d211b12af7
Doco updates (use <!-- NEW PAGE --> instead of <HR break>, plus more Fl_Text_Buffer docos) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1773 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
46 lines
1.6 KiB
HTML
46 lines
1.6 KiB
HTML
<HTML><BODY>
|
|
<!-- NEW PAGE -->
|
|
<H2><A name=Fl_Menu_Window>class Fl_Menu_Window</A></H2>
|
|
<HR>
|
|
<H3>Class Hierarchy</H3>
|
|
<UL>
|
|
<PRE>
|
|
<A href=Fl_Single_Window.html#Fl_Single_Window>Fl_Single_Window</A>
|
|
|
|
|
+----<B>Fl_Menu_Window</B>
|
|
</PRE>
|
|
</UL>
|
|
<H3>Include Files</H3>
|
|
<UL>
|
|
<PRE>
|
|
#include <FL/Fl_Menu_Window.H>
|
|
</PRE>
|
|
</UL>
|
|
<H3>Description</H3>
|
|
The <TT>Fl_Menu_Window</TT> widget is a window type used for menus. By
|
|
default the window is drawn in the hardware overlay planes if they are
|
|
available so that the menu don't force the rest of the window to
|
|
redraw.
|
|
<H3>Methods</H3>
|
|
<UL>
|
|
<LI><A href=#Fl_Menu_Window.Fl_Menu_Window>Fl_Menu_Window</A></LI>
|
|
<LI><A href=#Fl_Menu_Window.~Fl_Menu_Window>~Fl_Menu_Window</A></LI>
|
|
<LI><A href=#Fl_Menu_Window.clear_overlay>clear_overlay</A></LI>
|
|
<LI><A href=#Fl_Menu_Window.set_overlay>set_overlay</A></LI>
|
|
</UL>
|
|
<H4><A name=Fl_Menu_Window.Fl_Menu_Window>
|
|
Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char
|
|
*label = 0)</A></H4>
|
|
Creates a new <TT>Fl_Menu_Window</TT> widget using the given position,
|
|
size, and label string.
|
|
<H4><A name=Fl_Menu_Window.~Fl_Menu_Window>virtual
|
|
Fl_Menu_Window::~Fl_Menu_Window()</A></H4>
|
|
Destroys the window and all of its children.
|
|
<H4><A name=Fl_Menu_Window.clear_overlay>
|
|
Fl_Menu_Window::clear_overlay();</A></H4>
|
|
Tells FLTK to use normal drawing planes instead of overlay planes.
|
|
This is usually necessary if your menu contains multi-color pixmaps.
|
|
<H4><A name=Fl_Menu_Window.set_overlay>Fl_Menu_Window::set_overlay()</A></H4>
|
|
Tells FLTK to use hardware overlay planes if they are available. </BODY>
|
|
</HTML>
|