fltk/FL/Fl_Progress.H
Albrecht Schlosser f09e17c3c5 Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files

The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
2020-07-06 20:28:20 +02:00

67 lines
1.5 KiB
C++

//
// Progress bar widget definitions.
//
// Copyright 2000-2010 by Michael Sweet.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/* \file
Fl_Progress widget . */
#ifndef _Fl_Progress_H_
# define _Fl_Progress_H_
//
// Include necessary headers.
//
#include "Fl_Widget.H"
//
// Progress class...
//
/**
Displays a progress bar for the user.
*/
class FL_EXPORT Fl_Progress : public Fl_Widget {
float value_,
minimum_,
maximum_;
protected:
virtual void draw();
public:
Fl_Progress(int x, int y, int w, int h, const char *l = 0);
/** Sets the maximum value in the progress widget. */
void maximum(float v) { maximum_ = v; redraw(); }
/** Gets the maximum value in the progress widget. */
float maximum() const { return (maximum_); }
/** Sets the minimum value in the progress widget. */
void minimum(float v) { minimum_ = v; redraw(); }
/** Gets the minimum value in the progress widget. */
float minimum() const { return (minimum_); }
/** Sets the current value in the progress widget. */
void value(float v) { value_ = v; redraw(); }
/** Gets the current value in the progress widget. */
float value() const { return (value_); }
};
#endif // !_Fl_Progress_H_