7badf7c216
older versions of fltk, I restored this. (bug 108771) Removed 8-bit colormap drawing code that was not doing anything in fl_draw_image due to Mike's changes. I also made fl_color(r,g,b) actually allocate the requested color rather than the nearest fltk color-cube color (this is only done for the first color that maps to a given entry in the fltk color cube), the result is that pixmaps with a small number of colors are drawn much more accurately. The resulting code seems to produce better images and is a good deal smaller! Fixed makeinclude.in so CFLAGS are used for c source code instead of CXXFLAGS. (bug 108694) Better fix for gif files suggested by pauly (bug 108770) Performance of Fl_Gl_Window may be improved on some types of OpenGL implementations, in particular MESA or other software emulators, by setting the GL_SWAP_TYPE environment variable. This variable declares what is in the back buffer after you do a swapbuffers. setenv GL_SWAP_TYPE COPY This indicates that the back buffer is copied to the front buffer, and still contains it's old data. This is true of many hardware implementations. Setting this will speed up emulation of overlays, and widgets that can do partial update can take advantage of this as damage() will not be cleared to -1. setenv GL_SWAP_TYPE NODAMAGE This indicates that nothing changes the back buffer except drawing into it. This is true of MESA and Win32 software emulation and perhaps some hardware emulation on systems with lots of memory. All other values for GL_SWAP_TYPE, and not setting the variable, cause fltk to assumme that the back buffer must be completely redrawn after a swap. This is easily tested by running the gl_overlay demo program and seeing if the display is correct when you drag another window over it or if you drag the window off the screen and back on. You have to exit and run the program again for it to see any changes to the environment variable. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1246 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
76 lines
1.9 KiB
Plaintext
76 lines
1.9 KiB
Plaintext
#
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# "$Id: makeinclude.in,v 1.7.2.5 2000/07/07 08:38:58 spitzak Exp $"
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#
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# Make include file for the Fast Light Tool Kit (FLTK).
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# @configure_input@
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#
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# Copyright 1998-2000 by Bill Spitzak and others.
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Library General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Library General Public License for more details.
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#
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# You should have received a copy of the GNU Library General Public
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# License along with this library; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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# USA.
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#
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# Please report all bugs and problems to "fltk-bugs@fltk.org".
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#
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prefix =@prefix@
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exec_prefix =@exec_prefix@
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bindir =@bindir@
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includedir =@includedir@
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libdir =@libdir@
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srcdir =@srcdir@
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VPATH =@srcdir@
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# compiler names:
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CXX =@CXX@
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CC =@CC@
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MAKEDEPEND =@MAKEDEPEND@
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# flags for C++ compiler:
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CFLAGS =@CFLAGS@ @X_CFLAGS@
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CXXFLAGS =@CXXFLAGS@ @X_CFLAGS@
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# program to make the archive:
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LIBNAME =@LIBNAME@
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LIBCOMMAND =@LIBCOMMAND@
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RANLIB =@RANLIB@
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DSONAME =@DSONAME@
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DSOCOMMAND =@DSOCOMMAND@
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# libraries to link with:
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LDLIBS =@LDFLAGS@ @LIBS@ -lX11 -lXext @X_EXTRA_LIBS@ -lm
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GLDLIBS =@LDFLAGS@ @LIBS@ @GLLIB@ -lX11 -lXext @X_EXTRA_LIBS@ -lm
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# Be quiet when building...
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.SILENT:
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# Build commands and filename extensions...
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.SUFFIXES: .c .cxx .h .fl .o
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.cxx:
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echo Compiling and linking $@...
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$(CXX) -I.. -L../lib $(CXXFLAGS) $< -lfltk $(LDLIBS) -o $@
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.c.o:
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echo Compiling $@...
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$(CC) -I.. $(CFLAGS) $< -c
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.cxx.o:
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echo Compiling $@...
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$(CXX) -I.. $(CXXFLAGS) $< -c
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#
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# End of "$Id: makeinclude.in,v 1.7.2.5 2000/07/07 08:38:58 spitzak Exp $".
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#
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