fltk/src/Fl_Counter.cxx
2022-12-08 20:40:03 +01:00

260 lines
6.9 KiB
C++

//
// Counter widget for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2022 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <FL/Fl.H>
#include <FL/Fl_Counter.H>
#include <FL/Fl_Simple_Counter.H>
#include <FL/fl_draw.H>
// This struct describes the four arrow boxes
struct arrow_box {
int width;
Fl_Arrow_Type arrow_type;
Fl_Boxtype boxtype;
Fl_Orientation orientation;
arrow_box() { // constructor
width = 0;
boxtype = FL_NO_BOX;
orientation = FL_ORIENT_RIGHT;
arrow_type = FL_ARROW_SINGLE;
}
};
/**
Compute sizes (widths) of arrow boxes.
This method computes the two sizes of the arrow boxes of Fl_Counter.
You can override it in a subclass if you want to draw fancy arrows
or change the layout. However, the basic layout is fixed and can't
be changed w/o overriding the draw() and handle() methods.
Basic layout:
\code
+------+-----+-------------+-----+------+
| << | < | value | > | >> |
+------+-----+-------------+-----+------+
\endcode
The returned value \p w2 should be zero if the counter type() is FL_SIMPLE_COUNTER.
\param[out] w1 width of single arrow box
\param[out] w2 width of double arrow box
*/
void Fl_Counter::arrow_widths(int &w1, int &w2) {
if (type() == FL_SIMPLE_COUNTER) {
w1 = w() * 20/100;
w2 = 0;
} else {
w1 = w() * 13/100;
w2 = w() * 17/100;
}
// limit arrow box sizes to reserve more space for the text box
if (w1 > 18) w1 = 18;
if (w2 > 24) w2 = 24;
}
void Fl_Counter::draw() {
struct arrow_box ab[4];
// text box setup
Fl_Boxtype tbt = box();
if (tbt == FL_UP_BOX) tbt = FL_DOWN_BOX;
if (tbt == FL_THIN_UP_BOX) tbt = FL_THIN_DOWN_BOX;
// arrow boxes
for (int i = 0; i < 4; i++) {
if (mouseobj_ == i + 1)
ab[i].boxtype = fl_down(box());
else
ab[i].boxtype = box();
}
ab[0].arrow_type = ab[3].arrow_type = FL_ARROW_DOUBLE; // first and last arrow
ab[0].orientation = ab[1].orientation = FL_ORIENT_LEFT; // left arrows
int w1 = 0, w2 = 0;
arrow_widths(w1, w2);
if (type() == FL_SIMPLE_COUNTER)
w2 = 0;
ab[0].width = ab[3].width = w2; // double arrows
ab[1].width = ab[2].width = w1; // single arrows
int tw = w() - 2 * (w1 + w2); // text box width
int tx = x() + w1 + w2; // text box position
// printf("w() = %3d, w1 = %3d, w2 = %3d, tw = %3d\n", w(), w1, w2, tw);
// always draw text box and text
draw_box(tbt, tx, y(), tw, h(), FL_BACKGROUND2_COLOR);
fl_font(textfont(), textsize());
fl_color(active_r() ? textcolor() : fl_inactive(textcolor()));
char str[128]; format(str);
fl_draw(str, tx, y(), tw, h(), FL_ALIGN_CENTER);
if (Fl::focus() == this) draw_focus(tbt, tx, y(), tw, h());
if (!(damage()&FL_DAMAGE_ALL)) return; // only need to redraw text
Fl_Color arrow_color;
if (active_r())
arrow_color = labelcolor();
else
arrow_color = fl_inactive(labelcolor());
// draw arrow boxes
int xo = x();
for (int i = 0; i < 4; i++) {
if (ab[i].width > 0) {
draw_box(ab[i].boxtype, xo, y(), ab[i].width, h(), color());
Fl_Rect bb(xo, y(), ab[i].width, h(), ab[i].boxtype);
fl_draw_arrow(bb, ab[i].arrow_type, ab[i].orientation, arrow_color);
xo += ab[i].width;
}
if (i == 1) xo += tw;
}
} // draw()
void Fl_Counter::increment_cb() {
if (!mouseobj_) return;
double v = value();
switch (mouseobj_) {
case 1: v -= lstep_; break;
case 2: v = increment(v, -1); break;
case 3: v = increment(v, 1); break;
case 4: v += lstep_; break;
}
handle_drag(clamp(round(v)));
}
#define INITIALREPEAT .5
#define REPEAT .1
void Fl_Counter::repeat_callback(void* v) {
Fl_Counter* b = (Fl_Counter*)v;
int buttons = Fl::event_state() & FL_BUTTONS; // any mouse button pressed
int focus = (Fl::focus() == b); // the widget has focus
if (b->mouseobj_ && buttons && focus) {
Fl::add_timeout(REPEAT, repeat_callback, b);
b->increment_cb();
}
}
int Fl_Counter::calc_mouseobj() {
if (type() == FL_NORMAL_COUNTER) {
int W = w()*15/100;
if (Fl::event_inside(x(), y(), W, h())) return 1;
if (Fl::event_inside(x()+W, y(), W, h())) return 2;
if (Fl::event_inside(x()+w()-2*W, y(), W, h())) return 3;
if (Fl::event_inside(x()+w()-W, y(), W, h())) return 4;
} else {
int W = w()*20/100;
if (Fl::event_inside(x(), y(), W, h())) return 2;
if (Fl::event_inside(x()+w()-W, y(), W, h())) return 3;
}
return -1;
}
int Fl_Counter::handle(int event) {
int i;
switch (event) {
case FL_RELEASE:
if (mouseobj_) {
Fl::remove_timeout(repeat_callback, this);
mouseobj_ = 0;
redraw();
}
handle_release();
return 1;
case FL_PUSH:
if (Fl::visible_focus()) Fl::focus(this);
{ Fl_Widget_Tracker wp(this);
handle_push();
if (wp.deleted()) return 1;
}
case FL_DRAG:
i = calc_mouseobj();
if (i != mouseobj_) {
Fl::remove_timeout(repeat_callback, this);
mouseobj_ = (uchar)i;
if (i > 0)
Fl::add_timeout(INITIALREPEAT, repeat_callback, this);
Fl_Widget_Tracker wp(this);
increment_cb();
if (wp.deleted()) return 1;
redraw();
}
return 1;
case FL_KEYBOARD :
switch (Fl::event_key()) {
case FL_Left:
handle_drag(clamp(increment(value(),-1)));
return 1;
case FL_Right:
handle_drag(clamp(increment(value(),1)));
return 1;
default:
return 0;
}
// break not required because of switch...
case FL_UNFOCUS :
mouseobj_ = 0;
/* FALLTHROUGH */
case FL_FOCUS :
if (Fl::visible_focus()) {
redraw();
return 1;
} else return 0;
case FL_ENTER : /* FALLTHROUGH */
case FL_LEAVE :
return 1;
default:
return 0;
}
}
/**
Destroys the valuator.
*/
Fl_Counter::~Fl_Counter() {
Fl::remove_timeout(repeat_callback, this);
}
/**
Creates a new Fl_Counter widget using the given position, size, and label
string. The default type is FL_NORMAL_COUNTER.
\param[in] X, Y, W, H position and size of the widget
\param[in] L widget label, default is no label
*/
Fl_Counter::Fl_Counter(int X, int Y, int W, int H, const char* L)
: Fl_Valuator(X, Y, W, H, L) {
box(FL_UP_BOX);
selection_color(FL_INACTIVE_COLOR); // was FL_BLUE
align(FL_ALIGN_BOTTOM);
bounds(-1000000.0, 1000000.0);
Fl_Valuator::step(1, 10);
lstep_ = 1.0;
mouseobj_ = 0;
textfont_ = FL_HELVETICA;
textsize_ = FL_NORMAL_SIZE;
textcolor_ = FL_FOREGROUND_COLOR;
}
Fl_Simple_Counter::Fl_Simple_Counter(int X,int Y,int W,int H, const char *L)
: Fl_Counter(X,Y,W,H,L) {
type(FL_SIMPLE_COUNTER);
}