
4.1 KiB
C

/*
* "$Id$"
*
* Copyright 1998-2018 by Bill Spitzak and others.
*
* fl_call_main() calls main() for you Windows people. Needs to be done in C
* because Borland C++ won't let you call main() from C++.
*
* This library is free software. Distribution and use rights are outlined in
* the file "COPYING" which should have been included with this file. If this
* file is missing or damaged, see the license at:
*
* http://www.fltk.org/COPYING.php
*
* Please report all bugs and problems on the following page:
*
* http://www.fltk.org/str.php
*/
/*
* This WinMain() function can be overridden by an application and
* is provided for compatibility with programs written for other
* operating systems that conform to the ANSI standard entry point
* "main()". This will allow you to build a Windows Application
* without any special settings.
*
* Because of problems with the Microsoft Visual C++ header files
* and/or compiler, you cannot have a WinMain function in a DLL.
* I don't know why. Thus, this nifty feature is only available
* if you link to the static library.
*
* Currently the debug version of this library will create a
* console window for your application so you can put printf()
* statements for debugging or informational purposes. Ultimately
* we want to update this to always use the parent's console,
* but at present we have not identified a function or API in
* Microsoft(r) Windows(r) that allows for it.
*/
#if defined(_WIN32) || defined(__APPLE__) /* PORTME: Fl_System_Driver - platform main() */
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement 'main()' here if your platform provides another app entry point"
#else
#endif
#if defined(_WIN32) && !defined(FL_DLL) && !defined (__GNUC__)
# include <windows.h>
# include <stdio.h>
# include <stdlib.h>
# include <FL/fl_utf8.h>
extern int main(int, char *[]);
# ifdef BORLAND5
# define __argc _argc
# define __argv _argv
# endif /* BORLAND5 */
/* static int mbcs2utf(const char *s, int l, char *dst, unsigned dstlen) */
static int mbcs2utf(const char *s, int l, char *dst)
{
static wchar_t *mbwbuf;
unsigned dstlen = 0;
if (!s) return 0;
dstlen = (l * 6) + 6;
mbwbuf = (wchar_t*)malloc(dstlen * sizeof(wchar_t));
l = (int) mbstowcs(mbwbuf, s, l);
/* l = fl_unicode2utf(mbwbuf, l, dst); */
l = fl_utf8fromwc(dst, dstlen, mbwbuf, l);
dst[l] = 0;
free(mbwbuf);
return l;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow) {
int rc, i;
char **ar;
# ifdef _DEBUG
/*
* If we are using compiling in debug mode, open a console window so
* we can see any printf's, etc...
*
* While we can detect if the program was run from the command-line -
* look at the CMDLINE environment variable, it will be "WIN" for
* programs started from the GUI - the shell seems to run all Windows
* applications in the background anyways...
*/
AllocConsole();
freopen("conin$", "r", stdin);
freopen("conout$", "w", stdout);
freopen("conout$", "w", stderr);
# endif /* _DEBUG */
ar = (char**) malloc(sizeof(char*) * (__argc + 1));
i = 0;
while (i < __argc) {
int l;
unsigned dstlen;
if (__wargv ) {
for (l = 0; __wargv[i] && __wargv[i][l]; l++) {}; /* is this just wstrlen??? */
dstlen = (l * 5) + 1;
ar[i] = (char*) malloc(dstlen);
/* ar[i][fl_unicode2utf(__wargv[i], l, ar[i])] = 0; */
dstlen = fl_utf8fromwc(ar[i], dstlen, __wargv[i], l);
ar[i][dstlen] = 0;
} else {
for (l = 0; __argv[i] && __argv[i][l]; l++) {};
dstlen = (l * 5) + 1;
ar[i] = (char*) malloc(dstlen);
/* ar[i][mbcs2utf(__argv[i], l, ar[i], dstlen)] = 0; */
ar[i][mbcs2utf(__argv[i], l, ar[i])] = 0;
}
i++;
}
ar[__argc] = 0;
/* Run the standard main entry point function... */
rc = main(__argc, ar);
# ifdef _DEBUG
fclose(stdin);
fclose(stdout);
fclose(stderr);
# endif /* _DEBUG */
return rc;
}
#else
/* STR# 2973: solves "empty translation unit" error (Sun, HP-UX..) */
typedef int dummy;
#endif /* _WIN32 && !FL_DLL && !__GNUC__ */
/*
* End of "$Id$".
*/