mirror of https://github.com/fltk/fltk
55 lines
1.2 KiB
HTML
55 lines
1.2 KiB
HTML
<HTML>
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<BODY>
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<!-- NEW PAGE -->
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<H2><A name="Fl_Pixmap">class Fl_Pixmap</A></H2>
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<HR>
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<H3>Class Hierarchy</H3>
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<UL><PRE>
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<A href="Fl_Image.html">Fl_Image</A>
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+----<B>Fl_Pixmap</B>
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+----<A href="Fl_GIF_Image.html">Fl_GIF_Image</A>,
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<A href="Fl_XPM_Image.html">Fl_XPM_Image</A>
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</PRE></UL>
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<H3>Include Files</H3>
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<UL><PRE>
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#include <FL/Fl_Pixmap.H>
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</PRE></UL>
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<H3>Description</H3>
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<P>The <TT>Fl_Pixmap</TT> class supports caching and drawing of colormap
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(pixmap) images, including transparency.</P>
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<H3>Methods</H3>
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<UL>
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<LI><A href="#Fl_Pixmap.Fl_Pixmap">Fl_Pixmap</A></LI>
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<LI><A href="#Fl_Pixmap.~Fl_Pixmap">~Fl_Pixmap</A></LI>
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</UL>
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<H4><A name="Fl_Pixmap.Fl_Pixmap">Fl_Pixmap::Fl_Pixmap(const char * const *data);<BR>
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Fl_Pixmap::Fl_Pixmap(const char **data);<BR>
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Fl_Pixmap::Fl_Pixmap(const unsigned char * const *data);<BR>
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Fl_Pixmap::Fl_Pixmap(const unsigned char **data);</A></H4>
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<P>The constructors create a new pixmap from the specified XPM data.</P>
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<H4><A name="Fl_Pixmap.~Fl_Pixmap">Fl_Pixmap::~Fl_Pixmap();</A></H4>
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<P>The destructor free all memory and server resources that are used by
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the pixmap.</P>
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</BODY>
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</HTML>
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