27b3376bf4
by function gl_font() of file src/gl_draw.cxx (X11-specific). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10504 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
193 lines
6.4 KiB
C++
193 lines
6.4 KiB
C++
//
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// "$Id$"
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//
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// X11 header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2012 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// These are internal fltk symbols that are necessary or useful for
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// calling Xlib. You should include this file if (and ONLY if) you
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// need to call Xlib directly. These symbols may not exist on non-X
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// systems.
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/** \class Fl_Mac_App_Menu
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Mac OS-specific class allowing to localize the application menu.
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These character strings are used to build the application menu. They can be localized
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at run time to any UTF-8 text by placing instructions such as this \e very
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early in the program:
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\verbatim
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Fl_Mac_App_Menu::print = "Imprimer la fenêtre";
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\endverbatim
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*/
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#if !defined(Fl_X_H) && !defined(FL_DOXYGEN)
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# define Fl_X_H
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# include "Enumerations.H"
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# ifdef WIN32
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# include "win32.H"
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# elif defined(__APPLE__)
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# include "mac.H"
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# else
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# if defined(_ABIN32) || defined(_ABI64) // fix for broken SGI Irix X .h files
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# pragma set woff 3322
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# endif
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# include <X11/Xlib.h>
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# include <X11/Xutil.h>
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# if defined(_ABIN32) || defined(_ABI64)
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# pragma reset woff 3322
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# endif
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# include <X11/Xatom.h>
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# include "Fl_Window.H"
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// Mirror X definition of Region to Fl_Region, for portability...
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typedef Region Fl_Region;
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FL_EXPORT void fl_open_display();
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FL_EXPORT void fl_open_display(Display*);
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FL_EXPORT void fl_close_display();
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// constant info about the X server connection:
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extern FL_EXPORT Display *fl_display;
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extern FL_EXPORT int fl_screen;
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extern FL_EXPORT XVisualInfo *fl_visual;
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extern FL_EXPORT Colormap fl_colormap;
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// drawing functions:
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extern FL_EXPORT GC fl_gc;
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extern FL_EXPORT Window fl_window;
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FL_EXPORT ulong fl_xpixel(Fl_Color i);
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FL_EXPORT ulong fl_xpixel(uchar r, uchar g, uchar b);
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FL_EXPORT void fl_clip_region(Fl_Region);
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FL_EXPORT Fl_Region fl_clip_region();
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// feed events into fltk:
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FL_EXPORT int fl_handle(const XEvent&);
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// you can use these in Fl::add_handler() to look at events:
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extern FL_EXPORT const XEvent* fl_xevent;
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extern FL_EXPORT ulong fl_event_time;
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// off-screen pixmaps: create, destroy, draw into, copy to window:
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typedef ulong Fl_Offscreen;
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# define fl_create_offscreen(w,h) XCreatePixmap(fl_display, RootWindow(fl_display, fl_screen), w, h, fl_visual->depth)
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// begin/end are macros that save the old state in local variables:
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# define fl_begin_offscreen(pixmap) \
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Window _sw=fl_window; fl_window=pixmap; \
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Fl_Surface_Device *_ss = Fl_Surface_Device::surface(); Fl_Display_Device::display_device()->set_current(); \
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fl_push_no_clip()
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# define fl_end_offscreen() \
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fl_pop_clip(); fl_window = _sw; _ss->set_current()
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extern FL_EXPORT void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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# define fl_delete_offscreen(pixmap) XFreePixmap(fl_display, pixmap)
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// Bitmap masks
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typedef ulong Fl_Bitmask;
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extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
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extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
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extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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extern FL_EXPORT Window fl_message_window;
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extern FL_EXPORT void *fl_xftfont;
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FL_EXPORT Fl_Region XRectangleRegion(int x, int y, int w, int h); // in fl_rect.cxx
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// access to core fonts:
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// This class provides a "smart pointer" that returns a pointer to an XFontStruct.
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// The global variable fl_xfont can be called wherever a bitmap "core" font is
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// needed, e.g. when rendering to a GL context under X11.
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// With Xlib / X11 fonts, fl_xfont will return the current selected font.
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// With XFT / X11 fonts, fl_xfont will attempt to return the bitmap "core" font most
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// similar to (usually the same as) the current XFT font.
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class Fl_XFont_On_Demand
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{
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public:
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Fl_XFont_On_Demand(XFontStruct* p = NULL) : ptr(p) { }
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Fl_XFont_On_Demand& operator=(const Fl_XFont_On_Demand& x)
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{ ptr = x.ptr; return *this; }
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Fl_XFont_On_Demand& operator=(XFontStruct* p)
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{ ptr = p; return *this; }
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XFontStruct* value();
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operator XFontStruct*() { return value(); }
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XFontStruct& operator*() { return *value(); }
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XFontStruct* operator->() { return value(); }
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bool operator==(const Fl_XFont_On_Demand& x) { return ptr == x.ptr; }
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bool operator!=(const Fl_XFont_On_Demand& x) { return ptr != x.ptr; }
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private:
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XFontStruct *ptr;
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};
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extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
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extern FL_EXPORT XFontStruct* fl_X_core_font();
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// this object contains all X-specific stuff about a window:
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// Warning: this object is highly subject to change!
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// FL_LIBRARY or FL_INTERNALS must be defined to access this class.
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class FL_EXPORT Fl_X {
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public:
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Window xid;
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Window other_xid;
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Fl_Window *w;
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Fl_Region region;
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Fl_X *next;
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char wait_for_expose;
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char backbuffer_bad; // used for XDBE
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* wi) {return wi->i;}
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void setwindow(Fl_Window* wi) {w=wi; wi->i=this;}
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void sendxjunk();
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static void set_default_icons(const Fl_RGB_Image*[], int);
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void set_icons();
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int set_cursor(Fl_Cursor);
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int set_cursor(const Fl_RGB_Image*, int, int);
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static void make_xid(Fl_Window*,XVisualInfo* =fl_visual, Colormap=fl_colormap);
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static Fl_X* set_xid(Fl_Window*, Window);
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// kludges to get around protection:
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void flush() {w->flush();}
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static void x(Fl_Window* wi, int X) {wi->x(X);}
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static void y(Fl_Window* wi, int Y) {wi->y(Y);}
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static int ewmh_supported();
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static void activate_window(Window w);
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};
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extern FL_EXPORT char fl_override_redirect; // hack into Fl_X::make_xid()
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extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid()
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inline Window fl_xid(const Fl_Window* w) { Fl_X *xTemp = Fl_X::i(w); return xTemp ? xTemp->xid : 0; }
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#else
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extern FL_EXPORT Window fl_xid_(const Fl_Window* w);
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#define fl_xid(w) fl_xid_(w)
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#endif // FL_LIBRARY || FL_INTERNALS
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FL_EXPORT Fl_Window* fl_find(Window xid);
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// Dummy function to register a function for opening files via the window manager...
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inline void fl_open_callback(void (*)(const char *)) {}
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extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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# endif
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#endif
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//
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// End of "$Id$".
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//
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