fltk/FL/Fl_String.H
Albrecht Schlosser ede381c005 Fix Visual Studio shared library build
Todo: fluid-shared can't (yet) be built agains the shared fltk lib
  because of some linker errors. Needs investigation.

Note: fluid-shared is basically a test program to demonstrate linking
  against the shared FLTK libs but doesn't work yet using VS (MSVC).
  This is no problem for the functionality.
2023-09-12 23:18:46 +02:00

134 lines
4.0 KiB
C++

//
// Basic Fl_String header for the Fast Light Tool Kit (FLTK).
//
// Copyright 2021-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#ifndef _FL_Fl_String_H_
#define _FL_Fl_String_H_
/** \file FL/Fl_String.H
Basic Fl_String class for FLTK.
*/
#include "Fl_Export.H"
// See: https://en.cppreference.com/w/cpp/string/basic_string/basic_string
/**
Fl_String is the basic string class for FLTK.
In this version Fl_String can be used to store strings, copy strings,
move strings, and do basic string manipulation. Fl_String implements a
subset of std::string with a couple of extensions. std::string should be
a drop-in if we ever decide to allow templates and the std library.
Fl_String always maintains a trailing \e nul byte, but can also contain
\e nul bytes inside the string if the constructor
Fl_String(const char *str, int size) is used.
Assignment and copy constructors \b copy the string value such that the
source string can be freed immediately after the assignment.
c_str() and data() can be an empty string \c "", but never be \c NULL.
The method size() returns the full string size, whether the string contains
embedded \c nul bytes or not. The special method Fl_String::strlen() returns
the length of the string up to the first \e nul.
All methods of Fl_String work on a byte level. They are not UTF-8 aware,
but may hold and manipulate UTF-8 strings if done with care.
\since 1.4.0
*/
class FL_EXPORT Fl_String {
private:
/*
FLTK does no small string optimization.
If the string is empty and capacity is not set, buffer_ will be NULL.
*/
char *buffer_;
int size_;
int capacity_;
void init_();
void grow_(int n);
void shrink_(int n);
Fl_String &replace_(int at, int n_del, const char *src, int n_ins);
protected:
static const char NUL;
public:
static const int npos;
// ---- Assignment
Fl_String();
Fl_String(const Fl_String &str);
Fl_String(const char *cstr);
Fl_String(const char *str, int size);
~Fl_String();
Fl_String& operator=(const Fl_String &str);
Fl_String& operator=(const char *cstr);
Fl_String &assign(const Fl_String &str);
Fl_String &assign(const char *cstr);
Fl_String &assign(const char *str, int size);
// ---- Element Access
char at(int pos) const;
char operator[](int n) const;
char &operator[](int n);
const char *data() const;
char *data();
const char *c_str() const;
// ---- Capacity
bool empty() const;
int size() const;
void reserve(int n);
int capacity() const;
void shrink_to_fit();
// --- Operations
void clear();
Fl_String &insert(int at, const char *src, int n_ins=npos);
Fl_String &insert(int at, const Fl_String &src);
Fl_String &erase(int at, int n_del);
void push_back(char c);
void pop_back();
Fl_String &append(const char *src, int n_ins=npos);
Fl_String &append(const Fl_String &src);
Fl_String &append(char c);
Fl_String &operator+=(const char *src);
Fl_String &operator+=(const Fl_String &src);
Fl_String &operator+=(char c);
int find(const Fl_String &needle, int start_pos=0) const;
Fl_String &replace(int at, int n_del, const char *src, int n_ins=npos);
Fl_String &replace(int at, int n_del, const Fl_String &src);
Fl_String substr(int pos=0, int n=npos) const;
void resize(int n);
// --- Non Standard
int strlen() const;
void debug(const char *info = 0) const;
void hexdump(const char *info = 0) const;
}; // class Fl_String
// ---- Non-member functions
FL_EXPORT Fl_String operator+(const Fl_String& lhs, const Fl_String& rhs);
FL_EXPORT Fl_String operator+(const Fl_String& lhs, const char* rhs);
FL_EXPORT bool operator==(const Fl_String & lhs, const Fl_String & rhs);
#endif // _FL_Fl_String_H_