fltk/FL/Fl_Multiline_Input.H

63 lines
2.0 KiB
C++

//
// "$Id$"
//
// Multiline input header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2009 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_Multiline_Input widget . */
#ifndef Fl_Multiline_Input_H
#define Fl_Multiline_Input_H
#include "Fl_Input.H"
/**
This input field displays '\n' characters as new lines rather than ^J,
and accepts the Return, Tab, and up and down arrow keys. This is for
editing multiline text.
<P>This is far from the nirvana of text editors, and is probably only
good for small bits of text, 10 lines at most. I think FLTK can be
used to write a powerful text editor, but it is not going to be a
built-in feature. Powerful text editors in a toolkit are a big source
of bloat.
*/
class Fl_Multiline_Input : public Fl_Input {
public:
/**
Creates a new Fl_Multiline_Input widget using the given
position, size, and label string. The default boxtype is FL_DOWN_BOX.
<P>Inherited destructor destroys the widget and any value associated with it.
*/
Fl_Multiline_Input(int X,int Y,int W,int H,const char *l = 0)
: Fl_Input(X,Y,W,H,l) {type(FL_MULTILINE_INPUT);}
};
#endif
//
// End of "$Id$".
//