079082ef7c
function to generate an RGB Fl_Color value. Sort button names in FLUID. Fix focus and scroll problems in Fl_Text_Display/Editor. Fix radio/button demo. Removed D2 menubar.H header... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1663 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
230 lines
9.0 KiB
C++
230 lines
9.0 KiB
C++
//
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// "$Id: Fl_Text_Display.H,v 1.4.2.3 2001/10/29 03:44:31 easysw Exp $"
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//
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// Header file for Fl_Text_Display class.
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//
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// Copyright Mark Edel. Permission to distribute under the LGPL for
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// the FLTK library granted by Mark Edel.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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//
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#ifndef FL_TEXT_DISPLAY_H
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#define FL_TEXT_DISPLAY_H
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#include "fl_draw.H"
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#include "Fl_Group.H"
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#include "Fl_Widget.H"
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#include "Fl_Scrollbar.H"
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#include "Fl_Text_Buffer.H"
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class Fl_Text_Display: public Fl_Group {
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public:
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enum {
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NORMAL_CURSOR, CARET_CURSOR, DIM_CURSOR,
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BLOCK_CURSOR, HEAVY_CURSOR
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};
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enum {
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CURSOR_POS, CHARACTER_POS
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};
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// drag types- they match Fl::event_clicks() so that single clicking to
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// start a collection selects by character, double clicking selects by
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// word and triple clicking selects by line.
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enum {
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DRAG_CHAR = 0, DRAG_WORD = 1, DRAG_LINE = 2
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};
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friend void fl_text_drag_me(int pos, Fl_Text_Display* d);
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typedef void (*Unfinished_Style_Cb)();
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struct FL_EXPORT Style_Table_Entry {
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Fl_Color color;
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Fl_Font font;
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int size;
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};
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FL_EXPORT Fl_Text_Display(int X, int Y, int W, int H, const char *l = 0);
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FL_EXPORT ~Fl_Text_Display();
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FL_EXPORT virtual int handle(int e);
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FL_EXPORT void buffer(Fl_Text_Buffer* buf);
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void buffer(Fl_Text_Buffer& buf) { buffer(&buf); }
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Fl_Text_Buffer* buffer() { return mBuffer; }
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FL_EXPORT void redisplay_range(int start, int end);
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FL_EXPORT void scroll(int topLineNum, int horizOffset);
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FL_EXPORT void insert(const char* text);
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FL_EXPORT void overstrike(const char* text);
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FL_EXPORT void insert_position(int newPos);
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int insert_position() { return mCursorPos; }
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FL_EXPORT int in_selection(int x, int y);
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FL_EXPORT void show_insert_position();
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FL_EXPORT int move_right();
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FL_EXPORT int move_left();
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FL_EXPORT int move_up();
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FL_EXPORT int move_down();
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FL_EXPORT void next_word(void);
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FL_EXPORT void previous_word(void);
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FL_EXPORT void show_cursor(int b = 1);
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void hide_cursor() { show_cursor(0); }
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FL_EXPORT void cursor_style(int style);
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int scrollbar_width() { return scrollbar_width_; }
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Fl_Align scrollbar_align() { return scrollbar_align_; }
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void scrollbar_width(int w) { scrollbar_width_ = w; }
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void scrollbar_align(Fl_Align a) { scrollbar_align_ = a; }
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int word_start(int pos) { return buffer()->word_start(pos); }
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int word_end(int pos) { return buffer()->word_end(pos); }
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FL_EXPORT void highlight_data(Fl_Text_Buffer *styleBuffer,
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Style_Table_Entry *styleTable,
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int nStyles, char unfinishedStyle,
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Unfinished_Style_Cb unfinishedHighlightCB,
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void *cbArg);
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FL_EXPORT int position_style(int lineStartPos, int lineLen, int lineIndex,
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int dispIndex);
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Fl_Font textfont() const {return (Fl_Font)textfont_;}
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void textfont(uchar s) {textfont_ = s;}
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uchar textsize() const {return textsize_;}
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void textsize(uchar s) {textsize_ = s;}
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Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
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void textcolor(unsigned n) {textcolor_ = n;}
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protected:
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// Most (all?) of this stuff should only be called from resize() or
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// draw().
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// Anything with "vline" indicates thats it deals with currently
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// visible lines.
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FL_EXPORT virtual void resize(int X, int Y, int W, int H);
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FL_EXPORT virtual void draw();
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FL_EXPORT void draw_text(int X, int Y, int W, int H);
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FL_EXPORT void draw_range(int start, int end);
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FL_EXPORT void draw_cursor(int, int);
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FL_EXPORT void draw_string(int style, int x, int y, int toX, const char *string,
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int nChars);
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FL_EXPORT void draw_vline(int visLineNum, int leftClip, int rightClip,
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int leftCharIndex, int rightCharIndex);
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FL_EXPORT void clear_rect(int style, int x, int y, int width, int height);
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FL_EXPORT void display_insert();
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FL_EXPORT void offset_line_starts(int newTopLineNum);
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FL_EXPORT void calc_line_starts(int startLine, int endLine);
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FL_EXPORT void update_line_starts(int pos, int charsInserted, int charsDeleted,
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int linesInserted, int linesDeleted, int *scrolled);
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FL_EXPORT void calc_last_char();
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FL_EXPORT int position_to_line( int pos, int* lineNum );
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FL_EXPORT int string_width(const char* string, int length, int style);
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FL_EXPORT static void buffer_modified_cb(int pos, int nInserted, int nDeleted,
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int nRestyled, const char* deletedText,
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void* cbArg);
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FL_EXPORT static void h_scrollbar_cb(Fl_Scrollbar* w, Fl_Text_Display* d);
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FL_EXPORT static void v_scrollbar_cb( Fl_Scrollbar* w, Fl_Text_Display* d);
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FL_EXPORT void update_v_scrollbar();
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FL_EXPORT void update_h_scrollbar();
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FL_EXPORT int measure_vline(int visLineNum);
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FL_EXPORT int longest_vline();
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FL_EXPORT int empty_vlines();
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FL_EXPORT int vline_length(int visLineNum);
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FL_EXPORT int xy_to_position(int x, int y, int PosType = CHARACTER_POS);
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FL_EXPORT void xy_to_rowcol(int x, int y, int* row, int* column,
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int PosType = CHARACTER_POS);
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FL_EXPORT int position_to_xy(int pos, int* x, int* y);
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FL_EXPORT int position_to_linecol(int pos, int* lineNum, int* column);
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FL_EXPORT void scroll_(int topLineNum, int horizOffset);
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FL_EXPORT void extend_range_for_styles(int* start, int* end);
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int damage_range1_start, damage_range1_end;
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int damage_range2_start, damage_range2_end;
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int mCursorPos;
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int mCursorOn;
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int mCursorOldY; /* Y pos. of cursor for blanking */
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int mCursorToHint; /* Tells the buffer modified callback
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where to move the cursor, to reduce
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the number of redraw calls */
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int mCursorStyle; /* One of enum cursorStyles above */
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int mCursorPreferredCol; /* Column for vert. cursor movement */
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int mNVisibleLines; /* # of visible (displayed) lines */
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int mNBufferLines; /* # of newlines in the buffer */
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Fl_Text_Buffer* mBuffer; /* Contains text to be displayed */
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Fl_Text_Buffer* mStyleBuffer; /* Optional parallel buffer containing
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color and font information */
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int mFirstChar, mLastChar; /* Buffer positions of first and last
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displayed character (lastChar points
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either to a newline or one character
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beyond the end of the buffer) */
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int* mLineStarts;
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int mTopLineNum; /* Line number of top displayed line
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of file (first line of file is 1) */
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int mHorizOffset; /* Horizontal scroll pos. in pixels */
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int mTopLineNumHint; /* Line number of top displayed line
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of file (first line of file is 1) */
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int mHorizOffsetHint; /* Horizontal scroll pos. in pixels */
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int mVisibility; /* Window visibility (see XVisibility
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event) */
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int mNStyles; /* Number of entries in styleTable */
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Style_Table_Entry *mStyleTable; /* Table of fonts and colors for
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coloring/syntax-highlighting */
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char mUnfinishedStyle; /* Style buffer entry which triggers
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on-the-fly reparsing of region */
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Unfinished_Style_Cb mUnfinishedHighlightCB; /* Callback to parse "unfinished" */
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/* regions */
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void* mHighlightCBArg; /* Arg to unfinishedHighlightCB */
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int mMaxsize;
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int mFixedFontWidth; /* Font width if all current fonts are
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fixed and match in width, else -1 */
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Fl_Color mCursor_color;
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Fl_Scrollbar* mHScrollBar;
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Fl_Scrollbar* mVScrollBar;
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int scrollbar_width_;
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Fl_Align scrollbar_align_;
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int dragPos, dragType, dragging;
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int display_insert_position_hint;
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struct { int x, y, w, h; } text_area;
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uchar textfont_;
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uchar textsize_;
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unsigned textcolor_;
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};
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#endif
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//
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// End of "$Id: Fl_Text_Display.H,v 1.4.2.3 2001/10/29 03:44:31 easysw Exp $".
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//
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